| |
| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #ifndef SkBitmap_DEFINED |
| #define SkBitmap_DEFINED |
| |
| #include "Sk64.h" |
| #include "SkColor.h" |
| #include "SkPoint.h" |
| #include "SkRefCnt.h" |
| |
| struct SkIRect; |
| class SkColorTable; |
| class SkPaint; |
| class SkPixelRef; |
| class SkRegion; |
| class SkFlattenableReadBuffer; |
| class SkFlattenableWriteBuffer; |
| |
| // This is an opaque class, not interpreted by skia |
| class SkGpuTexture; |
| |
| /** \class SkBitmap |
| |
| The SkBitmap class specifies a raster bitmap. A bitmap has an integer width |
| and height, and a format (config), and a pointer to the actual pixels. |
| Bitmaps can be drawn into a SkCanvas, but they are also used to specify the |
| target of a SkCanvas' drawing operations. |
| A const SkBitmap exposes getAddr(), which lets a caller write its pixels; |
| the constness is considered to apply to the bitmap's configuration, not |
| its contents. |
| */ |
| class SK_API SkBitmap { |
| public: |
| class Allocator; |
| |
| enum Config { |
| kNo_Config, //!< bitmap has not been configured |
| /** |
| * 1-bit per pixel, (0 is transparent, 1 is opaque) |
| * Valid as a destination (target of a canvas), but not valid as a src. |
| * i.e. you can draw into a 1-bit bitmap, but you cannot draw from one. |
| */ |
| kA1_Config, |
| kA8_Config, //!< 8-bits per pixel, with only alpha specified (0 is transparent, 0xFF is opaque) |
| kIndex8_Config, //!< 8-bits per pixel, using SkColorTable to specify the colors |
| kRGB_565_Config, //!< 16-bits per pixel, (see SkColorPriv.h for packing) |
| kARGB_4444_Config, //!< 16-bits per pixel, (see SkColorPriv.h for packing) |
| kARGB_8888_Config, //!< 32-bits per pixel, (see SkColorPriv.h for packing) |
| /** |
| * Custom compressed format, not supported on all platforms. |
| * Cannot be used as a destination (target of a canvas). |
| * i.e. you may be able to draw from one, but you cannot draw into one. |
| */ |
| kRLE_Index8_Config, |
| |
| kConfigCount |
| }; |
| |
| /** Default construct creates a bitmap with zero width and height, and no pixels. |
| Its config is set to kNo_Config. |
| */ |
| SkBitmap(); |
| /** Constructor initializes the new bitmap by copying the src bitmap. All fields are copied, |
| but ownership of the pixels remains with the src bitmap. |
| */ |
| SkBitmap(const SkBitmap& src); |
| /** Decrements our (shared) pixel ownership if needed. |
| */ |
| ~SkBitmap(); |
| |
| /** Copies the src bitmap into this bitmap. Ownership of the src bitmap's pixels remains |
| with the src bitmap. |
| */ |
| SkBitmap& operator=(const SkBitmap& src); |
| /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw. |
| */ |
| // This method is not exported to java. |
| void swap(SkBitmap& other); |
| |
| /** Return true iff the bitmap has empty dimensions. |
| */ |
| bool empty() const { return 0 == fWidth || 0 == fHeight; } |
| |
| /** Return true iff the bitmap has no pixels nor a pixelref. Note: this can |
| return true even if the dimensions of the bitmap are > 0 (see empty()). |
| */ |
| bool isNull() const { return NULL == fPixels && NULL == fPixelRef; } |
| |
| /** Return the config for the bitmap. |
| */ |
| Config config() const { return (Config)fConfig; } |
| /** DEPRECATED, use config() |
| */ |
| Config getConfig() const { return this->config(); } |
| /** Return the bitmap's width, in pixels. |
| */ |
| int width() const { return fWidth; } |
| /** Return the bitmap's height, in pixels. |
| */ |
| int height() const { return fHeight; } |
| /** Return the number of bytes between subsequent rows of the bitmap. |
| */ |
| int rowBytes() const { return fRowBytes; } |
| |
| /** Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for |
| 2-bytes per pixel configs, 2 for 4-bytes per pixel configs). Return 0 |
| for configs that are not at least 1-byte per pixel (e.g. kA1_Config |
| or kNo_Config) |
| */ |
| int shiftPerPixel() const { return fBytesPerPixel >> 1; } |
| |
