| /* |
| * Copyright 2012 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkBlitRow_opts_arm.h" |
| |
| #include "SkBlitMask.h" |
| #include "SkBlitRow.h" |
| #include "SkColorPriv.h" |
| #include "SkDither.h" |
| #include "SkMathPriv.h" |
| #include "SkUtils.h" |
| |
| #include "SkCachePreload_arm.h" |
| |
| #include <arm_neon.h> |
| |
| void S32A_D565_Opaque_neon(uint16_t* SK_RESTRICT dst, |
| const SkPMColor* SK_RESTRICT src, int count, |
| U8CPU alpha, int /*x*/, int /*y*/) { |
| SkASSERT(255 == alpha); |
| |
| if (count >= 8) { |
| uint16_t* SK_RESTRICT keep_dst; |
| |
| asm volatile ( |
| "ands ip, %[count], #7 \n\t" |
| "vmov.u8 d31, #1<<7 \n\t" |
| "vld1.16 {q12}, [%[dst]] \n\t" |
| "vld4.8 {d0-d3}, [%[src]] \n\t" |
| // Thumb does not support the standard ARM conditional |
| // instructions but instead requires the 'it' instruction |
| // to signal conditional execution |
| "it eq \n\t" |
| "moveq ip, #8 \n\t" |
| "mov %[keep_dst], %[dst] \n\t" |
| |
| "add %[src], %[src], ip, LSL#2 \n\t" |
| "add %[dst], %[dst], ip, LSL#1 \n\t" |
| "subs %[count], %[count], ip \n\t" |
| "b 9f \n\t" |
| // LOOP |
| "2: \n\t" |
| |
| "vld1.16 {q12}, [%[dst]]! \n\t" |
| "vld4.8 {d0-d3}, [%[src]]! \n\t" |
| "vst1.16 {q10}, [%[keep_dst]] \n\t" |
| "sub %[keep_dst], %[dst], #8*2 \n\t" |
| "subs %[count], %[count], #8 \n\t" |
| "9: \n\t" |
| "pld [%[dst],#32] \n\t" |
| // expand 0565 q12 to 8888 {d4-d7} |
| "vmovn.u16 d4, q12 \n\t" |
| "vshr.u16 q11, q12, #5 \n\t" |
| "vshr.u16 q10, q12, #6+5 \n\t" |
| "vmovn.u16 d5, q11 \n\t" |
| "vmovn.u16 d6, q10 \n\t" |
| "vshl.u8 d4, d4, #3 \n\t" |
| "vshl.u8 d5, d5, #2 \n\t" |
| "vshl.u8 d6, d6, #3 \n\t" |
| |
| "vmovl.u8 q14, d31 \n\t" |
| "vmovl.u8 q13, d31 \n\t" |
| "vmovl.u8 q12, d31 \n\t" |
| |
| // duplicate in 4/2/1 & 8pix vsns |
| "vmvn.8 d30, d3 \n\t" |
| "vmlal.u8 q14, d30, d6 \n\t" |
| "vmlal.u8 q13, d30, d5 \n\t" |
| "vmlal.u8 q12, d30, d4 \n\t" |
| "vshr.u16 q8, q14, #5 \n\t" |
| "vshr.u16 q9, q13, #6 \n\t" |
| "vaddhn.u16 d6, q14, q8 \n\t" |
| "vshr.u16 q8, q12, #5 \n\t" |
| "vaddhn.u16 d5, q13, q9 \n\t" |
| "vqadd.u8 d6, d6, d0 \n\t" // moved up |
| "vaddhn.u16 d4, q12, q8 \n\t" |
| // intentionally don't calculate alpha |
| // result in d4-d6 |
| |
| "vqadd.u8 d5, d5, d1 \n\t" |
| "vqadd.u8 d4, d4, d2 \n\t" |
| |
| // pack 8888 {d4-d6} to 0565 q10 |
| "vshll.u8 q10, d6, #8 \n\t" |
| "vshll.u8 q3, d5, #8 \n\t" |
| "vshll.u8 q2, d4, #8 \n\t" |
| "vsri.u16 q10, q3, #5 \n\t" |
| "vsri.u16 q10, q2, #11 \n\t" |
| |
| "bne 2b \n\t" |
| |
| "1: \n\t" |
| "vst1.16 {q10}, [%[keep_dst]] \n\t" |
| : [count] "+r" (count) |
| : [dst] "r" (dst), [keep_dst] "r" (keep_dst), [src] "r" (src) |
| : "ip", "cc", "memory", "d0","d1","d2","d3","d4","d5","d6","d7", |
| "d16","d17","d18","d19","d20","d21","d22","d23","d24","d25","d26","d27","d28","d29", |
| "d30","d31" |
| ); |
| } |
| else |
| { // handle count < 8 |
| uint16_t* SK_RESTRICT keep_dst; |
| |
| asm volatile ( |
| "vmov.u8 d31, #1<<7 \n\t" |
| "mov %[keep_dst], %[dst] \n\t" |
| |
| "tst %[count], #4 \n\t" |
| "beq 14f \n\t" |
| "vld1.16 {d25}, [%[dst]]! \n\t" |
| "vld1.32 {q1}, [%[src]]! \n\t" |
| |
| "14: \n\t" |
| "tst %[count], #2 \n\t" |
| "beq 12f \n\t" |
| "vld1.32 {d24[1]}, [%[dst]]! \n\t" |
| "vld1.32 {d1}, [%[src]]! \n\t" |
| |
| "12: \n\t" |
| "tst %[count], #1 \n\t" |
| "beq 11f \n\t" |
| "vld1.16 {d24[1]}, [%[dst]]! \n\t" |
| "vld1.32 {d0[1]}, [%[src]]! \n\t" |
| |
| "11: \n\t" |
| // unzips achieve the same as a vld4 operation |
| "vuzpq.u16 q0, q1 \n\t" |
| "vuzp.u8 d0, d1 \n\t" |
| "vuzp.u8 d2, d3 \n\t" |
| // expand 0565 q12 to 8888 {d4-d7} |
| "vmovn.u16 d4, q12 \n\t" |
| "vshr.u16 q11, q12, #5 \n\t" |
| "vshr.u16 q10, q12, #6+5 \n\t" |
| "vmovn.u16 d5, q11 \n\t" |
| "vmovn.u16 d6, q10 \n\t" |
| "vshl.u8 d4, d4, #3 \n\t" |
| "vshl.u8 d5, d5, #2 \n\t" |
| "vshl.u8 d6, d6, #3 \n\t" |
| |
| "vmovl.u8 q14, d31 \n\t" |
| "vmovl.u8 q13, d31 \n\t" |
| "vmovl.u8 q12, d31 \n\t" |
| |
| // duplicate in 4/2/1 & 8pix vsns |
| "vmvn.8 d30, d3 \n\t" |
| "vmlal.u8 q14, d30, d6 \n\t" |
| "vmlal.u8 q13, d30, d5 \n\t" |
| "vmlal.u8 q12, d30, d4 \n\t" |
| "vshr.u16 q8, q14, #5 \n\t" |
| "vshr.u16 q9, q13, #6 \n\t" |
| "vaddhn.u16 d6, q14, q8 \n\t" |
| "vshr.u16 q8, q12, #5 \n\t" |
| "vaddhn.u16 d5, q13, q9 \n\t" |
| "vqadd.u8 d6, d6, d0 \n\t" // moved up |
| "vaddhn.u16 d4, q12, q8 \n\t" |
| // intentionally don't calculate alpha |
| // result in d4-d6 |
