blob: 36f37abf40ac61086532a7f268ce281df5dc4353 [file] [log] [blame]
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrAARectRenderer.h"
#include "GrRefCnt.h"
#include "GrGpu.h"
SK_DEFINE_INST_COUNT(GrAARectRenderer)
namespace {
static GrVertexLayout aa_rect_layout(const GrDrawTarget* target,
bool useCoverage) {
GrVertexLayout layout = 0;
if (useCoverage) {
layout |= GrDrawTarget::kCoverage_VertexLayoutBit;
} else {
layout |= GrDrawTarget::kColor_VertexLayoutBit;
}
return layout;
}
static void setInsetFan(GrPoint* pts, size_t stride,
const GrRect& r, GrScalar dx, GrScalar dy) {
pts->setRectFan(r.fLeft + dx, r.fTop + dy,
r.fRight - dx, r.fBottom - dy, stride);
}
};
void GrAARectRenderer::reset() {
GrSafeSetNull(fAAFillRectIndexBuffer);
GrSafeSetNull(fAAStrokeRectIndexBuffer);
}
const uint16_t GrAARectRenderer::gFillAARectIdx[] = {
0, 1, 5, 5, 4, 0,
1, 2, 6, 6, 5, 1,
2, 3, 7, 7, 6, 2,
3, 0, 4, 4, 7, 3,
4, 5, 6, 6, 7, 4,
};
int GrAARectRenderer::aaFillRectIndexCount() {
return GR_ARRAY_COUNT(gFillAARectIdx);
}
GrIndexBuffer* GrAARectRenderer::aaFillRectIndexBuffer(GrGpu* gpu) {
if (NULL == fAAFillRectIndexBuffer) {
fAAFillRectIndexBuffer = gpu->createIndexBuffer(sizeof(gFillAARectIdx),
false);
if (NULL != fAAFillRectIndexBuffer) {
#if GR_DEBUG
bool updated =
#endif
fAAFillRectIndexBuffer->updateData(gFillAARectIdx,
sizeof(gFillAARectIdx));
GR_DEBUGASSERT(updated);
}
}
return fAAFillRectIndexBuffer;
}
const uint16_t GrAARectRenderer::gStrokeAARectIdx[] = {
0 + 0, 1 + 0, 5 + 0, 5 + 0, 4 + 0, 0 + 0,
1 + 0, 2 + 0, 6 + 0, 6 + 0, 5 + 0, 1 + 0,
2 + 0, 3 + 0, 7 + 0, 7 + 0, 6 + 0, 2 + 0,
3 + 0, 0 + 0, 4 + 0, 4 + 0, 7 + 0, 3 + 0,
0 + 4, 1 + 4, 5 + 4, 5 + 4, 4 + 4, 0 + 4,
1 + 4, 2 + 4, 6 + 4, 6 + 4, 5 + 4, 1 + 4,
2 + 4, 3 + 4, 7 + 4, 7 + 4, 6 + 4, 2 + 4,
3 + 4, 0 + 4, 4 + 4, 4 + 4, 7 + 4, 3 + 4,
0 + 8, 1 + 8, 5 + 8, 5 + 8, 4 + 8, 0 + 8,
1 + 8, 2 + 8, 6 + 8, 6 + 8, 5 + 8, 1 + 8,
2 + 8, 3 + 8, 7 + 8, 7 + 8, 6 + 8, 2 + 8,
3 + 8, 0 + 8, 4 + 8, 4 + 8, 7 + 8, 3 + 8,
};
int GrAARectRenderer::aaStrokeRectIndexCount() {
return GR_ARRAY_COUNT(gStrokeAARectIdx);
}
GrIndexBuffer* GrAARectRenderer::aaStrokeRectIndexBuffer(GrGpu* gpu) {
if (NULL == fAAStrokeRectIndexBuffer) {
fAAStrokeRectIndexBuffer =
gpu->createIndexBuffer(sizeof(gStrokeAARectIdx), false);
if (NULL != fAAStrokeRectIndexBuffer) {
#if GR_DEBUG
bool updated =
#endif
fAAStrokeRectIndexBuffer->updateData(gStrokeAARectIdx,
sizeof(gStrokeAARectIdx));
GR_DEBUGASSERT(updated);
}
}
return fAAStrokeRectIndexBuffer;
}
void GrAARectRenderer::fillAARect(GrGpu* gpu,
GrDrawTarget* target,
const GrRect& devRect,
bool useVertexCoverage) {
GrVertexLayout layout = aa_rect_layout(target, useVertexCoverage);
size_t vsize = GrDrawTarget::VertexSize(layout);
GrDrawTarget::AutoReleaseGeometry geo(target, layout, 8, 0);
if (!geo.succeeded()) {
GrPrintf("Failed to get space for vertices!\n");
return;
}
GrIndexBuffer* indexBuffer = this->aaFillRectIndexBuffer(gpu);
if (NULL == indexBuffer) {
GrPrintf("Failed to create index buffer!\n");
return;
}
intptr_t verts = reinterpret_cast<intptr_t>(geo.vertices());
GrPoint* fan0Pos = reinterpret_cast<GrPoint*>(verts);
GrPoint* fan1Pos = reinterpret_cast<GrPoint*>(verts + 4 * vsize);