| /** Return the number of bytes per pixel based on the config. If the config |
| does not have at least 1 byte per (e.g. kA1_Config) then 0 is returned. |
| */ |
| int bytesPerPixel() const { return fBytesPerPixel; } |
| |
| /** Return the rowbytes expressed as a number of pixels (like width and |
| height). Note, for 1-byte per pixel configs like kA8_Config, this will |
| return the same as rowBytes(). Is undefined for configs that are less |
| than 1-byte per pixel (e.g. kA1_Config) |
| */ |
| int rowBytesAsPixels() const { return fRowBytes >> (fBytesPerPixel >> 1); } |
| |
| /** Return the address of the pixels for this SkBitmap. |
| */ |
| void* getPixels() const { return fPixels; } |
| |
| /** Return the byte size of the pixels, based on the height and rowBytes. |
| Note this truncates the result to 32bits. Call getSize64() to detect |
| if the real size exceeds 32bits. |
| */ |
| size_t getSize() const { return fHeight * fRowBytes; } |
| |
| /** Return the number of bytes from the pointer returned by getPixels() |
| to the end of the allocated space in the buffer. Required in |
| cases where extractBitmap has been called. |
| */ |
| size_t getSafeSize() const ; |
| |
| /** Return the byte size of the pixels, based on the height and rowBytes. |
| This routine is slightly slower than getSize(), but does not truncate |
| the answer to 32bits. |
| */ |
| Sk64 getSize64() const { |
| Sk64 size; |
| size.setMul(fHeight, fRowBytes); |
| return size; |
| } |
| |
| /** Same as getSafeSize(), but does not truncate the answer to 32bits. |
| */ |
| Sk64 getSafeSize64() const ; |
| |
| /** Returns true if this bitmap is marked as immutable, meaning that the |
| contents of its pixels will not change for the lifetime of the bitmap. |
| */ |
| bool isImmutable() const; |
| |
| /** Marks this bitmap as immutable, meaning that the contents of its |
| pixels will not change for the lifetime of the bitmap and of the |
| underlying pixelref. This state can be set, but it cannot be |
| cleared once it is set. This state propagates to all other bitmaps |
| that share the same pixelref. |
| */ |
| void setImmutable(); |
| |
| /** Returns true if the bitmap is opaque (has no translucent/transparent pixels). |
| */ |
| bool isOpaque() const; |
| |
| /** Specify if this bitmap's pixels are all opaque or not. Is only meaningful for configs |
| that support per-pixel alpha (RGB32, A1, A8). |
| */ |
| void setIsOpaque(bool); |
| |
| /** Returns true if the bitmap is volatile (i.e. should not be cached by devices.) |
| */ |
| bool isVolatile() const; |
| |
| /** Specify whether this bitmap is volatile. Bitmaps are not volatile by |
| default. Temporary bitmaps that are discarded after use should be |
| marked as volatile. This provides a hint to the device that the bitmap |
| should not be cached. Providing this hint when appropriate can |
| improve performance by avoiding unnecessary overhead and resource |
| consumption on the device. |
| */ |
| void setIsVolatile(bool); |
| |
| /** Reset the bitmap to its initial state (see default constructor). If we are a (shared) |
| owner of the pixels, that ownership is decremented. |
| */ |
| void reset(); |
| |
| /** Given a config and a width, this computes the optimal rowBytes value. This is called automatically |
| if you pass 0 for rowBytes to setConfig(). |
| */ |
| static int ComputeRowBytes(Config c, int width); |
| |
| /** Return the bytes-per-pixel for the specified config. If the config is |
| not at least 1-byte per pixel, return 0, including for kNo_Config. |
| */ |
| static int ComputeBytesPerPixel(Config c); |
| |
| /** Return the shift-per-pixel for the specified config. If the config is |
| not at least 1-byte per pixel, return 0, including for kNo_Config. |
| */ |
| static int ComputeShiftPerPixel(Config c) { |
| return ComputeBytesPerPixel(c) >> 1; |
| } |
| |
| static Sk64 ComputeSize64(Config, int width, int height); |
| static size_t ComputeSize(Config, int width, int height); |
| |
| /** Set the bitmap's config and dimensions. If rowBytes is 0, then |
