| |
| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkTwoPointConicalGradient.h" |
| |
| static int valid_divide(float numer, float denom, float* ratio) { |
| SkASSERT(ratio); |
| if (0 == denom) { |
| return 0; |
| } |
| *ratio = numer / denom; |
| return 1; |
| } |
| |
| // Return the number of distinct real roots, and write them into roots[] in |
| // ascending order |
| static int find_quad_roots(float A, float B, float C, float roots[2]) { |
| SkASSERT(roots); |
| |
| if (A == 0) { |
| return valid_divide(-C, B, roots); |
| } |
| |
| float R = B*B - 4*A*C; |
| if (R < 0) { |
| return 0; |
| } |
| R = sk_float_sqrt(R); |
| |
| #if 1 |
| float Q = B; |
| if (Q < 0) { |
| Q -= R; |
| } else { |
| Q += R; |
| } |
| #else |
| // on 10.6 this was much slower than the above branch :( |
| float Q = B + copysignf(R, B); |
| #endif |
| Q *= -0.5f; |
| if (0 == Q) { |
| roots[0] = 0; |
| return 1; |
| } |
| |
| float r0 = Q / A; |
| float r1 = C / Q; |
| roots[0] = r0 < r1 ? r0 : r1; |
| roots[1] = r0 > r1 ? r0 : r1; |
| return 2; |
| } |
| |
| static float lerp(float x, float dx, float t) { |
| return x + t * dx; |
| } |
| |
| static float sqr(float x) { return x * x; } |
| |
| void TwoPtRadial::init(const SkPoint& center0, SkScalar rad0, |
| const SkPoint& center1, SkScalar rad1) { |
| fCenterX = SkScalarToFloat(center0.fX); |
| fCenterY = SkScalarToFloat(center0.fY); |
| fDCenterX = SkScalarToFloat(center1.fX) - fCenterX; |
| fDCenterY = SkScalarToFloat(center1.fY) - fCenterY; |
| fRadius = SkScalarToFloat(rad0); |
| fDRadius = SkScalarToFloat(rad1) - fRadius; |
| |
| fA = sqr(fDCenterX) + sqr(fDCenterY) - sqr(fDRadius); |
| fRadius2 = sqr(fRadius); |
| fRDR = fRadius * fDRadius; |
| } |
| |
| void TwoPtRadial::setup(SkScalar fx, SkScalar fy, SkScalar dfx, SkScalar dfy) { |
| fRelX = SkScalarToFloat(fx) - fCenterX; |
| fRelY = SkScalarToFloat(fy) - fCenterY; |
| fIncX = SkScalarToFloat(dfx); |
| fIncY = SkScalarToFloat(dfy); |
| fB = -2 * (fDCenterX * fRelX + fDCenterY * fRelY + fRDR); |
| fDB = -2 * (fDCenterX * fIncX + fDCenterY * fIncY); |
| } |
| |
| SkFixed TwoPtRadial::nextT() { |
| float roots[2]; |
| |
| float C = sqr(fRelX) + sqr(fRelY) - fRadius2; |
| int countRoots = find_quad_roots(fA, fB, C, roots); |
| |
| fRelX += fIncX; |
| fRelY += fIncY; |
| fB += fDB; |
| |
| if (0 == countRoots) { |
| return kDontDrawT; |
| } |
| |
| // Prefer the bigger t value if both give a radius(t) > 0 |
| // find_quad_roots returns the values sorted, so we start with the last |
| float t = roots[countRoots - 1]; |
| float r = lerp(fRadius, fDRadius, t); |
| if (r <= 0) { |
| t = roots[0]; // might be the same as roots[countRoots-1] |
| r = lerp(fRadius, fDRadius, t); |
| if (r <= 0) { |
| return kDontDrawT; |
| } |
| } |
| return SkFloatToFixed(t); |
| } |
| |
| typedef void (*TwoPointRadialProc)(TwoPtRadial* rec, SkPMColor* dstC, |
| const SkPMColor* cache, int count); |
| |
| static void twopoint_clamp(TwoPtRadial* rec, SkPMColor* SK_RESTRICT dstC, |
| const SkPMColor* SK_RESTRICT cache, int count) { |
| for (; count > 0; --count) { |
| SkFixed t = rec->nextT(); |
| if (TwoPtRadial::DontDrawT(t)) { |
| *dstC++ = 0; |
| } else { |
| SkFixed index = SkClampMax(t, 0xFFFF); |
| SkASSERT(index <= 0xFFFF); |
