| |
| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #ifndef SkPath_DEFINED |
| #define SkPath_DEFINED |
| |
| #include "SkMatrix.h" |
| #include "SkTDArray.h" |
| |
| #ifdef SK_BUILD_FOR_ANDROID |
| #define GEN_ID_INC fGenerationID++ |
| #define GEN_ID_PTR_INC(ptr) ptr->fGenerationID++ |
| #else |
| #define GEN_ID_INC |
| #define GEN_ID_PTR_INC(ptr) |
| #endif |
| |
| class SkReader32; |
| class SkWriter32; |
| class SkAutoPathBoundsUpdate; |
| class SkString; |
| |
| /** \class SkPath |
| |
| The SkPath class encapsulates compound (multiple contour) geometric paths |
| consisting of straight line segments, quadratic curves, and cubic curves. |
| */ |
| class SK_API SkPath { |
| public: |
| SkPath(); |
| SkPath(const SkPath&); |
| ~SkPath(); |
| |
| SkPath& operator=(const SkPath&); |
| |
| friend bool operator==(const SkPath&, const SkPath&); |
| friend bool operator!=(const SkPath& a, const SkPath& b) { |
| return !(a == b); |
| } |
| |
| enum FillType { |
| /** Specifies that "inside" is computed by a non-zero sum of signed |
| edge crossings |
| */ |
| kWinding_FillType, |
| /** Specifies that "inside" is computed by an odd number of edge |
| crossings |
| */ |
| kEvenOdd_FillType, |
| /** Same as Winding, but draws outside of the path, rather than inside |
| */ |
| kInverseWinding_FillType, |
| /** Same as EvenOdd, but draws outside of the path, rather than inside |
| */ |
| kInverseEvenOdd_FillType |
| }; |
| |
| /** Return the path's fill type. This is used to define how "inside" is |
| computed. The default value is kWinding_FillType. |
| |
| @return the path's fill type |
| */ |
| FillType getFillType() const { return (FillType)fFillType; } |
| |
| /** Set the path's fill type. This is used to define how "inside" is |
| computed. The default value is kWinding_FillType. |
| |
| @param ft The new fill type for this path |
| */ |
| void setFillType(FillType ft) { |
| fFillType = SkToU8(ft); |
| GEN_ID_INC; |
| } |
| |
| /** Returns true if the filltype is one of the Inverse variants */ |
| bool isInverseFillType() const { return (fFillType & 2) != 0; } |
| |
| /** |
| * Toggle between inverse and normal filltypes. This reverse the return |
| * value of isInverseFillType() |
| */ |
| void toggleInverseFillType() { |
| fFillType ^= 2; |
| GEN_ID_INC; |
| } |
| |
| enum Convexity { |
| kUnknown_Convexity, |
| kConvex_Convexity, |
| kConcave_Convexity |
| }; |
| |
| /** |
| * Return the path's convexity, as stored in the path. If it is currently |
| * unknown, and the computeIfUnknown bool is true, then this will first |
| * call ComputeConvexity() and then return that (cached) value. |
| */ |
| Convexity getConvexity() const { |
| if (kUnknown_Convexity == fConvexity) { |
| fConvexity = (uint8_t)ComputeConvexity(*this); |
| } |
| return (Convexity)fConvexity; |
| } |
| |
| /** |
| * Return the currently cached value for convexity, even if that is set to |
| * kUnknown_Convexity. Note: getConvexity() will automatically call |
| * ComputeConvexity and cache its return value if the current setting is |
| * kUnknown. |
| */ |
| Convexity getConvexityOrUnknown() const { return (Convexity)fConvexity; } |
| |
| /** |
| * Store a convexity setting in the path. There is no automatic check to |
| * see if this value actually agress with the return value from |
| * ComputeConvexity(). |
| * |
| * Note: even if this is set to a "known" value, if the path is later |
| * changed (e.g. lineTo(), addRect(), etc.) then the cached value will be |
| * reset to kUnknown_Convexity. |
| */ |
| void setConvexity(Convexity); |
| |
| /** |
| * Compute the convexity of the specified path. This does not look at the |
| * value stored in the path, but computes it directly from the path's data. |
| * |
| * This never returns kUnknown_Convexity. |
| * |
| * If there is more than one contour, this returns kConcave_Convexity. |
| * If the contour is degenerate (e.g. there are fewer than 3 non-degenerate |
| * segments), then this returns kConvex_Convexity. |
