| |
| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #include "SkLayerRasterizer.h" |
| #include "SkDraw.h" |
| #include "SkFlattenableBuffers.h" |
| #include "SkMask.h" |
| #include "SkMaskFilter.h" |
| #include "SkPaint.h" |
| #include "SkPath.h" |
| #include "SkPathEffect.h" |
| #include "../core/SkRasterClip.h" |
| #include "SkXfermode.h" |
| #include <new> |
| |
| struct SkLayerRasterizer_Rec { |
| SkPaint fPaint; |
| SkVector fOffset; |
| }; |
| |
| SkLayerRasterizer::SkLayerRasterizer() : fLayers(sizeof(SkLayerRasterizer_Rec)) |
| { |
| } |
| |
| SkLayerRasterizer::~SkLayerRasterizer() { |
| SkDeque::F2BIter iter(fLayers); |
| SkLayerRasterizer_Rec* rec; |
| |
| while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) |
| rec->fPaint.~SkPaint(); |
| } |
| |
| void SkLayerRasterizer::addLayer(const SkPaint& paint, SkScalar dx, |
| SkScalar dy) { |
| SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back(); |
| |
| SkNEW_PLACEMENT_ARGS(&rec->fPaint, SkPaint, (paint)); |
| rec->fOffset.set(dx, dy); |
| } |
| |
| static bool compute_bounds(const SkDeque& layers, const SkPath& path, |
| const SkMatrix& matrix, |
| const SkIRect* clipBounds, SkIRect* bounds) { |
| SkDeque::F2BIter iter(layers); |
| SkLayerRasterizer_Rec* rec; |
| |
| bounds->set(SK_MaxS32, SK_MaxS32, SK_MinS32, SK_MinS32); |
| |
| while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) { |
| const SkPaint& paint = rec->fPaint; |
| SkPath fillPath, devPath; |
| const SkPath* p = &path; |
| |
| if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style) { |
| paint.getFillPath(path, &fillPath); |
| p = &fillPath; |
| } |
| if (p->isEmpty()) { |
| continue; |
| } |
| |
| // apply the matrix and offset |
| { |
| SkMatrix m = matrix; |
| m.preTranslate(rec->fOffset.fX, rec->fOffset.fY); |
| p->transform(m, &devPath); |
| } |
| |
| SkMask mask; |
| if (!SkDraw::DrawToMask(devPath, clipBounds, paint.getMaskFilter(), |
| &matrix, &mask, |
| SkMask::kJustComputeBounds_CreateMode, |
| SkPaint::kFill_Style)) { |
| return false; |
| } |
| |
| bounds->join(mask.fBounds); |
| } |
| return true; |
| } |
| |
| bool SkLayerRasterizer::onRasterize(const SkPath& path, const SkMatrix& matrix, |
| const SkIRect* clipBounds, |
| SkMask* mask, SkMask::CreateMode mode) const { |
| if (fLayers.empty()) { |
| return false; |
| } |
| |
| if (SkMask::kJustRenderImage_CreateMode != mode) { |
| if (!compute_bounds(fLayers, path, matrix, clipBounds, &mask->fBounds)) |
| return false; |
| } |
| |
| if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode) { |
| mask->fFormat = SkMask::kA8_Format; |
| mask->fRowBytes = mask->fBounds.width(); |
| size_t size = mask->computeImageSize(); |
| if (0 == size) { |
| return false; // too big to allocate, abort |
| } |
| mask->fImage = SkMask::AllocImage(size); |
| memset(mask->fImage, 0, size); |
| } |
| |
| if (SkMask::kJustComputeBounds_CreateMode != mode) { |
| SkBitmap device; |
| SkRasterClip rectClip; |
| SkDraw draw; |
| SkMatrix translatedMatrix; // this translates us to our local pixels |
| SkMatrix drawMatrix; // this translates the path by each layer's offset |
| |
| rectClip.setRect(SkIRect::MakeWH(mask->fBounds.width(), mask->fBounds.height())); |
| |
| translatedMatrix = matrix; |
| translatedMatrix.postTranslate(-SkIntToScalar(mask->fBounds.fLeft), |
| -SkIntToScalar(mask->fBounds.fTop)); |
| |
| device.setConfig(SkBitmap::kA8_Config, mask->fBounds.width(), mask->fBounds.height(), mask->fRowBytes); |
| device.setPixels(mask->fImage); |
| |
| draw.fBitmap = &device; |
| draw.fMatrix = &drawMatrix; |
| draw.fRC = &rectClip; |
| draw.fClip = &rectClip.bwRgn(); |
| // we set the matrixproc in the loop, as the matrix changes each time (potentially) |
| draw.fBounder = NULL; |
| |
| SkDeque::F2BIter iter(fLayers); |
| SkLayerRasterizer_Rec* rec; |
| |
| while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) { |
| drawMatrix = translatedMatrix; |
| drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY); |
| draw.drawPath(path, rec->fPaint); |
| } |
| } |
| return true; |
| } |
| |
| SkLayerRasterizer::SkLayerRasterizer(SkFlattenableReadBuffer& buffer) |
| : SkRasterizer(buffer), fLayers(sizeof(SkLayerRasterizer_Rec)) { |
| int count = buffer.readInt(); |
| |
| for (int i = 0; i < count; i++) { |
| SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back(); |
| |
| SkNEW_PLACEMENT(&rec->fPaint, SkPaint); |
| buffer.readPaint(&rec->fPaint); |
| buffer.readPoint(&rec->fOffset); |
| } |
| } |
| |
| void SkLayerRasterizer::flatten(SkFlattenableWriteBuffer& buffer) const { |
| this->INHERITED::flatten(buffer); |
| |
| buffer.writeInt(fLayers.count()); |
| |
| SkDeque::F2BIter iter(fLayers); |
| const SkLayerRasterizer_Rec* rec; |
| |
| while ((rec = (const SkLayerRasterizer_Rec*)iter.next()) != NULL) { |
| buffer.writePaint(rec->fPaint); |
| buffer.writePoint(rec->fOffset); |
| } |
| } |