| *dstC++ = cache[index >> SkGradientShaderBase::kCache32Shift]; |
| } |
| } |
| } |
| |
| static void twopoint_repeat(TwoPtRadial* rec, SkPMColor* SK_RESTRICT dstC, |
| const SkPMColor* SK_RESTRICT cache, int count) { |
| for (; count > 0; --count) { |
| SkFixed t = rec->nextT(); |
| if (TwoPtRadial::DontDrawT(t)) { |
| *dstC++ = 0; |
| } else { |
| SkFixed index = repeat_tileproc(t); |
| SkASSERT(index <= 0xFFFF); |
| *dstC++ = cache[index >> SkGradientShaderBase::kCache32Shift]; |
| } |
| } |
| } |
| |
| static void twopoint_mirror(TwoPtRadial* rec, SkPMColor* SK_RESTRICT dstC, |
| const SkPMColor* SK_RESTRICT cache, int count) { |
| for (; count > 0; --count) { |
| SkFixed t = rec->nextT(); |
| if (TwoPtRadial::DontDrawT(t)) { |
| *dstC++ = 0; |
| } else { |
| SkFixed index = mirror_tileproc(t); |
| SkASSERT(index <= 0xFFFF); |
| *dstC++ = cache[index >> SkGradientShaderBase::kCache32Shift]; |
| } |
| } |
| } |
| |
| void SkTwoPointConicalGradient::init() { |
| fRec.init(fCenter1, fRadius1, fCenter2, fRadius2); |
| fPtsToUnit.reset(); |
| } |
| |
| ///////////////////////////////////////////////////////////////////// |
| |
| SkTwoPointConicalGradient::SkTwoPointConicalGradient( |
| const SkPoint& start, SkScalar startRadius, |
| const SkPoint& end, SkScalar endRadius, |
| const SkColor colors[], const SkScalar pos[], |
| int colorCount, SkShader::TileMode mode, |
| SkUnitMapper* mapper) |
| : SkGradientShaderBase(colors, pos, colorCount, mode, mapper), |
| fCenter1(start), |
| fCenter2(end), |
| fRadius1(startRadius), |
| fRadius2(endRadius) { |
| // this is degenerate, and should be caught by our caller |
| SkASSERT(fCenter1 != fCenter2 || fRadius1 != fRadius2); |
| this->init(); |
| } |
| |
| void SkTwoPointConicalGradient::shadeSpan(int x, int y, SkPMColor* dstCParam, |
| int count) { |
| SkASSERT(count > 0); |
| |
| SkPMColor* SK_RESTRICT dstC = dstCParam; |
| |
| SkMatrix::MapXYProc dstProc = fDstToIndexProc; |
| |
| const SkPMColor* SK_RESTRICT cache = this->getCache32(); |
| |
| TwoPointRadialProc shadeProc = twopoint_repeat; |
| if (SkShader::kClamp_TileMode == fTileMode) { |
| shadeProc = twopoint_clamp; |
| } else if (SkShader::kMirror_TileMode == fTileMode) { |
| shadeProc = twopoint_mirror; |
| } else { |
| SkASSERT(SkShader::kRepeat_TileMode == fTileMode); |
| } |
| |
| if (fDstToIndexClass != kPerspective_MatrixClass) { |
| SkPoint srcPt; |
| dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf, |
| SkIntToScalar(y) + SK_ScalarHalf, &srcPt); |
| SkScalar dx, fx = srcPt.fX; |
| SkScalar dy, fy = srcPt.fY; |
| |
| if (fDstToIndexClass == kFixedStepInX_MatrixClass) { |
| SkFixed fixedX, fixedY; |
| (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), &fixedX, &fixedY); |
| dx = SkFixedToScalar(fixedX); |
| dy = SkFixedToScalar(fixedY); |
| } else { |
| SkASSERT(fDstToIndexClass == kLinear_MatrixClass); |
| dx = fDstToIndex.getScaleX(); |
| dy = fDstToIndex.getSkewY(); |
| } |
| |
| fRec.setup(fx, fy, dx, dy); |
| (*shadeProc)(&fRec, dstC, cache, count); |
| } else { // perspective case |
| SkScalar dstX = SkIntToScalar(x); |
| SkScalar dstY = SkIntToScalar(y); |
| for (; count > 0; --count) { |
| SkPoint srcPt; |
| dstProc(fDstToIndex, dstX, dstY, &srcPt); |
| dstX += SK_Scalar1; |
| |
