| /* libs/graphics/sgl/SkBlitter_A8.cpp |
| ** |
| ** Copyright 2006, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #include "SkCoreBlitters.h" |
| #include "SkColorPriv.h" |
| #include "SkShader.h" |
| #include "SkXfermode.h" |
| |
| SkA8_Blitter::SkA8_Blitter(const SkBitmap& device, const SkPaint& paint) |
| : INHERITED(device) { |
| fSrcA = paint.getAlpha(); |
| } |
| |
| const SkBitmap* SkA8_Blitter::justAnOpaqueColor(uint32_t* value) { |
| if (255 == fSrcA) { |
| *value = 255; |
| return &fDevice; |
| } |
| return NULL; |
| } |
| |
| void SkA8_Blitter::blitH(int x, int y, int width) { |
| SkASSERT(x >= 0 && y >= 0 && |
| (unsigned)(x + width) <= (unsigned)fDevice.width()); |
| |
| if (fSrcA == 0) { |
| return; |
| } |
| |
| uint8_t* device = fDevice.getAddr8(x, y); |
| |
| if (fSrcA == 255) { |
| memset(device, 0xFF, width); |
| } else { |
| unsigned scale = 256 - SkAlpha255To256(fSrcA); |
| unsigned srcA = fSrcA; |
| |
| for (int i = 0; i < width; i++) { |
| device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale)); |
| } |
| } |
| } |
| |
| void SkA8_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], |
| const int16_t runs[]) { |
| if (fSrcA == 0) { |
| return; |
| } |
| |
| uint8_t* device = fDevice.getAddr8(x, y); |
| unsigned srcA = fSrcA; |
| |
| for (;;) { |
| int count = runs[0]; |
| SkASSERT(count >= 0); |
| if (count == 0) { |
| return; |
| } |
| unsigned aa = antialias[0]; |
| |
| if (aa == 255 && srcA == 255) { |
| memset(device, 0xFF, count); |
| } else { |
| unsigned sa = SkAlphaMul(srcA, SkAlpha255To256(aa)); |
| unsigned scale = 256 - sa; |
| |
| for (int i = 0; i < count; i++) { |
| device[i] = SkToU8(sa + SkAlphaMul(device[i], scale)); |
| } |
| } |
| runs += count; |
| antialias += count; |
| device += count; |
| } |
| } |
| |
| ///////////////////////////////////////////////////////////////////////////////////// |
| |
| #define solid_8_pixels(mask, dst) \ |
| do { \ |
| if (mask & 0x80) dst[0] = 0xFF; \ |
| if (mask & 0x40) dst[1] = 0xFF; \ |
| if (mask & 0x20) dst[2] = 0xFF; \ |
| if (mask & 0x10) dst[3] = 0xFF; \ |
| if (mask & 0x08) dst[4] = 0xFF; \ |
| if (mask & 0x04) dst[5] = 0xFF; \ |
| if (mask & 0x02) dst[6] = 0xFF; \ |
| if (mask & 0x01) dst[7] = 0xFF; \ |
| } while (0) |
| |
| #define SK_BLITBWMASK_NAME SkA8_BlitBW |
| #define SK_BLITBWMASK_ARGS |
| #define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst) |
| #define SK_BLITBWMASK_GETADDR getAddr8 |
| #define SK_BLITBWMASK_DEVTYPE uint8_t |
| #include "SkBlitBWMaskTemplate.h" |
| |
| static inline void blend_8_pixels(U8CPU bw, uint8_t dst[], U8CPU sa, |
| unsigned dst_scale) { |
| if (bw & 0x80) dst[0] = SkToU8(sa + SkAlphaMul(dst[0], dst_scale)); |
| if (bw & 0x40) dst[1] = SkToU8(sa + SkAlphaMul(dst[1], dst_scale)); |
| if (bw & 0x20) dst[2] = SkToU8(sa + SkAlphaMul(dst[2], dst_scale)); |
| if (bw & 0x10) dst[3] = SkToU8(sa + SkAlphaMul(dst[3], dst_scale)); |
| if (bw & 0x08) dst[4] = SkToU8(sa + SkAlphaMul(dst[4], dst_scale)); |
| if (bw & 0x04) dst[5] = SkToU8(sa + SkAlphaMul(dst[5], dst_scale)); |
