blob: 6aae0066909ac551233a9229d588d31267d51990 [file] [log] [blame]
/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkAnimatorScript.h"
#include "SkAnimateBase.h"
#include "SkAnimateMaker.h"
#include "SkDisplayTypes.h"
#include "SkExtras.h"
#include "SkMemberInfo.h"
#include "SkParse.h"
static const SkDisplayEnumMap gEnumMaps[] = {
{ SkType_AddMode, "indirect|immediate" },
{ SkType_Align, "left|center|right" },
{ SkType_ApplyMode, "create|immediate|once" },
{ SkType_ApplyTransition, "normal|reverse" },
{ SkType_BitmapEncoding, "jpeg|png" },
{ SkType_BitmapFormat, "none|A1|A8|Index8|RGB16|RGB32" },
{ SkType_Boolean, "false|true" },
{ SkType_Cap, "butt|round|square" },
{ SkType_EventCode, "none|leftSoftKey|rightSoftKey|home|back|send|end|key0|key1|key2|key3|key4|key5|key6|key7|key8|key9|star|hash|up|down|left|right|OK|volUp|volDown|camera" },
{ SkType_EventKind, "none|keyChar|keyPress|keyPressUp|mouseDown|mouseDrag|mouseMove|mouseUp|onEnd|onLoad|user" },
{ SkType_EventMode, "deferred|immediate" },
{ SkType_FillType, "winding|evenOdd" },
{ SkType_FilterType, "none|bilinear" },
{ SkType_FontStyle, "normal|bold|italic|boldItalic" },
{ SkType_FromPathMode, "normal|angle|position" },
{ SkType_Join, "miter|round|blunt" },
{ SkType_MaskFilterBlurStyle, "normal|solid|outer|inner" },
{ SkType_PathDirection, "cw|ccw" },
{ SkType_Style, "fill|stroke|strokeAndFill" },
{ SkType_TextBoxAlign, "start|center|end" },
{ SkType_TextBoxMode, "oneLine|lineBreak" },
{ SkType_TileMode, "clamp|repeat|mirror" },
{ SkType_Xfermode, "clear|src|dst|srcOver|dstOver|srcIn|dstIn|srcOut|dstOut|"
"srcATop|dstATop|xor|darken|lighten" },
};
static int gEnumMapCount = SK_ARRAY_COUNT(gEnumMaps);
SkAnimatorScript::SkAnimatorScript(SkAnimateMaker& maker, SkDisplayable* working, SkDisplayTypes type)
: SkScriptEngine(SkScriptEngine::ToOpType(type)), fMaker(maker), fParent(NULL), fWorking(working)
{
memberCallBack(EvalMember, (void*) this);
memberFunctionCallBack(EvalMemberFunction, (void*) this);
boxCallBack(Box, (void*) this);
unboxCallBack(Unbox, (void*) &maker);
propertyCallBack(EvalID, (void*) this); // must be first (entries are prepended, will be last), since it never fails
propertyCallBack(Infinity, (void*) this);
propertyCallBack(NaN, (void*) this);
functionCallBack(Eval, (void*) this);
functionCallBack(IsFinite, (void*) this);
functionCallBack(IsNaN, (void*) this);
if (type == SkType_ARGB) {
functionCallBack(EvalRGB, (void*) this);
propertyCallBack(EvalNamedColor, (void*) &maker.fIDs);
}
if (SkDisplayType::IsEnum(&maker, type)) {
// !!! for SpiderMonkey, iterate through the enum values, and map them to globals
const SkDisplayEnumMap& map = GetEnumValues(type);
propertyCallBack(EvalEnum, (void*) map.fValues);
}
for (SkExtras** extraPtr = maker.fExtras.begin(); extraPtr < maker.fExtras.end(); extraPtr++) {
SkExtras* extra = *extraPtr;
if (extra->fExtraCallBack)
propertyCallBack(extra->fExtraCallBack, extra->fExtraStorage);
}
}
SkAnimatorScript::~SkAnimatorScript() {
for (SkDisplayable** dispPtr = fTrackDisplayable.begin(); dispPtr < fTrackDisplayable.end(); dispPtr++)
delete *dispPtr;
}
bool SkAnimatorScript::evaluate(const char* original, SkScriptValue* result, SkDisplayTypes type) {
const char* script = original;
bool success = evaluateScript(&script, result);
if (success == false || result->fType != type) {
fMaker.setScriptError(*this);
return false;
}
return true;
}
bool SkAnimatorScript::Box(void* user, SkScriptValue* scriptValue) {
SkAnimatorScript* engine = (SkAnimatorScript*) user;
