| /* |
| Copyright 2011 Google Inc. |
| |
| Licensed under the Apache License, Version 2.0 (the "License"); |
| you may not use this file except in compliance with the License. |
| You may obtain a copy of the License at |
| |
| http://www.apache.org/licenses/LICENSE-2.0 |
| |
| Unless required by applicable law or agreed to in writing, software |
| distributed under the License is distributed on an "AS IS" BASIS, |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| See the License for the specific language governing permissions and |
| limitations under the License. |
| */ |
| |
| #ifndef GrGLEffect_DEFINED |
| #define GrGLEffect_DEFINED |
| |
| #include "GrGLInterface.h" |
| #include "GrStringBuilder.h" |
| |
| class GrEffect; |
| |
| struct ShaderCodeSegments { |
| GrStringBuilder fVSUnis; |
| GrStringBuilder fVSAttrs; |
| GrStringBuilder fVaryings; |
| GrStringBuilder fFSUnis; |
| GrStringBuilder fVSCode; |
| GrStringBuilder fFSCode; |
| }; |
| |
| /** |
| * This class is currently a stub. This will be a base class for "effects", |
| * which extend the data model of GrPaint and extend the capability of |
| * GrGLProgram in a modular fashion. |
| */ |
| class GrGLEffect { |
| protected: |
| GrGLEffect(GrEffect* effect) {} |
| public: |
| virtual ~GrGLEffect() {} |
| static GrGLEffect* Create(GrEffect* effect) { return NULL; } |
| void genShaderCode(ShaderCodeSegments* segments) {} |
| bool doGLSetup(GrPrimitiveType type, GrGLint program) { return true; } |
| bool doGLPost() { return true; } |
| void buildKey(GrBinHashKeyBuilder& key) const {} |
| GrGLEffect* nextEffect() { return NULL; } |
| }; |
| |
| #endif |