| * The contour is treated as if it were closed, even if there is no kClose |
| * verb. |
| */ |
| static Convexity ComputeConvexity(const SkPath&); |
| |
| /** |
| * DEPRECATED: use getConvexity() |
| * Returns true if the path is flagged as being convex. This is not a |
| * confirmed by any analysis, it is just the value set earlier. |
| */ |
| bool isConvex() const { |
| return kConvex_Convexity == this->getConvexity(); |
| } |
| |
| /** |
| * DEPRECATED: use setConvexity() |
| * Set the isConvex flag to true or false. Convex paths may draw faster if |
| * this flag is set, though setting this to true on a path that is in fact |
| * not convex can give undefined results when drawn. Paths default to |
| * isConvex == false |
| */ |
| void setIsConvex(bool isConvex) { |
| this->setConvexity(isConvex ? kConvex_Convexity : kConcave_Convexity); |
| } |
| |
| /** Clear any lines and curves from the path, making it empty. This frees up |
| internal storage associated with those segments. |
| This does NOT change the fill-type setting nor isConvex |
| */ |
| void reset(); |
| |
| /** Similar to reset(), in that all lines and curves are removed from the |
| path. However, any internal storage for those lines/curves is retained, |
| making reuse of the path potentially faster. |
| This does NOT change the fill-type setting nor isConvex |
| */ |
| void rewind(); |
| |
| /** Returns true if the path is empty (contains no lines or curves) |
| |
| @return true if the path is empty (contains no lines or curves) |
| */ |
| bool isEmpty() const; |
| |
| /** Test a line for zero length |
| |
| @return true if the line is of zero length; otherwise false. |
| */ |
| static bool IsLineDegenerate(const SkPoint& p1, const SkPoint& p2) { |
| return p1.equalsWithinTolerance(p2, SK_ScalarNearlyZero); |
| } |
| |
| /** Test a quad for zero length |
| |
| @return true if the quad is of zero length; otherwise false. |
| */ |
| static bool IsQuadDegenerate(const SkPoint& p1, const SkPoint& p2, |
| const SkPoint& p3) { |
| return p1.equalsWithinTolerance(p2, SK_ScalarNearlyZero) && |
| p2.equalsWithinTolerance(p3, SK_ScalarNearlyZero); |
| } |
| |
| /** Test a cubic curve for zero length |
| |
| @return true if the cubic is of zero length; otherwise false. |
| */ |
| static bool IsCubicDegenerate(const SkPoint& p1, const SkPoint& p2, |
| const SkPoint& p3, const SkPoint& p4) { |
| return p1.equalsWithinTolerance(p2, SK_ScalarNearlyZero) && |
| p2.equalsWithinTolerance(p3, SK_ScalarNearlyZero) && |
| p3.equalsWithinTolerance(p4, SK_ScalarNearlyZero); |
| } |
| |
| /** Returns true if the path specifies a rectangle. If so, and if rect is |
| not null, set rect to the bounds of the path. If the path does not |
| specify a rectangle, return false and ignore rect. |
| |
| @param rect If not null, returns the bounds of the path if it specifies |
| a rectangle |
| @return true if the path specifies a rectangle |
| */ |
| bool isRect(SkRect* rect) const; |
| |
| /** Return the number of points in the path |
| */ |
| int countPoints() const { |
| return this->getPoints(NULL, 0); |
| } |
| |
| /** Return the point at the specified index. If the index is out of range |
| (i.e. is not 0 <= index < countPoints()) then the returned coordinates |
| will be (0,0) |
| */ |
| SkPoint getPoint(int index) const; |
| |
| /** Returns the number of points in the path. Up to max points are copied. |
| |
| @param points If not null, receives up to max points |
| @param max The maximum number of points to copy into points |
| @return the actual number of points in the path |
| */ |
| int getPoints(SkPoint points[], int max) const; |
| |
| //! Swap contents of this and other. Guaranteed not to throw |
| void swap(SkPath& other); |
| |
| /** Returns the bounds of the path's points. If the path contains 0 or 1 |
| points, the bounds is set to (0,0,0,0), and isEmpty() will return true. |
| Note: this bounds may be larger than the actual shape, since curves |
