| |
| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #ifndef SkFlattenable_DEFINED |
| #define SkFlattenable_DEFINED |
| |
| #include "SkRefCnt.h" |
| #include "SkBitmap.h" |
| #include "SkReader32.h" |
| #include "SkTDArray.h" |
| #include "SkWriter32.h" |
| |
| class SkFlattenableReadBuffer; |
| class SkFlattenableWriteBuffer; |
| class SkString; |
| |
| #if SK_ALLOW_STATIC_GLOBAL_INITIALIZERS |
| |
| #define SK_DECLARE_FLATTENABLE_REGISTRAR() |
| |
| #define SK_DEFINE_FLATTENABLE_REGISTRAR(flattenable) \ |
| static SkFlattenable::Registrar g##flattenable##Reg(#flattenable, \ |
| flattenable::CreateProc); |
| |
| #define SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(flattenable) |
| #define SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(flattenable) \ |
| static SkFlattenable::Registrar g##flattenable##Reg(#flattenable, \ |
| flattenable::CreateProc); |
| #define SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
| |
| #else |
| |
| #define SK_DECLARE_FLATTENABLE_REGISTRAR() static void Init(); |
| |
| #define SK_DEFINE_FLATTENABLE_REGISTRAR(flattenable) \ |
| void flattenable::Init() { \ |
| SkFlattenable::Registrar(#flattenable, CreateProc); \ |
| } |
| |
| #define SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(flattenable) \ |
| void flattenable::Init() { |
| |
| #define SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(flattenable) \ |
| SkFlattenable::Registrar(#flattenable, flattenable::CreateProc); |
| |
| #define SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END \ |
| } |
| |
| #endif |
| |
| /** \class SkFlattenable |
| |
| SkFlattenable is the base class for objects that need to be flattened |
| into a data stream for either transport or as part of the key to the |
| font cache. |
| */ |
| class SK_API SkFlattenable : public SkRefCnt { |
| public: |
| typedef SkFlattenable* (*Factory)(SkFlattenableReadBuffer&); |
| |
| SkFlattenable() {} |
| |
| /** Implement this to return a factory function pointer that can be called |
| to recreate your class given a buffer (previously written to by your |
| override of flatten(). |
| */ |
| virtual Factory getFactory() = 0; |
| /** Override this to write data specific to your subclass into the buffer, |
| being sure to call your super-class' version first. This data will later |
| be passed to your Factory function, returned by getFactory(). |
| */ |
| virtual void flatten(SkFlattenableWriteBuffer&); |
| |
| /** Set the string to describe the sublass and return true. If this is not |
| overridden, ignore the string param and return false. |
| */ |
| virtual bool toDumpString(SkString*) const; |
| |
| static Factory NameToFactory(const char name[]); |
| static const char* FactoryToName(Factory); |
| static void Register(const char name[], Factory); |
| |
| class Registrar { |
| public: |
| Registrar(const char name[], Factory factory) { |
| SkFlattenable::Register(name, factory); |
| } |
| }; |
| |
| protected: |
| SkFlattenable(SkFlattenableReadBuffer&) {} |
| |
| private: |
| #if !SK_ALLOW_STATIC_GLOBAL_INITIALIZERS |
| static void InitializeFlattenables(); |
| #endif |
| |
| friend class SkGraphics; |
| }; |
| |
| // helpers for matrix and region |
| |
| class SkMatrix; |
| extern void SkReadMatrix(SkReader32*, SkMatrix*); |
| extern void SkWriteMatrix(SkWriter32*, const SkMatrix&); |
| |
| class SkRegion; |
| extern void SkReadRegion(SkReader32*, SkRegion*); |
| extern void SkWriteRegion(SkWriter32*, const SkRegion&); |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| class SkTypeface; |
| |
| class SkFlattenableReadBuffer : public SkReader32 { |
| public: |
| SkFlattenableReadBuffer(); |
| explicit SkFlattenableReadBuffer(const void* data); |