| |
| "vqadd.u8 d5, d5, d1 \n\t" |
| "vqadd.u8 d4, d4, d2 \n\t" |
| |
| // pack 8888 {d4-d6} to 0565 q10 |
| "vshll.u8 q10, d6, #8 \n\t" |
| "vshll.u8 q3, d5, #8 \n\t" |
| "vshll.u8 q2, d4, #8 \n\t" |
| "vsri.u16 q10, q3, #5 \n\t" |
| "vsri.u16 q10, q2, #11 \n\t" |
| |
| // store |
| "tst %[count], #4 \n\t" |
| "beq 24f \n\t" |
| "vst1.16 {d21}, [%[keep_dst]]! \n\t" |
| |
| "24: \n\t" |
| "tst %[count], #2 \n\t" |
| "beq 22f \n\t" |
| "vst1.32 {d20[1]}, [%[keep_dst]]! \n\t" |
| |
| "22: \n\t" |
| "tst %[count], #1 \n\t" |
| "beq 21f \n\t" |
| "vst1.16 {d20[1]}, [%[keep_dst]]! \n\t" |
| |
| "21: \n\t" |
| : [count] "+r" (count) |
| : [dst] "r" (dst), [keep_dst] "r" (keep_dst), [src] "r" (src) |
| : "ip", "cc", "memory", "d0","d1","d2","d3","d4","d5","d6","d7", |
| "d16","d17","d18","d19","d20","d21","d22","d23","d24","d25","d26","d27","d28","d29", |
| "d30","d31" |
| ); |
| } |
| } |
| |
| void S32A_D565_Blend_neon(uint16_t* SK_RESTRICT dst, |
| const SkPMColor* SK_RESTRICT src, int count, |
| U8CPU alpha, int /*x*/, int /*y*/) { |
| |
| U8CPU alpha_for_asm = alpha; |
| |
| asm volatile ( |
| /* This code implements a Neon version of S32A_D565_Blend. The output differs from |
| * the original in two respects: |
| * 1. The results have a few mismatches compared to the original code. These mismatches |
| * never exceed 1. It's possible to improve accuracy vs. a floating point |
| * implementation by introducing rounding right shifts (vrshr) for the final stage. |
| * Rounding is not present in the code below, because although results would be closer |
| * to a floating point implementation, the number of mismatches compared to the |
| * original code would be far greater. |
| * 2. On certain inputs, the original code can overflow, causing colour channels to |
| * mix. Although the Neon code can also overflow, it doesn't allow one colour channel |
| * to affect another. |
| */ |
| |
| #if 1 |
| /* reflects SkAlpha255To256()'s change from a+a>>7 to a+1 */ |
| "add %[alpha], %[alpha], #1 \n\t" // adjust range of alpha 0-256 |
| #else |
| "add %[alpha], %[alpha], %[alpha], lsr #7 \n\t" // adjust range of alpha 0-256 |
| #endif |
| "vmov.u16 q3, #255 \n\t" // set up constant |
| "movs r4, %[count], lsr #3 \n\t" // calc. count>>3 |
| "vmov.u16 d2[0], %[alpha] \n\t" // move alpha to Neon |
| "beq 2f \n\t" // if count8 == 0, exit |
| "vmov.u16 q15, #0x1f \n\t" // set up blue mask |
| |
| "1: \n\t" |
| "vld1.u16 {d0, d1}, [%[dst]] \n\t" // load eight dst RGB565 pixels |
| "subs r4, r4, #1 \n\t" // decrement loop counter |
| "vld4.u8 {d24, d25, d26, d27}, [%[src]]! \n\t" // load eight src ABGR32 pixels |
| // and deinterleave |
| |
| "vshl.u16 q9, q0, #5 \n\t" // shift green to top of lanes |
| "vand q10, q0, q15 \n\t" // extract blue |
| "vshr.u16 q8, q0, #11 \n\t" // extract red |
| "vshr.u16 q9, q9, #10 \n\t" // extract green |
| // dstrgb = {q8, q9, q10} |
| |
| "vshr.u8 d24, d24, #3 \n\t" // shift red to 565 range |
| "vshr.u8 d25, d25, #2 \n\t" // shift green to 565 range |
| "vshr.u8 d26, d26, #3 \n\t" // shift blue to 565 range |
| |
| "vmovl.u8 q11, d24 \n\t" // widen red to 16 bits |
| "vmovl.u8 q12, d25 \n\t" // widen green to 16 bits |
| "vmovl.u8 q14, d27 \n\t" // widen alpha to 16 bits |
| "vmovl.u8 q13, d26 \n\t" // widen blue to 16 bits |
| // srcrgba = {q11, q12, q13, q14} |
| |
| "vmul.u16 q2, q14, d2[0] \n\t" // sa * src_scale |
| "vmul.u16 q11, q11, d2[0] \n\t" // red result = src_red * src_scale |
| "vmul.u16 q12, q12, d2[0] \n\t" // grn result = src_grn * src_scale |
| "vmul.u16 q13, q13, d2[0] \n\t" // blu result = src_blu * src_scale |
| |
| "vshr.u16 q2, q2, #8 \n\t" // sa * src_scale >> 8 |
| "vsub.u16 q2, q3, q2 \n\t" // 255 - (sa * src_scale >> 8) |
| // dst_scale = q2 |
| |
| "vmla.u16 q11, q8, q2 \n\t" // red result += dst_red * dst_scale |
| "vmla.u16 q12, q9, q2 \n\t" // grn result += dst_grn * dst_scale |
| "vmla.u16 q13, q10, q2 \n\t" // blu result += dst_blu * dst_scale |
| |
| #if 1 |
| // trying for a better match with SkDiv255Round(a) |
| // C alg is: a+=128; (a+a>>8)>>8 |
| // we'll use just a rounding shift [q2 is available for scratch] |
| "vrshr.u16 q11, q11, #8 \n\t" // shift down red |
| "vrshr.u16 q12, q12, #8 \n\t" // shift down green |
| "vrshr.u16 q13, q13, #8 \n\t" // shift down blue |
| #else |
| // arm's original "truncating divide by 256" |
| "vshr.u16 q11, q11, #8 \n\t" // shift down red |
