| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef SkGLCanvas_DEFINED |
| #define SkGLCanvas_DEFINED |
| |
| #include "SkCanvas.h" |
| |
| // Deprecated. You should now use SkGLDevice and SkGLDeviceFactory with |
| // SkCanvas. |
| class SkGLCanvas : public SkCanvas { |
| public: |
| SkGLCanvas(); |
| |
| static size_t GetTextureCacheMaxCount(); |
| static void SetTextureCacheMaxCount(size_t count); |
| |
| static size_t GetTextureCacheMaxSize(); |
| static void SetTextureCacheMaxSize(size_t size); |
| |
| static void DeleteAllTextures(); |
| |
| static void AbandonAllTextures(); |
| }; |
| |
| #endif |