| fRec.setup(srcPt.fX, srcPt.fY, 0, 0); |
| (*shadeProc)(&fRec, dstC, cache, 1); |
| } |
| } |
| } |
| |
| bool SkTwoPointConicalGradient::setContext(const SkBitmap& device, |
| const SkPaint& paint, |
| const SkMatrix& matrix) { |
| if (!this->INHERITED::setContext(device, paint, matrix)) { |
| return false; |
| } |
| |
| // we don't have a span16 proc |
| fFlags &= ~kHasSpan16_Flag; |
| |
| // in general, we might discard based on computed-radius, so clear |
| // this flag (todo: sometimes we can detect that we never discard...) |
| fFlags &= ~kOpaqueAlpha_Flag; |
| |
| return true; |
| } |
| |
| SkShader::BitmapType SkTwoPointConicalGradient::asABitmap( |
| SkBitmap* bitmap, SkMatrix* matrix, SkShader::TileMode* xy) const { |
| SkPoint diff = fCenter2 - fCenter1; |
| SkScalar diffLen = 0; |
| |
| if (bitmap) { |
| this->getGradientTableBitmap(bitmap); |
| } |
| if (matrix) { |
| diffLen = diff.length(); |
| } |
| if (matrix) { |
| if (diffLen) { |
| SkScalar invDiffLen = SkScalarInvert(diffLen); |
| // rotate to align circle centers with the x-axis |
| matrix->setSinCos(-SkScalarMul(invDiffLen, diff.fY), |
| SkScalarMul(invDiffLen, diff.fX)); |
| } else { |
| matrix->reset(); |
| } |
| matrix->preTranslate(-fCenter1.fX, -fCenter1.fY); |
| } |
| if (xy) { |
| xy[0] = fTileMode; |
| xy[1] = kClamp_TileMode; |
| } |
| return kTwoPointConical_BitmapType; |
| } |
| |
| SkShader::GradientType SkTwoPointConicalGradient::asAGradient( |
| GradientInfo* info) const { |
| if (info) { |
| commonAsAGradient(info); |
| info->fPoint[0] = fCenter1; |
| info->fPoint[1] = fCenter2; |
| info->fRadius[0] = fRadius1; |
| info->fRadius[1] = fRadius2; |
| } |
| return kConical_GradientType; |
| } |
| |
| SkTwoPointConicalGradient::SkTwoPointConicalGradient( |
| SkFlattenableReadBuffer& buffer) |
| : INHERITED(buffer), |
| fCenter1(buffer.readPoint()), |
| fCenter2(buffer.readPoint()), |
| fRadius1(buffer.readScalar()), |
| fRadius2(buffer.readScalar()) { |
| this->init(); |
| }; |
| |
| void SkTwoPointConicalGradient::flatten( |
| SkFlattenableWriteBuffer& buffer) const { |
| this->INHERITED::flatten(buffer); |
| buffer.writePoint(fCenter1); |
| buffer.writePoint(fCenter2); |
| buffer.writeScalar(fRadius1); |
| buffer.writeScalar(fRadius2); |
| } |
| |
| ///////////////////////////////////////////////////////////////////// |
| |
| #if SK_SUPPORT_GPU |
| |
| // For brevity |
| typedef GrGLUniformManager::UniformHandle UniformHandle; |
| static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidUniformHandle; |
| |
| class GrGLConical2Gradient : public GrGLGradientStage { |
| public: |
| |
| GrGLConical2Gradient(const GrProgramStageFactory& factory, |
| const GrCustomStage&); |
| virtual ~GrGLConical2Gradient() { } |
| |
| virtual void setupVariables(GrGLShaderBuilder* builder) SK_OVERRIDE; |
| virtual void emitVS(GrGLShaderBuilder* builder, |
| const char* vertexCoords) SK_OVERRIDE; |
| virtual void emitFS(GrGLShaderBuilder* builder, |
| const char* outputColor, |
| const char* inputColor, |
| const TextureSamplerArray&) SK_OVERRIDE; |
| virtual void setData(const GrGLUniformManager&, |
| const GrCustomStage&, |
| const GrRenderTarget*, |
| int stageNum) SK_OVERRIDE; |
| |
| static StageKey GenKey(const GrCustomStage& s, const GrGLCaps& caps); |
