| /* NEON optimized code (C) COPYRIGHT 2009 Motorola |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| /* |
| * Modifications done in-house at Motorola |
| * |
| * this is a clone of SkBitmapProcState_matrix.h |
| * and has been tuned to work with the NEON unit. |
| * |
| * Still going back and forth between whether this approach |
| * (clone the entire SkBitmapProcState_matrix.h file or |
| * if I should put just the modified routines in here and |
| * then use a construct like #define DONT_DO_THIS_FUNCTION or |
| * something like that... |
| * |
| * This is for the RepeatX_RepeatY part of the world |
| */ |
| |
| |
| #include <arm_neon.h> |
| |
| /* |
| * This has been modified on the knowledge that (at the time) |
| * we had the following macro definitions in the parent file |
| * |
| * #define MAKENAME(suffix) RepeatX_RepeatY ## suffix |
| * #define TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16) |
| * #define TILEY_PROCF(fy, max) (((fy) & 0xFFFF) * ((max) + 1) >> 16) |
| * #define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) |
| * #define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) |
| */ |
| |
| /* SkClampMax(val,max) -- bound to 0..max */ |
| |
| #define SCALE_NOFILTER_NAME MAKENAME(_nofilter_scale) |
| #define SCALE_FILTER_NAME MAKENAME(_filter_scale) |
| #define AFFINE_NOFILTER_NAME MAKENAME(_nofilter_affine) |
| #define AFFINE_FILTER_NAME MAKENAME(_filter_affine) |
| #define PERSP_NOFILTER_NAME MAKENAME(_nofilter_persp) |
| #define PERSP_FILTER_NAME MAKENAME(_filter_persp) |
| |
| #define PACK_FILTER_X_NAME MAKENAME(_pack_filter_x) |
| #define PACK_FILTER_Y_NAME MAKENAME(_pack_filter_y) |
| |
| #ifndef PREAMBLE |
| #define PREAMBLE(state) |
| #define PREAMBLE_PARAM_X |
| #define PREAMBLE_PARAM_Y |
| #define PREAMBLE_ARG_X |
| #define PREAMBLE_ARG_Y |
| #endif |
| |
| static void SCALE_NOFILTER_NAME(const SkBitmapProcState& s, |
| uint32_t xy[], int count, int x, int y) { |
| SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | |
| SkMatrix::kScale_Mask)) == 0); |
| |
| PREAMBLE(s); |
| // we store y, x, x, x, x, x |
| |
| const unsigned maxX = s.fBitmap->width() - 1; |
| SkFixed fx; |
| { |
| SkPoint pt; |
| s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, |
| SkIntToScalar(y) + SK_ScalarHalf, &pt); |
| fx = SkScalarToFixed(pt.fY); |
| const unsigned maxY = s.fBitmap->height() - 1; |
| *xy++ = TILEY_PROCF(fx, maxY); |
| fx = SkScalarToFixed(pt.fX); |
| } |
| |
| if (0 == maxX) { |
| // all of the following X values must be 0 |
| memset(xy, 0, count * sizeof(uint16_t)); |
| return; |
| } |
| |
| const SkFixed dx = s.fInvSx; |
| |
| #ifdef CHECK_FOR_DECAL |
| // test if we don't need to apply the tile proc |
| if ((unsigned)(fx >> 16) <= maxX && |