| "vshr.u16 q12, q12, #8 \n\t" // shift down green |
| "vshr.u16 q13, q13, #8 \n\t" // shift down blue |
| #endif |
| |
| "vsli.u16 q13, q12, #5 \n\t" // insert green into blue |
| "vsli.u16 q13, q11, #11 \n\t" // insert red into green/blue |
| "vst1.16 {d26, d27}, [%[dst]]! \n\t" // write pixel back to dst, update ptr |
| |
| "bne 1b \n\t" // if counter != 0, loop |
| "2: \n\t" // exit |
| |
| : [src] "+r" (src), [dst] "+r" (dst), [count] "+r" (count), [alpha] "+r" (alpha_for_asm) |
| : |
| : "cc", "memory", "r4", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d16", "d17", "d18", "d19", "d20", "d21", "d22", "d23", "d24", "d25", "d26", "d27", "d28", "d29", "d30", "d31" |
| ); |
| |
| count &= 7; |
| if (count > 0) { |
| do { |
| SkPMColor sc = *src++; |
| if (sc) { |
| uint16_t dc = *dst; |
| unsigned dst_scale = 255 - SkMulDiv255Round(SkGetPackedA32(sc), alpha); |
| unsigned dr = SkMulS16(SkPacked32ToR16(sc), alpha) + SkMulS16(SkGetPackedR16(dc), dst_scale); |
| unsigned dg = SkMulS16(SkPacked32ToG16(sc), alpha) + SkMulS16(SkGetPackedG16(dc), dst_scale); |
| unsigned db = SkMulS16(SkPacked32ToB16(sc), alpha) + SkMulS16(SkGetPackedB16(dc), dst_scale); |
| *dst = SkPackRGB16(SkDiv255Round(dr), SkDiv255Round(dg), SkDiv255Round(db)); |
| } |
| dst += 1; |
| } while (--count != 0); |
| } |
| } |
| |
| /* dither matrix for Neon, derived from gDitherMatrix_3Bit_16. |
| * each dither value is spaced out into byte lanes, and repeated |
| * to allow an 8-byte load from offsets 0, 1, 2 or 3 from the |
| * start of each row. |
| */ |
| static const uint8_t gDitherMatrix_Neon[48] = { |
| 0, 4, 1, 5, 0, 4, 1, 5, 0, 4, 1, 5, |
| 6, 2, 7, 3, 6, 2, 7, 3, 6, 2, 7, 3, |
| 1, 5, 0, 4, 1, 5, 0, 4, 1, 5, 0, 4, |
| 7, 3, 6, 2, 7, 3, 6, 2, 7, 3, 6, 2, |
| |
| }; |
| |
| void S32_D565_Blend_Dither_neon(uint16_t *dst, const SkPMColor *src, |
| int count, U8CPU alpha, int x, int y) |
| { |
| /* select row and offset for dither array */ |
| const uint8_t *dstart = &gDitherMatrix_Neon[(y&3)*12 + (x&3)]; |
| |
| /* rescale alpha to range 0 - 256 */ |
| int scale = SkAlpha255To256(alpha); |
| |
| asm volatile ( |
| "vld1.8 {d31}, [%[dstart]] \n\t" // load dither values |
| "vshr.u8 d30, d31, #1 \n\t" // calc. green dither values |
| "vdup.16 d6, %[scale] \n\t" // duplicate scale into neon reg |
| "vmov.i8 d29, #0x3f \n\t" // set up green mask |
| "vmov.i8 d28, #0x1f \n\t" // set up blue mask |
| "1: \n\t" |
| "vld4.8 {d0, d1, d2, d3}, [%[src]]! \n\t" // load 8 pixels and split into argb |
| "vshr.u8 d22, d0, #5 \n\t" // calc. red >> 5 |
| "vshr.u8 d23, d1, #6 \n\t" // calc. green >> 6 |
| "vshr.u8 d24, d2, #5 \n\t" // calc. blue >> 5 |
| "vaddl.u8 q8, d0, d31 \n\t" // add in dither to red and widen |
| "vaddl.u8 q9, d1, d30 \n\t" // add in dither to green and widen |
| "vaddl.u8 q10, d2, d31 \n\t" // add in dither to blue and widen |
| "vsubw.u8 q8, q8, d22 \n\t" // sub shifted red from result |
| "vsubw.u8 q9, q9, d23 \n\t" // sub shifted green from result |
| "vsubw.u8 q10, q10, d24 \n\t" // sub shifted blue from result |
| "vshrn.i16 d22, q8, #3 \n\t" // shift right and narrow to 5 bits |
| "vshrn.i16 d23, q9, #2 \n\t" // shift right and narrow to 6 bits |
| "vshrn.i16 d24, q10, #3 \n\t" // shift right and narrow to 5 bits |
| // load 8 pixels from dst, extract rgb |
| "vld1.16 {d0, d1}, [%[dst]] \n\t" // load 8 pixels |
| "vshrn.i16 d17, q0, #5 \n\t" // shift green down to bottom 6 bits |
| "vmovn.i16 d18, q0 \n\t" // narrow to get blue as bytes |
| "vshr.u16 q0, q0, #11 \n\t" // shift down to extract red |
| "vand d17, d17, d29 \n\t" // and green with green mask |
| "vand d18, d18, d28 \n\t" // and blue with blue mask |
| "vmovn.i16 d16, q0 \n\t" // narrow to get red as bytes |
| // src = {d22 (r), d23 (g), d24 (b)} |
| // dst = {d16 (r), d17 (g), d18 (b)} |
| // subtract dst from src and widen |
| "vsubl.s8 q0, d22, d16 \n\t" // subtract red src from dst |
| "vsubl.s8 q1, d23, d17 \n\t" // subtract green src from dst |
| "vsubl.s8 q2, d24, d18 \n\t" // subtract blue src from dst |
| // multiply diffs by scale and shift |
| "vmul.i16 q0, q0, d6[0] \n\t" // multiply red by scale |
| "vmul.i16 q1, q1, d6[0] \n\t" // multiply blue by scale |
| "vmul.i16 q2, q2, d6[0] \n\t" // multiply green by scale |
| "subs %[count], %[count], #8 \n\t" // decrement loop counter |
| "vshrn.i16 d0, q0, #8 \n\t" // shift down red by 8 and narrow |
| "vshrn.i16 d2, q1, #8 \n\t" // shift down green by 8 and narrow |
