| |
| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #include "SkView.h" |
| #include "SkCanvas.h" |
| |
| //////////////////////////////////////////////////////////////////////// |
| |
| SkView::SkView(uint32_t flags) : fFlags(SkToU8(flags)) |
| { |
| fWidth = fHeight = 0; |
| fLoc.set(0, 0); |
| fParent = fFirstChild = fNextSibling = fPrevSibling = NULL; |
| fMatrix.setIdentity(); |
| fContainsFocus = 0; |
| } |
| |
| SkView::~SkView() |
| { |
| this->detachAllChildren(); |
| } |
| |
| void SkView::setFlags(uint32_t flags) |
| { |
| SkASSERT((flags & ~kAllFlagMasks) == 0); |
| |
| uint32_t diff = fFlags ^ flags; |
| |
| if (diff & kVisible_Mask) |
| this->inval(NULL); |
| |
| fFlags = SkToU8(flags); |
| |
| if (diff & kVisible_Mask) |
| { |
| this->inval(NULL); |
| } |
| } |
| |
| void SkView::setVisibleP(bool pred) |
| { |
| this->setFlags(SkSetClearShift(fFlags, pred, kVisible_Shift)); |
| } |
| |
| void SkView::setEnabledP(bool pred) |
| { |
| this->setFlags(SkSetClearShift(fFlags, pred, kEnabled_Shift)); |
| } |
| |
| void SkView::setFocusableP(bool pred) |
| { |
| this->setFlags(SkSetClearShift(fFlags, pred, kFocusable_Shift)); |
| } |
| |
| void SkView::setClipToBounds(bool pred) { |
| this->setFlags(SkSetClearShift(fFlags, !pred, kNoClip_Shift)); |
| } |
| |
| void SkView::setSize(SkScalar width, SkScalar height) |
| { |
| width = SkMaxScalar(0, width); |
| height = SkMaxScalar(0, height); |
| |
| if (fWidth != width || fHeight != height) |
| { |
| this->inval(NULL); |
| fWidth = width; |
| fHeight = height; |
| this->inval(NULL); |
| this->onSizeChange(); |
| this->invokeLayout(); |
| } |
| } |
| |
| void SkView::setLoc(SkScalar x, SkScalar y) |
| { |
| if (fLoc.fX != x || fLoc.fY != y) |
| { |
| this->inval(NULL); |
| fLoc.set(x, y); |
| this->inval(NULL); |
| } |
| } |
| |
| void SkView::offset(SkScalar dx, SkScalar dy) |
| { |
| if (dx || dy) |
| this->setLoc(fLoc.fX + dx, fLoc.fY + dy); |
| } |
| |
| void SkView::setLocalMatrix(const SkMatrix& matrix) |
| { |
| this->inval(NULL); |
| fMatrix = matrix; |
| this->inval(NULL); |
| } |
| |
| void SkView::draw(SkCanvas* canvas) |
| { |
| if (fWidth && fHeight && this->isVisible()) |
| { |
| SkRect r; |
| r.set(fLoc.fX, fLoc.fY, fLoc.fX + fWidth, fLoc.fY + fHeight); |
| if (this->isClipToBounds() && |
| canvas->quickReject(r, SkCanvas::kBW_EdgeType)) { |
| return; |
| } |
| |
| SkAutoCanvasRestore as(canvas, true); |
| |
| if (this->isClipToBounds()) { |
| canvas->clipRect(r); |
| } |
| |
| canvas->translate(fLoc.fX, fLoc.fY); |
| canvas->concat(fMatrix); |
| |
| if (fParent) { |
| fParent->beforeChild(this, canvas); |
| } |
| |
| int sc = canvas->save(); |
| this->onDraw(canvas); |
| canvas->restoreToCount(sc); |
| |
| if (fParent) { |
| fParent->afterChild(this, canvas); |
| } |
| |
| B2FIter iter(this); |
| SkView* child; |
| |
| SkCanvas* childCanvas = this->beforeChildren(canvas); |
| |
| while ((child = iter.next()) != NULL) |
| child->draw(childCanvas); |
| |
| this->afterChildren(canvas); |
| } |
| } |
| |
| void SkView::inval(SkRect* rect) { |
| SkView* view = this; |
| SkRect storage; |
| |
| for (;;) { |
| if (!view->isVisible()) { |
| return; |
| } |
| if (view->isClipToBounds()) { |
| SkRect bounds; |
| view->getLocalBounds(&bounds); |
| if (rect && !bounds.intersect(*rect)) { |
| return; |
| } |
| storage = bounds; |
| rect = &storage; |
| } |
| if (view->handleInval(rect)) { |
| return; |
| } |
| |
| SkView* parent = view->fParent; |
| if (parent == NULL) { |