| do not extend as far as their control points. |
| */ |
| const SkRect& getBounds() const { |
| if (fBoundsIsDirty) { |
| this->computeBounds(); |
| } |
| return fBounds; |
| } |
| |
| /** Calling this will, if the internal cache of the bounds is out of date, |
| update it so that subsequent calls to getBounds will be instanteous. |
| This also means that any copies or simple transformations of the path |
| will inherit the cached bounds. |
| */ |
| void updateBoundsCache() const { |
| // for now, just calling getBounds() is sufficient |
| this->getBounds(); |
| } |
| |
| // Construction methods |
| |
| /** Hint to the path to prepare for adding more points. This can allow the |
| path to more efficiently grow its storage. |
| |
| @param extraPtCount The number of extra points the path should |
| preallocate for. |
| */ |
| void incReserve(unsigned extraPtCount); |
| |
| /** Set the beginning of the next contour to the point (x,y). |
| |
| @param x The x-coordinate of the start of a new contour |
| @param y The y-coordinate of the start of a new contour |
| */ |
| void moveTo(SkScalar x, SkScalar y); |
| |
| /** Set the beginning of the next contour to the point |
| |
| @param p The start of a new contour |
| */ |
| void moveTo(const SkPoint& p) { |
| this->moveTo(p.fX, p.fY); |
| } |
| |
| /** Set the beginning of the next contour relative to the last point on the |
| previous contour. If there is no previous contour, this is treated the |
| same as moveTo(). |
| |
| @param dx The amount to add to the x-coordinate of the end of the |
| previous contour, to specify the start of a new contour |
| @param dy The amount to add to the y-coordinate of the end of the |
| previous contour, to specify the start of a new contour |
| */ |
| void rMoveTo(SkScalar dx, SkScalar dy); |
| |
| /** Add a line from the last point to the specified point (x,y). If no |
| moveTo() call has been made for this contour, the first point is |
| automatically set to (0,0). |
| |
| @param x The x-coordinate of the end of a line |
| @param y The y-coordinate of the end of a line |
| */ |
| void lineTo(SkScalar x, SkScalar y); |
| |
| /** Add a line from the last point to the specified point. If no moveTo() |
| call has been made for this contour, the first point is automatically |
| set to (0,0). |
| |
| @param p The end of a line |
| */ |
| void lineTo(const SkPoint& p) { |
| this->lineTo(p.fX, p.fY); |
| } |
| |
| /** Same as lineTo, but the coordinates are considered relative to the last |
| point on this contour. If there is no previous point, then a moveTo(0,0) |
| is inserted automatically. |
| |
| @param dx The amount to add to the x-coordinate of the previous point |
| on this contour, to specify a line |
| @param dy The amount to add to the y-coordinate of the previous point |
| on this contour, to specify a line |
| */ |
| void rLineTo(SkScalar dx, SkScalar dy); |
| |
| /** Add a quadratic bezier from the last point, approaching control point |
| (x1,y1), and ending at (x2,y2). If no moveTo() call has been made for |
| this contour, the first point is automatically set to (0,0). |
| |
| @param x1 The x-coordinate of the control point on a quadratic curve |
| @param y1 The y-coordinate of the control point on a quadratic curve |
| @param x2 The x-coordinate of the end point on a quadratic curve |
| @param y2 The y-coordinate of the end point on a quadratic curve |
| */ |
| void quadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2); |
| |
| /** Add a quadratic bezier from the last point, approaching control point |
| p1, and ending at p2. If no moveTo() call has been made for this |
| contour, the first point is automatically set to (0,0). |
| |
| @param p1 The control point on a quadratic curve |
| @param p2 The end point on a quadratic curve |
| */ |
| void quadTo(const SkPoint& p1, const SkPoint& p2) { |
| this->quadTo(p1.fX, p1.fY, p2.fX, p2.fY); |
| } |
| |
| /** Same as quadTo, but the coordinates are considered relative to the last |