| (unsigned)((fx + dx * (count - 1)) >> 16) <= maxX) { |
| decal_nofilter_scale_neon(xy, fx, dx, count); |
| } else |
| #endif |
| { |
| int i; |
| |
| /* RBE: very much like done in decal_nofilter , |
| * but some processing of the 'fx' information |
| * TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16) |
| */ |
| if (count >= 8) { |
| /* SkFixed is 16.16 fixed point */ |
| SkFixed dx2 = dx+dx; |
| SkFixed dx4 = dx2+dx2; |
| SkFixed dx8 = dx4+dx4; |
| |
| /* now build fx/fx+dx/fx+2dx/fx+3dx */ |
| SkFixed fx1, fx2, fx3; |
| int32x2_t lower, upper; |
| int32x4_t lbase, hbase; |
| int16_t *dst16 = (int16_t *)xy; |
| |
| fx1 = fx+dx; |
| fx2 = fx1+dx; |
| fx3 = fx2+dx; |
| |
| lbase = vdupq_n_s32(fx); |
| lbase = vsetq_lane_s32(fx1, lbase, 1); |
| lbase = vsetq_lane_s32(fx2, lbase, 2); |
| lbase = vsetq_lane_s32(fx3, lbase, 3); |
| hbase = vaddq_s32(lbase, vdupq_n_s32(dx4)); |
| |
| /* store & bump */ |
| do |
| { |
| int32x4_t lout; |
| int32x4_t hout; |
| int16x8_t hi16; |
| |
| /* TILEX_PROCF(fx, max) (((fx)&0xFFFF)*((max)+1)>> 16) */ |
| /* mask to low 16 [would like to use uzp tricks) */ |
| lout = vandq_s32(lbase, vdupq_n_s32(0xffff)); |
| hout = vandq_s32(hbase, vdupq_n_s32(0xffff)); |
| /* bare multiplication, not SkFixedMul */ |
| lout = vmulq_s32(lout, vdupq_n_s32(maxX+1)); |
| hout = vmulq_s32(hout, vdupq_n_s32(maxX+1)); |
| |
| /* extraction, using uzp */ |
| /* this is ok -- we want all hi(lout)s then all hi(hout)s */ |
| asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout)); |
| hi16 = vreinterpretq_s16_s32(hout); |
| vst1q_s16(dst16, hi16); |
| |
| /* bump our base on to the next */ |
| lbase = vaddq_s32 (lbase, vdupq_n_s32(dx8)); |
| hbase = vaddq_s32 (hbase, vdupq_n_s32(dx8)); |
| dst16 += 8; |
| count -= 8; |
| fx += dx8; |
| } while (count >= 8); |
| xy = (uint32_t *) dst16; |
| } |
| uint16_t* xx = (uint16_t*)xy; |
| for (i = count; i > 0; --i) { |
| *xx++ = TILEX_PROCF(fx, maxX); fx += dx; |
| } |
| } |
| } |
| |
| // note: we could special-case on a matrix which is skewed in X but not Y. |
| // this would require a more general setup thatn SCALE does, but could use |
| // SCALE's inner loop that only looks at dx |
| |
| |
| static void AFFINE_NOFILTER_NAME(const SkBitmapProcState& s, |
| uint32_t xy[], int count, int x, int y) { |
| SkASSERT(s.fInvType & SkMatrix::kAffine_Mask); |
| SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | |
| SkMatrix::kScale_Mask | |
| SkMatrix::kAffine_Mask)) == 0); |
| |
| PREAMBLE(s); |
| SkPoint srcPt; |
| s.fInvProc(*s.fInvMatrix, |
| SkIntToScalar(x) + SK_ScalarHalf, |
| SkIntToScalar(y) + SK_ScalarHalf, &srcPt); |
| |
| SkFixed fx = SkScalarToFixed(srcPt.fX); |
| SkFixed fy = SkScalarToFixed(srcPt.fY); |
| SkFixed dx = s.fInvSx; |
| SkFixed dy = s.fInvKy; |