| return; |
| } |
| |
| if (rect) { |
| rect->offset(view->fLoc.fX, view->fLoc.fY); |
| } |
| view = parent; |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| |
| bool SkView::setFocusView(SkView* fv) |
| { |
| SkView* view = this; |
| |
| do { |
| if (view->onSetFocusView(fv)) |
| return true; |
| } while ((view = view->fParent) != NULL); |
| return false; |
| } |
| |
| SkView* SkView::getFocusView() const |
| { |
| SkView* focus = NULL; |
| const SkView* view = this; |
| do { |
| if (view->onGetFocusView(&focus)) |
| break; |
| } while ((view = view->fParent) != NULL); |
| return focus; |
| } |
| |
| bool SkView::hasFocus() const |
| { |
| return this == this->getFocusView(); |
| } |
| |
| bool SkView::acceptFocus() |
| { |
| return this->isFocusable() && this->setFocusView(this); |
| } |
| |
| /* |
| Try to give focus to this view, or its children |
| */ |
| SkView* SkView::acceptFocus(FocusDirection dir) |
| { |
| if (dir == kNext_FocusDirection) |
| { |
| if (this->acceptFocus()) |
| return this; |
| |
| B2FIter iter(this); |
| SkView* child, *focus; |
| while ((child = iter.next()) != NULL) |
| if ((focus = child->acceptFocus(dir)) != NULL) |
| return focus; |
| } |
| else // prev |
| { |
| F2BIter iter(this); |
| SkView* child, *focus; |
| while ((child = iter.next()) != NULL) |
| if ((focus = child->acceptFocus(dir)) != NULL) |
| return focus; |
| |
| if (this->acceptFocus()) |
| return this; |
| } |
| |
| return NULL; |
| } |
| |
| SkView* SkView::moveFocus(FocusDirection dir) |
| { |
| SkView* focus = this->getFocusView(); |
| |
| if (focus == NULL) |
| { // start with the root |
| focus = this; |
| while (focus->fParent) |
| focus = focus->fParent; |
| } |
| |
| SkView* child, *parent; |
| |
| if (dir == kNext_FocusDirection) |
| { |
| parent = focus; |
| child = focus->fFirstChild; |
| if (child) |
| goto FIRST_CHILD; |
| else |
| goto NEXT_SIB; |
| |
| do { |
| while (child != parent->fFirstChild) |
| { |
| FIRST_CHILD: |
| if ((focus = child->acceptFocus(dir)) != NULL) |
| return focus; |
| child = child->fNextSibling; |
| } |
| NEXT_SIB: |
| child = parent->fNextSibling; |
| parent = parent->fParent; |
| } while (parent != NULL); |
| } |
| else // prevfocus |
| { |
| parent = focus->fParent; |
| if (parent == NULL) // we're the root |
| return focus->acceptFocus(dir); |
| else |
| { |
| child = focus; |
| while (parent) |
| { |
| while (child != parent->fFirstChild) |
| { |
| child = child->fPrevSibling; |
| if ((focus = child->acceptFocus(dir)) != NULL) |
| return focus; |
| } |
| if (parent->acceptFocus()) |
| return parent; |
| |
| child = parent; |
| parent = parent->fParent; |
| } |
| } |
| } |
| return NULL; |
| } |
| |
| void SkView::onFocusChange(bool gainFocusP) |
| { |
| this->inval(NULL); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| |
| SkView::Click::Click(SkView* target) |
| { |
| SkASSERT(target); |
| fTargetID = target->getSinkID(); |
| fType = NULL; |
| fWeOwnTheType = false; |
| fOwner = NULL; |
| } |
| |
| SkView::Click::~Click() |
| { |
| this->resetType(); |
| } |
| |
| void SkView::Click::resetType() |
| { |
| if (fWeOwnTheType) |
| { |
| sk_free(fType); |
| fWeOwnTheType = false; |
| } |
| fType = NULL; |
| } |
| |
| bool SkView::Click::isType(const char type[]) const |
| { |
| const char* t = fType; |
| |
| if (type == t) |
| return true; |
| |
| if (type == NULL) |
| type = ""; |
| if (t == NULL) |
| t = ""; |
| return !strcmp(t, type); |
| } |
| |
| void SkView::Click::setType(const char type[]) |