| ComputeRowBytes() is called to compute the optimal value. This resets |
| any pixel/colortable ownership, just like reset(). |
| */ |
| void setConfig(Config, int width, int height, int rowBytes = 0); |
| /** Use this to assign a new pixel address for an existing bitmap. This |
| will automatically release any pixelref previously installed. Only call |
| this if you are handling ownership/lifetime of the pixel memory. |
| |
| If the bitmap retains a reference to the colortable (assuming it is |
| not null) it will take care of incrementing the reference count. |
| |
| @param pixels Address for the pixels, managed by the caller. |
| @param ctable ColorTable (or null) that matches the specified pixels |
| */ |
| void setPixels(void* p, SkColorTable* ctable = NULL); |
| |
| /** Copies the bitmap's pixels to the location pointed at by dst and returns |
| true if possible, returns false otherwise. |
| |
| In the case when the dstRowBytes matches the bitmap's rowBytes, the copy |
| may be made faster by copying over the dst's per-row padding (for all |
| rows but the last). By setting preserveDstPad to true the caller can |
| disable this optimization and ensure that pixels in the padding are not |
| overwritten. |
| |
| Always returns false for RLE formats. |
| |
| @param dst Location of destination buffer. |
| @param dstSize Size of destination buffer. Must be large enough to hold |
| pixels using indicated stride. |
| @param dstRowBytes Width of each line in the buffer. If -1, uses |
| bitmap's internal stride. |
| @param preserveDstPad Must we preserve padding in the dst |
| */ |
| bool copyPixelsTo(void* const dst, size_t dstSize, int dstRowBytes = -1, |
| bool preserveDstPad = false) |
| const; |
| |
| /** Use the standard HeapAllocator to create the pixelref that manages the |
| pixel memory. It will be sized based on the current width/height/config. |
| If this is called multiple times, a new pixelref object will be created |
| each time. |
| |
| If the bitmap retains a reference to the colortable (assuming it is |
| not null) it will take care of incrementing the reference count. |
| |
| @param ctable ColorTable (or null) to use with the pixels that will |
| be allocated. Only used if config == Index8_Config |
| @return true if the allocation succeeds. If not the pixelref field of |
| the bitmap will be unchanged. |
| */ |
| bool allocPixels(SkColorTable* ctable = NULL) { |
| return this->allocPixels(NULL, ctable); |
| } |
| |
| /** Use the specified Allocator to create the pixelref that manages the |
| pixel memory. It will be sized based on the current width/height/config. |
| If this is called multiple times, a new pixelref object will be created |
| each time. |
| |
| If the bitmap retains a reference to the colortable (assuming it is |
| not null) it will take care of incrementing the reference count. |
| |
| @param allocator The Allocator to use to create a pixelref that can |
| manage the pixel memory for the current |
| width/height/config. If allocator is NULL, the standard |
| HeapAllocator will be used. |
| @param ctable ColorTable (or null) to use with the pixels that will |
| be allocated. Only used if config == Index8_Config. |
| If it is non-null and the config is not Index8, it will |
| be ignored. |
| @return true if the allocation succeeds. If not the pixelref field of |
| the bitmap will be unchanged. |
| */ |
| bool allocPixels(Allocator* allocator, SkColorTable* ctable); |
| |
| /** Return the current pixelref object, if any |
| */ |
| SkPixelRef* pixelRef() const { return fPixelRef; } |
| /** Return the offset into the pixelref, if any. Will return 0 if there is |
| no pixelref installed. |
| */ |
| size_t pixelRefOffset() const { return fPixelRefOffset; } |
| /** Assign a pixelref and optional offset. Pixelrefs are reference counted, |
| so the existing one (if any) will be unref'd and the new one will be |
| ref'd. |
| */ |
| SkPixelRef* setPixelRef(SkPixelRef* pr, size_t offset = 0); |