setInsetFan(fan0Pos, vsize, devRect, -GR_ScalarHalf, -GR_ScalarHalf);
setInsetFan(fan1Pos, vsize, devRect, GR_ScalarHalf, GR_ScalarHalf);
verts += sizeof(GrPoint);
for (int i = 0; i < 4; ++i) {
*reinterpret_cast<GrColor*>(verts + i * vsize) = 0;
}
GrColor innerColor;
if (useVertexCoverage) {
innerColor = 0xffffffff;
} else {
innerColor = target->getDrawState().getColor();
}
verts += 4 * vsize;
for (int i = 0; i < 4; ++i) {
*reinterpret_cast<GrColor*>(verts + i * vsize) = innerColor;
}
target->setIndexSourceToBuffer(indexBuffer);
target->drawIndexed(kTriangles_GrPrimitiveType, 0,
0, 8, this->aaFillRectIndexCount());
}
void GrAARectRenderer::strokeAARect(GrGpu* gpu,
GrDrawTarget* target,
const GrRect& devRect,
const GrVec& devStrokeSize,
bool useVertexCoverage) {
const GrScalar& dx = devStrokeSize.fX;
const GrScalar& dy = devStrokeSize.fY;
const GrScalar rx = GrMul(dx, GR_ScalarHalf);
const GrScalar ry = GrMul(dy, GR_ScalarHalf);
GrScalar spare;
{
GrScalar w = devRect.width() - dx;
GrScalar h = devRect.height() - dy;
spare = GrMin(w, h);
}
if (spare <= 0) {
GrRect r(devRect);
r.inset(-rx, -ry);
this->fillAARect(gpu, target, r, useVertexCoverage);
return;
}
GrVertexLayout layout = aa_rect_layout(target, useVertexCoverage);
size_t vsize = GrDrawTarget::VertexSize(layout);
GrDrawTarget::AutoReleaseGeometry geo(target, layout, 16, 0);
if (!geo.succeeded()) {
GrPrintf("Failed to get space for vertices!\n");
return;
}
GrIndexBuffer* indexBuffer = this->aaStrokeRectIndexBuffer(gpu);
if (NULL == indexBuffer) {
GrPrintf("Failed to create index buffer!\n");
return;
}
intptr_t verts = reinterpret_cast<intptr_t>(geo.vertices());
// We create vertices for four nested rectangles. There are two ramps from 0 to full
// coverage, one on the exterior of the stroke and the other on the interior.
// The following pointers refer to the four rects, from outermost to innermost.
GrPoint* fan0Pos = reinterpret_cast<GrPoint*>(verts);
GrPoint* fan1Pos = reinterpret_cast<GrPoint*>(verts + 4 * vsize);
GrPoint* fan2Pos = reinterpret_cast<GrPoint*>(verts + 8 * vsize);
GrPoint* fan3Pos = reinterpret_cast<GrPoint*>(verts + 12 * vsize);
setInsetFan(fan0Pos, vsize, devRect,
-rx - GR_ScalarHalf, -ry - GR_ScalarHalf);
setInsetFan(fan1Pos, vsize, devRect,
-rx + GR_ScalarHalf, -ry + GR_ScalarHalf);
setInsetFan(fan2Pos, vsize, devRect,
rx - GR_ScalarHalf, ry - GR_ScalarHalf);
setInsetFan(fan3Pos, vsize, devRect,
rx + GR_ScalarHalf, ry + GR_ScalarHalf);
// The outermost rect has 0 coverage
verts += sizeof(GrPoint);
for (int i = 0; i < 4; ++i) {
*reinterpret_cast<GrColor*>(verts + i * vsize) = 0;
}
// The inner two rects have full coverage
GrColor innerColor;
if (useVertexCoverage) {
innerColor = 0xffffffff;
} else {
innerColor = target->getDrawState().getColor();
}
verts += 4 * vsize;
for (int i = 0; i < 8; ++i) {
*reinterpret_cast<GrColor*>(verts + i * vsize) = innerColor;
}
// The innermost rect has full coverage
verts += 8 * vsize;
for (int i = 0; i < 4; ++i) {
*reinterpret_cast<GrColor*>(verts + i * vsize) = 0;
}
target->setIndexSourceToBuffer(indexBuffer);
target->drawIndexed(kTriangles_GrPrimitiveType,
0, 0, 16, aaStrokeRectIndexCount());
}