| |
| protected: |
| |
| UniformHandle fVSParamUni; |
| UniformHandle fFSParamUni; |
| |
| const char* fVSVaryingName; |
| const char* fFSVaryingName; |
| |
| bool fIsDegenerate; |
| |
| // @{ |
| /// Values last uploaded as uniforms |
| |
| GrScalar fCachedCenter; |
| GrScalar fCachedRadius; |
| GrScalar fCachedDiffRadius; |
| |
| // @} |
| |
| private: |
| |
| typedef GrGLGradientStage INHERITED; |
| |
| }; |
| |
| ///////////////////////////////////////////////////////////////////// |
| |
| class GrConical2Gradient : public GrGradientEffect { |
| public: |
| |
| GrConical2Gradient(GrContext* ctx, |
| const SkTwoPointConicalGradient& shader, |
| SkShader::TileMode tm) |
| : INHERITED(ctx, shader, tm) |
| , fCenterX1(shader.getCenterX1()) |
| , fRadius0(shader.getStartRadius()) |
| , fDiffRadius(shader.getDiffRadius()) { } |
| |
| virtual ~GrConical2Gradient() { } |
| |
| static const char* Name() { return "Two-Point Conical Gradient"; } |
| virtual const GrProgramStageFactory& getFactory() const SK_OVERRIDE { |
| return GrTProgramStageFactory<GrConical2Gradient>::getInstance(); |
| } |
| virtual bool isEqual(const GrCustomStage& sBase) const SK_OVERRIDE { |
| const GrConical2Gradient& s = static_cast<const GrConical2Gradient&>(sBase); |
| return (INHERITED::isEqual(sBase) && |
| this->fCenterX1 == s.fCenterX1 && |
| this->fRadius0 == s.fRadius0 && |
| this->fDiffRadius == s.fDiffRadius); |
| } |
| |
| // The radial gradient parameters can collapse to a linear (instead of quadratic) equation. |
| bool isDegenerate() const { return SkScalarAbs(fDiffRadius) == SkScalarAbs(fCenterX1); } |
| GrScalar center() const { return fCenterX1; } |
| GrScalar diffRadius() const { return fDiffRadius; } |
| GrScalar radius() const { return fRadius0; } |
| |
| typedef GrGLConical2Gradient GLProgramStage; |
| |
| private: |
| GR_DECLARE_CUSTOM_STAGE_TEST; |
| |
| // @{ |
| // Cache of values - these can change arbitrarily, EXCEPT |
| // we shouldn't change between degenerate and non-degenerate?! |
| |
| GrScalar fCenterX1; |
| GrScalar fRadius0; |
| GrScalar fDiffRadius; |
| |
| // @} |
| |
| typedef GrGradientEffect INHERITED; |
| }; |
| |
| GR_DEFINE_CUSTOM_STAGE_TEST(GrConical2Gradient); |
| |
| GrCustomStage* GrConical2Gradient::TestCreate(SkRandom* random, |
| GrContext* context, |
| GrTexture**) { |
| SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; |
| SkScalar radius1 = random->nextUScalar1(); |
| SkPoint center2; |
| SkScalar radius2; |
| do { |
| center1.set(random->nextUScalar1(), random->nextUScalar1()); |
| radius2 = random->nextUScalar1 (); |
| // If the circles are identical the factory will give us an empty shader. |
| } while (radius1 == radius2 && center1 == center2); |
| |
| SkColor colors[kMaxRandomGradientColors]; |
| SkScalar stopsArray[kMaxRandomGradientColors]; |
| SkScalar* stops = stopsArray; |
| SkShader::TileMode tm; |
| int colorCount = RandomGradientParams(random, colors, &stops, &tm); |
| SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1, |
| center2, radius2, |
| colors, stops, colorCount, |
| tm)); |
| GrSamplerState sampler; |
| shader->asNewCustomStage(context, &sampler); |
| GrAssert(NULL != sampler.getCustomStage()); |