| "vshrn.i16 d4, q2, #8 \n\t" // shift down blue by 8 and narrow |
| // add dst to result |
| "vaddl.s8 q0, d0, d16 \n\t" // add dst to red |
| "vaddl.s8 q1, d2, d17 \n\t" // add dst to green |
| "vaddl.s8 q2, d4, d18 \n\t" // add dst to blue |
| // put result into 565 format |
| "vsli.i16 q2, q1, #5 \n\t" // shift up green and insert into blue |
| "vsli.i16 q2, q0, #11 \n\t" // shift up red and insert into blue |
| "vst1.16 {d4, d5}, [%[dst]]! \n\t" // store result |
| "bgt 1b \n\t" // loop if count > 0 |
| : [src] "+r" (src), [dst] "+r" (dst), [count] "+r" (count) |
| : [dstart] "r" (dstart), [scale] "r" (scale) |
| : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d16", "d17", "d18", "d19", "d20", "d21", "d22", "d23", "d24", "d28", "d29", "d30", "d31" |
| ); |
| |
| DITHER_565_SCAN(y); |
| |
| while((count & 7) > 0) |
| { |
| SkPMColor c = *src++; |
| |
| int dither = DITHER_VALUE(x); |
| int sr = SkGetPackedR32(c); |
| int sg = SkGetPackedG32(c); |
| int sb = SkGetPackedB32(c); |
| sr = SkDITHER_R32To565(sr, dither); |
| sg = SkDITHER_G32To565(sg, dither); |
| sb = SkDITHER_B32To565(sb, dither); |
| |
| uint16_t d = *dst; |
| *dst++ = SkPackRGB16(SkAlphaBlend(sr, SkGetPackedR16(d), scale), |
| SkAlphaBlend(sg, SkGetPackedG16(d), scale), |
| SkAlphaBlend(sb, SkGetPackedB16(d), scale)); |
| DITHER_INC_X(x); |
| count--; |
| } |
| } |
| |
| void S32A_Opaque_BlitRow32_neon(SkPMColor* SK_RESTRICT dst, |
| const SkPMColor* SK_RESTRICT src, |
| int count, U8CPU alpha) { |
| |
| SkASSERT(255 == alpha); |
| if (count > 0) { |
| |
| |
| uint8x8_t alpha_mask; |
| |
| static const uint8_t alpha_mask_setup[] = {3,3,3,3,7,7,7,7}; |
| alpha_mask = vld1_u8(alpha_mask_setup); |
| |
| /* do the NEON unrolled code */ |
| #define UNROLL 4 |
| while (count >= UNROLL) { |
| uint8x8_t src_raw, dst_raw, dst_final; |
| uint8x8_t src_raw_2, dst_raw_2, dst_final_2; |
| |
| /* get the source */ |
| src_raw = vreinterpret_u8_u32(vld1_u32(src)); |
| #if UNROLL > 2 |
| src_raw_2 = vreinterpret_u8_u32(vld1_u32(src+2)); |
| #endif |
| |
| /* get and hold the dst too */ |
| dst_raw = vreinterpret_u8_u32(vld1_u32(dst)); |
| #if UNROLL > 2 |
| dst_raw_2 = vreinterpret_u8_u32(vld1_u32(dst+2)); |
| #endif |
| |
| /* 1st and 2nd bits of the unrolling */ |
| { |
| uint8x8_t dst_cooked; |
| uint16x8_t dst_wide; |
| uint8x8_t alpha_narrow; |
| uint16x8_t alpha_wide; |
| |
| /* get the alphas spread out properly */ |
| alpha_narrow = vtbl1_u8(src_raw, alpha_mask); |
| #if 1 |
| /* reflect SkAlpha255To256() semantics a+1 vs a+a>>7 */ |
| /* we collapsed (255-a)+1 ... */ |
| alpha_wide = vsubw_u8(vdupq_n_u16(256), alpha_narrow); |
| #else |
| alpha_wide = vsubw_u8(vdupq_n_u16(255), alpha_narrow); |
| alpha_wide = vaddq_u16(alpha_wide, vshrq_n_u16(alpha_wide,7)); |
| #endif |
| |
| /* spread the dest */ |
| dst_wide = vmovl_u8(dst_raw); |
| |
| /* alpha mul the dest */ |
| dst_wide = vmulq_u16 (dst_wide, alpha_wide); |
| dst_cooked = vshrn_n_u16(dst_wide, 8); |
| |
| /* sum -- ignoring any byte lane overflows */ |
| dst_final = vadd_u8(src_raw, dst_cooked); |
| } |
| |
| #if UNROLL > 2 |
| /* the 3rd and 4th bits of our unrolling */ |
| { |
| uint8x8_t dst_cooked; |
| uint16x8_t dst_wide; |
| uint8x8_t alpha_narrow; |
| uint16x8_t alpha_wide; |
| |
| alpha_narrow = vtbl1_u8(src_raw_2, alpha_mask); |
| #if 1 |
| /* reflect SkAlpha255To256() semantics a+1 vs a+a>>7 */ |
| /* we collapsed (255-a)+1 ... */ |
| alpha_wide = vsubw_u8(vdupq_n_u16(256), alpha_narrow); |
| #else |
| alpha_wide = vsubw_u8(vdupq_n_u16(255), alpha_narrow); |
| alpha_wide = vaddq_u16(alpha_wide, vshrq_n_u16(alpha_wide,7)); |
| #endif |
| |
| /* spread the dest */ |
| dst_wide = vmovl_u8(dst_raw_2); |
| |
| /* alpha mul the dest */ |
| dst_wide = vmulq_u16 (dst_wide, alpha_wide); |
| dst_cooked = vshrn_n_u16(dst_wide, 8); |
| |
| /* sum -- ignoring any byte lane overflows */ |
| dst_final_2 = vadd_u8(src_raw_2, dst_cooked); |
| } |
| #endif |
| |
| vst1_u32(dst, vreinterpret_u32_u8(dst_final)); |
| #if UNROLL > 2 |
| vst1_u32(dst+2, vreinterpret_u32_u8(dst_final_2)); |
| #endif |
| |
| src += UNROLL; |
| dst += UNROLL; |
| count -= UNROLL; |
| } |
| #undef UNROLL |
| |
| /* do any residual iterations */ |
| while (--count >= 0) { |
| *dst = SkPMSrcOver(*src, *dst); |
| src += 1; |
| dst += 1; |
| } |
| } |
| } |
| |
| |
| /* Neon version of S32_Blend_BlitRow32() |
