blob: b26bc7337c05cd30680e4918b3659f99478ead5d [file] [log] [blame]
/* libs/graphics/animator/SkXMLAnimatorWriter.cpp
**
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#include "SkXMLAnimatorWriter.h"
#include "SkAnimator.h"
#include "SkAnimateMaker.h"
#include "SkDisplayXMLParser.h"
SkXMLAnimatorWriter::SkXMLAnimatorWriter(SkAnimator* animator) : fAnimator(animator)
{
fParser = new SkDisplayXMLParser(*fAnimator->fMaker);
}
SkXMLAnimatorWriter::~SkXMLAnimatorWriter() {
delete fParser;
}
void SkXMLAnimatorWriter::onAddAttributeLen(const char name[], const char value[], size_t length)
{
fParser->onAddAttributeLen(name, value, length);
}
void SkXMLAnimatorWriter::onEndElement()
{
Elem* elem = getEnd();
fParser->onEndElement(elem->fName.c_str());
doEnd(elem);
}
void SkXMLAnimatorWriter::onStartElementLen(const char name[], size_t length)
{
doStart(name, length);
fParser->onStartElementLen(name, length);
}
void SkXMLAnimatorWriter::writeHeader()
{
}
#ifdef SK_DEBUG
#include "SkCanvas.h"
#include "SkPaint.h"
void SkXMLAnimatorWriter::UnitTest(SkCanvas* canvas)
{
SkAnimator s;
SkXMLAnimatorWriter w(&s);
w.startElement("screenplay");
w.startElement("animateField");
w.addAttribute("field", "x1");
w.addAttribute("id", "to100");
w.addAttribute("from", "0");
w.addAttribute("to", "100");
w.addAttribute("dur", "1");
w.endElement();
w.startElement("event");
w.addAttribute("kind", "onLoad");
w.startElement("line");
w.addAttribute("id", "line");
w.addAttribute("x1", "-1");
w.addAttribute("y1", "20");
w.addAttribute("x2", "150");
w.addAttribute("y2", "40");
w.endElement();
w.startElement("apply");
w.addAttribute("animator", "to100");
w.addAttribute("scope", "line");
w.endElement();
w.endElement();
w.endElement();
SkPaint paint;
canvas->drawColor(SK_ColorWHITE);
s.draw(canvas, &paint, 0);
}
#endif