| { |
| this->resetType(); |
| fType = (char*)type; |
| } |
| |
| void SkView::Click::copyType(const char type[]) |
| { |
| if (fType != type) |
| { |
| this->resetType(); |
| if (type) |
| { |
| size_t len = strlen(type) + 1; |
| fType = (char*)sk_malloc_throw(len); |
| memcpy(fType, type, len); |
| fWeOwnTheType = true; |
| } |
| } |
| } |
| |
| SkView::Click* SkView::findClickHandler(SkScalar x, SkScalar y) |
| { |
| if (x < 0 || y < 0 || x >= fWidth || y >= fHeight) { |
| return NULL; |
| } |
| |
| if (this->onSendClickToChildren(x, y)) { |
| F2BIter iter(this); |
| SkView* child; |
| |
| while ((child = iter.next()) != NULL) |
| { |
| SkPoint p; |
| child->globalToLocal(x, y, &p); |
| |
| Click* click = child->findClickHandler(p.fX, p.fY); |
| |
| if (click) { |
| return click; |
| } |
| } |
| } |
| return this->onFindClickHandler(x, y); |
| } |
| |
| void SkView::DoClickDown(Click* click, int x, int y) |
| { |
| SkASSERT(click); |
| |
| SkView* target = (SkView*)SkEventSink::FindSink(click->fTargetID); |
| if (target == NULL) |
| return; |
| |
| click->fIOrig.set(x, y); |
| click->fICurr = click->fIPrev = click->fIOrig; |
| |
| click->fOrig.iset(x, y); |
| target->globalToLocal(&click->fOrig); |
| click->fPrev = click->fCurr = click->fOrig; |
| |
| click->fState = Click::kDown_State; |
| target->onClick(click); |
| } |
| |
| void SkView::DoClickMoved(Click* click, int x, int y) |
| { |
| SkASSERT(click); |
| |
| SkView* target = (SkView*)SkEventSink::FindSink(click->fTargetID); |
| if (target == NULL) |
| return; |
| |
| click->fIPrev = click->fICurr; |
| click->fICurr.set(x, y); |
| |
| click->fPrev = click->fCurr; |
| click->fCurr.iset(x, y); |
| target->globalToLocal(&click->fCurr); |
| |
| click->fState = Click::kMoved_State; |
| target->onClick(click); |
| } |
| |
| void SkView::DoClickUp(Click* click, int x, int y) |
| { |
| SkASSERT(click); |
| |
| SkView* target = (SkView*)SkEventSink::FindSink(click->fTargetID); |
| if (target == NULL) |
| return; |
| |
| click->fIPrev = click->fICurr; |
| click->fICurr.set(x, y); |
| |
| click->fPrev = click->fCurr; |
| click->fCurr.iset(x, y); |
| target->globalToLocal(&click->fCurr); |
| |
| click->fState = Click::kUp_State; |
| target->onClick(click); |
| } |
| |
| ////////////////////////////////////////////////////////////////////// |
| |
| void SkView::invokeLayout() { |
| SkView::Layout* layout = this->getLayout(); |
| |
| if (layout) { |
| layout->layoutChildren(this); |
| } |
| } |
| |
| void SkView::onDraw(SkCanvas* canvas) { |
| Artist* artist = this->getArtist(); |
| |
| if (artist) { |
| artist->draw(this, canvas); |
| } |
| } |
| |
| void SkView::onSizeChange() {} |
| |
| bool SkView::onSendClickToChildren(SkScalar x, SkScalar y) { |
| return true; |
| } |
| |
| SkView::Click* SkView::onFindClickHandler(SkScalar x, SkScalar y) { |
| return NULL; |
| } |
| |
| bool SkView::onClick(Click*) { |
| return false; |
| } |
| |
| bool SkView::handleInval(const SkRect*) { |
| return false; |
| } |
| |
| ////////////////////////////////////////////////////////////////////// |
| |
| void SkView::getLocalBounds(SkRect* bounds) const |
| { |
| if (bounds) |
| bounds->set(0, 0, fWidth, fHeight); |
| } |
| |
| ////////////////////////////////////////////////////////////////////// |
| ////////////////////////////////////////////////////////////////////// |
| |
| void SkView::detachFromParent_NoLayout() |
| { |
| if (fParent == NULL) |
| return; |
| |
