| /* |
| Copyright 2010 Google Inc. |
| |
| Licensed under the Apache License, Version 2.0 (the "License"); |
| you may not use this file except in compliance with the License. |
| You may obtain a copy of the License at |
| |
| http://www.apache.org/licenses/LICENSE-2.0 |
| |
| Unless required by applicable law or agreed to in writing, software |
| distributed under the License is distributed on an "AS IS" BASIS, |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| See the License for the specific language governing permissions and |
| limitations under the License. |
| */ |
| |
| |
| #ifndef GrTextureCache_DEFINED |
| #define GrTextureCache_DEFINED |
| |
| #include "GrTypes.h" |
| #include "GrTHashCache.h" |
| |
| class GrTexture; |
| |
| // return true if a<b, or false if b<a |
| // |
| #define RET_IF_LT_OR_GT(a, b) \ |
| do { \ |
| if ((a) < (b)) { \ |
| return true; \ |
| } \ |
| if ((b) < (a)) { \ |
| return false; \ |
| } \ |
| } while (0) |
| |
| /** |
| * Helper class for GrTextureCache, the Key is used to identify src data for |
| * a texture. It is identified by 2 32bit data fields which can hold any |
| * data (uninterpreted by the cache) and a width/height. |
| */ |
| class GrTextureKey { |
| public: |
| enum { |
| kHashBits = 7, |
| kHashCount = 1 << kHashBits, |
| kHashMask = kHashCount - 1 |
| }; |
| |
| GrTextureKey(uint32_t p0, uint32_t p1, uint16_t width, uint16_t height) { |
| fP0 = p0; |
| fP1 = p1; |
| fP2 = width | (height << 16); |
| GR_DEBUGCODE(fHashIndex = -1); |
| } |
| |
| GrTextureKey(const GrTextureKey& src) { |
| fP0 = src.fP0; |
| fP1 = src.fP1; |
| fP2 = src.fP2; |
| finalize(src.fPrivateBits); |
| } |
| |
| //!< returns hash value [0..kHashMask] for the key |
| int hashIndex() const { return fHashIndex; } |
| |
| friend bool operator==(const GrTextureKey& a, const GrTextureKey& b) { |
| GR_DEBUGASSERT(-1 != a.fHashIndex && -1 != b.fHashIndex); |
| return a.fP0 == b.fP0 && a.fP1 == b.fP1 && a.fP2 == b.fP2 && |
| a.fPrivateBits == b.fPrivateBits; |
| } |
| |
| friend bool operator!=(const GrTextureKey& a, const GrTextureKey& b) { |
| GR_DEBUGASSERT(-1 != a.fHashIndex && -1 != b.fHashIndex); |
| return !(a == b); |
| } |
| |
| friend bool operator<(const GrTextureKey& a, const GrTextureKey& b) { |
| RET_IF_LT_OR_GT(a.fP0, b.fP0); |
| RET_IF_LT_OR_GT(a.fP1, b.fP1); |
| RET_IF_LT_OR_GT(a.fP2, b.fP2); |
| return a.fPrivateBits < b.fPrivateBits; |
| } |
| |
| private: |
| void finalize(uint32_t privateBits) { |
| fPrivateBits = privateBits; |
| this->computeHashIndex(); |
| } |
| |
| uint16_t width() const { return fP2 & 0xffff; } |
| uint16_t height() const { return (fP2 >> 16); } |
| |
| uint32_t getPrivateBits() const { return fPrivateBits; } |
| |
| static uint32_t rol(uint32_t x) { |
| return (x >> 24) | (x << 8); |
| } |
| static uint32_t ror(uint32_t x) { |
| return (x >> 8) | (x << 24); |
| } |
| static uint32_t rohalf(uint32_t x) { |
| return (x >> 16) | (x << 16); |
| } |
| |
| void computeHashIndex() { |
| uint32_t hash = fP0 ^ rol(fP1) ^ ror(fP2) ^ rohalf(fPrivateBits); |
| // this way to mix and reduce hash to its index may have to change |
| // depending on how many bits we allocate to the index |
| hash ^= hash >> 16; |
| hash ^= hash >> 8; |
| fHashIndex = hash & kHashMask; |
| } |
| |
| uint32_t fP0; |
| uint32_t fP1; |
| uint32_t fP2; |
| uint32_t fPrivateBits; |
| |
| // this is computed from the fP... fields |
| int fHashIndex; |
| |
| friend class GrContext; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| class GrTextureEntry { |
| public: |
| GrTexture* texture() const { return fTexture; } |
| const GrTextureKey& key() const { return fKey; } |
| |
| #if GR_DEBUG |
| GrTextureEntry* next() const { return fNext; } |
| GrTextureEntry* prev() const { return fPrev; } |
| #endif |
| |
| #if GR_DEBUG |
| void validate() const; |
| #else |
| void validate() const {} |
| #endif |
| |
| private: |
| GrTextureEntry(const GrTextureKey& key, GrTexture* texture); |
| ~GrTextureEntry(); |
| |
| bool isLocked() const { return fLockCount != 0; } |
| void lock() { ++fLockCount; } |
| void unlock() { |
| GrAssert(fLockCount > 0); |
| --fLockCount; |
| } |
| |
| GrTextureKey fKey; |
| GrTexture* fTexture; |
| |
| // track if we're in use, used when we need to purge |
| // we only purge unlocked entries |
| int fLockCount; |
| |
| // we're a dlinklist |
