| #ifndef GrGLConfig_chrome_DEFINED |
| #define GrGLConfig_chrome_DEFINED |
| |
| #define GR_SUPPORT_GLES2 1 |
| |
| // gl2ext.h will define these extensions macros but Chrome doesn't provide |
| // prototypes. |
| #define GL_OES_mapbuffer 0 |
| #define GL_IMG_multisampled_render_to_texture 0 |
| |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| |
| #define GR_GL_FUNC |
| |
| #define GR_GL_PROC_ADDRESS(X) &X |
| |
| // chrome always assumes BGRA |
| #define GR_GL_32BPP_COLOR_FORMAT GR_BGRA |
| |
| // glGetError() forces a sync with gpu process on chrome |
| #define GR_GL_CHECK_ERROR_START 0 |
| |
| // Using the static vb precludes batching rect-to-rect draws |
| // because there are matrix changes between each one. |
| // Chrome was getting top performance on Windows with |
| // batched rect-to-rect draws. But there seems to be some |
| // regression that now causes any dynamic VB data to perform |
| // very poorly. In any event the static VB seems to get equal |
| // perf to what batching was producing and it always seems to |
| // be better on Linux. |
| #define GR_STATIC_RECT_VB 1 |
| |
| #endif |