blob: d7b6b229f4cb939fec3e0ed86681ef0ec637faf9 [file] [log] [blame]
#include "SampleCode.h"
#include "SkDumpCanvas.h"
#include "SkView.h"
#include "SkCanvas.h"
#include "Sk64.h"
#include "SkGradientShader.h"
#include "SkGraphics.h"
#include "SkImageDecoder.h"
#include "SkPath.h"
#include "SkPicture.h"
#include "SkRandom.h"
#include "SkRegion.h"
#include "SkShader.h"
#include "SkUtils.h"
#include "SkColorPriv.h"
#include "SkColorFilter.h"
#include "SkShape.h"
#include "SkTime.h"
#include "SkTypeface.h"
#include "SkXfermode.h"
#include "SkStream.h"
#include "SkXMLParser.h"
class SignalShape : public SkShape {
public:
SignalShape() : fSignal(0) {}
SkShape* setSignal(int n) {
fSignal = n;
return this;
}
protected:
virtual void onDraw(SkCanvas* canvas) {
// SkDebugf("---- sc %d\n", canvas->getSaveCount() - 1);
}
private:
int fSignal;
};
static SkPMColor SignalProc(SkPMColor src, SkPMColor dst) {
return dst;
}
/* Picture playback will skip blocks of draw calls that follow a clip() call
that returns empty, and jump down to the corresponding restore() call.
This is a great preformance win for drawing very large/tall pictures with
a small visible window (think scrolling a long document). These tests make
sure that (a) we are performing the culling, and (b) we don't get confused
by nested save() calls, nor by calls to restoreToCount().
*/
static void test_saveRestoreCulling() {
SkPaint signalPaint;
SignalShape signalShape;
SkPicture pic;
SkRect r = SkRect::MakeWH(0, 0);
int n;
SkCanvas* canvas = pic.beginRecording(100, 100);
int startN = canvas->getSaveCount();
SkDebugf("---- start sc %d\n", startN);
canvas->drawShape(signalShape.setSignal(1));
canvas->save();
canvas->drawShape(signalShape.setSignal(2));
n = canvas->save();
canvas->drawShape(signalShape.setSignal(3));
canvas->save();
canvas->clipRect(r);
canvas->drawShape(signalShape.setSignal(4));
canvas->restoreToCount(n);
canvas->drawShape(signalShape.setSignal(5));
canvas->restore();
canvas->drawShape(signalShape.setSignal(6));
SkASSERT(canvas->getSaveCount() == startN);
SkBitmap bm;
bm.setConfig(SkBitmap::kARGB_8888_Config, 100, 100);
bm.allocPixels();
SkCanvas c(bm);
c.drawPicture(pic);
}
///////////////////////////////////////////////////////////////////////////////
#include "SkImageRef_GlobalPool.h"
static SkBitmap load_bitmap() {
SkStream* stream = new SkFILEStream("/skimages/sesame_street_ensemble-hp.jpg");
SkAutoUnref aur(stream);
SkBitmap bm;
if (SkImageDecoder::DecodeStream(stream, &bm, SkBitmap::kNo_Config,
SkImageDecoder::kDecodeBounds_Mode)) {
SkPixelRef* pr = new SkImageRef_GlobalPool(stream, bm.config(), 1);
bm.setPixelRef(pr)->unref();
}
return bm;
}
static void drawCircle(SkCanvas* canvas, int r, SkColor color) {
SkPaint paint;
paint.setAntiAlias(true);
paint.setColor(color);
canvas->drawCircle(SkIntToScalar(r), SkIntToScalar(r), SkIntToScalar(r),
paint);
}
class PictureView : public SampleView {
SkBitmap fBitmap;
public:
PictureView() {
SkImageRef_GlobalPool::SetRAMBudget(16 * 1024);
fBitmap = load_bitmap();
fPicture = new SkPicture;
SkCanvas* canvas = fPicture->beginRecording(100, 100);
SkPaint paint;
paint.setAntiAlias(true);
canvas->drawBitmap(fBitmap, 0, 0, NULL);