| GrTextureEntry* fPrev; |
| GrTextureEntry* fNext; |
| |
| friend class GrTextureCache; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #include "GrTHashCache.h" |
| |
| /** |
| * Cache of GrTexture objects. |
| * |
| * These have a corresponding GrTextureKey, built from 96bits identifying the |
| * texture/bitmap. |
| * |
| * The cache stores the entries in a double-linked list, which is its LRU. |
| * When an entry is "locked" (i.e. given to the caller), it is moved to the |
| * head of the list. If/when we must purge some of the entries, we walk the |
| * list backwards from the tail, since those are the least recently used. |
| * |
| * For fast searches, we maintain a sorted array (based on the GrTextureKey) |
| * which we can bsearch. When a new entry is added, it is inserted into this |
| * array. |
| * |
| * For even faster searches, a hash is computed from the Key. If there is |
| * a collision between two keys with the same hash, we fall back on the |
| * bsearch, and update the hash to reflect the most recent Key requested. |
| */ |
| class GrTextureCache { |
| public: |
| GrTextureCache(int maxCount, size_t maxBytes); |
| ~GrTextureCache(); |
| |
| /** |
| * Return the current texture cache limits. |
| * |
| * @param maxTextures If non-null, returns maximum number of textures that |
| * can be held in the cache. |
| * @param maxTextureBytes If non-null, returns maximum number of bytes of |
| * texture memory that can be held in the cache. |
| */ |
| void getLimits(int* maxTextures, size_t* maxTextureBytes) const; |
| |
| /** |
| * Specify the texture cache limits. If the current cache exceeds either |
| * of these, it will be purged (LRU) to keep the cache within these limits. |
| * |
| * @param maxTextures The maximum number of textures that can be held in |
| * the cache. |
| * @param maxTextureBytes The maximum number of bytes of texture memory |
| * that can be held in the cache. |
| */ |
| void setLimits(int maxTextures, size_t maxTextureBytes); |
| |
| /** |
| * Search for an entry with the same Key. If found, "lock" it and return it. |
| * If not found, return null. |
| */ |
| GrTextureEntry* findAndLock(const GrTextureKey&); |
| |
| /** |
| * Create a new entry, based on the specified key and texture, and return |
| * its "locked" entry. |
| * |
| * Ownership of the texture is transferred to the Entry, which will unref() |
| * it when we are purged or deleted. |
| */ |
| GrTextureEntry* createAndLock(const GrTextureKey&, GrTexture*); |
| |
| /** |
| * Detach removes an entry from the cache. This prevents the entry from |
| * being found by a subsequent findAndLock() until it is reattached. The |
| * entry still counts against the cache's budget and should be reattached |
| * when exclusive access is no longer needed. |
| */ |
| void detach(GrTextureEntry*); |
| |
| /** |
| * Reattaches a texture to the cache and unlocks it. Allows it to be found |
| * by a subsequent findAndLock or be purged (provided its lock count is |
| * now 0.) |
| */ |
| void reattachAndUnlock(GrTextureEntry*); |
| |
| /** |
| * When done with an entry, call unlock(entry) on it, which returns it to |
| * a purgable state. |
| */ |
| void unlock(GrTextureEntry*); |
| |
| void removeAll(); |
| |
| #if GR_DEBUG |
| void validate() const; |
| #else |
| void validate() const {} |
| #endif |
| |
| private: |
| void internalDetach(GrTextureEntry*, bool); |
| void attachToHead(GrTextureEntry*, bool); |
| void purgeAsNeeded(); // uses kFreeTexture_DeleteMode |
| |
| class Key; |
| GrTHashTable<GrTextureEntry, Key, 8> fCache; |
| |
| // manage the dlink list |
| GrTextureEntry* fHead; |
| GrTextureEntry* fTail; |
| |
| // our budget, used in purgeAsNeeded() |
| int fMaxCount; |
| size_t fMaxBytes; |
| |
| // our current stats, related to our budget |
| int fEntryCount; |
| size_t fEntryBytes; |
| int fClientDetachedCount; |
| size_t fClientDetachedBytes; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #if GR_DEBUG |
| class GrAutoTextureCacheValidate { |
| public: |
| GrAutoTextureCacheValidate(GrTextureCache* cache) : fCache(cache) { |
| cache->validate(); |
| } |
| ~GrAutoTextureCacheValidate() { |
| fCache->validate(); |
| } |
| private: |
| GrTextureCache* fCache; |
| }; |
| #else |
| class GrAutoTextureCacheValidate { |
| public: |
| GrAutoTextureCacheValidate(GrTextureCache*) {} |
| }; |
| #endif |
| |
| #endif |
| |