SkDisplayTypes type = scriptValue->fType;
SkDisplayable* displayable;
switch (type) {
case SkType_Array: {
SkDisplayArray* boxedValue = new SkDisplayArray(*scriptValue->fOperand.fArray);
displayable = boxedValue;
} break;
case SkType_Boolean: {
SkDisplayBoolean* boxedValue = new SkDisplayBoolean;
displayable = boxedValue;
boxedValue->value = !! scriptValue->fOperand.fS32;
} break;
case SkType_Int: {
SkDisplayInt* boxedValue = new SkDisplayInt;
displayable = boxedValue;
boxedValue->value = scriptValue->fOperand.fS32;
} break;
case SkType_Float: {
SkDisplayFloat* boxedValue = new SkDisplayFloat;
displayable = boxedValue;
boxedValue->value = scriptValue->fOperand.fScalar;
} break;
case SkType_String: {
SkDisplayString* boxedValue = new SkDisplayString(*scriptValue->fOperand.fString);
displayable = boxedValue;
} break;
case SkType_Displayable:
scriptValue->fOperand.fObject = scriptValue->fOperand.fDisplayable;
scriptValue->fType = SkType_Displayable;
return true;
default:
SkASSERT(0);
return false;
}
engine->track(displayable);
scriptValue->fOperand.fObject = displayable;
scriptValue->fType = SkType_Displayable;
return true;
}
bool SkAnimatorScript::Eval(const char* function, size_t len, SkTDArray<SkScriptValue>& params,
void* eng, SkScriptValue* value) {
if (SK_LITERAL_STR_EQUAL("eval", function, len) == false)
return false;
if (params.count() != 1)
return false;
SkAnimatorScript* host = (SkAnimatorScript*) eng;
SkAnimatorScript engine(host->fMaker, host->fWorking, SkScriptEngine::ToDisplayType(host->fReturnType));
SkScriptValue* scriptValue = params.begin();
bool success = true;
if (scriptValue->fType == SkType_String) {
const char* script = scriptValue->fOperand.fString->c_str();
success = engine.evaluateScript(&script, value);
} else
*value = *scriptValue;
return success;
}
bool SkAnimatorScript::EvalEnum(const char* token, size_t len, void* callBack, SkScriptValue* value) {
const char* tokens = (const char*) callBack;
value->fType = SkType_Int;
if (MapEnums(tokens, token, len, (int*)&value->fOperand.fS32))
return true;
return false;
}
bool SkAnimatorScript::EvalID(const char* token, size_t len, void* user, SkScriptValue* value) {
SkAnimatorScript* engine = (SkAnimatorScript*) user;
SkTDict<SkDisplayable*>* ids = &engine->fMaker.fIDs;
SkDisplayable* displayable;
bool success = ids->find(token, len, &displayable);
if (success == false) {
displayable = engine->fWorking;
if (SK_LITERAL_STR_EQUAL("parent", token, len)) {
SkDisplayable* parent = displayable->getParent();
if (parent == false)
parent = engine->fParent;
if (parent) {
value->fOperand.fDisplayable = parent;
value->fType = SkType_Displayable;
return true;
}
}
if (displayable && EvalMember(token, len, displayable, engine, value))
return true;
value->fOperand.fString = NULL;
value->fType = SkType_String;
} else {
SkDisplayable* working = engine->fWorking;
value->fOperand.fDisplayable = displayable;
value->fType = SkType_Displayable;
if (displayable->canContainDependents() && working && working->isAnimate()) {
SkAnimateBase* animator = (SkAnimateBase*) working;
if (animator->isDynamic()) {
SkDisplayDepend* depend = (SkDisplayDepend* ) displayable;
depend->addDependent(working);
}
}
}
return true;
}
bool SkAnimatorScript::EvalNamedColor(const char* token, size_t len, void* callback, SkScriptValue* value) {
value->fType = SkType_Int;
if (SkParse::FindNamedColor(token, len, (SkColor*) &value->fOperand.fS32) != NULL)
return true;
return false;
}
bool SkAnimatorScript::EvalRGB(const char* function, size_t len, SkTDArray<SkScriptValue>& params,
