| /* |
| Copyright 2011 Google Inc. |
| |
| Licensed under the Apache License, Version 2.0 (the "License"); |
| you may not use this file except in compliance with the License. |
| You may obtain a copy of the License at |
| |
| http://www.apache.org/licenses/LICENSE-2.0 |
| |
| Unless required by applicable law or agreed to in writing, software |
| distributed under the License is distributed on an "AS IS" BASIS, |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| See the License for the specific language governing permissions and |
| limitations under the License. |
| */ |
| |
| |
| #ifndef GrGLConfig_DEFINED |
| #define GrGLConfig_DEFINED |
| |
| #include "GrTypes.h" |
| #include "GrGLDefines.h" |
| |
| /** |
| * Optional GL config file. |
| */ |
| #ifdef GR_GL_CUSTOM_SETUP_HEADER |
| #include GR_GL_CUSTOM_SETUP_HEADER |
| #endif |
| |
| #if !defined(GR_GL_FUNCTION_TYPE) |
| #define GR_GL_FUNCTION_TYPE |
| #endif |
| |
| /** |
| * The following are optional defines that can be enabled at the compiler |
| * command line, in a IDE project, in a GrUserConfig.h file, or in a GL custom |
| * file (if one is in use). If a GR_GL_CUSTOM_SETUP_HEADER is used they can |
| * also be placed there. |
| * |
| * GR_GL_LOG_CALLS: if 1 Gr can print every GL call using GrPrintf. Defaults to |
| * 0. Logging can be enabled and disabled at runtime using a debugger via to |
| * global gLogCallsGL. The initial value of gLogCallsGL is controlled by |
| * GR_GL_LOG_CALLS_START. |
| * |
| * GR_GL_LOG_CALLS_START: controls the initial value of gLogCallsGL when |
| * GR_GL_LOG_CALLS is 1. Defaults to 0. |
| * |
| * GR_GL_CHECK_ERROR: if enabled Gr can do a glGetError() after every GL call. |
| * Defaults to 1 if GR_DEBUG is set, otherwise 0. When GR_GL_CHECK_ERROR is 1 |
| * this can be toggled in a debugger using the gCheckErrorGL global. The initial |
| * value of gCheckErrorGL is controlled by by GR_GL_CHECK_ERROR_START. |
| * |
| * GR_GL_CHECK_ERROR_START: controls the initial value of gCheckErrorGL |
| * when GR_GL_CHECK_ERROR is 1. Defaults to 1. |
| * |
| * GR_GL_NO_CONSTANT_ATTRIBUTES: if this evaluates to true then the GL backend |
| * will use uniforms instead of attributes in all cases when there is not |
| * per-vertex data. This is important when the underlying GL implementation |
| * doesn't actually support immediate style attribute values (e.g. when |
| * the GL stream is converted to DX as in ANGLE on Chrome). Defaults to 0. |
| * |
| * GR_GL_ATTRIBUTE_MATRICES: If changing uniforms is very expensive it may be |
| * faster to use vertex attributes for matrices (set via glVertexAttrib3fv). |
| * Setting this build flag enables this behavior. GR_GL_NO_CONSTANT_ATTRIBUTES |
| * must not be set since this uses constant attributes for the matrices. |
| * Defaults to 0. |
| */ |
| |
| #if !defined(GR_GL_LOG_CALLS) |
| #define GR_GL_LOG_CALLS 0 |
| #endif |
| |
| #if !defined(GR_GL_LOG_CALLS_START) |
| #define GR_GL_LOG_CALLS_START 0 |
| #endif |
| |
| #if !defined(GR_GL_CHECK_ERROR) |
| #define GR_GL_CHECK_ERROR GR_DEBUG |
| #endif |
| |
| #if !defined(GR_GL_CHECK_ERROR_START) |
| #define GR_GL_CHECK_ERROR_START 1 |
| #endif |
| |
| #if !defined(GR_GL_NO_CONSTANT_ATTRIBUTES) |
| #define GR_GL_NO_CONSTANT_ATTRIBUTES 0 |
| #endif |
| |
| #if !defined(GR_GL_ATTRIBUTE_MATRICES) |