| point on this contour. If there is no previous point, then a moveTo(0,0) |
| is inserted automatically. |
| |
| @param dx1 The amount to add to the x-coordinate of the last point on |
| this contour, to specify the control point of a quadratic curve |
| @param dy1 The amount to add to the y-coordinate of the last point on |
| this contour, to specify the control point of a quadratic curve |
| @param dx2 The amount to add to the x-coordinate of the last point on |
| this contour, to specify the end point of a quadratic curve |
| @param dy2 The amount to add to the y-coordinate of the last point on |
| this contour, to specify the end point of a quadratic curve |
| */ |
| void rQuadTo(SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2); |
| |
| /** Add a cubic bezier from the last point, approaching control points |
| (x1,y1) and (x2,y2), and ending at (x3,y3). If no moveTo() call has been |
| made for this contour, the first point is automatically set to (0,0). |
| |
| @param x1 The x-coordinate of the 1st control point on a cubic curve |
| @param y1 The y-coordinate of the 1st control point on a cubic curve |
| @param x2 The x-coordinate of the 2nd control point on a cubic curve |
| @param y2 The y-coordinate of the 2nd control point on a cubic curve |
| @param x3 The x-coordinate of the end point on a cubic curve |
| @param y3 The y-coordinate of the end point on a cubic curve |
| */ |
| void cubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, |
| SkScalar x3, SkScalar y3); |
| |
| /** Add a cubic bezier from the last point, approaching control points p1 |
| and p2, and ending at p3. If no moveTo() call has been made for this |
| contour, the first point is automatically set to (0,0). |
| |
| @param p1 The 1st control point on a cubic curve |
| @param p2 The 2nd control point on a cubic curve |
| @param p3 The end point on a cubic curve |
| */ |
| void cubicTo(const SkPoint& p1, const SkPoint& p2, const SkPoint& p3) { |
| this->cubicTo(p1.fX, p1.fY, p2.fX, p2.fY, p3.fX, p3.fY); |
| } |
| |
| /** Same as cubicTo, but the coordinates are considered relative to the |
| current point on this contour. If there is no previous point, then a |
| moveTo(0,0) is inserted automatically. |
| |
| @param dx1 The amount to add to the x-coordinate of the last point on |
| this contour, to specify the 1st control point of a cubic curve |
| @param dy1 The amount to add to the y-coordinate of the last point on |
| this contour, to specify the 1st control point of a cubic curve |
| @param dx2 The amount to add to the x-coordinate of the last point on |
| this contour, to specify the 2nd control point of a cubic curve |
| @param dy2 The amount to add to the y-coordinate of the last point on |
| this contour, to specify the 2nd control point of a cubic curve |
| @param dx3 The amount to add to the x-coordinate of the last point on |
| this contour, to specify the end point of a cubic curve |
| @param dy3 The amount to add to the y-coordinate of the last point on |
| this contour, to specify the end point of a cubic curve |
| */ |
| void rCubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, |
| SkScalar x3, SkScalar y3); |
| |
| /** Append the specified arc to the path as a new contour. If the start of |
| the path is different from the path's current last point, then an |
| automatic lineTo() is added to connect the current contour to the start |
| of the arc. However, if the path is empty, then we call moveTo() with |
| the first point of the arc. The sweep angle is treated mod 360. |
| |
| @param oval The bounding oval defining the shape and size of the arc |
| @param startAngle Starting angle (in degrees) where the arc begins |
| @param sweepAngle Sweep angle (in degrees) measured clockwise. This is |
| treated mod 360. |
| @param forceMoveTo If true, always begin a new contour with the arc |
| */ |
| void arcTo(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, |
| bool forceMoveTo); |
| |
| /** Append a line and arc to the current path. This is the same as the |