| * portable version is in src/core/SkBlitRow_D32.cpp |
| */ |
| void S32_Blend_BlitRow32_neon(SkPMColor* SK_RESTRICT dst, |
| const SkPMColor* SK_RESTRICT src, |
| int count, U8CPU alpha) { |
| SkASSERT(alpha <= 255); |
| if (count > 0) { |
| uint16_t src_scale = SkAlpha255To256(alpha); |
| uint16_t dst_scale = 256 - src_scale; |
| |
| /* run them N at a time through the NEON unit */ |
| /* note that each 1 is 4 bytes, each treated exactly the same, |
| * so we can work under that guise. We *do* know that the src&dst |
| * will be 32-bit aligned quantities, so we can specify that on |
| * the load/store ops and do a neon 'reinterpret' to get us to |
| * byte-sized (pun intended) pieces that we widen/multiply/shift |
| * we're limited at 128 bits in the wide ops, which is 8x16bits |
| * or a pair of 32 bit src/dsts. |
| */ |
| /* we *could* manually unroll this loop so that we load 128 bits |
| * (as a pair of 64s) from each of src and dst, processing them |
| * in pieces. This might give us a little better management of |
| * the memory latency, but my initial attempts here did not |
| * produce an instruction stream that looked all that nice. |
| */ |
| #define UNROLL 2 |
| while (count >= UNROLL) { |
| uint8x8_t src_raw, dst_raw, dst_final; |
| uint16x8_t src_wide, dst_wide; |
| |
| /* get 64 bits of src, widen it, multiply by src_scale */ |
| src_raw = vreinterpret_u8_u32(vld1_u32(src)); |
| src_wide = vmovl_u8(src_raw); |
| /* gcc hoists vdupq_n_u16(), better than using vmulq_n_u16() */ |
| src_wide = vmulq_u16 (src_wide, vdupq_n_u16(src_scale)); |
| |
| /* ditto with dst */ |
| dst_raw = vreinterpret_u8_u32(vld1_u32(dst)); |
| dst_wide = vmovl_u8(dst_raw); |
| |
| /* combine add with dst multiply into mul-accumulate */ |
| dst_wide = vmlaq_u16(src_wide, dst_wide, vdupq_n_u16(dst_scale)); |
| |
| dst_final = vshrn_n_u16(dst_wide, 8); |
| vst1_u32(dst, vreinterpret_u32_u8(dst_final)); |
| |
| src += UNROLL; |
| dst += UNROLL; |
| count -= UNROLL; |
| } |
| /* RBE: well, i don't like how gcc manages src/dst across the above |
| * loop it's constantly calculating src+bias, dst+bias and it only |
| * adjusts the real ones when we leave the loop. Not sure why |
| * it's "hoisting down" (hoisting implies above in my lexicon ;)) |
| * the adjustments to src/dst/count, but it does... |
| * (might be SSA-style internal logic... |
| */ |
| |
| #if UNROLL == 2 |
| if (count == 1) { |
| *dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale); |
| } |
| #else |
| if (count > 0) { |
| do { |
| *dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale); |
| src += 1; |
| dst += 1; |
| } while (--count > 0); |
| } |
| #endif |
| |
| #undef UNROLL |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #undef DEBUG_OPAQUE_DITHER |
| |
| #if defined(DEBUG_OPAQUE_DITHER) |
| static void showme8(char *str, void *p, int len) |
| { |
| static char buf[256]; |
| char tbuf[32]; |
| int i; |
| char *pc = (char*) p; |
| sprintf(buf,"%8s:", str); |
| for(i=0;i<len;i++) { |
| sprintf(tbuf, " %02x", pc[i]); |
| strcat(buf, tbuf); |
| } |
| SkDebugf("%s\n", buf); |
| } |
| static void showme16(char *str, void *p, int len) |
| { |
| static char buf[256]; |
| char tbuf[32]; |
| int i; |
| uint16_t *pc = (uint16_t*) p; |
| sprintf(buf,"%8s:", str); |
| len = (len / sizeof(uint16_t)); /* passed as bytes */ |
| for(i=0;i<len;i++) { |
| sprintf(tbuf, " %04x", pc[i]); |
| strcat(buf, tbuf); |
| } |
| SkDebugf("%s\n", buf); |
| } |
| #endif |
| |
| void S32A_D565_Opaque_Dither_neon (uint16_t * SK_RESTRICT dst, |
| const SkPMColor* SK_RESTRICT src, |
| int count, U8CPU alpha, int x, int y) { |
| SkASSERT(255 == alpha); |
| |
| #define UNROLL 8 |
| |
| if (count >= UNROLL) { |
| uint8x8_t dbase; |
| |
| #if defined(DEBUG_OPAQUE_DITHER) |
| uint16_t tmpbuf[UNROLL]; |
| int td[UNROLL]; |
| int tdv[UNROLL]; |
| int ta[UNROLL]; |
| int tap[UNROLL]; |
| uint16_t in_dst[UNROLL]; |
| int offset = 0; |
| int noisy = 0; |
| #endif |
| |
| const uint8_t *dstart = &gDitherMatrix_Neon[(y&3)*12 + (x&3)]; |
| dbase = vld1_u8(dstart); |
| |
| do { |
| uint8x8_t sr, sg, sb, sa, d; |
| uint16x8_t dst8, scale8, alpha8; |
| uint16x8_t dst_r, dst_g, dst_b; |
| |
| #if defined(DEBUG_OPAQUE_DITHER) |
| /* calculate 8 elements worth into a temp buffer */ |
| { |
| int my_y = y; |
| int my_x = x; |
| SkPMColor* my_src = (SkPMColor*)src; |
| uint16_t* my_dst = dst; |
| int i; |
| |
| DITHER_565_SCAN(my_y); |
