| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm.h" |
| #include "SkColorMatrixFilter.h" |
| |
| #define WIDTH 500 |
| #define HEIGHT 500 |
| |
| namespace skiagm { |
| |
| class ColorMatrixGM : public GM { |
| public: |
| ColorMatrixGM() { |
| this->setBGColor(0xFF808080); |
| fBitmap = createBitmap(64, 64); |
| } |
| |
| protected: |
| virtual SkString onShortName() { |
| return SkString("colormatrix"); |
| } |
| |
| virtual SkISize onISize() { |
| return make_isize(WIDTH, HEIGHT); |
| } |
| |
| SkBitmap createBitmap(int width, int height) { |
| SkBitmap bm; |
| bm.setConfig(SkBitmap::kARGB_8888_Config, width, height); |
| bm.allocPixels(); |
| SkCanvas canvas(bm); |
| canvas.clear(0x0); |
| for (int y = 0; y < height; ++y) { |
| for (int x = 0; x < width; ++x) { |
| SkPaint paint; |
| paint.setColor(SkColorSetARGB(255, x * 255 / width, y * 255 / height, 0)); |
| canvas.drawRect(SkRect::MakeXYWH(x, y, 1, 1), paint); |
| } |
| } |
| return bm; |
| } |
| virtual void onDraw(SkCanvas* canvas) { |
| |
| SkPaint paint; |
| SkColorMatrix matrix; |
| SkColorMatrixFilter* filter = new SkColorMatrixFilter(); |
| paint.setColorFilter(filter)->unref(); |
| |
| matrix.setIdentity(); |
| filter->setMatrix(matrix); |
| canvas->drawBitmap(fBitmap, 0, 0, &paint); |
| |
| matrix.setRotate(SkColorMatrix::kR_Axis, 90); |
| filter->setMatrix(matrix); |
| canvas->drawBitmap(fBitmap, 80, 0, &paint); |
| |
| matrix.setRotate(SkColorMatrix::kG_Axis, 90); |
| filter->setMatrix(matrix); |
| canvas->drawBitmap(fBitmap, 160, 0, &paint); |
| |
| matrix.setRotate(SkColorMatrix::kB_Axis, 90); |
| filter->setMatrix(matrix); |
| canvas->drawBitmap(fBitmap, 240, 0, &paint); |
| |
| matrix.setSaturation(SkFloatToScalar(0.0f)); |
| filter->setMatrix(matrix); |
| canvas->drawBitmap(fBitmap, 0, 80, &paint); |
| |
| matrix.setSaturation(SkFloatToScalar(0.5f)); |
| filter->setMatrix(matrix); |
| canvas->drawBitmap(fBitmap, 80, 80, &paint); |
| |
| matrix.setSaturation(SkFloatToScalar(1.0f)); |
| filter->setMatrix(matrix); |
| canvas->drawBitmap(fBitmap, 160, 80, &paint); |
| |
| matrix.setSaturation(SkFloatToScalar(2.0f)); |
| filter->setMatrix(matrix); |
| canvas->drawBitmap(fBitmap, 240, 80, &paint); |
| |
| matrix.setRGB2YUV(); |
| filter->setMatrix(matrix); |
| canvas->drawBitmap(fBitmap, 0, 160, &paint); |
| |
| matrix.setYUV2RGB(); |
| filter->setMatrix(matrix); |
| canvas->drawBitmap(fBitmap, 80, 160, &paint); |
| |
| SkScalar s1 = SK_Scalar1; |
| SkScalar s255 = SkIntToScalar(255); |
| // Move red into alpha, set color to white |
| SkScalar data[20] = { |
| 0, 0, 0, 0, s255, |
| 0, 0, 0, 0, s255, |
| 0, 0, 0, 0, s255, |
| s1, 0, 0, 0, 0, |
| }; |
| |
| filter->setArray(data); |
| canvas->drawBitmap(fBitmap, 160, 160, &paint); |
| } |
| |
| private: |
| SkBitmap fBitmap; |
| typedef GM INHERITED; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static GM* MyFactory(void*) { return new ColorMatrixGM; } |
| static GMRegistry reg(MyFactory); |
| |
| } |