| |
| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #ifndef SkPathHeap_DEFINED |
| #define SkPathHeap_DEFINED |
| |
| #include "SkRefCnt.h" |
| #include "SkChunkAlloc.h" |
| #include "SkTDArray.h" |
| |
| class SkPath; |
| class SkFlattenableReadBuffer; |
| class SkFlattenableWriteBuffer; |
| |
| class SkPathHeap : public SkRefCnt { |
| public: |
| SkPathHeap(); |
| SkPathHeap(SkFlattenableReadBuffer&); |
| virtual ~SkPathHeap(); |
| |
| /** Copy the path into the heap, and return the new total number of paths. |
| Thus, the returned value will be index+1, where index is the index of |
| this newly added (copied) path. |
| */ |
| int append(const SkPath&); |
| |
| // called during picture-playback |
| int count() const { return fPaths.count(); } |
| const SkPath& operator[](int index) const { |
| return *fPaths[index]; |
| } |
| |
| void flatten(SkFlattenableWriteBuffer&) const; |
| |
| private: |
| // we store the paths in the heap (placement new) |
| SkChunkAlloc fHeap; |
| // we just store ptrs into fHeap here |
| SkTDArray<SkPath*> fPaths; |
| }; |
| |
| #endif |
| |