| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrGLEffectMatrix.h" |
| #include "GrTexture.h" |
| |
| GrGLEffect::EffectKey GrGLEffectMatrix::GenKey(const SkMatrix& effectMatrix, |
| const SkMatrix& coordChangeMatrix, |
| const GrTexture* texture) { |
| SkMatrix::TypeMask type0 = effectMatrix.getType(); |
| SkMatrix::TypeMask type1 = coordChangeMatrix.getType(); |
| |
| static const int kNonTransMask = SkMatrix::kAffine_Mask | |
| SkMatrix::kScale_Mask | |
| SkMatrix::kPerspective_Mask; |
| int combinedTypes = type0 | type1; |
| |
| bool reverseY = (NULL != texture) && kBottomLeft_GrSurfaceOrigin == texture->origin(); |
| |
| if (SkMatrix::kPerspective_Mask & combinedTypes) { |
| return kGeneral_Key; |
| } else if ((kNonTransMask & combinedTypes) || reverseY) { |
| return kNoPersp_Key; |
| } else if (kTrans_Key & combinedTypes) { |
| return kTrans_Key; |
| } else { |
| GrAssert(effectMatrix.isIdentity() && coordChangeMatrix.isIdentity()); |
| return kIdentity_Key; |
| } |
| } |
| |
| GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder, |
| EffectKey key, |
| const char* vertexCoords, |
| const char** fsCoordName, |
| const char** vsCoordName, |
| const char* suffix) { |
| GrSLType varyingType; |
| const char* uniName; |
| key &= kKeyMask; |
| switch (key) { |
| case kIdentity_Key: |
| fUniType = kVoid_GrSLType; |
| varyingType = kVec2f_GrSLType; |
| break; |
| case kTrans_Key: |
| fUniType = kVec2f_GrSLType; |
| uniName = "StageTranslate"; |
| varyingType = kVec2f_GrSLType; |
| break; |
| case kNoPersp_Key: |
| fUniType = kMat33f_GrSLType; |
| uniName = "StageMatrix"; |
| varyingType = kVec2f_GrSLType; |
| break; |
| case kGeneral_Key: |
| fUniType = kMat33f_GrSLType; |
| uniName = "StageMatrix"; |
| varyingType = kVec3f_GrSLType; |
| break; |
| default: |
| GrCrash("Unexpected key."); |
| } |
| SkString suffixedUniName; |
| if (NULL != suffix) { |
| suffixedUniName.append(uniName); |
| suffixedUniName.append(suffix); |
| uniName = suffixedUniName.c_str(); |
| } |
| if (kVoid_GrSLType != fUniType) { |
| fUni = builder->addUniform(GrGLShaderBuilder::kVertex_ShaderType, |
| fUniType, |
| uniName, |
| &uniName); |
| } |
| |
| const char* varyingName = "StageCoord"; |
| SkString suffixedVaryingName; |
| if (NULL != suffix) { |
| suffixedVaryingName.append(varyingName); |
| suffixedVaryingName.append(suffix); |
| varyingName = suffixedVaryingName.c_str(); |
| } |
| const char* vsVaryingName; |
| const char* fsVaryingName; |
| builder->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName); |
| |
| // varying = matrix * vertex-coords (logically) |
| switch (fUniType) { |
| case kVoid_GrSLType: |
| GrAssert(kVec2f_GrSLType == varyingType); |
| builder->fVSCode.appendf("\t%s = %s;\n", vsVaryingName, vertexCoords); |
| break; |
| case kVec2f_GrSLType: |
| GrAssert(kVec2f_GrSLType == varyingType); |
| builder->fVSCode.appendf("\t%s = %s + %s;\n", vsVaryingName, uniName, vertexCoords); |
| break; |
| case kMat33f_GrSLType: { |
| GrAssert(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType); |
| if (kVec2f_GrSLType == varyingType) { |
| builder->fVSCode.appendf("\t%s = (%s * vec3(%s, 1)).xy;\n", |
| vsVaryingName, uniName, vertexCoords); |
| } else { |
| builder->fVSCode.appendf("\t%s = %s * vec3(%s, 1);\n", |
| vsVaryingName, uniName, vertexCoords); |
| } |
| break; |
| } |