| int maxX = s.fBitmap->width() - 1; |
| int maxY = s.fBitmap->height() - 1; |
| |
| #if 1 |
| int ocount = count; |
| uint32_t *oxy = xy; |
| SkFixed bfx = fx, bfy=fy, bdx=dx, bdy=dy; |
| #endif |
| |
| |
| if (0) { extern void rbe(void); rbe(); } |
| |
| /* RBE: benchmarks show this eats up time; can we neonize it? */ |
| /* RBE: very much like done in decal_nofilter , |
| * but some processing of the 'fx' information |
| * TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16) |
| */ |
| if (count >= 4) { |
| /* SkFixed is 16.16 fixed point */ |
| SkFixed dx4 = dx*4; |
| SkFixed dy4 = dy*4; |
| |
| /* now build fx/fx+dx/fx+2dx/fx+3dx */ |
| int32x2_t lower, upper; |
| int32x4_t xbase, ybase; |
| int16_t *dst16 = (int16_t *)xy; |
| |
| /* synthesize 4x for both X and Y */ |
| xbase = vdupq_n_s32(fx); |
| xbase = vsetq_lane_s32(fx+dx, xbase, 1); |
| xbase = vsetq_lane_s32(fx+dx+dx, xbase, 2); |
| xbase = vsetq_lane_s32(fx+dx+dx+dx, xbase, 3); |
| |
| ybase = vdupq_n_s32(fy); |
| ybase = vsetq_lane_s32(fy+dy, ybase, 1); |
| ybase = vsetq_lane_s32(fy+dy+dy, ybase, 2); |
| ybase = vsetq_lane_s32(fy+dy+dy+dy, ybase, 3); |
| |
| /* store & bump */ |
| do { |
| int32x4_t xout; |
| int32x4_t yout; |
| int16x8_t hi16; |
| |
| /* TILEX_PROCF(fx, max) (((fx)&0xFFFF)*((max)+1)>> 16) */ |
| /* mask to low 16 [would like to use uzp tricks) */ |
| xout = vandq_s32(xbase, vdupq_n_s32(0xffff)); |
| yout = vandq_s32(ybase, vdupq_n_s32(0xffff)); |
| /* bare multiplication, not SkFixedMul */ |
| xout = vmulq_s32(xout, vdupq_n_s32(maxX+1)); |
| yout = vmulq_s32(yout, vdupq_n_s32(maxY+1)); |
| |
| /* put hi16 from xout over low16 from yout */ |
| yout = vsriq_n_s32(yout, xout, 16); |
| |
| /* and then yout has the interleaved upper 16's */ |
| hi16 = vreinterpretq_s16_s32(yout); |
| vst1q_s16(dst16, hi16); |
| |
| /* bump preserved base & on to the next */ |
| xbase = vaddq_s32 (xbase, vdupq_n_s32(dx4)); |
| ybase = vaddq_s32 (ybase, vdupq_n_s32(dy4)); |
| dst16 += 8; /* 8 x16 aka 4x32 */ |
| count -= 4; |
| fx += dx4; |
| fy += dy4; |
| } while (count >= 4); |
| xy = (uint32_t *) dst16; |
| } |
| |
| #if 0 |
| /* diagnostics... see whether we agree with the NEON code */ |
| int bad = 0; |
| uint32_t *myxy = oxy; |
| int myi = (-1); |
| SkFixed ofx = bfx, ofy= bfy, odx= bdx, ody= bdy; |
| for (myi = ocount; myi > 0; --myi) { |
| uint32_t val = (TILEY_PROCF(ofy, maxY) << 16) | TILEX_PROCF(ofx, maxX); |
| if (val != *myxy++) { |
| bad++; |
| break; |
| } |
| ofx += odx; ofy += ody; |
| } |
| if (bad) { |
| SkDebugf("repeat-nofilter-affine fails\n"); |
| SkDebugf("count %d myi %d\n", ocount, myi); |
| SkDebugf(" bfx %08x, bdx %08x, bfy %08x bdy %08x\n", |
| bfx, bdx, bfy, bdy); |
| SkDebugf("maxX %08x maxY %08x\n", maxX, maxY); |
| } |
| #endif |
| |
