| |
| /* |
| * Copyright 2011 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #ifndef SkDrawLooper_DEFINED |
| #define SkDrawLooper_DEFINED |
| |
| #include "SkFlattenable.h" |
| |
| class SkCanvas; |
| class SkPaint; |
| struct SkRect; |
| class SkString; |
| |
| /** \class SkDrawLooper |
| Subclasses of SkDrawLooper can be attached to a SkPaint. Where they are, |
| and something is drawn to a canvas with that paint, the looper subclass will |
| be called, allowing it to modify the canvas and/or paint for that draw call. |
| More than that, via the next() method, the looper can modify the draw to be |
| invoked multiple times (hence the name loop-er), allow it to perform effects |
| like shadows or frame/fills, that require more than one pass. |
| */ |
| class SK_API SkDrawLooper : public SkFlattenable { |
| public: |
| SK_DECLARE_INST_COUNT(SkDrawLooper) |
| |
| /** |
| * Called right before something is being drawn. This will be followed by |
| * calls to next() until next() returns false. |
| */ |
| virtual void init(SkCanvas*) = 0; |
| |
| /** |
| * Called in a loop (after init()). Each time true is returned, the object |
| * is drawn (possibly with a modified canvas and/or paint). When false is |
| * finally returned, drawing for the object stops. |
| * |
| * On each call, the paint will be in its original state, but the canvas |
| * will be as it was following the previous call to next() or init(). |
| * |
| * The implementation must ensure that, when next() finally returns false, |
| * that the canvas has been restored to the state it was initially, before |
| * init() was first called. |
| */ |
| virtual bool next(SkCanvas*, SkPaint* paint) = 0; |
| |
| /** |
| * The fast bounds functions are used to enable the paint to be culled early |
| * in the drawing pipeline. If a subclass can support this feature it must |
| * return true for the canComputeFastBounds() function. If that function |
| * returns false then computeFastBounds behavior is undefined otherwise it |
| * is expected to have the following behavior. Given the parent paint and |
| * the parent's bounding rect the subclass must fill in and return the |
| * storage rect, where the storage rect is with the union of the src rect |
| * and the looper's bounding rect. |
| */ |
| virtual bool canComputeFastBounds(const SkPaint& paint); |
| virtual void computeFastBounds(const SkPaint& paint, |
| const SkRect& src, SkRect* dst); |
| |
| SkDEVCODE(virtual void toString(SkString* str) const = 0;) |
| |
| protected: |
| SkDrawLooper() {} |
| SkDrawLooper(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {} |
| |
| private: |
| typedef SkFlattenable INHERITED; |
| }; |
| |
| #endif |