| // const_cast and ref is a hack! Will remove when asNewCustomStage returns GrCustomStage* |
| sampler.getCustomStage()->ref(); |
| return const_cast<GrCustomStage*>(sampler.getCustomStage()); |
| } |
| |
| |
| ///////////////////////////////////////////////////////////////////// |
| |
| GrGLConical2Gradient::GrGLConical2Gradient( |
| const GrProgramStageFactory& factory, |
| const GrCustomStage& baseData) |
| : INHERITED(factory) |
| , fVSParamUni(kInvalidUniformHandle) |
| , fFSParamUni(kInvalidUniformHandle) |
| , fVSVaryingName(NULL) |
| , fFSVaryingName(NULL) |
| , fCachedCenter(GR_ScalarMax) |
| , fCachedRadius(-GR_ScalarMax) |
| , fCachedDiffRadius(-GR_ScalarMax) { |
| |
| const GrConical2Gradient& data = |
| static_cast<const GrConical2Gradient&>(baseData); |
| fIsDegenerate = data.isDegenerate(); |
| } |
| |
| void GrGLConical2Gradient::setupVariables(GrGLShaderBuilder* builder) { |
| INHERITED::setupVariables(builder); |
| // 2 copies of uniform array, 1 for each of vertex & fragment shader, |
| // to work around Xoom bug. Doesn't seem to cause performance decrease |
| // in test apps, but need to keep an eye on it. |
| fVSParamUni = builder->addUniformArray(GrGLShaderBuilder::kVertex_ShaderType, |
| kFloat_GrSLType, "Conical2VSParams", 6); |
| fFSParamUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_ShaderType, |
| kFloat_GrSLType, "Conical2FSParams", 6); |
| |
| // For radial gradients without perspective we can pass the linear |
| // part of the quadratic as a varying. |
| if (!builder->defaultTextureMatrixIsPerspective()) { |
| builder->addVarying(kFloat_GrSLType, "Conical2BCoeff", |
| &fVSVaryingName, &fFSVaryingName); |
| } |
| } |
| |
| void GrGLConical2Gradient::emitVS(GrGLShaderBuilder* builder, |
| const char* vertexCoords) { |
| SkString* code = &builder->fVSCode; |
| SkString p2; // distance between centers |
| SkString p3; // start radius |
| SkString p5; // difference in radii (r1 - r0) |
| builder->getUniformVariable(fVSParamUni).appendArrayAccess(2, &p2); |
| builder->getUniformVariable(fVSParamUni).appendArrayAccess(3, &p3); |
| builder->getUniformVariable(fVSParamUni).appendArrayAccess(5, &p5); |
| |
| // For radial gradients without perspective we can pass the linear |
| // part of the quadratic as a varying. |
| if (!builder->defaultTextureMatrixIsPerspective()) { |
| // r2Var = -2 * (r2Parm[2] * varCoord.x - r2Param[3] * r2Param[5]) |
| code->appendf("\t%s = -2.0 * (%s * %s.x + %s * %s);\n", |
| fVSVaryingName, p2.c_str(), |
| vertexCoords, p3.c_str(), p5.c_str()); |
| } |
| } |
| |
| void GrGLConical2Gradient::emitFS(GrGLShaderBuilder* builder, |
| const char* outputColor, |
| const char* inputColor, |
| const TextureSamplerArray& samplers) { |
| SkString* code = &builder->fFSCode; |
| |
| SkString cName("c"); |
| SkString ac4Name("ac4"); |
| SkString dName("d"); |
| SkString qName("q"); |
| SkString r0Name("r0"); |
| SkString r1Name("r1"); |
| SkString tName("t"); |
| SkString p0; // 4a |
| SkString p1; // 1/a |
| SkString p2; // distance between centers |
| SkString p3; // start radius |
| SkString p4; // start radius squared |
| SkString p5; // difference in radii (r1 - r0) |
| |
| builder->getUniformVariable(fFSParamUni).appendArrayAccess(0, &p0); |
| builder->getUniformVariable(fFSParamUni).appendArrayAccess(1, &p1); |
