| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkRasterClip.h" |
| |
| |
| SkRasterClip::SkRasterClip() { |
| fIsBW = true; |
| fIsEmpty = true; |
| fIsRect = false; |
| SkDEBUGCODE(this->validate();) |
| } |
| |
| SkRasterClip::SkRasterClip(const SkRasterClip& src) { |
| AUTO_RASTERCLIP_VALIDATE(src); |
| |
| fIsBW = src.fIsBW; |
| if (fIsBW) { |
| fBW = src.fBW; |
| } else { |
| fAA = src.fAA; |
| } |
| |
| fIsEmpty = src.isEmpty(); |
| fIsRect = src.isRect(); |
| SkDEBUGCODE(this->validate();) |
| } |
| |
| SkRasterClip::SkRasterClip(const SkIRect& bounds) : fBW(bounds) { |
| fIsBW = true; |
| fIsEmpty = this->computeIsEmpty(); // bounds might be empty, so compute |
| fIsRect = !fIsEmpty; |
| SkDEBUGCODE(this->validate();) |
| } |
| |
| SkRasterClip::~SkRasterClip() { |
| SkDEBUGCODE(this->validate();) |
| } |
| |
| bool SkRasterClip::isComplex() const { |
| return fIsBW ? fBW.isComplex() : !fAA.isEmpty(); |
| } |
| |
| const SkIRect& SkRasterClip::getBounds() const { |
| return fIsBW ? fBW.getBounds() : fAA.getBounds(); |
| } |
| |
| bool SkRasterClip::setEmpty() { |
| AUTO_RASTERCLIP_VALIDATE(*this); |
| |
| fIsBW = true; |
| fBW.setEmpty(); |
| fAA.setEmpty(); |
| fIsEmpty = true; |
| fIsRect = false; |
| return false; |
| } |
| |
| bool SkRasterClip::setRect(const SkIRect& rect) { |
| AUTO_RASTERCLIP_VALIDATE(*this); |
| |
| fIsBW = true; |
| fAA.setEmpty(); |
| fIsRect = fBW.setRect(rect); |
| fIsEmpty = !fIsRect; |
| return fIsRect; |
| } |
| |
| bool SkRasterClip::setPath(const SkPath& path, const SkRegion& clip, bool doAA) { |
| AUTO_RASTERCLIP_VALIDATE(*this); |
| |
| if (this->isBW() && !doAA) { |
| (void)fBW.setPath(path, clip); |
| } else { |
| // TODO: since we are going to over-write fAA completely (aren't we?) |
| // we should just clear our BW data (if any) and set fIsAA=true |
| if (this->isBW()) { |
| this->convertToAA(); |
| } |
| (void)fAA.setPath(path, &clip, doAA); |
| } |
| return this->updateCacheAndReturnNonEmpty(); |
| } |
| |
| bool SkRasterClip::setPath(const SkPath& path, const SkIRect& clip, bool doAA) { |
| SkRegion tmp; |
| tmp.setRect(clip); |
| return this->setPath(path, tmp, doAA); |
| } |
| |
| bool SkRasterClip::setPath(const SkPath& path, const SkRasterClip& clip, |
| bool doAA) { |
| if (clip.isBW()) { |
| return this->setPath(path, clip.bwRgn(), doAA); |
| } else { |
| SkRegion tmp; |
| tmp.setRect(clip.getBounds()); |
| if (!this->setPath(path, clip, doAA)) { |
| return false; |
| } |
| return this->op(clip, SkRegion::kIntersect_Op); |
| } |
| } |
| |
| bool SkRasterClip::op(const SkIRect& rect, SkRegion::Op op) { |
| AUTO_RASTERCLIP_VALIDATE(*this); |
| |
| fIsBW ? fBW.op(rect, op) : fAA.op(rect, op); |
| return this->updateCacheAndReturnNonEmpty(); |
| } |
| |
| bool SkRasterClip::op(const SkRegion& rgn, SkRegion::Op op) { |
| AUTO_RASTERCLIP_VALIDATE(*this); |
| |
| if (fIsBW) { |
| (void)fBW.op(rgn, op); |
| } else { |
| SkAAClip tmp; |
| tmp.setRegion(rgn); |
| (void)fAA.op(tmp, op); |
| } |
| return this->updateCacheAndReturnNonEmpty(); |
| } |
| |
| bool SkRasterClip::op(const SkRasterClip& clip, SkRegion::Op op) { |
| AUTO_RASTERCLIP_VALIDATE(*this); |
| clip.validate(); |
| |
| if (this->isBW() && clip.isBW()) { |
| (void)fBW.op(clip.fBW, op); |
| } else { |
| SkAAClip tmp; |
| const SkAAClip* other; |
| |
| if (this->isBW()) { |
| this->convertToAA(); |
| } |
| if (clip.isBW()) { |
| tmp.setRegion(clip.bwRgn()); |
| other = &tmp; |
| } else { |
| other = &clip.aaRgn(); |
| } |
| (void)fAA.op(*other, op); |
| } |
| return this->updateCacheAndReturnNonEmpty(); |
| } |
| |
| /** |
