| #include "SkWidget.h" |
| #include "SkCanvas.h" |
| #include "SkShader.h" |
| #include "SkInterpolator.h" |
| #include "SkTime.h" |
| |
| SkProgressView::SkProgressView(uint32_t flags) : SkView(flags), fOnShader(NULL), fOffShader(NULL) |
| { |
| fValue = 0; |
| fMax = 0; |
| fInterp = NULL; |
| fDoInterp = false; |
| } |
| |
| SkProgressView::~SkProgressView() |
| { |
| delete fInterp; |
| SkSafeUnref(fOnShader); |
| SkSafeUnref(fOffShader); |
| } |
| |
| void SkProgressView::setMax(U16CPU max) |
| { |
| if (fMax != max) |
| { |
| fMax = SkToU16(max); |
| if (fValue > 0) |
| this->inval(NULL); |
| } |
| } |
| |
| void SkProgressView::setValue(U16CPU value) |
| { |
| if (fValue != value) |
| { |
| if (fDoInterp) |
| { |
| if (fInterp) |
| delete fInterp; |
| fInterp = new SkInterpolator(1, 2); |
| SkScalar x = (SkScalar)(fValue << 8); |
| fInterp->setKeyFrame(0, SkTime::GetMSecs(), &x, 0); |
| x = (SkScalar)(value << 8); |
| fInterp->setKeyFrame(1, SkTime::GetMSecs() + 333, &x); |
| } |
| fValue = SkToU16(value); |
| this->inval(NULL); |
| } |
| } |
| |
| void SkProgressView::onDraw(SkCanvas* canvas) |
| { |
| if (fMax == 0) |
| return; |
| |
| SkFixed percent; |
| |
| if (fInterp) |
| { |
| SkScalar x; |
| if (fInterp->timeToValues(SkTime::GetMSecs(), &x) == SkInterpolator::kFreezeEnd_Result) |
| { |
| delete fInterp; |
| fInterp = NULL; |
| } |
| percent = (SkFixed)x; // now its 16.8 |
| percent = SkMax32(0, SkMin32(percent, fMax << 8)); // now its pinned |
| percent = SkFixedDiv(percent, fMax << 8); // now its 0.16 |
| this->inval(NULL); |
| } |
| else |
| { |
| U16CPU value = SkMax32(0, SkMin32(fValue, fMax)); |
| percent = SkFixedDiv(value, fMax); |
| } |
| |
| |
| SkRect r; |
| SkPaint p; |
| |
| r.set(0, 0, this->width(), this->height()); |
| p.setAntiAlias(true); |
| |
| r.fRight = r.fLeft + SkScalarMul(r.width(), SkFixedToScalar(percent)); |
| p.setStyle(SkPaint::kFill_Style); |
| |
| p.setColor(SK_ColorDKGRAY); |
| p.setShader(fOnShader); |
| canvas->drawRect(r, p); |
| |
| p.setColor(SK_ColorWHITE); |
| p.setShader(fOffShader); |
| r.fLeft = r.fRight; |
| r.fRight = this->width() - SK_Scalar1; |
| if (r.width() > 0) |
| canvas->drawRect(r, p); |
| } |
| |
| #include "SkImageDecoder.h" |
| |
| static SkShader* inflate_shader(const char file[]) |
| { |
| SkBitmap bm; |
| |
| return SkImageDecoder::DecodeFile(file, &bm) ? |
| SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) : |
| NULL; |
| } |
| |
| void SkProgressView::onInflate(const SkDOM& dom, const SkDOM::Node* node) |
| { |
| this->INHERITED::onInflate(dom, node); |
| |
| const char* s; |
| |
| SkASSERT(fOnShader == NULL); |
| SkASSERT(fOffShader == NULL); |
| |
| if ((s = dom.findAttr(node, "src-on")) != NULL) |
| fOnShader = inflate_shader(s); |
| if ((s = dom.findAttr(node, "src-off")) != NULL) |
| fOffShader = inflate_shader(s); |
| (void)dom.findBool(node, "do-interp", &fDoInterp); |
| } |
| |