void* eng, SkScriptValue* value) {
if (SK_LITERAL_STR_EQUAL("rgb", function, len) == false)
return false;
if (params.count() != 3)
return false;
SkScriptEngine* engine = (SkScriptEngine*) eng;
unsigned result = 0xFF000000;
int shift = 16;
for (SkScriptValue* valuePtr = params.begin(); valuePtr < params.end(); valuePtr++) {
engine->convertTo(SkType_Int, valuePtr);
result |= SkClampMax(valuePtr->fOperand.fS32, 255) << shift;
shift -= 8;
}
value->fOperand.fS32 = result;
value->fType = SkType_Int;
return true;
}
bool SkAnimatorScript::EvalMemberCommon(SkScriptEngine* engine, const SkMemberInfo* info,
SkDisplayable* displayable, SkScriptValue* value) {
SkDisplayTypes original;
SkDisplayTypes type = original = (SkDisplayTypes) info->getType();
if (info->fType == SkType_Array)
type = SkType_Array;
switch (type) {
case SkType_ARGB:
type = SkType_Int;
case SkType_Boolean:
case SkType_Int:
case SkType_MSec:
case SkType_Float:
SkASSERT(info->getCount() == 1);
if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction)
value->fOperand.fS32 = *(int32_t*) info->memberData(displayable); // OK for SkScalar too
if (type == SkType_MSec) {
value->fOperand.fScalar = SkScalarDiv((SkScalar) value->fOperand.fS32, 1000); // dividing two ints is the same as dividing two scalars
type = SkType_Float;
}
break;
case SkType_String: {
SkString* displayableString;
if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction) {
info->getString(displayable, &displayableString);
value->fOperand.fString = new SkString(*displayableString);
}
} break;
case SkType_Array: {
SkASSERT(info->fType != SkType_MemberProperty); // !!! incomplete
SkTDOperandArray* displayableArray = (SkTDOperandArray*) info->memberData(displayable);
if (displayable->getType() == SkType_Array) {
SkDisplayArray* typedArray = (SkDisplayArray*) displayable;
original = typedArray->values.getType();
}
SkASSERT(original != SkType_Unknown);
SkTypedArray* array = value->fOperand.fArray = new SkTypedArray(original);
engine->track(array);
int count = displayableArray->count();
if (count > 0) {
array->setCount(count);
memcpy(array->begin(), displayableArray->begin(), count * sizeof(SkOperand));
}
} break;
default:
SkASSERT(0); // unimplemented
}
value->fType = type;
return true;
}
bool SkAnimatorScript::EvalMember(const char* member, size_t len, void* object, void* eng,
SkScriptValue* value) {
SkScriptEngine* engine = (SkScriptEngine*) eng;
SkDisplayable* displayable = (SkDisplayable*) object;
SkString name(member, len);
SkDisplayable* named = displayable->contains(name);
if (named) {
value->fOperand.fDisplayable = named;
value->fType = SkType_Displayable;
return true;
}
const SkMemberInfo* info = displayable->getMember(name.c_str());
if (info == NULL)
return false;
if (info->fType == SkType_MemberProperty) {
if (displayable->getProperty(info->propertyIndex(), value) == false) {
SkASSERT(0);
return false;
}
}
return EvalMemberCommon(engine, info, displayable, value);
}
bool SkAnimatorScript::EvalMemberFunction(const char* member, size_t len, void* object,
SkTDArray<SkScriptValue>& params, void* eng, SkScriptValue* value) {
SkScriptEngine* engine = (SkScriptEngine*) eng;
SkDisplayable* displayable = (SkDisplayable*) object;
SkString name(member, len);
const SkMemberInfo* info = displayable->getMember(name.c_str());
SkASSERT(info != NULL); /* !!! error handling unimplemented */
if (info->fType != SkType_MemberFunction) {
SkASSERT(0);
return false;
}
displayable->executeFunction(displayable, info->functionIndex(), params, info->getType(),