| if (bw & 0x02) dst[6] = SkToU8(sa + SkAlphaMul(dst[6], dst_scale)); |
| if (bw & 0x01) dst[7] = SkToU8(sa + SkAlphaMul(dst[7], dst_scale)); |
| } |
| |
| #define SK_BLITBWMASK_NAME SkA8_BlendBW |
| #define SK_BLITBWMASK_ARGS , U8CPU sa, unsigned dst_scale |
| #define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, sa, dst_scale) |
| #define SK_BLITBWMASK_GETADDR getAddr8 |
| #define SK_BLITBWMASK_DEVTYPE uint8_t |
| #include "SkBlitBWMaskTemplate.h" |
| |
| void SkA8_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { |
| if (fSrcA == 0) { |
| return; |
| } |
| |
| if (mask.fFormat == SkMask::kBW_Format) { |
| if (fSrcA == 0xFF) { |
| SkA8_BlitBW(fDevice, mask, clip); |
| } else { |
| SkA8_BlendBW(fDevice, mask, clip, fSrcA, |
| SkAlpha255To256(255 - fSrcA)); |
| } |
| return; |
| } |
| |
| int x = clip.fLeft; |
| int y = clip.fTop; |
| int width = clip.width(); |
| int height = clip.height(); |
| uint8_t* device = fDevice.getAddr8(x, y); |
| const uint8_t* alpha = mask.getAddr(x, y); |
| unsigned srcA = fSrcA; |
| |
| while (--height >= 0) { |
| for (int i = width - 1; i >= 0; --i) { |
| unsigned sa; |
| // scale our src by the alpha value |
| { |
| int aa = alpha[i]; |
| if (aa == 0) { |
| continue; |
| } |
| if (aa == 255) { |
| if (srcA == 255) { |
| device[i] = 0xFF; |
| continue; |
| } |
| sa = srcA; |
| } else { |
| sa = SkAlphaMul(srcA, SkAlpha255To256(aa)); |
| } |
| } |
| |
| int scale = 256 - SkAlpha255To256(sa); |
| device[i] = SkToU8(sa + SkAlphaMul(device[i], scale)); |
| } |
| device += fDevice.rowBytes(); |
| alpha += mask.fRowBytes; |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkA8_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { |
| if (fSrcA == 0) { |
| return; |
| } |
| |
| unsigned sa = SkAlphaMul(fSrcA, SkAlpha255To256(alpha)); |
| uint8_t* device = fDevice.getAddr8(x, y); |
| int rowBytes = fDevice.rowBytes(); |
| |
| if (sa == 0xFF) { |
| for (int i = 0; i < height; i++) { |
| *device = SkToU8(sa); |
| device += rowBytes; |
| } |
| } else { |
| unsigned scale = 256 - SkAlpha255To256(sa); |
| |
| for (int i = 0; i < height; i++) { |
| *device = SkToU8(sa + SkAlphaMul(*device, scale)); |
| device += rowBytes; |
| } |
| } |
| } |
| |
| void SkA8_Blitter::blitRect(int x, int y, int width, int height) { |
| SkASSERT(x >= 0 && y >= 0 && |
| (unsigned)(x + width) <= (unsigned)fDevice.width() && |
| (unsigned)(y + height) <= (unsigned)fDevice.height()); |
| |
| if (fSrcA == 0) { |
| return; |
| } |
| |
| uint8_t* device = fDevice.getAddr8(x, y); |
| unsigned srcA = fSrcA; |
| |
| if (srcA == 255) { |
| while (--height >= 0) { |
| memset(device, 0xFF, width); |
| device += fDevice.rowBytes(); |
| } |
| } else { |
| unsigned scale = 256 - SkAlpha255To256(srcA); |
| |
| while (--height >= 0) { |
| for (int i = 0; i < width; i++) { |
| device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale)); |
| } |
| device += fDevice.rowBytes(); |
| } |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////// |
| |
| SkA8_Shader_Blitter::SkA8_Shader_Blitter(const SkBitmap& device, const SkPaint& paint) |
