| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkImage_Base.h" |
| #include "SkImagePriv.h" |
| #include "SkPicture.h" |
| |
| class SkImage_Picture : public SkImage_Base { |
| public: |
| SkImage_Picture(SkPicture*); |
| virtual ~SkImage_Picture(); |
| |
| virtual void onDraw(SkCanvas*, SkScalar, SkScalar, const SkPaint*) SK_OVERRIDE; |
| |
| private: |
| SkPicture* fPicture; |
| |
| typedef SkImage_Base INHERITED; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkImage_Picture::SkImage_Picture(SkPicture* pict) : INHERITED(pict->width(), pict->height()) { |
| pict->endRecording(); |
| pict->ref(); |
| fPicture = pict; |
| } |
| |
| SkImage_Picture::~SkImage_Picture() { |
| fPicture->unref(); |
| } |
| |
| void SkImage_Picture::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, |
| const SkPaint* paint) { |
| SkImagePrivDrawPicture(canvas, fPicture, x, y, paint); |
| } |
| |
| SkImage* SkNewImageFromPicture(const SkPicture* srcPicture) { |
| /** |
| * We want to snapshot the playback status of the picture, w/o affecting |
| * its ability to continue recording (if needed). |
| * |
| * Optimally this will shared as much data/buffers as it can with |
| * srcPicture, and srcPicture will perform a copy-on-write as needed if it |
| * needs to mutate them later on. |
| */ |
| SkAutoTUnref<SkPicture> playback(SkNEW_ARGS(SkPicture, (*srcPicture))); |
| |
| return SkNEW_ARGS(SkImage_Picture, (playback)); |
| } |
| |