| |
| /** Call this to ensure that the bitmap points to the current pixel address |
| in the pixelref. Balance it with a call to unlockPixels(). These calls |
| are harmless if there is no pixelref. |
| */ |
| void lockPixels() const; |
| /** When you are finished access the pixel memory, call this to balance a |
| previous call to lockPixels(). This allows pixelrefs that implement |
| cached/deferred image decoding to know when there are active clients of |
| a given image. |
| */ |
| void unlockPixels() const; |
| |
| /** |
| * Some bitmaps can return a copy of their pixels for lockPixels(), but |
| * that copy, if modified, will not be pushed back. These bitmaps should |
| * not be used as targets for a raster device/canvas (since all pixels |
| * modifications will be lost when unlockPixels() is called.) |
| */ |
| bool lockPixelsAreWritable() const; |
| |
| /** Call this to be sure that the bitmap is valid enough to be drawn (i.e. |
| it has non-null pixels, and if required by its config, it has a |
| non-null colortable. Returns true if all of the above are met. |
| */ |
| bool readyToDraw() const { |
| return this->getPixels() != NULL && |
| ((this->config() != kIndex8_Config && |
| this->config() != kRLE_Index8_Config) || |
| fColorTable != NULL); |
| } |
| |
| /** Returns the pixelRef's texture, or NULL |
| */ |
| SkGpuTexture* getTexture() const; |
| |
| /** Return the bitmap's colortable (if any). Does not affect the colortable's |
| reference count. |
| */ |
| SkColorTable* getColorTable() const { return fColorTable; } |
| |
| /** Returns a non-zero, unique value corresponding to the pixels in our |
| pixelref (or raw pixels set via setPixels). Each time the pixels are |
| changed (and notifyPixelsChanged is called), a different generation ID |
| will be returned. |
| */ |
| uint32_t getGenerationID() const; |
| |
| /** Call this if you have changed the contents of the pixels. This will in- |
| turn cause a different generation ID value to be returned from |
| getGenerationID(). |
| */ |
| void notifyPixelsChanged() const; |
| |
| /** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format |
| for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is ignored. |
| If the config is kA8_Config, then the r,g,b parameters are ignored. |
| */ |
| void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const; |
| /** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format |
| for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is presumed |
| to be 0xFF. If the config is kA8_Config, then the r,g,b parameters are ignored and the |
| pixels are all set to 0xFF. |
| */ |
| void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const { |
| this->eraseARGB(0xFF, r, g, b); |
| } |
| /** Initialize the bitmap's pixels with the specified color, automatically converting into the correct format |
| for the bitmap's config. If the config is kRGB_565_Config, then the color's alpha value is presumed |
| to be 0xFF. If the config is kA8_Config, then only the color's alpha value is used. |
| */ |
| void eraseColor(SkColor c) const { |
| this->eraseARGB(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c), |
| SkColorGetB(c)); |
| } |
| |
| /** Scroll (a subset of) the contents of this bitmap by dx/dy. If there are |
| no pixels allocated (i.e. getPixels() returns null) the method will |
| still update the inval region (if present). |
| |
| @param subset The subset of the bitmap to scroll/move. To scroll the |
| entire contents, specify [0, 0, width, height] or just |
| pass null. |
| @param dx The amount to scroll in X |
| @param dy The amount to scroll in Y |
| @param inval Optional (may be null). Returns the area of the bitmap that |
| was scrolled away. E.g. if dx = dy = 0, then inval would |
| be set to empty. If dx >= width or dy >= height, then |
| inval would be set to the entire bounds of the bitmap. |
| @return true if the scroll was doable. Will return false if the bitmap |
| uses an unsupported config for scrolling (only kA8, |