| SkFlattenableReadBuffer(const void* data, size_t size); |
| |
| void setRefCntArray(SkRefCnt* array[], int count) { |
| fRCArray = array; |
| fRCCount = count; |
| } |
| |
| void setTypefaceArray(SkTypeface* array[], int count) { |
| fTFArray = array; |
| fTFCount = count; |
| } |
| |
| /** |
| * Call this with a pre-loaded array of Factories, in the same order as |
| * were created/written by the writer. SkPicture uses this. |
| */ |
| void setFactoryPlayback(SkFlattenable::Factory array[], int count) { |
| fFactoryTDArray = NULL; |
| fFactoryArray = array; |
| fFactoryCount = count; |
| } |
| |
| /** |
| * Call this with an initially empty array, so the reader can cache each |
| * factory it sees by name. Used by the pipe code in conjunction with |
| * the writer's kInlineFactoryNames_Flag. |
| */ |
| void setFactoryArray(SkTDArray<SkFlattenable::Factory>* array) { |
| fFactoryTDArray = array; |
| fFactoryArray = NULL; |
| fFactoryCount = 0; |
| } |
| |
| SkTypeface* readTypeface(); |
| SkRefCnt* readRefCnt(); |
| void* readFunctionPtr(); |
| SkFlattenable* readFlattenable(); |
| |
| void setPictureVersion(uint32_t version) { fPictureVersion = version; } |
| uint32_t getPictureVersion() { return fPictureVersion; } |
| |
| private: |
| SkRefCnt** fRCArray; |
| int fRCCount; |
| |
| SkTypeface** fTFArray; |
| int fTFCount; |
| |
| SkTDArray<SkFlattenable::Factory>* fFactoryTDArray; |
| SkFlattenable::Factory* fFactoryArray; |
| int fFactoryCount; |
| |
| uint32_t fPictureVersion; |
| |
| typedef SkReader32 INHERITED; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #include "SkPtrRecorder.h" |
| |
| /** |
| * Subclass of SkTPtrSet specialed to call ref() and unref() when the |
| * base class's incPtr() and decPtr() are called. This makes it a valid owner |
| * of each ptr, which is released when the set is reset or destroyed. |
| */ |
| class SkRefCntSet : public SkTPtrSet<SkRefCnt*> { |
| public: |
| virtual ~SkRefCntSet(); |
| |
| protected: |
| // overrides |
| virtual void incPtr(void*); |
| virtual void decPtr(void*); |
| }; |
| |
| class SkFactorySet : public SkTPtrSet<SkFlattenable::Factory> {}; |
| |
| class SkFlattenableWriteBuffer : public SkWriter32 { |
| public: |
| SkFlattenableWriteBuffer(size_t minSize); |
| virtual ~SkFlattenableWriteBuffer(); |
| |
| void writeTypeface(SkTypeface*); |
| void writeRefCnt(SkRefCnt*); |
| void writeFunctionPtr(void*); |
| void writeFlattenable(SkFlattenable* flattenable); |
| |
| SkRefCntSet* getTypefaceRecorder() const { return fTFSet; } |
| SkRefCntSet* setTypefaceRecorder(SkRefCntSet*); |
| |
| SkRefCntSet* getRefCntRecorder() const { return fRCSet; } |
| SkRefCntSet* setRefCntRecorder(SkRefCntSet*); |
| |
| SkFactorySet* getFactoryRecorder() const { return fFactorySet; } |
| SkFactorySet* setFactoryRecorder(SkFactorySet*); |
| |
| enum Flags { |
| kCrossProcess_Flag = 0x01, |
| /** |
| * Instructs the writer to inline Factory names as there are seen the |
| * first time (after that we store an index). The pipe code uses this. |
| */ |
| kInlineFactoryNames_Flag = 0x02, |
| }; |
| Flags getFlags() const { return (Flags)fFlags; } |
| void setFlags(Flags flags) { fFlags = flags; } |
| |
| bool isCrossProcess() const { |
| return SkToBool(fFlags & kCrossProcess_Flag); |
| } |
| bool inlineFactoryNames() const { |
| return SkToBool(fFlags & kInlineFactoryNames_Flag); |
| } |
| |
| bool persistBitmapPixels() const { |
| return (fFlags & kCrossProcess_Flag) != 0; |
| } |
| |
| bool persistTypeface() const { return (fFlags & kCrossProcess_Flag) != 0; } |
| |
| private: |
| uint32_t fFlags; |
| SkRefCntSet* fTFSet; |
| SkRefCntSet* fRCSet; |
| SkFactorySet* fFactorySet; |
| |
| typedef SkWriter32 INHERITED; |
| }; |
| |
| #endif |
| |