| if (fContainsFocus) |
| (void)this->setFocusView(NULL); |
| |
| this->inval(NULL); |
| |
| SkView* next = NULL; |
| |
| if (fNextSibling != this) // do we have any siblings |
| { |
| fNextSibling->fPrevSibling = fPrevSibling; |
| fPrevSibling->fNextSibling = fNextSibling; |
| next = fNextSibling; |
| } |
| |
| if (fParent->fFirstChild == this) |
| fParent->fFirstChild = next; |
| |
| fParent = fNextSibling = fPrevSibling = NULL; |
| |
| this->unref(); |
| } |
| |
| void SkView::detachFromParent() |
| { |
| SkView* parent = fParent; |
| |
| if (parent) |
| { |
| this->detachFromParent_NoLayout(); |
| parent->invokeLayout(); |
| } |
| } |
| |
| SkView* SkView::attachChildToBack(SkView* child) |
| { |
| SkASSERT(child != this); |
| |
| if (child == NULL || fFirstChild == child) |
| goto DONE; |
| |
| child->ref(); |
| child->detachFromParent_NoLayout(); |
| |
| if (fFirstChild == NULL) |
| { |
| child->fNextSibling = child; |
| child->fPrevSibling = child; |
| } |
| else |
| { |
| child->fNextSibling = fFirstChild; |
| child->fPrevSibling = fFirstChild->fPrevSibling; |
| fFirstChild->fPrevSibling->fNextSibling = child; |
| fFirstChild->fPrevSibling = child; |
| } |
| |
| fFirstChild = child; |
| child->fParent = this; |
| child->inval(NULL); |
| |
| this->invokeLayout(); |
| DONE: |
| return child; |
| } |
| |
| SkView* SkView::attachChildToFront(SkView* child) |
| { |
| SkASSERT(child != this); |
| |
| if (child == NULL || (fFirstChild && fFirstChild->fPrevSibling == child)) |
| goto DONE; |
| |
| child->ref(); |
| child->detachFromParent_NoLayout(); |
| |
| if (fFirstChild == NULL) |
| { |
| fFirstChild = child; |
| child->fNextSibling = child; |
| child->fPrevSibling = child; |
| } |
| else |
| { |
| child->fNextSibling = fFirstChild; |
| child->fPrevSibling = fFirstChild->fPrevSibling; |
| fFirstChild->fPrevSibling->fNextSibling = child; |
| fFirstChild->fPrevSibling = child; |
| } |
| |
| child->fParent = this; |
| child->inval(NULL); |
| |
| this->invokeLayout(); |
| DONE: |
| return child; |
| } |
| |
| void SkView::detachAllChildren() |
| { |
| while (fFirstChild) |
| fFirstChild->detachFromParent_NoLayout(); |
| } |
| |
| void SkView::localToGlobal(SkMatrix* matrix) const |
| { |
| if (matrix) { |
| matrix->reset(); |
| const SkView* view = this; |
| while (view) |
| { |
| matrix->preConcat(view->getLocalMatrix()); |
| matrix->preTranslate(-view->fLoc.fX, -view->fLoc.fY); |
| view = view->fParent; |
| } |
| } |
| } |
| void SkView::globalToLocal(SkScalar x, SkScalar y, SkPoint* local) const |
| { |
| SkASSERT(this); |
| if (local) |
| { |
| SkMatrix m; |
| this->localToGlobal(&m); |
| SkPoint p; |
| m.invert(&m); |
| m.mapXY(x, y, &p); |
| local->set(p.fX, p.fY); |
| } |
| } |
| |
| ////////////////////////////////////////////////////////////////// |
| |
| /* Even if the subclass overrides onInflate, they should always be |
| sure to call the inherited method, so that we get called. |
| */ |
| void SkView::onInflate(const SkDOM& dom, const SkDOM::Node* node) |
| { |
| SkScalar x, y; |
| |
| x = this->locX(); |
| y = this->locY(); |
| (void)dom.findScalar(node, "x", &x); |
| (void)dom.findScalar(node, "y", &y); |
| this->setLoc(x, y); |
| |
| x = this->width(); |
| y = this->height(); |
| (void)dom.findScalar(node, "width", &x); |
| (void)dom.findScalar(node, "height", &y); |
| this->setSize(x, y); |
| |
| // inflate the flags |
| |
| static const char* gFlagNames[] = { |
| "visible", "enabled", "focusable", "flexH", "flexV" |
| }; |