| : INHERITED(device, paint) { |
| if ((fXfermode = paint.getXfermode()) != NULL) { |
| fXfermode->ref(); |
| SkASSERT(fShader); |
| } |
| |
| int width = device.width(); |
| fBuffer = (SkPMColor*)sk_malloc_throw(sizeof(SkPMColor) * (width + (SkAlign4(width) >> 2))); |
| fAAExpand = (uint8_t*)(fBuffer + width); |
| } |
| |
| SkA8_Shader_Blitter::~SkA8_Shader_Blitter() { |
| if (fXfermode) SkSafeUnref(fXfermode); |
| sk_free(fBuffer); |
| } |
| |
| void SkA8_Shader_Blitter::blitH(int x, int y, int width) { |
| SkASSERT(x >= 0 && y >= 0 && |
| (unsigned)(x + width) <= (unsigned)fDevice.width()); |
| |
| uint8_t* device = fDevice.getAddr8(x, y); |
| |
| if ((fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) && !fXfermode) { |
| memset(device, 0xFF, width); |
| } else { |
| SkPMColor* span = fBuffer; |
| |
| fShader->shadeSpan(x, y, span, width); |
| if (fXfermode) { |
| fXfermode->xferA8(device, span, width, NULL); |
| } else { |
| for (int i = width - 1; i >= 0; --i) { |
| unsigned srcA = SkGetPackedA32(span[i]); |
| unsigned scale = 256 - SkAlpha255To256(srcA); |
| |
| device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale)); |
| } |
| } |
| } |
| } |
| |
| static inline uint8_t aa_blend8(SkPMColor src, U8CPU da, int aa) { |
| SkASSERT((unsigned)aa <= 255); |
| |
| int src_scale = SkAlpha255To256(aa); |
| int sa = SkGetPackedA32(src); |
| int dst_scale = 256 - SkAlphaMul(sa, src_scale); |
| |
| return SkToU8((sa * src_scale + da * dst_scale) >> 8); |
| } |
| |
| void SkA8_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], |
| const int16_t runs[]) { |
| SkShader* shader = fShader; |
| SkXfermode* mode = fXfermode; |
| uint8_t* aaExpand = fAAExpand; |
| SkPMColor* span = fBuffer; |
| uint8_t* device = fDevice.getAddr8(x, y); |
| int opaque = fShader->getFlags() & SkShader::kOpaqueAlpha_Flag; |
| |
| for (;;) { |
| int count = *runs; |
| if (count == 0) { |
| break; |
| } |
| int aa = *antialias; |
| if (aa) { |
| if (opaque && aa == 255 && mode == NULL) { |
| memset(device, 0xFF, count); |
| } else { |
| shader->shadeSpan(x, y, span, count); |
| if (mode) { |
| memset(aaExpand, aa, count); |
| mode->xferA8(device, span, count, aaExpand); |
| } else { |
| for (int i = count - 1; i >= 0; --i) { |
| device[i] = aa_blend8(span[i], device[i], aa); |
| } |
| } |
| } |
| } |
| device += count; |
| runs += count; |
| antialias += count; |
| x += count; |
| } |
| } |
| |
| void SkA8_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { |
| if (mask.fFormat == SkMask::kBW_Format) { |
| this->INHERITED::blitMask(mask, clip); |
| return; |
| } |
| |
| int x = clip.fLeft; |
| int y = clip.fTop; |
| int width = clip.width(); |
| int height = clip.height(); |
| uint8_t* device = fDevice.getAddr8(x, y); |
| const uint8_t* alpha = mask.getAddr(x, y); |
| |
| SkPMColor* span = fBuffer; |
| |
| while (--height >= 0) { |
| fShader->shadeSpan(x, y, span, width); |
| if (fXfermode) { |
| fXfermode->xferA8(device, span, width, alpha); |
| } |
| |
| y += 1; |
| device += fDevice.rowBytes(); |
| alpha += mask.fRowBytes; |
| } |
| } |
| |