| builder->getUniformVariable(fFSParamUni).appendArrayAccess(2, &p2); |
| builder->getUniformVariable(fFSParamUni).appendArrayAccess(3, &p3); |
| builder->getUniformVariable(fFSParamUni).appendArrayAccess(4, &p4); |
| builder->getUniformVariable(fFSParamUni).appendArrayAccess(5, &p5); |
| |
| // If we we're able to interpolate the linear component, |
| // bVar is the varying; otherwise compute it |
| SkString bVar; |
| if (!builder->defaultTextureMatrixIsPerspective()) { |
| bVar = fFSVaryingName; |
| } else { |
| bVar = "b"; |
| code->appendf("\tfloat %s = -2.0 * (%s * %s.x + %s * %s);\n", |
| bVar.c_str(), p2.c_str(), builder->defaultTexCoordsName(), |
| p3.c_str(), p5.c_str()); |
| } |
| |
| // output will default to transparent black (we simply won't write anything |
| // else to it if invalid, instead of discarding or returning prematurely) |
| code->appendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); |
| |
| // c = (x^2)+(y^2) - params[4] |
| code->appendf("\tfloat %s = dot(%s, %s) - %s;\n", cName.c_str(), |
| builder->defaultTexCoordsName(), builder->defaultTexCoordsName(), |
| p4.c_str()); |
| |
| // Non-degenerate case (quadratic) |
| if (!fIsDegenerate) { |
| |
| // ac4 = params[0] * c |
| code->appendf("\tfloat %s = %s * %s;\n", ac4Name.c_str(), p0.c_str(), |
| cName.c_str()); |
| |
| // d = b^2 - ac4 |
| code->appendf("\tfloat %s = %s * %s - %s;\n", dName.c_str(), |
| bVar.c_str(), bVar.c_str(), ac4Name.c_str()); |
| |
| // only proceed if discriminant is >= 0 |
| code->appendf("\tif (%s >= 0.0) {\n", dName.c_str()); |
| |
| // intermediate value we'll use to compute the roots |
| // q = -0.5 * (b +/- sqrt(d)) |
| code->appendf("\t\tfloat %s = -0.5 * (%s + (%s < 0.0 ? -1.0 : 1.0)" |
| " * sqrt(%s));\n", qName.c_str(), bVar.c_str(), |
| bVar.c_str(), dName.c_str()); |
| |
| // compute both roots |
| // r0 = q * params[1] |
| code->appendf("\t\tfloat %s = %s * %s;\n", r0Name.c_str(), |
| qName.c_str(), p1.c_str()); |
| // r1 = c / q |
| code->appendf("\t\tfloat %s = %s / %s;\n", r1Name.c_str(), |
| cName.c_str(), qName.c_str()); |
| |
| // Note: If there are two roots that both generate radius(t) > 0, the |
| // Canvas spec says to choose the larger t. |
| |
| // so we'll look at the larger one first: |
| code->appendf("\t\tfloat %s = max(%s, %s);\n", tName.c_str(), |
| r0Name.c_str(), r1Name.c_str()); |
| |
| // if r(t) > 0, then we're done; t will be our x coordinate |
| code->appendf("\t\tif (%s * %s + %s > 0.0) {\n", tName.c_str(), |
| p5.c_str(), p3.c_str()); |
| |
| code->appendf("\t\t"); |
| this->emitColorLookup(builder, tName.c_str(), outputColor, inputColor, samplers[0]); |
| |
| // otherwise, if r(t) for the larger root was <= 0, try the other root |
| code->appendf("\t\t} else {\n"); |
| code->appendf("\t\t\t%s = min(%s, %s);\n", tName.c_str(), |
| r0Name.c_str(), r1Name.c_str()); |
| |
| // if r(t) > 0 for the smaller root, then t will be our x coordinate |
| code->appendf("\t\t\tif (%s * %s + %s > 0.0) {\n", |
| tName.c_str(), p5.c_str(), p3.c_str()); |
| |
| code->appendf("\t\t\t"); |
| this->emitColorLookup(builder, tName.c_str(), outputColor, inputColor, samplers[0]); |
| |
| // end if (r(t) > 0) for smaller root |
| code->appendf("\t\t\t}\n"); |