| PostScript call "arct". |
| */ |
| void arcTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, |
| SkScalar radius); |
| |
| /** Append a line and arc to the current path. This is the same as the |
| PostScript call "arct". |
| */ |
| void arcTo(const SkPoint p1, const SkPoint p2, SkScalar radius) { |
| this->arcTo(p1.fX, p1.fY, p2.fX, p2.fY, radius); |
| } |
| |
| /** Close the current contour. If the current point is not equal to the |
| first point of the contour, a line segment is automatically added. |
| */ |
| void close(); |
| |
| enum Direction { |
| /** clockwise direction for adding closed contours */ |
| kCW_Direction, |
| /** counter-clockwise direction for adding closed contours */ |
| kCCW_Direction |
| }; |
| |
| /** |
| * Tries to quickly compute the direction of the first non-degenerate |
| * contour. If it can be computed, return true and set dir to that |
| * direction. If it cannot be (quickly) determined, return false and ignore |
| * the dir parameter. |
| */ |
| bool cheapComputeDirection(Direction* dir) const; |
| |
| /** |
| * Returns true if the path's direction can be computed via |
| * cheapComputDirection() and if that computed direction matches the |
| * specified direction. |
| */ |
| bool cheapIsDirection(Direction dir) const { |
| Direction computedDir; |
| return this->cheapComputeDirection(&computedDir) && computedDir == dir; |
| } |
| |
| /** Add a closed rectangle contour to the path |
| @param rect The rectangle to add as a closed contour to the path |
| @param dir The direction to wind the rectangle's contour |
| */ |
| void addRect(const SkRect& rect, Direction dir = kCW_Direction); |
| |
| /** Add a closed rectangle contour to the path |
| |
| @param left The left side of a rectangle to add as a closed contour |
| to the path |
| @param top The top of a rectangle to add as a closed contour to the |
| path |
| @param right The right side of a rectangle to add as a closed contour |
| to the path |
| @param bottom The bottom of a rectangle to add as a closed contour to |
| the path |
| @param dir The direction to wind the rectangle's contour |
| */ |
| void addRect(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom, |
| Direction dir = kCW_Direction); |
| |
| /** Add a closed oval contour to the path |
| |
| @param oval The bounding oval to add as a closed contour to the path |
| @param dir The direction to wind the oval's contour |
| */ |
| void addOval(const SkRect& oval, Direction dir = kCW_Direction); |
| |
| /** Add a closed circle contour to the path |
| |
| @param x The x-coordinate of the center of a circle to add as a |
| closed contour to the path |
| @param y The y-coordinate of the center of a circle to add as a |
| closed contour to the path |
| @param radius The radius of a circle to add as a closed contour to the |
| path |
| @param dir The direction to wind the circle's contour |
| */ |
| void addCircle(SkScalar x, SkScalar y, SkScalar radius, |
| Direction dir = kCW_Direction); |
| |
| /** Add the specified arc to the path as a new contour. |
| |
| @param oval The bounds of oval used to define the size of the arc |
| @param startAngle Starting angle (in degrees) where the arc begins |
| @param sweepAngle Sweep angle (in degrees) measured clockwise |
| */ |
| void addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle); |
| |
| /** Add a closed round-rectangle contour to the path |
| @param rect The bounds of a round-rectangle to add as a closed contour |
| @param rx The x-radius of the rounded corners on the round-rectangle |
| @param ry The y-radius of the rounded corners on the round-rectangle |
| @param dir The direction to wind the round-rectangle's contour |
| */ |
| void addRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry, |
| Direction dir = kCW_Direction); |
| |
| /** Add a closed round-rectangle contour to the path. Each corner receives |
| two radius values [X, Y]. The corners are ordered top-left, top-right, |
| bottom-right, bottom-left. |
