| |
| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| |
| #ifndef GrSamplerState_DEFINED |
| #define GrSamplerState_DEFINED |
| |
| #include "GrTypes.h" |
| #include "GrMatrix.h" |
| |
| #define MAX_KERNEL_WIDTH 25 |
| |
| class GrSamplerState { |
| public: |
| enum Filter { |
| /** |
| * Read the closest src texel to the sample position |
| */ |
| kNearest_Filter, |
| /** |
| * Blend between closest 4 src texels to sample position (tent filter) |
| */ |
| kBilinear_Filter, |
| /** |
| * Average of 4 bilinear filterings spaced +/- 1 texel from sample |
| * position in x and y. Intended for averaging 16 texels in a downsample |
| * pass. (rasterizing such that texture samples fall exactly halfway |
| * between texels in x and y spaced 4 texels apart.) Only supported |
| * on shader backends. |
| */ |
| k4x4Downsample_Filter, |
| /** |
| * Apply a separable convolution kernel. |
| */ |
| kConvolution_Filter, |
| |
| kDefault_Filter = kNearest_Filter |
| }; |
| |
| /** |
| * The intepretation of the texture matrix depends on the sample mode. The |
| * texture matrix is applied both when the texture coordinates are explicit |
| * and when vertex positions are used as texture coordinates. In the latter |
| * case the texture matrix is applied to the pre-view-matrix position |
| * values. |
| * |
| * kNormal_SampleMode |
| * The post-matrix texture coordinates are in normalize space with (0,0) at |
| * the top-left and (1,1) at the bottom right. |
| * kRadial_SampleMode |
| * The matrix specifies the radial gradient parameters. |
| * (0,0) in the post-matrix space is center of the radial gradient. |
| * kRadial2_SampleMode |
| * Matrix transforms to space where first circle is centered at the |
| * origin. The second circle will be centered (x, 0) where x may be |
| * 0 and is provided by setRadial2Params. The post-matrix space is |
| * normalized such that 1 is the second radius - first radius. |
| * kSweepSampleMode |
| * The angle from the origin of texture coordinates in post-matrix space |
| * determines the gradient value. |
| */ |
| enum SampleMode { |
| kNormal_SampleMode, //!< sample color directly |
| kRadial_SampleMode, //!< treat as radial gradient |
| kRadial2_SampleMode, //!< treat as 2-point radial gradient |
| kSweep_SampleMode, //!< treat as sweep gradient |
| |
| kDefault_SampleMode = kNormal_SampleMode |
| }; |
| |
| /** |
| * Describes how a texture is sampled when coordinates are outside the |
| * texture border |
| */ |
| enum WrapMode { |
| kClamp_WrapMode, |
| kRepeat_WrapMode, |
| kMirror_WrapMode, |
| |
| kDefault_WrapMode = kClamp_WrapMode |
| }; |
| |
| /** |
| * Default sampler state is set to clamp, use normal sampling mode, be |
| * unfiltered, and use identity matrix. |
| */ |
| GrSamplerState() |
| : fRadial2CenterX1() |
| , fRadial2Radius0() |
| , fRadial2PosRoot() { |
| this->reset(); |
| } |
| |
| WrapMode getWrapX() const { return fWrapX; } |
| WrapMode getWrapY() const { return fWrapY; } |
| SampleMode getSampleMode() const { return fSampleMode; } |
| const GrMatrix& getMatrix() const { return fMatrix; } |
| const GrRect& getTextureDomain() const { return fTextureDomain; } |
| bool hasTextureDomain() const {return SkIntToScalar(0) != fTextureDomain.right();} |
| Filter getFilter() const { return fFilter; } |
| int getKernelWidth() const { return fKernelWidth; } |
| const float* getKernel() const { return fKernel; } |
| const float* getImageIncrement() const { return fImageIncrement; } |
| bool swapsRAndB() const { return fSwapRAndB; } |
| |
| bool isGradient() const { |
| return kRadial_SampleMode == fSampleMode || |
| kRadial2_SampleMode == fSampleMode || |
| kSweep_SampleMode == fSampleMode; |
| } |
| |
| void setWrapX(WrapMode mode) { fWrapX = mode; } |
| void setWrapY(WrapMode mode) { fWrapY = mode; } |
