| #ifndef SkEdgeBuilder_DEFINED |
| #define SkEdgeBuilder_DEFINED |
| |
| #include "SkChunkAlloc.h" |
| #include "SkRect.h" |
| #include "SkTDArray.h" |
| |
| struct SkEdge; |
| class SkEdgeClipper; |
| class SkPath; |
| |
| class SkEdgeBuilder { |
| public: |
| SkEdgeBuilder(); |
| |
| int build(const SkPath& path, const SkIRect* clip, int shiftUp); |
| |
| SkEdge** edgeList() { return fList.begin(); } |
| |
| private: |
| SkChunkAlloc fAlloc; |
| SkTDArray<SkEdge*> fList; |
| int fShiftUp; |
| |
| void addLine(const SkPoint pts[]); |
| void addQuad(const SkPoint pts[]); |
| void addCubic(const SkPoint pts[]); |
| void addClipper(SkEdgeClipper*); |
| }; |
| |
| #endif |