value);
return EvalMemberCommon(engine, info, displayable, value);
}
bool SkAnimatorScript::EvaluateDisplayable(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkDisplayable** result) {
SkAnimatorScript engine(maker, displayable, SkType_Displayable);
SkScriptValue value;
bool success = engine.evaluate(script, &value, SkType_Displayable);
if (success)
*result = value.fOperand.fDisplayable;
return success;
}
bool SkAnimatorScript::EvaluateInt(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, int32_t* result) {
SkAnimatorScript engine(maker, displayable, SkType_Int);
SkScriptValue value;
bool success = engine.evaluate(script, &value, SkType_Int);
if (success)
*result = value.fOperand.fS32;
return success;
}
bool SkAnimatorScript::EvaluateFloat(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkScalar* result) {
SkAnimatorScript engine(maker, displayable, SkType_Float);
SkScriptValue value;
bool success = engine.evaluate(script, &value, SkType_Float);
if (success)
*result = value.fOperand.fScalar;
return success;
}
bool SkAnimatorScript::EvaluateString(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkString* result) {
SkAnimatorScript engine(maker, displayable, SkType_String);
SkScriptValue value;
bool success = engine.evaluate(script, &value, SkType_String);
if (success)
result->set(*(value.fOperand.fString));
return success;
}
bool SkAnimatorScript::EvaluateString(SkAnimateMaker& maker, SkDisplayable* displayable, SkDisplayable* parent, const char* script, SkString* result) {
SkAnimatorScript engine(maker, displayable, SkType_String);
engine.fParent = parent;
SkScriptValue value;
bool success = engine.evaluate(script, &value, SkType_String);
if (success)
result->set(*(value.fOperand.fString));
return success;
}
const SkDisplayEnumMap& SkAnimatorScript::GetEnumValues(SkDisplayTypes type) {
int index = SkTSearch<SkDisplayTypes>(&gEnumMaps[0].fType, gEnumMapCount, type,
sizeof(SkDisplayEnumMap));
SkASSERT(index >= 0);
return gEnumMaps[index];
}
bool SkAnimatorScript::Infinity(const char* token, size_t len, void* user, SkScriptValue* value) {
if (SK_LITERAL_STR_EQUAL("Infinity", token, len) == false)
return false;
value->fType = SkType_Float;
value->fOperand.fScalar = SK_ScalarInfinity;
return true;
}
bool SkAnimatorScript::IsFinite(const char* function, size_t len, SkTDArray<SkScriptValue>& params,
void* eng, SkScriptValue* value) {
if (SK_LITERAL_STR_EQUAL(function, "isFinite", len) == false)
return false;
if (params.count() != 1)
return false;
SkScriptValue* scriptValue = params.begin();
SkDisplayTypes type = scriptValue->fType;
SkScalar scalar = scriptValue->fOperand.fScalar;
value->fType = SkType_Int;
value->fOperand.fS32 = type == SkType_Float ? SkScalarIsNaN(scalar) == false &&
SkScalarAbs(scalar) != SK_ScalarInfinity : type == SkType_Int;
return true;
}
bool SkAnimatorScript::IsNaN(const char* function, size_t len, SkTDArray<SkScriptValue>& params,
void* eng, SkScriptValue* value) {
if (SK_LITERAL_STR_EQUAL("isNaN", function, len) == false)
return false;
if (params.count() != 1)
return false;
SkScriptValue* scriptValue = params.begin();
value->fType = SkType_Int;
value->fOperand.fS32 = scriptValue->fType == SkType_Float ? SkScalarIsNaN(scriptValue->fOperand.fScalar) : 0;
return true;
}
bool SkAnimatorScript::MapEnums(const char* ptr, const char* match, size_t len, int* value) {
int index = 0;
bool more = true;
do {
const char* last = strchr(ptr, '|');
if (last == NULL) {
last = &ptr[strlen(ptr)];
more = false;
}