drawCircle(canvas, 50, SK_ColorBLACK);
fSubPicture = new SkPicture;
canvas->drawPicture(*fSubPicture);
canvas->translate(SkIntToScalar(50), 0);
canvas->drawPicture(*fSubPicture);
canvas->translate(0, SkIntToScalar(50));
canvas->drawPicture(*fSubPicture);
canvas->translate(SkIntToScalar(-50), 0);
canvas->drawPicture(*fSubPicture);
// fPicture now has (4) references to us. We can release ours, and just
// unref fPicture in our destructor, and it will in turn take care of
// the other references to fSubPicture
fSubPicture->unref();
test_saveRestoreCulling();
}
virtual ~PictureView() {
fPicture->unref();
}
protected:
// overrides from SkEventSink
virtual bool onQuery(SkEvent* evt) {
if (SampleCode::TitleQ(*evt)) {
SampleCode::TitleR(evt, "Picture");
return true;
}
return this->INHERITED::onQuery(evt);
}
void drawSomething(SkCanvas* canvas) {
SkPaint paint;
canvas->save();
canvas->scale(0.5f, 0.5f);
canvas->drawBitmap(fBitmap, 0, 0, NULL);
canvas->restore();
const char beforeStr[] = "before circle";
const char afterStr[] = "after circle";
paint.setAntiAlias(true);
paint.setColor(SK_ColorRED);
canvas->drawData(beforeStr, sizeof(beforeStr));
canvas->drawCircle(SkIntToScalar(50), SkIntToScalar(50),
SkIntToScalar(40), paint);
canvas->drawData(afterStr, sizeof(afterStr));
paint.setColor(SK_ColorBLACK);
paint.setTextSize(SkIntToScalar(40));
canvas->drawText("Picture", 7, SkIntToScalar(50), SkIntToScalar(62),
paint);
}
virtual void onDrawContent(SkCanvas* canvas) {
drawSomething(canvas);
SkPicture* pict = new SkPicture;
SkAutoUnref aur(pict);
drawSomething(pict->beginRecording(100, 100));
pict->endRecording();
canvas->save();
canvas->translate(SkIntToScalar(300), SkIntToScalar(50));
canvas->scale(-SK_Scalar1, -SK_Scalar1);
canvas->translate(-SkIntToScalar(100), -SkIntToScalar(50));
canvas->drawPicture(*pict);
canvas->restore();
canvas->save();
canvas->translate(SkIntToScalar(200), SkIntToScalar(150));
canvas->scale(SK_Scalar1, -SK_Scalar1);
canvas->translate(0, -SkIntToScalar(50));
canvas->drawPicture(*pict);
canvas->restore();
canvas->save();
canvas->translate(SkIntToScalar(100), SkIntToScalar(100));
canvas->scale(-SK_Scalar1, SK_Scalar1);
canvas->translate(-SkIntToScalar(100), 0);
canvas->drawPicture(*pict);
canvas->restore();
if (false) {
SkDebugfDumper dumper;
SkDumpCanvas dumpCanvas(&dumper);
dumpCanvas.drawPicture(*pict);
}
// test that we can re-record a subpicture, and see the results
SkRandom rand(SampleCode::GetAnimTime());
canvas->translate(SkIntToScalar(10), SkIntToScalar(250));
drawCircle(fSubPicture->beginRecording(50, 50), 25,
rand.nextU() | 0xFF000000);
canvas->drawPicture(*fPicture);
delayInval(500);
}
private:
#define INVAL_ALL_TYPE "inval-all"
void delayInval(SkMSec delay) {
(new SkEvent(INVAL_ALL_TYPE))->post(this->getSinkID(), delay);
}
virtual bool onEvent(const SkEvent& evt) {
if (evt.isType(INVAL_ALL_TYPE)) {
this->inval(NULL);
return true;
}
return this->INHERITED::onEvent(evt);
}
SkPicture* fPicture;
SkPicture* fSubPicture;
typedef SampleView INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static SkView* MyFactory() { return new PictureView; }
static SkViewRegister reg(MyFactory);