| kIndex8, kRGB_565, kARGB_4444, kARGB_8888 are supported). |
| If no pixels are present (i.e. getPixels() returns false) |
| inval will still be updated, and true will be returned. |
| */ |
| bool scrollRect(const SkIRect* subset, int dx, int dy, |
| SkRegion* inval = NULL) const; |
| |
| /** |
| * Return the SkColor of the specified pixel. In most cases this will |
| * require un-premultiplying the color. Alpha only configs (A1 and A8) |
| * return black with the appropriate alpha set. The value is undefined |
| * for kNone_Config or if x or y are out of bounds, or if the bitmap |
| * does not have any pixels (or has not be locked with lockPixels()). |
| */ |
| SkColor getColor(int x, int y) const; |
| |
| /** Returns the address of the specified pixel. This performs a runtime |
| check to know the size of the pixels, and will return the same answer |
| as the corresponding size-specific method (e.g. getAddr16). Since the |
| check happens at runtime, it is much slower than using a size-specific |
| version. Unlike the size-specific methods, this routine also checks if |
| getPixels() returns null, and returns that. The size-specific routines |
| perform a debugging assert that getPixels() is not null, but they do |
| not do any runtime checks. |
| */ |
| void* getAddr(int x, int y) const; |
| |
| /** Returns the address of the pixel specified by x,y for 32bit pixels. |
| * In debug build, this asserts that the pixels are allocated and locked, |
| * and that the config is 32-bit, however none of these checks are performed |
| * in the release build. |
| */ |
| inline uint32_t* getAddr32(int x, int y) const; |
| |
| /** Returns the address of the pixel specified by x,y for 16bit pixels. |
| * In debug build, this asserts that the pixels are allocated and locked, |
| * and that the config is 16-bit, however none of these checks are performed |
| * in the release build. |
| */ |
| inline uint16_t* getAddr16(int x, int y) const; |
| |
| /** Returns the address of the pixel specified by x,y for 8bit pixels. |
| * In debug build, this asserts that the pixels are allocated and locked, |
| * and that the config is 8-bit, however none of these checks are performed |
| * in the release build. |
| */ |
| inline uint8_t* getAddr8(int x, int y) const; |
| |
| /** Returns the address of the byte containing the pixel specified by x,y |
| * for 1bit pixels. |
| * In debug build, this asserts that the pixels are allocated and locked, |
| * and that the config is 1-bit, however none of these checks are performed |
| * in the release build. |
| */ |
| inline uint8_t* getAddr1(int x, int y) const; |
| |
| /** Returns the color corresponding to the pixel specified by x,y for |
| * colortable based bitmaps. |
| * In debug build, this asserts that the pixels are allocated and locked, |
| * that the config is kIndex8, and that the colortable is allocated, |
| * however none of these checks are performed in the release build. |
| */ |
| inline SkPMColor getIndex8Color(int x, int y) const; |
| |
| /** Set dst to be a setset of this bitmap. If possible, it will share the |
| pixel memory, and just point into a subset of it. However, if the config |
| does not support this, a local copy will be made and associated with |
| the dst bitmap. If the subset rectangle, intersected with the bitmap's |
| dimensions is empty, or if there is an unsupported config, false will be |
| returned and dst will be untouched. |
| @param dst The bitmap that will be set to a subset of this bitmap |
| @param subset The rectangle of pixels in this bitmap that dst will |
| reference. |
| @return true if the subset copy was successfully made. |
| */ |
| bool extractSubset(SkBitmap* dst, const SkIRect& subset) const; |
| |
| /** Makes a deep copy of this bitmap, respecting the requested config, |
| * and allocating the dst pixels on the cpu. |
| * Returns false if either there is an error (i.e. the src does not have |
| * pixels) or the request cannot be satisfied (e.g. the src has per-pixel |