| SkASSERT(SK_ARRAY_COUNT(gFlagNames) == kFlagShiftCount); |
| |
| bool b; |
| uint32_t flags = this->getFlags(); |
| for (unsigned i = 0; i < SK_ARRAY_COUNT(gFlagNames); i++) |
| if (dom.findBool(node, gFlagNames[i], &b)) |
| flags = SkSetClearShift(flags, b, i); |
| this->setFlags(flags); |
| } |
| |
| void SkView::inflate(const SkDOM& dom, const SkDOM::Node* node) |
| { |
| this->onInflate(dom, node); |
| } |
| |
| void SkView::onPostInflate(const SkTDict<SkView*>&) |
| { |
| // override in subclass as needed |
| } |
| |
| void SkView::postInflate(const SkTDict<SkView*>& dict) |
| { |
| this->onPostInflate(dict); |
| |
| B2FIter iter(this); |
| SkView* child; |
| while ((child = iter.next()) != NULL) |
| child->postInflate(dict); |
| } |
| |
| ////////////////////////////////////////////////////////////////// |
| |
| SkView* SkView::sendEventToParents(const SkEvent& evt) |
| { |
| SkView* parent = fParent; |
| |
| while (parent) |
| { |
| if (parent->doEvent(evt)) |
| return parent; |
| parent = parent->fParent; |
| } |
| return NULL; |
| } |
| |
| SkView* SkView::sendQueryToParents(SkEvent* evt) { |
| SkView* parent = fParent; |
| |
| while (parent) { |
| if (parent->doQuery(evt)) { |
| return parent; |
| } |
| parent = parent->fParent; |
| } |
| return NULL; |
| } |
| |
| ////////////////////////////////////////////////////////////////// |
| ////////////////////////////////////////////////////////////////// |
| |
| SkView::F2BIter::F2BIter(const SkView* parent) |
| { |
| fFirstChild = parent ? parent->fFirstChild : NULL; |
| fChild = fFirstChild ? fFirstChild->fPrevSibling : NULL; |
| } |
| |
| SkView* SkView::F2BIter::next() |
| { |
| SkView* curr = fChild; |
| |
| if (fChild) |
| { |
| if (fChild == fFirstChild) |
| fChild = NULL; |
| else |
| fChild = fChild->fPrevSibling; |
| } |
| return curr; |
| } |
| |
| SkView::B2FIter::B2FIter(const SkView* parent) |
| { |
| fFirstChild = parent ? parent->fFirstChild : NULL; |
| fChild = fFirstChild; |
| } |
| |
| SkView* SkView::B2FIter::next() |
| { |
| SkView* curr = fChild; |
| |
| if (fChild) |
| { |
| SkView* next = fChild->fNextSibling; |
| if (next == fFirstChild) |
| next = NULL; |
| fChild = next; |
| } |
| return curr; |
| } |
| |
| ////////////////////////////////////////////////////////////////// |
| ////////////////////////////////////////////////////////////////// |
| |
| #ifdef SK_DEBUG |
| |
| static inline void show_if_nonzero(const char name[], SkScalar value) |
| { |
| if (value) |
| SkDebugf("%s=\"%g\"", name, value/65536.); |
| } |
| |
| static void tab(int level) |
| { |
| for (int i = 0; i < level; i++) |
| SkDebugf(" "); |
| } |
| |
| static void dumpview(const SkView* view, int level, bool recurse) |
| { |
| tab(level); |
| |
| SkDebugf("<view"); |
| show_if_nonzero(" x", view->locX()); |
| show_if_nonzero(" y", view->locY()); |
| show_if_nonzero(" width", view->width()); |
| show_if_nonzero(" height", view->height()); |
| |
| if (recurse) |
| { |
| SkView::B2FIter iter(view); |
| SkView* child; |
| bool noChildren = true; |
| |
| while ((child = iter.next()) != NULL) |
| { |
| if (noChildren) |
| SkDebugf(">\n"); |
| noChildren = false; |
| dumpview(child, level + 1, true); |
| } |
| |
| if (!noChildren) |
| { |
| tab(level); |
| SkDebugf("</view>\n"); |
| } |
| else |
| goto ONELINER; |
| } |
| else |
| { |
| ONELINER: |
| SkDebugf(" />\n"); |
| } |
| } |
| |
| void SkView::dump(bool recurse) const |
| { |
| dumpview(this, 0, recurse); |
| } |
| |
| #endif |