| for(i=0;i<UNROLL;i++) { |
| SkPMColor c = *my_src++; |
| SkPMColorAssert(c); |
| if (c) { |
| unsigned a = SkGetPackedA32(c); |
| |
| int d = SkAlphaMul(DITHER_VALUE(my_x), SkAlpha255To256(a)); |
| tdv[i] = DITHER_VALUE(my_x); |
| ta[i] = a; |
| tap[i] = SkAlpha255To256(a); |
| td[i] = d; |
| |
| unsigned sr = SkGetPackedR32(c); |
| unsigned sg = SkGetPackedG32(c); |
| unsigned sb = SkGetPackedB32(c); |
| sr = SkDITHER_R32_FOR_565(sr, d); |
| sg = SkDITHER_G32_FOR_565(sg, d); |
| sb = SkDITHER_B32_FOR_565(sb, d); |
| |
| uint32_t src_expanded = (sg << 24) | (sr << 13) | (sb << 2); |
| uint32_t dst_expanded = SkExpand_rgb_16(*my_dst); |
| dst_expanded = dst_expanded * (SkAlpha255To256(255 - a) >> 3); |
| // now src and dst expanded are in g:11 r:10 x:1 b:10 |
| tmpbuf[i] = SkCompact_rgb_16((src_expanded + dst_expanded) >> 5); |
| td[i] = d; |
| |
| } else { |
| tmpbuf[i] = *my_dst; |
| ta[i] = tdv[i] = td[i] = 0xbeef; |
| } |
| in_dst[i] = *my_dst; |
| my_dst += 1; |
| DITHER_INC_X(my_x); |
| } |
| } |
| #endif |
| |
| /* source is in ABGR */ |
| { |
| register uint8x8_t d0 asm("d0"); |
| register uint8x8_t d1 asm("d1"); |
| register uint8x8_t d2 asm("d2"); |
| register uint8x8_t d3 asm("d3"); |
| |
| asm ("vld4.8 {d0-d3},[%4] /* r=%P0 g=%P1 b=%P2 a=%P3 */" |
| : "=w" (d0), "=w" (d1), "=w" (d2), "=w" (d3) |
| : "r" (src) |
| ); |
| sr = d0; sg = d1; sb = d2; sa = d3; |
| } |
| |
| /* calculate 'd', which will be 0..7 */ |
| /* dbase[] is 0..7; alpha is 0..256; 16 bits suffice */ |
| #if defined(SK_BUILD_FOR_ANDROID) |
| /* SkAlpha255To256() semantic a+1 vs a+a>>7 */ |
| alpha8 = vaddw_u8(vmovl_u8(sa), vdup_n_u8(1)); |
| #else |
| alpha8 = vaddw_u8(vmovl_u8(sa), vshr_n_u8(sa, 7)); |
| #endif |
| alpha8 = vmulq_u16(alpha8, vmovl_u8(dbase)); |
| d = vshrn_n_u16(alpha8, 8); /* narrowing too */ |
| |
| /* sr = sr - (sr>>5) + d */ |
| /* watching for 8-bit overflow. d is 0..7; risky range of |
| * sr is >248; and then (sr>>5) is 7 so it offsets 'd'; |
| * safe as long as we do ((sr-sr>>5) + d) */ |
| sr = vsub_u8(sr, vshr_n_u8(sr, 5)); |
| sr = vadd_u8(sr, d); |
| |
| /* sb = sb - (sb>>5) + d */ |
| sb = vsub_u8(sb, vshr_n_u8(sb, 5)); |
| sb = vadd_u8(sb, d); |
| |
| /* sg = sg - (sg>>6) + d>>1; similar logic for overflows */ |
| sg = vsub_u8(sg, vshr_n_u8(sg, 6)); |
| sg = vadd_u8(sg, vshr_n_u8(d,1)); |
| |
| /* need to pick up 8 dst's -- at 16 bits each, 128 bits */ |
| dst8 = vld1q_u16(dst); |
| dst_b = vandq_u16(dst8, vdupq_n_u16(0x001F)); |
| dst_g = vandq_u16(vshrq_n_u16(dst8,5), vdupq_n_u16(0x003F)); |
| dst_r = vshrq_n_u16(dst8,11); /* clearing hi bits */ |
| |
| /* blend */ |
| #if 1 |
| /* SkAlpha255To256() semantic a+1 vs a+a>>7 */ |
| /* originally 255-sa + 1 */ |
| scale8 = vsubw_u8(vdupq_n_u16(256), sa); |
| #else |
| scale8 = vsubw_u8(vdupq_n_u16(255), sa); |
| scale8 = vaddq_u16(scale8, vshrq_n_u16(scale8, 7)); |
| #endif |
| |
| #if 1 |
| /* combine the addq and mul, save 3 insns */ |
| scale8 = vshrq_n_u16(scale8, 3); |
| dst_b = vmlaq_u16(vshll_n_u8(sb,2), dst_b, scale8); |
| dst_g = vmlaq_u16(vshll_n_u8(sg,3), dst_g, scale8); |
| dst_r = vmlaq_u16(vshll_n_u8(sr,2), dst_r, scale8); |
| #else |
| /* known correct, but +3 insns over above */ |
| scale8 = vshrq_n_u16(scale8, 3); |
| dst_b = vmulq_u16(dst_b, scale8); |
| dst_g = vmulq_u16(dst_g, scale8); |
| dst_r = vmulq_u16(dst_r, scale8); |
| |
| /* combine */ |
| /* NB: vshll widens, need to preserve those bits */ |
| dst_b = vaddq_u16(dst_b, vshll_n_u8(sb,2)); |
| dst_g = vaddq_u16(dst_g, vshll_n_u8(sg,3)); |
| dst_r = vaddq_u16(dst_r, vshll_n_u8(sr,2)); |
| #endif |
| |
| /* repack to store */ |
| dst8 = vandq_u16(vshrq_n_u16(dst_b, 5), vdupq_n_u16(0x001F)); |
| dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dst_g, 5), 5); |
| dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dst_r,5), 11); |
| |
| vst1q_u16(dst, dst8); |
| |
| #if defined(DEBUG_OPAQUE_DITHER) |
| /* verify my 8 elements match the temp buffer */ |
| { |
| int i, bad=0; |
| static int invocation; |
| |
| for (i=0;i<UNROLL;i++) |
| if (tmpbuf[i] != dst[i]) bad=1; |
| if (bad) { |
| SkDebugf("BAD S32A_D565_Opaque_Dither_neon(); invocation %d offset %d\n", |
| invocation, offset); |
| SkDebugf(" alpha 0x%x\n", alpha); |
| for (i=0;i<UNROLL;i++) |
| SkDebugf("%2d: %s %04x w %04x id %04x s %08x d %04x %04x %04x %04x\n", |
| i, ((tmpbuf[i] != dst[i])?"BAD":"got"), |