| * Our antialiasing currently has a granularity of 1/4 of a pixel along each |
| * axis. Thus we can treat an axis coordinate as an integer if it differs |
| * from its nearest int by < half of that value (1.8 in this case). |
| */ |
| static bool nearly_integral(SkScalar x) { |
| static const SkScalar domain = SK_Scalar1 / 4; |
| static const SkScalar halfDomain = domain / 2; |
| |
| x += halfDomain; |
| return x - SkScalarFloorToScalar(x) < domain; |
| } |
| |
| bool SkRasterClip::op(const SkRect& r, SkRegion::Op op, bool doAA) { |
| AUTO_RASTERCLIP_VALIDATE(*this); |
| |
| if (fIsBW && doAA) { |
| // check that the rect really needs aa, or is it close enought to |
| // integer boundaries that we can just treat it as a BW rect? |
| if (nearly_integral(r.fLeft) && nearly_integral(r.fTop) && |
| nearly_integral(r.fRight) && nearly_integral(r.fBottom)) { |
| doAA = false; |
| } |
| } |
| |
| if (fIsBW && !doAA) { |
| SkIRect ir; |
| r.round(&ir); |
| (void)fBW.op(ir, op); |
| } else { |
| if (fIsBW) { |
| this->convertToAA(); |
| } |
| (void)fAA.op(r, op, doAA); |
| } |
| return this->updateCacheAndReturnNonEmpty(); |
| } |
| |
| void SkRasterClip::translate(int dx, int dy, SkRasterClip* dst) const { |
| if (NULL == dst) { |
| return; |
| } |
| |
| AUTO_RASTERCLIP_VALIDATE(*this); |
| |
| if (this->isEmpty()) { |
| dst->setEmpty(); |
| return; |
| } |
| if (0 == (dx | dy)) { |
| *dst = *this; |
| return; |
| } |
| |
| dst->fIsBW = fIsBW; |
| if (fIsBW) { |
| fBW.translate(dx, dy, &dst->fBW); |
| dst->fAA.setEmpty(); |
| } else { |
| fAA.translate(dx, dy, &dst->fAA); |
| dst->fBW.setEmpty(); |
| } |
| dst->updateCacheAndReturnNonEmpty(); |
| } |
| |
| bool SkRasterClip::quickContains(const SkIRect& ir) const { |
| return fIsBW ? fBW.quickContains(ir) : fAA.quickContains(ir); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| const SkRegion& SkRasterClip::forceGetBW() { |
| AUTO_RASTERCLIP_VALIDATE(*this); |
| |
| if (!fIsBW) { |
| fBW.setRect(fAA.getBounds()); |
| } |
| return fBW; |
| } |
| |
| void SkRasterClip::convertToAA() { |
| AUTO_RASTERCLIP_VALIDATE(*this); |
| |
| SkASSERT(fIsBW); |
| fAA.setRegion(fBW); |
| fIsBW = false; |
| (void)this->updateCacheAndReturnNonEmpty(); |
| } |
| |
| #ifdef SK_DEBUG |
| void SkRasterClip::validate() const { |
| // can't ever assert that fBW is empty, since we may have called forceGetBW |
| if (fIsBW) { |
| SkASSERT(fAA.isEmpty()); |
| } |
| |
| fBW.validate(); |
| fAA.validate(); |
| |
| SkASSERT(this->computeIsEmpty() == fIsEmpty); |
| SkASSERT(this->computeIsRect() == fIsRect); |
| } |
| #endif |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkAAClipBlitterWrapper::SkAAClipBlitterWrapper() { |
| SkDEBUGCODE(fClipRgn = NULL;) |
| SkDEBUGCODE(fBlitter = NULL;) |
| } |
| |
| SkAAClipBlitterWrapper::SkAAClipBlitterWrapper(const SkRasterClip& clip, |
| SkBlitter* blitter) { |
| this->init(clip, blitter); |
| } |
| |
| SkAAClipBlitterWrapper::SkAAClipBlitterWrapper(const SkAAClip* aaclip, |
| SkBlitter* blitter) { |
| SkASSERT(blitter); |
| SkASSERT(aaclip); |
| fBWRgn.setRect(aaclip->getBounds()); |
| fAABlitter.init(blitter, aaclip); |
| // now our return values |
| fClipRgn = &fBWRgn; |
| fBlitter = &fAABlitter; |
| } |
| |
| void SkAAClipBlitterWrapper::init(const SkRasterClip& clip, SkBlitter* blitter) { |
| SkASSERT(blitter); |
| if (clip.isBW()) { |
| fClipRgn = &clip.bwRgn(); |
| fBlitter = blitter; |
| } else { |
| const SkAAClip& aaclip = clip.aaRgn(); |
| fBWRgn.setRect(aaclip.getBounds()); |
| fAABlitter.init(blitter, &aaclip); |
| // now our return values |
| fClipRgn = &fBWRgn; |
| fBlitter = &fAABlitter; |
| } |
| } |