| #include "SkBlurDrawLooper.h" |
| #include "SkBlurMaskFilter.h" |
| #include "SkCanvas.h" |
| #include "SkPaint.h" |
| #include "SkMaskFilter.h" |
| #include "SkColorFilter.h" |
| |
| SkBlurDrawLooper::SkBlurDrawLooper(SkScalar radius, SkScalar dx, SkScalar dy, |
| SkColor color, uint32_t flags) |
| : fDx(dx), fDy(dy), fBlurColor(color), fBlurFlags(flags) { |
| |
| SkASSERT(flags <= kAll_BlurFlag); |
| if (radius > 0) { |
| uint32_t blurFlags = flags & kIgnoreTransform_BlurFlag ? |
| SkBlurMaskFilter::kIgnoreTransform_BlurFlag : |
| SkBlurMaskFilter::kNone_BlurFlag; |
| |
| blurFlags |= flags & kHighQuality_BlurFlag ? |
| SkBlurMaskFilter::kHighQuality_BlurFlag : |
| SkBlurMaskFilter::kNone_BlurFlag; |
| |
| fBlur = SkBlurMaskFilter::Create(radius, |
| SkBlurMaskFilter::kNormal_BlurStyle, |
| blurFlags); |
| } else { |
| fBlur = NULL; |
| } |
| |
| if (flags & kOverrideColor_BlurFlag) { |
| // Set alpha to 1 for the override since transparency will already |
| // be baked into the blurred mask. |
| SkColor opaqueColor = SkColorSetA(color, 255); |
| //The SrcIn xfer mode will multiply 'color' by the incoming alpha |
| fColorFilter = SkColorFilter::CreateModeFilter(opaqueColor, |
| SkXfermode::kSrcIn_Mode); |
| } else { |
| fColorFilter = NULL; |
| } |
| } |
| |
| SkBlurDrawLooper::SkBlurDrawLooper(SkFlattenableReadBuffer& buffer) { |
| fDx = buffer.readScalar(); |
| fDy = buffer.readScalar(); |
| fBlurColor = buffer.readU32(); |
| fBlur = static_cast<SkMaskFilter*>(buffer.readFlattenable()); |
| fColorFilter = static_cast<SkColorFilter*>(buffer.readFlattenable()); |
| fBlurFlags = buffer.readU32() & kAll_BlurFlag; |
| } |
| |
| SkBlurDrawLooper::~SkBlurDrawLooper() { |
| SkSafeUnref(fBlur); |
| SkSafeUnref(fColorFilter); |
| } |
| |
| void SkBlurDrawLooper::flatten(SkFlattenableWriteBuffer& buffer) { |
| buffer.writeScalar(fDx); |
| buffer.writeScalar(fDy); |
| buffer.write32(fBlurColor); |
| buffer.writeFlattenable(fBlur); |
| buffer.writeFlattenable(fColorFilter); |
| buffer.write32(fBlurFlags); |
| } |
| |
| void SkBlurDrawLooper::init(SkCanvas* canvas) { |
| fState = kBeforeEdge; |
| } |
| |
| bool SkBlurDrawLooper::next(SkCanvas* canvas, SkPaint* paint) { |
| switch (fState) { |
| case kBeforeEdge: |
| // we do nothing if a maskfilter is already installed |
| if (paint->getMaskFilter()) { |
| fState = kDone; |
| return false; |
| } |
| #ifdef ANDROID |
| SkColor blurColor; |
| blurColor = fBlurColor; |
| if (SkColorGetA(blurColor) == 255) { |
| blurColor = SkColorSetA(blurColor, paint->getAlpha()); |
| } |
| paint->setColor(blurColor); |
| #else |
| paint->setColor(fBlurColor); |
| #endif |
| paint->setMaskFilter(fBlur); |
| paint->setColorFilter(fColorFilter); |
| canvas->save(SkCanvas::kMatrix_SaveFlag); |
| if (fBlurFlags & kIgnoreTransform_BlurFlag) { |
| SkMatrix transform(canvas->getTotalMatrix()); |
| transform.postTranslate(fDx, fDy); |
| canvas->setMatrix(transform); |
| } else { |
| canvas->translate(fDx, fDy); |
| } |
| fState = kAfterEdge; |
| return true; |
| case kAfterEdge: |
| canvas->restore(); |
| fState = kDone; |
| return true; |
| default: |
| SkASSERT(kDone == fState); |
| return false; |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| static SkFlattenable::Registrar gReg("SkBlurDrawLooper", |
| SkBlurDrawLooper::CreateProc); |
| |