size_t length = last - ptr;
if (len == length && strncmp(ptr, match, length) == 0) {
*value = index;
return true;
}
index++;
ptr = last + 1;
} while (more);
return false;
}
bool SkAnimatorScript::NaN(const char* token, size_t len, void* user, SkScriptValue* value) {
if (SK_LITERAL_STR_EQUAL("NaN", token, len) == false)
return false;
value->fType = SkType_Float;
value->fOperand.fScalar = SK_ScalarNaN;
return true;
}
#if 0
bool SkAnimatorScript::ObjectToString(void* object, void* user, SkScriptValue* value) {
SkTDict<SkDisplayable*>* ids = (SkTDict<SkDisplayable*>*) user;
SkDisplayable* displayable = (SkDisplayable*) object;
const char* key;
bool success = ids->findKey(displayable, &key);
if (success == false)
return false;
value->fOperand.fString = new SkString(key);
value->fType = SkType_String;
return true;
}
#endif
bool SkAnimatorScript::Unbox(void* m, SkScriptValue* scriptValue) {
SkAnimateMaker* maker = (SkAnimateMaker*) m;
SkASSERT((unsigned) scriptValue->fType == (unsigned) SkType_Displayable);
SkDisplayable* displayable = (SkDisplayable*) scriptValue->fOperand.fObject;
SkDisplayTypes type = displayable->getType();
switch (displayable->getType()) {
case SkType_Array: {
SkDisplayArray* boxedValue = (SkDisplayArray*) displayable;
scriptValue->fOperand.fArray = &boxedValue->values;
} break;
case SkType_Boolean: {
SkDisplayBoolean* boxedValue = (SkDisplayBoolean*) displayable;
scriptValue->fOperand.fS32 = boxedValue->value;
} break;
case SkType_Int: {
SkDisplayInt* boxedValue = (SkDisplayInt*) displayable;
scriptValue->fOperand.fS32 = boxedValue->value;
} break;
case SkType_Float: {
SkDisplayFloat* boxedValue = (SkDisplayFloat*) displayable;
scriptValue->fOperand.fScalar = boxedValue->value;
} break;
case SkType_String: {
SkDisplayString* boxedValue = (SkDisplayString*) displayable;
scriptValue->fOperand.fString = SkNEW_ARGS(SkString, (boxedValue->value));
} break;
default: {
const char* id = NULL;
bool success = maker->findKey(displayable, &id);
SkASSERT(success);
scriptValue->fOperand.fString = SkNEW_ARGS(SkString, (id));
type = SkType_String;
}
}
scriptValue->fType = type;
return true;
}
#if defined SK_SUPPORT_UNITTEST
#include "SkAnimator.h"
static const char scriptTestSetup[] =
"<screenplay>\n"
"<text id='label' text='defg'/>\n"
"<add id='addLabel' use='label'/>\n"
"<text id='text1' text='test'/>\n"
"<apply scope='addLabel'>\n"
"<set target='label' field='text' to='#script:text1.text'/>\n"
"</apply>\n"
"<apply>\n"
"<paint id='labelPaint'>\n"
"<emboss id='emboss' direction='[1,1,1]' />\n"
"</paint>\n"
"<animate id='animation' field='direction' target='emboss' from='[1,1,1]' to='[-1,1,1]' dur='1'/>\n"
"<set lval='direction[0]' target='emboss' to='-1' />\n"
"</apply>\n"
"<color id='testColor' color='0 ? rgb(0,0,0) : rgb(255,255,255)' />\n"
"<color id='xColor' color='rgb(12,34,56)' />\n"
"<array id='emptyArray' />\n"
"<array id='intArray' values='[1, 4, 6]' />\n"
"<int id='idx' value='2' />\n"
"<int id='idy' value='2' />\n"
"<string id='alpha' value='abc' />\n"
"<rect id='testRect' left='Math.cos(0)' top='2' right='12' bottom='5' />\n"
"<event id='evt'>\n"
"<input name='x' />\n"
"<apply scope='idy'>\n"
"<set field='value' to='evt.x.int' />\n"
"</apply>\n"
"</event>\n"
"</screenplay>";
#define DEFAULT_ANSWER , 0
static const SkScriptNAnswer scriptTests[] = {
{ "label.text.length == 4", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
// { "labelPaint.measureText(label.text) > 0 ? labelPaint.measureText(label.text)+10 : 40", SkType_Float, 0, SkIntToScalar(0x23) },