| dst[i], tmpbuf[i], in_dst[i], src[i], td[i], tdv[i], tap[i], ta[i]); |
| |
| showme16("alpha8", &alpha8, sizeof(alpha8)); |
| showme16("scale8", &scale8, sizeof(scale8)); |
| showme8("d", &d, sizeof(d)); |
| showme16("dst8", &dst8, sizeof(dst8)); |
| showme16("dst_b", &dst_b, sizeof(dst_b)); |
| showme16("dst_g", &dst_g, sizeof(dst_g)); |
| showme16("dst_r", &dst_r, sizeof(dst_r)); |
| showme8("sb", &sb, sizeof(sb)); |
| showme8("sg", &sg, sizeof(sg)); |
| showme8("sr", &sr, sizeof(sr)); |
| |
| /* cop out */ |
| return; |
| } |
| offset += UNROLL; |
| invocation++; |
| } |
| #endif |
| |
| dst += UNROLL; |
| src += UNROLL; |
| count -= UNROLL; |
| /* skip x += UNROLL, since it's unchanged mod-4 */ |
| } while (count >= UNROLL); |
| } |
| #undef UNROLL |
| |
| /* residuals */ |
| if (count > 0) { |
| DITHER_565_SCAN(y); |
| do { |
| SkPMColor c = *src++; |
| SkPMColorAssert(c); |
| if (c) { |
| unsigned a = SkGetPackedA32(c); |
| |
| // dither and alpha are just temporary variables to work-around |
| // an ICE in debug. |
| unsigned dither = DITHER_VALUE(x); |
| unsigned alpha = SkAlpha255To256(a); |
| int d = SkAlphaMul(dither, alpha); |
| |
| unsigned sr = SkGetPackedR32(c); |
| unsigned sg = SkGetPackedG32(c); |
| unsigned sb = SkGetPackedB32(c); |
| sr = SkDITHER_R32_FOR_565(sr, d); |
| sg = SkDITHER_G32_FOR_565(sg, d); |
| sb = SkDITHER_B32_FOR_565(sb, d); |
| |
| uint32_t src_expanded = (sg << 24) | (sr << 13) | (sb << 2); |
| uint32_t dst_expanded = SkExpand_rgb_16(*dst); |
| dst_expanded = dst_expanded * (SkAlpha255To256(255 - a) >> 3); |
| // now src and dst expanded are in g:11 r:10 x:1 b:10 |
| *dst = SkCompact_rgb_16((src_expanded + dst_expanded) >> 5); |
| } |
| dst += 1; |
| DITHER_INC_X(x); |
| } while (--count != 0); |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| /* 2009/10/27: RBE says "a work in progress"; debugging says ok; |
| * speedup untested, but ARM version is 26 insns/iteration and |
| * this NEON version is 21 insns/iteration-of-8 (2.62insns/element) |
| * which is 10x the native version; that's pure instruction counts, |
| * not accounting for any instruction or memory latencies. |
| */ |
| |
| #undef DEBUG_S32_OPAQUE_DITHER |
| |
| void S32_D565_Opaque_Dither_neon(uint16_t* SK_RESTRICT dst, |
| const SkPMColor* SK_RESTRICT src, |
| int count, U8CPU alpha, int x, int y) { |
| SkASSERT(255 == alpha); |
| |
| #define UNROLL 8 |
| if (count >= UNROLL) { |
| uint8x8_t d; |
| const uint8_t *dstart = &gDitherMatrix_Neon[(y&3)*12 + (x&3)]; |
| d = vld1_u8(dstart); |
| |
| while (count >= UNROLL) { |
| uint8x8_t sr, sg, sb, sa; |
| uint16x8_t dr, dg, db, da; |
| uint16x8_t dst8; |
| |
| /* source is in ABGR ordering (R == lsb) */ |
| { |
| register uint8x8_t d0 asm("d0"); |
| register uint8x8_t d1 asm("d1"); |
| register uint8x8_t d2 asm("d2"); |
| register uint8x8_t d3 asm("d3"); |
| |
| asm ("vld4.8 {d0-d3},[%4] /* r=%P0 g=%P1 b=%P2 a=%P3 */" |
| : "=w" (d0), "=w" (d1), "=w" (d2), "=w" (d3) |
| : "r" (src) |
| ); |
| sr = d0; sg = d1; sb = d2; sa = d3; |
| } |
| /* XXX: if we want to prefetch, hide it in the above asm() |
| * using the gcc __builtin_prefetch(), the prefetch will |
| * fall to the bottom of the loop -- it won't stick up |
| * at the top of the loop, just after the vld4. |
| */ |
| |
| /* sr = sr - (sr>>5) + d */ |
| sr = vsub_u8(sr, vshr_n_u8(sr, 5)); |
| dr = vaddl_u8(sr, d); |
| |
| /* sb = sb - (sb>>5) + d */ |
| sb = vsub_u8(sb, vshr_n_u8(sb, 5)); |
| db = vaddl_u8(sb, d); |
| |
| /* sg = sg - (sg>>6) + d>>1; similar logic for overflows */ |
| sg = vsub_u8(sg, vshr_n_u8(sg, 6)); |
| dg = vaddl_u8(sg, vshr_n_u8(d,1)); |
| /* XXX: check that the "d>>1" here is hoisted */ |
| |
| /* pack high bits of each into 565 format (rgb, b is lsb) */ |
| dst8 = vshrq_n_u16(db, 3); |
| dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dg, 2), 5); |
| dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dr,3), 11); |
| |
| /* store it */ |
| vst1q_u16(dst, dst8); |
| |
| #if defined(DEBUG_S32_OPAQUE_DITHER) |
| /* always good to know if we generated good results */ |
| { |
| int i, myx = x, myy = y; |
| DITHER_565_SCAN(myy); |
| for (i=0;i<UNROLL;i++) { |
| SkPMColor c = src[i]; |
| unsigned dither = DITHER_VALUE(myx); |
| uint16_t val = SkDitherRGB32To565(c, dither); |
| if (val != dst[i]) { |
| SkDebugf("RBE: src %08x dither %02x, want %04x got %04x dbas[i] %02x\n", |
| c, dither, val, dst[i], dstart[i]); |
| } |