| @param rect The bounds of a round-rectangle to add as a closed contour |
| @param radii Array of 8 scalars, 4 [X,Y] pairs for each corner |
| @param dir The direction to wind the round-rectangle's contour |
| */ |
| void addRoundRect(const SkRect& rect, const SkScalar radii[], |
| Direction dir = kCW_Direction); |
| |
| /** Add a copy of src to the path, offset by (dx,dy) |
| @param src The path to add as a new contour |
| @param dx The amount to translate the path in X as it is added |
| @param dx The amount to translate the path in Y as it is added |
| */ |
| void addPath(const SkPath& src, SkScalar dx, SkScalar dy); |
| |
| /** Add a copy of src to the path |
| */ |
| void addPath(const SkPath& src) { |
| SkMatrix m; |
| m.reset(); |
| this->addPath(src, m); |
| } |
| |
| /** Add a copy of src to the path, transformed by matrix |
| @param src The path to add as a new contour |
| */ |
| void addPath(const SkPath& src, const SkMatrix& matrix); |
| |
| /** |
| * Same as addPath(), but reverses the src input |
| */ |
| void reverseAddPath(const SkPath& src); |
| |
| /** Offset the path by (dx,dy), returning true on success |
| |
| @param dx The amount in the X direction to offset the entire path |
| @param dy The amount in the Y direction to offset the entire path |
| @param dst The translated path is written here |
| */ |
| void offset(SkScalar dx, SkScalar dy, SkPath* dst) const; |
| |
| /** Offset the path by (dx,dy), returning true on success |
| |
| @param dx The amount in the X direction to offset the entire path |
| @param dy The amount in the Y direction to offset the entire path |
| */ |
| void offset(SkScalar dx, SkScalar dy) { |
| this->offset(dx, dy, this); |
| } |
| |
| /** Transform the points in this path by matrix, and write the answer into |
| dst. |
| |
| @param matrix The matrix to apply to the path |
| @param dst The transformed path is written here |
| */ |
| void transform(const SkMatrix& matrix, SkPath* dst) const; |
| |
| /** Transform the points in this path by matrix |
| |
| @param matrix The matrix to apply to the path |
| */ |
| void transform(const SkMatrix& matrix) { |
| this->transform(matrix, this); |
| } |
| |
| /** Return the last point on the path. If no points have been added, (0,0) |
| is returned. If there are no points, this returns false, otherwise it |
| returns true. |
| |
| @param lastPt The last point on the path is returned here |
| */ |
| bool getLastPt(SkPoint* lastPt) const; |
| |
| /** Set the last point on the path. If no points have been added, |
| moveTo(x,y) is automatically called. |
| |
| @param x The new x-coordinate for the last point |
| @param y The new y-coordinate for the last point |
| */ |
| void setLastPt(SkScalar x, SkScalar y); |
| |
| /** Set the last point on the path. If no points have been added, moveTo(p) |
| is automatically called. |
| |
| @param p The new location for the last point |
| */ |
| void setLastPt(const SkPoint& p) { |
| this->setLastPt(p.fX, p.fY); |
| } |
| |
| enum SegmentMask { |
| kLine_SegmentMask = 1 << 0, |
| kQuad_SegmentMask = 1 << 1, |
| kCubic_SegmentMask = 1 << 2 |
| }; |
| |
| /** |
| * Returns a mask, where each bit corresponding to a SegmentMask is |
| * set if the path contains 1 or more segments of that type. |
| * Returns 0 for an empty path (no segments). |
| */ |
| uint32_t getSegmentMasks() const { return fSegmentMask; } |
| |
| enum Verb { |
| kMove_Verb, //!< iter.next returns 1 point |
| kLine_Verb, //!< iter.next returns 2 points |
| kQuad_Verb, //!< iter.next returns 3 points |
| kCubic_Verb, //!< iter.next returns 4 points |
| kClose_Verb, //!< iter.next returns 1 point (contour's moveTo pt) |
| kDone_Verb //!< iter.next returns 0 points |
| }; |
| |
| /** Iterate through all of the segments (lines, quadratics, cubics) of |
| each contours in a path. |
| |
| The iterator cleans up the segments along the way, removing degenerate |
| segments and adding close verbs where necessary. When the forceClose |
