| |
| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrStencilBuffer.h" |
| |
| #include "GrContext.h" |
| #include "GrGpu.h" |
| |
| void GrStencilBuffer::wasDetachedFromRenderTarget(const GrRenderTarget* rt) { |
| GrAssert(fRTAttachmentCnt > 0); |
| if (0 == --fRTAttachmentCnt) { |
| this->unlockInCache(); |
| // At this point we could be deleted! |
| } |
| } |
| |
| void GrStencilBuffer::transferToCacheAndLock() { |
| GrAssert(NULL == fCacheEntry); |
| fCacheEntry = |
| this->getGpu()->getContext()->addAndLockStencilBuffer(this); |
| } |
| |
| void GrStencilBuffer::onRelease() { |
| // When the GrGpu rips through its list of resources and releases |
| // them it may release an SB before it releases its attached RTs. |
| // In that case when GrStencilBuffer sees its last detach it no |
| // long has a gpu ptr (gets nulled in GrResource::release()) and can't |
| // access the cache to unlock itself. So if we're being released and still |
| // have attachments go ahead and unlock now. |
| if (fRTAttachmentCnt) { |
| this->unlockInCache(); |
| // we shouldn't be deleted here because some RT still has a ref on us. |
| } |
| fCacheEntry = NULL; |
| } |
| |
| void GrStencilBuffer::onAbandon() { |
| // we can use the same behavior as release. |
| this->onRelease(); |
| } |
| |
| void GrStencilBuffer::unlockInCache() { |
| if (NULL != fCacheEntry) { |
| GrGpu* gpu = this->getGpu(); |
| if (NULL != gpu) { |
| GrAssert(NULL != gpu->getContext()); |
| gpu->getContext()->unlockStencilBuffer(fCacheEntry); |
| } |
| } |
| } |