| * alpha, and the requested config does not support alpha). |
| * @param dst The bitmap to be sized and allocated |
| * @param c The desired config for dst |
| * @param allocator Allocator used to allocate the pixelref for the dst |
| * bitmap. If this is null, the standard HeapAllocator |
| * will be used. |
| * @return true if the copy could be made. |
| */ |
| bool copyTo(SkBitmap* dst, Config c, Allocator* allocator = NULL) const; |
| |
| /** Makes a deep copy of this bitmap, respecting the requested config, and |
| * with custom allocation logic that will keep the copied pixels |
| * in the same domain as the source: If the src pixels are allocated for |
| * the cpu, then so will the dst. If the src pixels are allocated on the |
| * gpu (typically as a texture), the it will do the same for the dst. |
| * If the request cannot be fulfilled, returns false and dst is unmodified. |
| */ |
| bool deepCopyTo(SkBitmap* dst, Config c) const; |
| |
| /** Returns true if this bitmap can be deep copied into the requested config |
| by calling copyTo(). |
| */ |
| bool canCopyTo(Config newConfig) const; |
| |
| bool hasMipMap() const; |
| void buildMipMap(bool forceRebuild = false); |
| void freeMipMap(); |
| |
| /** Given scale factors sx, sy, determine the miplevel available in the |
| bitmap, and return it (this is the amount to shift matrix iterators |
| by). If dst is not null, it is set to the correct level. |
| */ |
| int extractMipLevel(SkBitmap* dst, SkFixed sx, SkFixed sy); |
| |
| bool extractAlpha(SkBitmap* dst) const { |
| return this->extractAlpha(dst, NULL, NULL, NULL); |
| } |
| |
| bool extractAlpha(SkBitmap* dst, const SkPaint* paint, |
| SkIPoint* offset) const { |
| return this->extractAlpha(dst, paint, NULL, offset); |
| } |
| |
| /** Set dst to contain alpha layer of this bitmap. If destination bitmap |
| fails to be initialized, e.g. because allocator can't allocate pixels |
| for it, dst will not be modified and false will be returned. |
| |
| @param dst The bitmap to be filled with alpha layer |
| @param paint The paint to draw with |
| @param allocator Allocator used to allocate the pixelref for the dst |
| bitmap. If this is null, the standard HeapAllocator |
| will be used. |
| @param offset If not null, it is set to top-left coordinate to position |
| the returned bitmap so that it visually lines up with the |
| original |
| */ |
| bool extractAlpha(SkBitmap* dst, const SkPaint* paint, Allocator* allocator, |
| SkIPoint* offset) const; |
| |
| void flatten(SkFlattenableWriteBuffer&) const; |
| void unflatten(SkFlattenableReadBuffer&); |
| |
| SkDEBUGCODE(void validate() const;) |
| |
| class Allocator : public SkRefCnt { |
| public: |
| /** Allocate the pixel memory for the bitmap, given its dimensions and |
| config. Return true on success, where success means either setPixels |
| or setPixelRef was called. The pixels need not be locked when this |
| returns. If the config requires a colortable, it also must be |
| installed via setColorTable. If false is returned, the bitmap and |
| colortable should be left unchanged. |
| */ |
| virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0; |
| }; |
| |
| /** Subclass of Allocator that returns a pixelref that allocates its pixel |
| memory from the heap. This is the default Allocator invoked by |
| allocPixels(). |
| */ |
| class HeapAllocator : public Allocator { |
| public: |
| virtual bool allocPixelRef(SkBitmap*, SkColorTable*); |
| }; |
| |
| class RLEPixels { |
| public: |
| RLEPixels(int width, int height); |
| virtual ~RLEPixels(); |
| |
| uint8_t* packedAtY(int y) const { |
| SkASSERT((unsigned)y < (unsigned)fHeight); |
| return fYPtrs[y]; |
| } |
| |
| // called by subclasses during creation |
| void setPackedAtY(int y, uint8_t* addr) { |
| SkASSERT((unsigned)y < (unsigned)fHeight); |
| fYPtrs[y] = addr; |
| } |
| |
| private: |
| uint8_t** fYPtrs; |
| int fHeight; |
| }; |
| |
| private: |
| struct MipMap; |
| mutable MipMap* fMipMap; |
| |
