| |
| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #include "SkBitmapProcState.h" |
| |
| /* A platform may optionally overwrite any of these with accelerated |
| versions. On input, these will already have valid function pointers, |
| so a platform need only overwrite the ones it chooses, based on the |
| current state (e.g. fBitmap, fInvMatrix, etc.) |
| |
| fShaderProc32 |
| fShaderProc16 |
| fMatrixProc |
| fSampleProc32 |
| fSampleProc32 |
| */ |
| |
| // empty implementation just uses default supplied function pointers |
| void SkBitmapProcState::platformProcs() {} |