| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #ifndef GrGLTexture_DEFINED |
| #define GrGLTexture_DEFINED |
| |
| #include "GrGpu.h" |
| #include "GrGLRenderTarget.h" |
| |
| /** |
| * A ref counted tex id that deletes the texture in its destructor. |
| */ |
| class GrGLTexID : public GrRefCnt { |
| public: |
| SK_DECLARE_INST_COUNT(GrGLTexID) |
| |
| GrGLTexID(const GrGLInterface* gl, GrGLuint texID, bool ownsID) |
| : fGL(gl) |
| , fTexID(texID) |
| , fOwnsID(ownsID) { |
| } |
| |
| virtual ~GrGLTexID() { |
| if (0 != fTexID && fOwnsID) { |
| GR_GL_CALL(fGL, DeleteTextures(1, &fTexID)); |
| } |
| } |
| |
| void abandon() { fTexID = 0; } |
| GrGLuint id() const { return fTexID; } |
| |
| private: |
| const GrGLInterface* fGL; |
| GrGLuint fTexID; |
| bool fOwnsID; |
| |
| typedef GrRefCnt INHERITED; |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| |
| class GrGLTexture : public GrTexture { |
| |
| public: |
| enum Orientation { |
| kBottomUp_Orientation, |
| kTopDown_Orientation, |
| }; |
| |
| struct TexParams { |
| GrGLenum fFilter; |
| GrGLenum fWrapS; |
| GrGLenum fWrapT; |
| GrGLenum fSwizzleRGBA[4]; |
| void invalidate() { memset(this, 0xff, sizeof(TexParams)); } |
| }; |
| |
| struct Desc : public GrTextureDesc { |
| GrGLuint fTextureID; |
| bool fOwnsID; |
| Orientation fOrientation; |
| }; |
| |
| // creates a texture that is also an RT |
| GrGLTexture(GrGpuGL* gpu, |
| const Desc& textureDesc, |
| const GrGLRenderTarget::Desc& rtDesc); |
| |
| // creates a non-RT texture |
| GrGLTexture(GrGpuGL* gpu, |
| const Desc& textureDesc); |
| |
| |
| virtual ~GrGLTexture() { this->release(); } |
| |
| virtual intptr_t getTextureHandle() const SK_OVERRIDE; |
| |
| virtual void invalidateCachedState() SK_OVERRIDE { fTexParams.invalidate(); } |
| |
| // these functions |
| const TexParams& getCachedTexParams(GrGpu::ResetTimestamp* timestamp) const { |
| *timestamp = fTexParamsTimestamp; |
| return fTexParams; |
| } |
| void setCachedTexParams(const TexParams& texParams, |
| GrGpu::ResetTimestamp timestamp) { |
| fTexParams = texParams; |
| fTexParamsTimestamp = timestamp; |
| } |
| GrGLuint textureID() const { return fTexIDObj->id(); } |
| |
| // Ganesh assumes texture coordinates have their origin |
| // in the top-left corner of the image. OpenGL, however, |
| // has the origin in the lower-left corner. For content that |
| // is loaded by Ganesh we just push the content "upside down" |
| // (by GL's understanding of the world) in glTex*Image and the |
| // addressing just works out. However, content generated by GL |
| // (FBO or externally imported texture) will be updside down |
| // and it is up to the GrGpuGL derivative to handle y-mirroing. |
| Orientation orientation() const { return fOrientation; } |
| |
| protected: |
| |
| // overrides of GrTexture |
| virtual void onAbandon() SK_OVERRIDE; |
| virtual void onRelease() SK_OVERRIDE; |
| |
| private: |
| TexParams fTexParams; |
| GrGpu::ResetTimestamp fTexParamsTimestamp; |
| GrGLTexID* fTexIDObj; |
| Orientation fOrientation; |
| |
| void init(GrGpuGL* gpu, |
| const Desc& textureDesc, |
| const GrGLRenderTarget::Desc* rtDesc); |
| |
| typedef GrTexture INHERITED; |
| }; |
| |
| #endif |