| // end if (r(t) > 0), else, for larger root |
| code->appendf("\t\t}\n"); |
| // end if (discriminant >= 0) |
| code->appendf("\t}\n"); |
| } else { |
| |
| // linear case: t = -c/b |
| code->appendf("\tfloat %s = -(%s / %s);\n", tName.c_str(), |
| cName.c_str(), bVar.c_str()); |
| |
| // if r(t) > 0, then t will be the x coordinate |
| code->appendf("\tif (%s * %s + %s > 0.0) {\n", tName.c_str(), |
| p5.c_str(), p3.c_str()); |
| code->appendf("\t"); |
| this->emitColorLookup(builder, tName.c_str(), outputColor, inputColor, samplers[0]); |
| code->appendf("\t}\n"); |
| } |
| } |
| |
| void GrGLConical2Gradient::setData(const GrGLUniformManager& uman, |
| const GrCustomStage& baseData, |
| const GrRenderTarget* target, |
| int stageNum) { |
| INHERITED::setData(uman, baseData, target, stageNum); |
| const GrConical2Gradient& data = |
| static_cast<const GrConical2Gradient&>(baseData); |
| GrAssert(data.isDegenerate() == fIsDegenerate); |
| GrScalar centerX1 = data.center(); |
| GrScalar radius0 = data.radius(); |
| GrScalar diffRadius = data.diffRadius(); |
| |
| if (fCachedCenter != centerX1 || |
| fCachedRadius != radius0 || |
| fCachedDiffRadius != diffRadius) { |
| |
| GrScalar a = GrMul(centerX1, centerX1) - diffRadius * diffRadius; |
| |
| // When we're in the degenerate (linear) case, the second |
| // value will be INF but the program doesn't read it. (We |
| // use the same 6 uniforms even though we don't need them |
| // all in the linear case just to keep the code complexity |
| // down). |
| float values[6] = { |
| GrScalarToFloat(a * 4), |
| 1.f / (GrScalarToFloat(a)), |
| GrScalarToFloat(centerX1), |
| GrScalarToFloat(radius0), |
| GrScalarToFloat(SkScalarMul(radius0, radius0)), |
| GrScalarToFloat(diffRadius) |
| }; |
| |
| uman.set1fv(fVSParamUni, 0, 6, values); |
| uman.set1fv(fFSParamUni, 0, 6, values); |
| fCachedCenter = centerX1; |
| fCachedRadius = radius0; |
| fCachedDiffRadius = diffRadius; |
| } |
| } |
| |
| GrCustomStage::StageKey GrGLConical2Gradient::GenKey(const GrCustomStage& s, const GrGLCaps& caps) { |
| return (static_cast<const GrConical2Gradient&>(s).isDegenerate()); |
| } |
| |
| ///////////////////////////////////////////////////////////////////// |
| |
| bool SkTwoPointConicalGradient::asNewCustomStage(GrContext* context, |
| GrSamplerState* sampler) const { |
| SkASSERT(NULL != context && NULL != sampler); |
| |
| SkMatrix matrix; |
| SkPoint diff = fCenter2 - fCenter1; |
| SkScalar diffLen = diff.length(); |
| if (0 != diffLen) { |
| SkScalar invDiffLen = SkScalarInvert(diffLen); |
| matrix.setSinCos(-SkScalarMul(invDiffLen, diff.fY), |
| SkScalarMul(invDiffLen, diff.fX)); |
| } else { |
| matrix.reset(); |
| } |
| matrix.preTranslate(-fCenter1.fX, -fCenter1.fY); |
| |
| SkMatrix localM; |
| if (this->getLocalMatrix(&localM)) { |
| if (!localM.invert(&localM)) { |
| return false; |
| } |
| matrix.preConcat(localM); |
| } |
| |
| sampler->setCustomStage(SkNEW_ARGS(GrConical2Gradient, (context, *this, fTileMode)), matrix)->unref(); |
| |
| return true; |
| } |
| |
| #else |
| |
| bool SkTwoPointConicalGradient::asNewCustomStage(GrContext*, GrSamplerState*) const { |
| SkDEBUGFAIL("Should not call in GPU-less build"); |
| return false; |
| } |
| |
| #endif |