| void setSampleMode(SampleMode mode) { fSampleMode = mode; } |
| |
| /** |
| * Access the sampler's matrix. See SampleMode for explanation of |
| * relationship between the matrix and sample mode. |
| */ |
| GrMatrix* matrix() { return &fMatrix; } |
| |
| /** |
| * Sets the sampler's texture coordinate domain to a |
| * custom rectangle, rather than the default (0,1). |
| * This option is currently only supported with kClamp_WrapMode |
| */ |
| void setTextureDomain(const GrRect& textureDomain) { fTextureDomain = textureDomain; } |
| |
| /** |
| * Swaps the R and B components when reading from the texture. Has no effect |
| * if the texture is alpha only. |
| */ |
| void setRAndBSwap(bool swap) { fSwapRAndB = swap; } |
| |
| /** |
| * Multiplies the current sampler matrix a matrix |
| * |
| * After this call M' = M*m where M is the old matrix, m is the parameter |
| * to this function, and M' is the new matrix. (We consider points to |
| * be column vectors so tex cood vector t is transformed by matrix X as |
| * t' = X*t.) |
| * |
| * @param matrix the matrix used to modify the matrix. |
| */ |
| void preConcatMatrix(const GrMatrix& matrix) { fMatrix.preConcat(matrix); } |
| |
| /** |
| * Sets filtering type. |
| * @param filter type of filtering to apply |
| */ |
| void setFilter(Filter filter) { fFilter = filter; } |
| |
| void reset(WrapMode wrapXAndY, |
| Filter filter, |
| const GrMatrix& matrix) { |
| fWrapX = wrapXAndY; |
| fWrapY = wrapXAndY; |
| fSampleMode = kDefault_SampleMode; |
| fFilter = filter; |
| fMatrix = matrix; |
| fTextureDomain.setEmpty(); |
| fSwapRAndB = false; |
| } |
| void reset(WrapMode wrapXAndY, |
| Filter filter) { |
| this->reset(wrapXAndY, filter, GrMatrix::I()); |
| } |
| void reset(const GrMatrix& matrix) { |
| this->reset(kDefault_WrapMode, kDefault_Filter, matrix); |
| } |
| void reset() { |
| this->reset(kDefault_WrapMode, kDefault_Filter, GrMatrix::I()); |
| } |
| |
| GrScalar getRadial2CenterX1() const { return fRadial2CenterX1; } |
| GrScalar getRadial2Radius0() const { return fRadial2Radius0; } |
| bool isRadial2PosRoot() const { return SkToBool(fRadial2PosRoot); } |
| // do the radial gradient params lead to a linear (rather than quadratic) |
| // equation. |
| bool radial2IsDegenerate() const { return GR_Scalar1 == fRadial2CenterX1; } |
| |
| /** |
| * Sets the parameters for kRadial2_SampleMode. The texture |
| * matrix must be set so that the first point is at (0,0) and the second |
| * point lies on the x-axis. The second radius minus the first is 1 unit. |
| * The additional parameters to define the gradient are specified by this |
| * function. |
| */ |
| void setRadial2Params(GrScalar centerX1, GrScalar radius0, bool posRoot) { |
| fRadial2CenterX1 = centerX1; |
| fRadial2Radius0 = radius0; |
| fRadial2PosRoot = posRoot; |
| } |
| |
| void setConvolutionParams(int kernelWidth, const float* kernel, float imageIncrement[2]) { |
| GrAssert(kernelWidth >= 0 && kernelWidth <= MAX_KERNEL_WIDTH); |
| fKernelWidth = kernelWidth; |
| if (NULL != kernel) { |
| memcpy(fKernel, kernel, kernelWidth * sizeof(float)); |
| } |
| if (NULL != imageIncrement) { |
| memcpy(fImageIncrement, imageIncrement, sizeof(fImageIncrement)); |
| } else { |
| memset(fImageIncrement, 0, sizeof(fImageIncrement)); |
| } |
| } |
| |
| private: |
| WrapMode fWrapX : 8; |
| WrapMode fWrapY : 8; |
| SampleMode fSampleMode : 8; |
| Filter fFilter : 8; |
| GrMatrix fMatrix; |
| bool fSwapRAndB; |
| GrRect fTextureDomain; |
| |
| // these are undefined unless fSampleMode == kRadial2_SampleMode |
| GrScalar fRadial2CenterX1; |
| GrScalar fRadial2Radius0; |
| SkBool8 fRadial2PosRoot; |
| |
| // These are undefined unless fFilter == kConvolution_Filter |
| uint8_t fKernelWidth; |
| float fImageIncrement[2]; |
| float fKernel[MAX_KERNEL_WIDTH]; |
| }; |
| |
| #endif |
| |