| mutable SkPixelRef* fPixelRef; |
| mutable size_t fPixelRefOffset; |
| mutable int fPixelLockCount; |
| // either user-specified (in which case it is not treated as mutable) |
| // or a cache of the returned value from fPixelRef->lockPixels() |
| mutable void* fPixels; |
| mutable SkColorTable* fColorTable; // only meaningful for kIndex8 |
| // When there is no pixel ref (setPixels was called) we still need a |
| // gen id for SkDevice implementations that may cache a copy of the |
| // pixels (e.g. as a gpu texture) |
| mutable int fRawPixelGenerationID; |
| |
| enum Flags { |
| kImageIsOpaque_Flag = 0x01, |
| kImageIsVolatile_Flag = 0x02, |
| kImageIsImmutable_Flag = 0x04 |
| }; |
| |
| uint32_t fRowBytes; |
| uint32_t fWidth; |
| uint32_t fHeight; |
| uint8_t fConfig; |
| uint8_t fFlags; |
| uint8_t fBytesPerPixel; // based on config |
| |
| /* Internal computations for safe size. |
| */ |
| static Sk64 ComputeSafeSize64(Config config, |
| uint32_t width, |
| uint32_t height, |
| uint32_t rowBytes); |
| static size_t ComputeSafeSize(Config config, |
| uint32_t width, |
| uint32_t height, |
| uint32_t rowBytes); |
| |
| /* Unreference any pixelrefs or colortables |
| */ |
| void freePixels(); |
| void updatePixelsFromRef() const; |
| |
| static SkFixed ComputeMipLevel(SkFixed sx, SkFixed dy); |
| }; |
| |
| /** \class SkColorTable |
| |
| SkColorTable holds an array SkPMColors (premultiplied 32-bit colors) used by |
| 8-bit bitmaps, where the bitmap bytes are interpreted as indices into the colortable. |
| */ |
| class SkColorTable : public SkRefCnt { |
| public: |
| /** Makes a deep copy of colors. |
| */ |
| SkColorTable(const SkColorTable& src); |
| /** Preallocates the colortable to have 'count' colors, which |
| * are initially set to 0. |
| */ |
| explicit SkColorTable(int count); |
| explicit SkColorTable(SkFlattenableReadBuffer&); |
| SkColorTable(const SkPMColor colors[], int count); |
| virtual ~SkColorTable(); |
| |
| enum Flags { |
| kColorsAreOpaque_Flag = 0x01 //!< if set, all of the colors in the table are opaque (alpha==0xFF) |
| }; |
| /** Returns the flag bits for the color table. These can be changed with setFlags(). |
| */ |
| unsigned getFlags() const { return fFlags; } |
| /** Set the flags for the color table. See the Flags enum for possible values. |
| */ |
| void setFlags(unsigned flags); |
| |
| bool isOpaque() const { return (fFlags & kColorsAreOpaque_Flag) != 0; } |
| void setIsOpaque(bool isOpaque); |
| |
| /** Returns the number of colors in the table. |
| */ |
| int count() const { return fCount; } |
| |
| /** Returns the specified color from the table. In the debug build, this asserts that |
| the index is in range (0 <= index < count). |
| */ |
| SkPMColor operator[](int index) const { |
| SkASSERT(fColors != NULL && (unsigned)index < fCount); |
| return fColors[index]; |
| } |
| |
| /** Specify the number of colors in the color table. This does not initialize the colors |
| to any value, just allocates memory for them. To initialize the values, either call |
| setColors(array, count), or follow setCount(count) with a call to |
| lockColors()/{set the values}/unlockColors(true). |
| */ |
| // void setColors(int count) { this->setColors(NULL, count); } |
| // void setColors(const SkPMColor[], int count); |
| |
| /** Return the array of colors for reading and/or writing. This must be |
| balanced by a call to unlockColors(changed?), telling the colortable if |
| the colors were changed during the lock. |
| */ |
| SkPMColor* lockColors() { |
| SkDEBUGCODE(fColorLockCount += 1;) |
| return fColors; |
| } |
| /** Balancing call to lockColors(). If the colors have been changed, pass true. |
| */ |
| void unlockColors(bool changed); |
| |
| /** Similar to lockColors(), lock16BitCache() returns the array of |
| RGB16 colors that mirror the 32bit colors. However, this function |
| will return null if kColorsAreOpaque_Flag is not set. |
| Also, unlike lockColors(), the returned array here cannot be modified. |
| */ |