| argument is provided, each contour (as defined by a new starting |
| move command) will be completed with a close verb regardless of the |
| contour's contents. |
| */ |
| class SK_API Iter { |
| public: |
| Iter(); |
| Iter(const SkPath&, bool forceClose); |
| |
| void setPath(const SkPath&, bool forceClose); |
| |
| /** Return the next verb in this iteration of the path. When all |
| segments have been visited, return kDone_Verb. |
| |
| @param pts The points representing the current verb and/or segment |
| @return The verb for the current segment |
| */ |
| Verb next(SkPoint pts[4]); |
| |
| /** If next() returns kLine_Verb, then this query returns true if the |
| line was the result of a close() command (i.e. the end point is the |
| initial moveto for this contour). If next() returned a different |
| verb, this returns an undefined value. |
| |
| @return If the last call to next() returned kLine_Verb, return true |
| if it was the result of an explicit close command. |
| */ |
| bool isCloseLine() const { return SkToBool(fCloseLine); } |
| |
| /** Returns true if the current contour is closed (has a kClose_Verb) |
| @return true if the current contour is closed (has a kClose_Verb) |
| */ |
| bool isClosedContour() const; |
| |
| private: |
| const SkPoint* fPts; |
| const uint8_t* fVerbs; |
| const uint8_t* fVerbStop; |
| SkPoint fMoveTo; |
| SkPoint fLastPt; |
| SkBool8 fForceClose; |
| SkBool8 fNeedClose; |
| SkBool8 fCloseLine; |
| SkBool8 fSegmentState; |
| |
| bool cons_moveTo(SkPoint pts[1]); |
| Verb autoClose(SkPoint pts[2]); |
| void consumeDegenerateSegments(); |
| }; |
| |
| /** Iterate through the verbs in the path, providing the associated points. |
| */ |
| class SK_API RawIter { |
| public: |
| RawIter(); |
| RawIter(const SkPath&); |
| |
| void setPath(const SkPath&); |
| |
| /** Return the next verb in this iteration of the path. When all |
| segments have been visited, return kDone_Verb. |
| |
| @param pts The points representing the current verb and/or segment |
| @return The verb for the current segment |
| */ |
| Verb next(SkPoint pts[4]); |
| |
| private: |
| const SkPoint* fPts; |
| const uint8_t* fVerbs; |
| const uint8_t* fVerbStop; |
| SkPoint fMoveTo; |
| SkPoint fLastPt; |
| }; |
| |
| void dump(bool forceClose, const char title[] = NULL) const; |
| void dump() const; |
| |
| void flatten(SkWriter32&) const; |
| void unflatten(SkReader32&); |
| |
| #ifdef SK_BUILD_FOR_ANDROID |
| uint32_t getGenerationID() const; |
| const SkPath* getSourcePath() const; |
| void setSourcePath(const SkPath* path); |
| #endif |
| |
| SkDEBUGCODE(void validate() const;) |
| |
| private: |
| SkTDArray<SkPoint> fPts; |
| SkTDArray<uint8_t> fVerbs; |
| mutable SkRect fBounds; |
| int fLastMoveToIndex; |
| uint8_t fFillType; |
| uint8_t fSegmentMask; |
| mutable uint8_t fBoundsIsDirty; |
| mutable uint8_t fConvexity; |
| #ifdef SK_BUILD_FOR_ANDROID |
| uint32_t fGenerationID; |
| const SkPath* fSourcePath; |
| #endif |
| |
| // called, if dirty, by getBounds() |
| void computeBounds() const; |
| |
| friend class Iter; |
| |
| friend class SkPathStroker; |
| /* Append the first contour of path, ignoring path's initial point. If no |
| moveTo() call has been made for this contour, the first point is |
| automatically set to (0,0). |
| */ |
| void pathTo(const SkPath& path); |
| |
| /* Append, in reverse order, the first contour of path, ignoring path's |
| last point. If no moveTo() call has been made for this contour, the |
| first point is automatically set to (0,0). |
| */ |
| void reversePathTo(const SkPath&); |
| |
| // called before we add points for lineTo, quadTo, cubicTo, checking to see |
| // if we need to inject a leading moveTo first |
| // |
| // SkPath path; path.lineTo(...); <--- need a leading moveTo(0, 0) |
| // SkPath path; ... path.close(); path.lineTo(...) <-- need a moveTo(previous moveTo) |
| // |
| inline void injectMoveToIfNeeded(); |
| |
| friend class SkAutoPathBoundsUpdate; |
| }; |
| |
| #endif |