| for (int i = count; i > 0; --i) { |
| /* fx, fy, dx, dy are all 32 bit 16.16 fixed point */ |
| /* (((fx) & 0xFFFF) * ((max) + 1) >> 16) */ |
| *xy++ = (TILEY_PROCF(fy, maxY) << 16) | TILEX_PROCF(fx, maxX); |
| fx += dx; fy += dy; |
| } |
| } |
| |
| static void PERSP_NOFILTER_NAME(const SkBitmapProcState& s, |
| uint32_t* SK_RESTRICT xy, |
| int count, int x, int y) { |
| SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask); |
| |
| PREAMBLE(s); |
| int maxX = s.fBitmap->width() - 1; |
| int maxY = s.fBitmap->height() - 1; |
| |
| SkPerspIter iter(*s.fInvMatrix, |
| SkIntToScalar(x) + SK_ScalarHalf, |
| SkIntToScalar(y) + SK_ScalarHalf, count); |
| |
| while ((count = iter.next()) != 0) { |
| const SkFixed* SK_RESTRICT srcXY = iter.getXY(); |
| |
| /* RBE: */ |
| /* TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16) */ |
| /* it's a little more complicated than what I did for the |
| * clamp case -- where I could immediately snip to the top |
| * 16 bits and do my min/max games there. |
| * ... might only be able to get 4x unrolling here |
| */ |
| |
| /* vld2 to get a set of 32x4's ... */ |
| /* do the tile[xy]_procf operations */ |
| /* which includes doing vuzp to get hi16's */ |
| /* store it */ |
| /* -- inner loop (other than vld2) can be had from above */ |
| |
| /* srcXY is a batch of 32 bit numbers X0,Y0,X1,Y1... |
| * but we immediately discard the low 16 bits... |
| * so what we're going to do is vld4, which will give us |
| * xlo,xhi,ylo,yhi distribution and we can ignore the 'lo' |
| * parts.... |
| */ |
| if (0) { extern void rbe(void); rbe(); } |
| if (count >= 8) { |
| int32_t *mysrc = (int32_t *) srcXY; |
| int16_t *mydst = (int16_t *) xy; |
| do { |
| int32x4_t x, y, x2, y2; |
| int16x8_t hi, hi2; |
| |
| /* read array of x,y,x,y,x,y */ |
| /* vld2 does the de-interleaving for us */ |
| /* isolate reg-bound scopes; gcc will minimize register |
| * motion if possible; this ensures that we don't lose |
| * a register across a debugging call because it happens |
| * to be bound into a call-clobbered register |
| */ |
| { |
| register int32x4_t q0 asm("q0"); |
| register int32x4_t q1 asm("q1"); |
| asm ("vld2.32 {q0-q1},[%2] /* x=%q0 y=%q1 */" |
| : "=w" (q0), "=w" (q1) |
| : "r" (mysrc) |
| ); |
| x = q0; y = q1; |
| } |
| |
| /* offset == 256 bits == 32 bytes == 8 longs */ |
| { |
| register int32x4_t q2 asm("q2"); |
| register int32x4_t q3 asm("q3"); |
| asm ("vld2.32 {q2-q3},[%2] /* x=%q0 y=%q1 */" |
| : "=w" (q2), "=w" (q3) |
| : "r" (mysrc+8) |
| ); |
| x2 = q2; y2 = q3; |
| } |
| |
| /* TILEX_PROCF(fx, max) (((fx)&0xFFFF)*((max)+1)>> 16) */ |
| /* mask to low 16 [would like to use uzp tricks) */ |
| /* bare multiplication, not SkFixedMul */ |
| x = vandq_s32(x, vdupq_n_s32(0xffff)); |