| const uint16_t* lock16BitCache(); |
| /** Balancing call to lock16BitCache(). |
| */ |
| void unlock16BitCache() { |
| SkASSERT(f16BitCacheLockCount > 0); |
| SkDEBUGCODE(f16BitCacheLockCount -= 1); |
| } |
| |
| void flatten(SkFlattenableWriteBuffer&) const; |
| |
| private: |
| SkPMColor* fColors; |
| uint16_t* f16BitCache; |
| uint16_t fCount; |
| uint8_t fFlags; |
| SkDEBUGCODE(int fColorLockCount;) |
| SkDEBUGCODE(int f16BitCacheLockCount;) |
| |
| void inval16BitCache(); |
| }; |
| |
| class SkAutoLockPixels : public SkNoncopyable { |
| public: |
| SkAutoLockPixels(const SkBitmap& bm, bool doLock = true) : fBitmap(bm) { |
| fDidLock = doLock; |
| if (doLock) { |
| bm.lockPixels(); |
| } |
| } |
| ~SkAutoLockPixels() { |
| if (fDidLock) { |
| fBitmap.unlockPixels(); |
| } |
| } |
| |
| private: |
| const SkBitmap& fBitmap; |
| bool fDidLock; |
| }; |
| |
| /** Helper class that performs the lock/unlockColors calls on a colortable. |
| The destructor will call unlockColors(false) if it has a bitmap's colortable |
| */ |
| class SkAutoLockColors : public SkNoncopyable { |
| public: |
| /** Initialize with no bitmap. Call lockColors(bitmap) to lock bitmap's |
| colortable |
| */ |
| SkAutoLockColors() : fCTable(NULL), fColors(NULL) {} |
| /** Initialize with bitmap, locking its colortable if present |
| */ |
| explicit SkAutoLockColors(const SkBitmap& bm) { |
| fCTable = bm.getColorTable(); |
| fColors = fCTable ? fCTable->lockColors() : NULL; |
| } |
| /** Initialize with a colortable (may be null) |
| */ |
| explicit SkAutoLockColors(SkColorTable* ctable) { |
| fCTable = ctable; |
| fColors = ctable ? ctable->lockColors() : NULL; |
| } |
| ~SkAutoLockColors() { |
| if (fCTable) { |
| fCTable->unlockColors(false); |
| } |
| } |
| |
| /** Return the currently locked colors, or NULL if no bitmap's colortable |
| is currently locked. |
| */ |
| const SkPMColor* colors() const { return fColors; } |
| |
| /** Locks the table and returns is colors (assuming ctable is not null) and |
| unlocks the previous table if one was present |
| */ |
| const SkPMColor* lockColors(SkColorTable* ctable) { |
| if (fCTable) { |
| fCTable->unlockColors(false); |
| } |
| fCTable = ctable; |
| fColors = ctable ? ctable->lockColors() : NULL; |
| return fColors; |
| } |
| |
| const SkPMColor* lockColors(const SkBitmap& bm) { |
| return this->lockColors(bm.getColorTable()); |
| } |
| |
| private: |
| SkColorTable* fCTable; |
| const SkPMColor* fColors; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| inline uint32_t* SkBitmap::getAddr32(int x, int y) const { |
| SkASSERT(fPixels); |
| SkASSERT(fConfig == kARGB_8888_Config); |
| SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight); |
| return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2)); |
| } |
| |
| inline uint16_t* SkBitmap::getAddr16(int x, int y) const { |
| SkASSERT(fPixels); |
| SkASSERT(fConfig == kRGB_565_Config || fConfig == kARGB_4444_Config); |
| SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight); |
| return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1)); |
| } |
| |
| inline uint8_t* SkBitmap::getAddr8(int x, int y) const { |
| SkASSERT(fPixels); |
| SkASSERT(fConfig == kA8_Config || fConfig == kIndex8_Config); |
| SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight); |
| return (uint8_t*)fPixels + y * fRowBytes + x; |
| } |
| |
| inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const { |
| SkASSERT(fPixels); |
| SkASSERT(fConfig == kIndex8_Config); |
| SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight); |
| SkASSERT(fColorTable); |
| return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)]; |
| } |
| |
| // returns the address of the byte that contains the x coordinate |
| inline uint8_t* SkBitmap::getAddr1(int x, int y) const { |
| SkASSERT(fPixels); |
| SkASSERT(fConfig == kA1_Config); |
| SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight); |
| return (uint8_t*)fPixels + y * fRowBytes + (x >> 3); |
| } |
| |
| #endif |