| DITHER_INC_X(myx); |
| } |
| } |
| #endif |
| |
| dst += UNROLL; |
| src += UNROLL; |
| count -= UNROLL; |
| x += UNROLL; /* probably superfluous */ |
| } |
| } |
| #undef UNROLL |
| |
| /* residuals */ |
| if (count > 0) { |
| DITHER_565_SCAN(y); |
| do { |
| SkPMColor c = *src++; |
| SkPMColorAssert(c); |
| SkASSERT(SkGetPackedA32(c) == 255); |
| |
| unsigned dither = DITHER_VALUE(x); |
| *dst++ = SkDitherRGB32To565(c, dither); |
| DITHER_INC_X(x); |
| } while (--count != 0); |
| } |
| } |
| |
| void Color32_arm_neon(SkPMColor* dst, const SkPMColor* src, int count, |
| SkPMColor color) { |
| if (count <= 0) { |
| return; |
| } |
| |
| if (0 == color) { |
| if (src != dst) { |
| memcpy(dst, src, count * sizeof(SkPMColor)); |
| } |
| return; |
| } |
| |
| unsigned colorA = SkGetPackedA32(color); |
| if (255 == colorA) { |
| sk_memset32(dst, color, count); |
| } else { |
| unsigned scale = 256 - SkAlpha255To256(colorA); |
| |
| if (count >= 8) { |
| // at the end of this assembly, count will have been decremented |
| // to a negative value. That is, if count mod 8 = x, it will be |
| // -8 +x coming out. |
| asm volatile ( |
| PLD128(src, 0) |
| |
| "vdup.32 q0, %[color] \n\t" |
| |
| PLD128(src, 128) |
| |
| // scale numerical interval [0-255], so load as 8 bits |
| "vdup.8 d2, %[scale] \n\t" |
| |
| PLD128(src, 256) |
| |
| "subs %[count], %[count], #8 \n\t" |
| |
| PLD128(src, 384) |
| |
| "Loop_Color32: \n\t" |
| |
| // load src color, 8 pixels, 4 64 bit registers |
| // (and increment src). |
| "vld1.32 {d4-d7}, [%[src]]! \n\t" |
| |
| PLD128(src, 384) |
| |
| // multiply long by scale, 64 bits at a time, |
| // destination into a 128 bit register. |
| "vmull.u8 q4, d4, d2 \n\t" |
| "vmull.u8 q5, d5, d2 \n\t" |
| "vmull.u8 q6, d6, d2 \n\t" |
| "vmull.u8 q7, d7, d2 \n\t" |
| |
| // shift the 128 bit registers, containing the 16 |
| // bit scaled values back to 8 bits, narrowing the |
| // results to 64 bit registers. |
| "vshrn.i16 d8, q4, #8 \n\t" |
| "vshrn.i16 d9, q5, #8 \n\t" |
| "vshrn.i16 d10, q6, #8 \n\t" |
| "vshrn.i16 d11, q7, #8 \n\t" |
| |
| // adding back the color, using 128 bit registers. |
| "vadd.i8 q6, q4, q0 \n\t" |
| "vadd.i8 q7, q5, q0 \n\t" |
| |
| // store back the 8 calculated pixels (2 128 bit |
| // registers), and increment dst. |
| "vst1.32 {d12-d15}, [%[dst]]! \n\t" |
| |
| "subs %[count], %[count], #8 \n\t" |
| "bge Loop_Color32 \n\t" |
| : [src] "+r" (src), [dst] "+r" (dst), [count] "+r" (count) |
| : [color] "r" (color), [scale] "r" (scale) |
| : "cc", "memory", |
| "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", |
| "d8", "d9", "d10", "d11", "d12", "d13", "d14", "d15" |
| ); |
| // At this point, if we went through the inline assembly, count is |
| // a negative value: |
| // if the value is -8, there is no pixel left to process. |
| // if the value is -7, there is one pixel left to process |
| // ... |
| // And'ing it with 7 will give us the number of pixels |
| // left to process. |
| count = count & 0x7; |
| } |
| |
| while (count > 0) { |
| *dst = color + SkAlphaMulQ(*src, scale); |
| src += 1; |
| dst += 1; |
| count--; |
| } |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| const SkBlitRow::Proc sk_blitrow_platform_565_procs_arm_neon[] = { |
| // no dither |
| // NOTE: For the two functions below, we don't have a special version |
| // that assumes that each source pixel is opaque. But our S32A is |
| // still faster than the default, so use it. |
| S32A_D565_Opaque_neon, // really S32_D565_Opaque |
| S32A_D565_Blend_neon, // really S32_D565_Blend |
| S32A_D565_Opaque_neon, |
| S32A_D565_Blend_neon, |
| |
| // dither |
| S32_D565_Opaque_Dither_neon, |
| S32_D565_Blend_Dither_neon, |
| S32A_D565_Opaque_Dither_neon, |
| NULL, // S32A_D565_Blend_Dither |
| }; |
| |
| const SkBlitRow::Proc sk_blitrow_platform_4444_procs_arm_neon[] = { |
| // no dither |
| NULL, // S32_D4444_Opaque, |
| NULL, // S32_D4444_Blend, |
| NULL, // S32A_D4444_Opaque, |
| NULL, // S32A_D4444_Blend, |
| |
| // dither |
| NULL, // S32_D4444_Opaque_Dither, |
| NULL, // S32_D4444_Blend_Dither, |
| NULL, // S32A_D4444_Opaque_Dither, |
| NULL, // S32A_D4444_Blend_Dither |
| }; |
| |
| const SkBlitRow::Proc32 sk_blitrow_platform_32_procs_arm_neon[] = { |
| NULL, // S32_Opaque, |
| S32_Blend_BlitRow32_neon, // S32_Blend, |
| S32A_Opaque_BlitRow32_neon, // S32A_Opaque, |
| S32A_Blend_BlitRow32_arm // S32A_Blend |
| }; |