| x = vmulq_s32(x, vdupq_n_s32(maxX+1)); |
| y = vandq_s32(y, vdupq_n_s32(0xffff)); |
| y = vmulq_s32(y, vdupq_n_s32(maxY+1)); |
| |
| x2 = vandq_s32(x2, vdupq_n_s32(0xffff)); |
| x2 = vmulq_s32(x2, vdupq_n_s32(maxX+1)); |
| y2 = vandq_s32(y2, vdupq_n_s32(0xffff)); |
| y2 = vmulq_s32(y2, vdupq_n_s32(maxY+1)); |
| |
| /* now collect interleaved high 16's */ |
| /* (hi-x, hi-y)4 (hi-x2; hi-y2)4 */ |
| |
| /* extraction, using uzp, leaves hi16's in y */ |
| y = vsriq_n_s32(y, x, 16); |
| hi = vreinterpretq_s16_s32(y); |
| vst1q_s16(mydst, hi); |
| |
| /* and likewise for the second 8 entries */ |
| y2 = vsriq_n_s32(y2, x2, 16); |
| hi2 = vreinterpretq_s16_s32(y2); |
| vst1q_s16(mydst+8, hi2); |
| |
| /* XXX: gcc isn't interleaving these with the NEON ops |
| * but i think that all the scoreboarding works out */ |
| count -= 8; /* 8 iterations */ |
| mysrc += 16; /* 16 longs */ |
| mydst += 16; /* 16 shorts, aka 8 longs */ |
| } while (count >= 8); |
| /* get xy and srcXY fixed up */ |
| srcXY = (const SkFixed *) mysrc; |
| xy = (uint32_t *) mydst; |
| } |
| while (--count >= 0) { |
| *xy++ = (TILEY_PROCF(srcXY[1], maxY) << 16) | |
| TILEX_PROCF(srcXY[0], maxX); |
| srcXY += 2; |
| } |
| } |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static inline uint32_t PACK_FILTER_Y_NAME(SkFixed f, unsigned max, |
| SkFixed one PREAMBLE_PARAM_Y) { |
| unsigned i = TILEY_PROCF(f, max); |
| i = (i << 4) | TILEY_LOW_BITS(f, max); |
| return (i << 14) | (TILEY_PROCF((f + one), max)); |
| } |
| |
| static inline uint32_t PACK_FILTER_X_NAME(SkFixed f, unsigned max, |
| SkFixed one PREAMBLE_PARAM_X) { |
| unsigned i = TILEX_PROCF(f, max); |
| i = (i << 4) | TILEX_LOW_BITS(f, max); |
| return (i << 14) | (TILEX_PROCF((f + one), max)); |
| } |
| |
| static void SCALE_FILTER_NAME(const SkBitmapProcState& s, |
| uint32_t xy[], int count, int x, int y) { |
| SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | |
| SkMatrix::kScale_Mask)) == 0); |
| SkASSERT(s.fInvKy == 0); |
| |
| PREAMBLE(s); |
| |
| const unsigned maxX = s.fBitmap->width() - 1; |
| const SkFixed one = s.fFilterOneX; |
| const SkFixed dx = s.fInvSx; |
| SkFixed fx; |
| |
| { |
| SkPoint pt; |
| s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, |
| SkIntToScalar(y) + SK_ScalarHalf, &pt); |
| const SkFixed fy = SkScalarToFixed(pt.fY) - (s.fFilterOneY >> 1); |
| const unsigned maxY = s.fBitmap->height() - 1; |
| // compute our two Y values up front |
| *xy++ = PACK_FILTER_Y_NAME(fy, maxY, s.fFilterOneY PREAMBLE_ARG_Y); |
| // now initialize fx |
| fx = SkScalarToFixed(pt.fX) - (one >> 1); |
| } |
| |
| #ifdef CHECK_FOR_DECAL |
| // test if we don't need to apply the tile proc |
| if (dx > 0 && |
| (unsigned)(fx >> 16) <= maxX && |
| (unsigned)((fx + dx * (count - 1)) >> 16) < maxX) { |