| #define GR_GL_ATTRIBUTE_MATRICES 0 |
| #endif |
| |
| #if(GR_GL_NO_CONSTANT_ATTRIBUTES) && (GR_GL_ATTRIBUTE_MATRICES) |
| #error "Cannot combine GR_GL_NO_CONSTANT_ATTRIBUTES and GR_GL_ATTRIBUTE_MATRICES" |
| #endif |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| /** |
| * The following macros are used to staticlly configure the default |
| * GrGLInterface, but should not be used outside of the GrGLInterface |
| * scaffolding. Undefine here to prevent accidental use. |
| */ |
| #undef GR_SUPPORT_GLDESKTOP |
| #undef GR_SUPPORT_GLES1 |
| #undef GR_SUPPORT_GLES2 |
| #undef GR_SUPPORT_GLES |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| #if GR_SCALAR_IS_FIXED |
| #define GrGLType GL_FIXED |
| #elif GR_SCALAR_IS_FLOAT |
| #define GrGLType GR_GL_FLOAT |
| #else |
| #error "unknown GR_SCALAR type" |
| #endif |
| |
| #if GR_TEXT_SCALAR_IS_USHORT |
| #define GrGLTextType GR_GL_UNSIGNED_SHORT |
| #define GR_GL_TEXT_TEXTURE_NORMALIZED 1 |
| #elif GR_TEXT_SCALAR_IS_FLOAT |
| #define GrGLTextType GR_GL_FLOAT |
| #define GR_GL_TEXT_TEXTURE_NORMALIZED 0 |
| #elif GR_TEXT_SCALAR_IS_FIXED |
| #define GrGLTextType GR_GL_FIXED |
| #define GR_GL_TEXT_TEXTURE_NORMALIZED 0 |
| #else |
| #error "unknown GR_TEXT_SCALAR type" |
| #endif |
| |
| // Pick a pixel config for 32bit bitmaps. Our default is GL_RGBA (except on |
| // Windows where we match GDI's order). |
| #ifndef GR_GL_32BPP_COLOR_FORMAT |
| #if GR_WIN32_BUILD || GR_LINUX_BUILD |
| #define GR_GL_32BPP_COLOR_FORMAT GR_GL_BGRA |
| #else |
| #define GR_GL_32BPP_COLOR_FORMAT GR_GL_RGBA |
| #endif |
| #endif |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| extern void GrGLCheckErr(const char* location, const char* call); |
| |
| extern void GrGLClearErr(); |
| |
| #if GR_GL_CHECK_ERROR |
| extern bool gCheckErrorGL; |
| #define GR_GL_CHECK_ERROR_IMPL(X) if (gCheckErrorGL) GrGLCheckErr(GR_FILE_AND_LINE_STR, #X) |
| #else |
| #define GR_GL_CHECK_ERROR_IMPL(X) |
| #endif |
| |
| #if GR_GL_LOG_CALLS |
| extern bool gLogCallsGL; |
| #define GR_GL_LOG_CALLS_IMPL(X) if (gLogCallsGL) GrPrintf(GR_FILE_AND_LINE_STR "GL: " #X "\n") |
| #else |
| #define GR_GL_LOG_CALLS_IMPL(X) |
| #endif |
| |
| #define GR_GL(X) GrGLGetGLInterface()->f##X;; GR_GL_LOG_CALLS_IMPL(X); GR_GL_CHECK_ERROR_IMPL(X); |
| #define GR_GL_NO_ERR(X) GrGLGetGLInterface()->f##X;; GR_GL_LOG_CALLS_IMPL(X); |
| |
| #define GR_GL_SUPPORT_DESKTOP (kDesktop_GrGLBinding == GrGLGetGLInterface()->fBindingsExported) |
| #define GR_GL_SUPPORT_ES1 (kES1_GrGLBinding == GrGLGetGLInterface()->fBindingsExported) |
| #define GR_GL_SUPPORT_ES2 (kES2_GrGLBinding == GrGLGetGLInterface()->fBindingsExported) |
| #define GR_GL_SUPPORT_ES (GR_GL_SUPPORT_ES1 || GR_GL_SUPPORT_ES2) |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| /** |
| * GrGLRestoreResetRowLength() will reset GL_UNPACK_ROW_LENGTH to 0. We write |
| * this wrapper, since GL_UNPACK_ROW_LENGTH is not available on all GL versions |
| */ |
| extern void GrGLRestoreResetRowLength(); |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| /** |
| * Some drivers want the var-int arg to be zero-initialized on input. |
| */ |
| #define GR_GL_INIT_ZERO 0 |
| #define GR_GL_GetIntegerv(e, p) \ |
| do { \ |
| *(p) = GR_GL_INIT_ZERO; \ |
| GR_GL(GetIntegerv(e, p)); \ |
| } while (0) |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| #endif |