| default: |
| GrCrash("Unexpected uniform type."); |
| } |
| if (NULL != vsCoordName) { |
| *vsCoordName = vsVaryingName; |
| } |
| if (NULL != fsCoordName) { |
| *fsCoordName = fsVaryingName; |
| } |
| return varyingType; |
| } |
| |
| /** |
| * This is similar to emitCode except that it performs perspective division in the FS if the |
| * texture coordinates have a w coordinate. The fsCoordName always refers to a vec2f. |
| */ |
| void GrGLEffectMatrix::emitCodeMakeFSCoords2D(GrGLShaderBuilder* builder, |
| EffectKey key, |
| const char* vertexCoords, |
| const char** fsCoordName, |
| const char** vsVaryingName, |
| GrSLType* vsVaryingType, |
| const char* suffix) { |
| const char* fsVaryingName; |
| |
| GrSLType varyingType = this->emitCode(builder, |
| key, |
| vertexCoords, |
| &fsVaryingName, |
| vsVaryingName, |
| suffix); |
| if (kVec3f_GrSLType == varyingType) { |
| |
| const char* coordName = "coords2D"; |
| SkString suffixedCoordName; |
| if (NULL != suffix) { |
| suffixedCoordName.append(coordName); |
| suffixedCoordName.append(suffix); |
| coordName = suffixedCoordName.c_str(); |
| } |
| builder->fFSCode.appendf("\tvec2 %s = %s.xy / %s.z;", |
| coordName, fsVaryingName, fsVaryingName); |
| if (NULL != fsCoordName) { |
| *fsCoordName = coordName; |
| } |
| } else if(NULL != fsCoordName) { |
| *fsCoordName = fsVaryingName; |
| } |
| if (NULL != vsVaryingType) { |
| *vsVaryingType = varyingType; |
| } |
| } |
| |
| void GrGLEffectMatrix::setData(const GrGLUniformManager& uniformManager, |
| const SkMatrix& matrix, |
| const SkMatrix& coordChangeMatrix, |
| const GrTexture* texture) { |
| GrAssert((GrGLUniformManager::kInvalidUniformHandle == fUni) == |
| (kVoid_GrSLType == fUniType)); |
| switch (fUniType) { |
| case kVoid_GrSLType: |
| GrAssert(matrix.isIdentity()); |
| GrAssert(coordChangeMatrix.isIdentity()); |
| GrAssert(NULL == texture || kTopLeft_GrSurfaceOrigin == texture->origin()); |
| return; |
| case kVec2f_GrSLType: { |
| GrAssert(SkMatrix::kTranslate_Mask == (matrix.getType() | coordChangeMatrix.getType())); |
| GrAssert(NULL == texture || kTopLeft_GrSurfaceOrigin == texture->origin()); |
| SkScalar tx = matrix[SkMatrix::kMTransX] + coordChangeMatrix[SkMatrix::kMTransX]; |
| SkScalar ty = matrix[SkMatrix::kMTransY] + coordChangeMatrix[SkMatrix::kMTransY]; |
| if (fPrevMatrix.get(SkMatrix::kMTransX) != tx || |
| fPrevMatrix.get(SkMatrix::kMTransY) != ty) { |
| uniformManager.set2f(fUni, tx, ty); |
| fPrevMatrix.set(SkMatrix::kMTransX, tx); |
| fPrevMatrix.set(SkMatrix::kMTransY, ty); |
| } |
| break; |
| } |
| case kMat33f_GrSLType: { |
| SkMatrix combined; |
| combined.setConcat(matrix, coordChangeMatrix); |
| if (NULL != texture && kBottomLeft_GrSurfaceOrigin == texture->origin()) { |
| // combined.postScale(1,-1); |
| // combined.postTranslate(0,1); |
| combined.set(SkMatrix::kMSkewY, |
| combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); |
| combined.set(SkMatrix::kMScaleY, |
| combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); |
| combined.set(SkMatrix::kMTransY, |
| combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); |
| } |
| if (!fPrevMatrix.cheapEqualTo(combined)) { |
| uniformManager.setSkMatrix(fUni, combined); |
| fPrevMatrix = combined; |
| } |
| break; |
| } |
| default: |
| GrCrash("Unexpected uniform type."); |
| } |
| } |