| decal_filter_scale_neon(xy, fx, dx, count); |
| } else |
| #endif |
| { |
| do { |
| *xy++ = PACK_FILTER_X_NAME(fx, maxX, one PREAMBLE_ARG_X); |
| fx += dx; |
| } while (--count != 0); |
| } |
| } |
| |
| static void AFFINE_FILTER_NAME(const SkBitmapProcState& s, |
| uint32_t xy[], int count, int x, int y) { |
| SkASSERT(s.fInvType & SkMatrix::kAffine_Mask); |
| SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | |
| SkMatrix::kScale_Mask | |
| SkMatrix::kAffine_Mask)) == 0); |
| |
| PREAMBLE(s); |
| SkPoint srcPt; |
| s.fInvProc(*s.fInvMatrix, |
| SkIntToScalar(x) + SK_ScalarHalf, |
| SkIntToScalar(y) + SK_ScalarHalf, &srcPt); |
| |
| SkFixed oneX = s.fFilterOneX; |
| SkFixed oneY = s.fFilterOneY; |
| SkFixed fx = SkScalarToFixed(srcPt.fX) - (oneX >> 1); |
| SkFixed fy = SkScalarToFixed(srcPt.fY) - (oneY >> 1); |
| SkFixed dx = s.fInvSx; |
| SkFixed dy = s.fInvKy; |
| unsigned maxX = s.fBitmap->width() - 1; |
| unsigned maxY = s.fBitmap->height() - 1; |
| |
| do { |
| *xy++ = PACK_FILTER_Y_NAME(fy, maxY, oneY PREAMBLE_ARG_Y); |
| fy += dy; |
| *xy++ = PACK_FILTER_X_NAME(fx, maxX, oneX PREAMBLE_ARG_X); |
| fx += dx; |
| } while (--count != 0); |
| } |
| |
| static void PERSP_FILTER_NAME(const SkBitmapProcState& s, |
| uint32_t* SK_RESTRICT xy, int count, |
| int x, int y) { |
| SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask); |
| |
| extern void rbe(void); |
| |
| PREAMBLE(s); |
| unsigned maxX = s.fBitmap->width() - 1; |
| unsigned maxY = s.fBitmap->height() - 1; |
| SkFixed oneX = s.fFilterOneX; |
| SkFixed oneY = s.fFilterOneY; |
| |
| |
| |
| SkPerspIter iter(*s.fInvMatrix, |
| SkIntToScalar(x) + SK_ScalarHalf, |
| SkIntToScalar(y) + SK_ScalarHalf, count); |
| |
| while ((count = iter.next()) != 0) { |
| const SkFixed* SK_RESTRICT srcXY = iter.getXY(); |
| do { |
| *xy++ = PACK_FILTER_Y_NAME(srcXY[1] - (oneY >> 1), maxY, |
| oneY PREAMBLE_ARG_Y); |
| *xy++ = PACK_FILTER_X_NAME(srcXY[0] - (oneX >> 1), maxX, |
| oneX PREAMBLE_ARG_X); |
| srcXY += 2; |
| } while (--count != 0); |
| } |
| } |
| |
| const SkBitmapProcState::MatrixProc MAKENAME(_Procs)[] = { |
| SCALE_NOFILTER_NAME, |
| SCALE_FILTER_NAME, |
| AFFINE_NOFILTER_NAME, |
| AFFINE_FILTER_NAME, |
| PERSP_NOFILTER_NAME, |
| PERSP_FILTER_NAME |
| }; |
| |
| #undef MAKENAME |
| #undef TILEX_PROCF |
| #undef TILEY_PROCF |
| #ifdef CHECK_FOR_DECAL |
| #undef CHECK_FOR_DECAL |
| #endif |
| |
| #undef SCALE_NOFILTER_NAME |
| #undef SCALE_FILTER_NAME |
| #undef AFFINE_NOFILTER_NAME |
| #undef AFFINE_FILTER_NAME |
| #undef PERSP_NOFILTER_NAME |
| #undef PERSP_FILTER_NAME |
| |
| #undef PREAMBLE |
| #undef PREAMBLE_PARAM_X |
| #undef PREAMBLE_PARAM_Y |
| #undef PREAMBLE_ARG_X |
| #undef PREAMBLE_ARG_Y |
| |
| #undef TILEX_LOW_BITS |
| #undef TILEY_LOW_BITS |