{ "Number.POSITIVE_INFINITY >= Number.MAX_VALUE ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "Infinity >= Number.MAX_VALUE ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "Number.NEGATIVE_INFINITY <= -Number.MAX_VALUE ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "Number.MIN_VALUE > 0 ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "isNaN(Number.NaN)", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "isNaN(NaN)", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "Math.sin(0)", SkType_Float, 0, SkIntToScalar(0) DEFAULT_ANSWER },
{ "alpha+alpha", SkType_String, 0, 0, "abcabc" },
{ "intArray[4]", SkType_Unknown DEFAULT_ANSWER DEFAULT_ANSWER DEFAULT_ANSWER },
{ "emptyArray[4]", SkType_Unknown DEFAULT_ANSWER DEFAULT_ANSWER DEFAULT_ANSWER },
{ "idx", SkType_Int, 2 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "intArray.length", SkType_Int, 3 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "intArray.values[0]", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "intArray[0]", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "idx.value", SkType_Int, 2 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "alpha.value", SkType_String, 0, 0, "abc" },
{ "alpha", SkType_String, 0, 0, "abc" },
{ "alpha.value+alpha.value", SkType_String, 0, 0, "abcabc" },
{ "alpha+idx", SkType_String, 0, 0, "abc2" },
{ "idx+alpha", SkType_String, 0, 0, "2abc" },
{ "intArray[idx]", SkType_Int, 6 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "alpha.slice(1,2)", SkType_String, 0, 0, "b" },
{ "alpha.value.slice(1,2)", SkType_String, 0, 0, "b" },
{ "testRect.left+2", SkType_Float, 0, SkIntToScalar(3) DEFAULT_ANSWER },
{ "0 ? Math.sin(0) : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "0 ? intArray[0] : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "0 ? intArray.values[0] : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "0 ? idx : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "0 ? idx.value : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "0 ? alpha.slice(1,2) : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "0 ? alpha.value.slice(1,2) : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
{ "idy", SkType_Int, 3 DEFAULT_ANSWER DEFAULT_ANSWER }
};
#define SkScriptNAnswer_testCount SK_ARRAY_COUNT(scriptTests)
void SkAnimatorScript::UnitTest() {
#if defined(SK_SUPPORT_UNITTEST)
SkAnimator animator;
SkASSERT(animator.decodeMemory(scriptTestSetup, sizeof(scriptTestSetup)-1));
SkEvent evt;
evt.setString("id", "evt");
evt.setS32("x", 3);
animator.doUserEvent(evt);
// set up animator with memory script above, then run value tests
for (unsigned index = 0; index < SkScriptNAnswer_testCount; index++) {
SkAnimatorScript engine(*animator.fMaker, NULL, scriptTests[index].fType);
SkScriptValue value;
const char* script = scriptTests[index].fScript;
bool success = engine.evaluateScript(&script, &value);
if (success == false) {
SkDebugf("script failed: %s\n", scriptTests[index].fScript);
SkASSERT(scriptTests[index].fType == SkType_Unknown);
continue;
}
SkASSERT(value.fType == scriptTests[index].fType);
SkScalar error;
switch (value.fType) {
case SkType_Int:
SkASSERT(value.fOperand.fS32 == scriptTests[index].fIntAnswer);
break;
case SkType_Float:
error = SkScalarAbs(value.fOperand.fScalar - scriptTests[index].fScalarAnswer);
SkASSERT(error < SK_Scalar1 / 10000);
break;
case SkType_String:
SkASSERT(strcmp(value.fOperand.fString->c_str(), scriptTests[index].fStringAnswer) == 0);
break;
default:
SkASSERT(0);
}
}
#endif
}
#endif