blob: d2d1b7f281b014d19180a89f3dfb842ad68aa301 [file] [log] [blame]
/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkPaint.h"
#include "SkAnnotation.h"
#include "SkColorFilter.h"
#include "SkDeviceProperties.h"
#include "SkFontHost.h"
#include "SkImageFilter.h"
#include "SkMaskFilter.h"
#include "SkMaskGamma.h"
#include "SkPathEffect.h"
#include "SkRasterizer.h"
#include "SkShader.h"
#include "SkScalar.h"
#include "SkScalerContext.h"
#include "SkStroke.h"
#include "SkTextFormatParams.h"
#include "SkTextToPathIter.h"
#include "SkTypeface.h"
#include "SkXfermode.h"
#include "SkAutoKern.h"
#include "SkGlyphCache.h"
#include "SkPaintDefaults.h"
#include "SkOrderedReadBuffer.h"
#include "SkOrderedWriteBuffer.h"
// define this to get a printf for out-of-range parameter in setters
// e.g. setTextSize(-1)
//#define SK_REPORT_API_RANGE_CHECK
#ifdef SK_BUILD_FOR_ANDROID
#include "SkLanguage.h"
#define GEN_ID_INC fGenerationID++
#define GEN_ID_INC_EVAL(expression) if (expression) { fGenerationID++; }
#else
#define GEN_ID_INC
#define GEN_ID_INC_EVAL(expression)
#endif
SkPaint::SkPaint() {
// since we may have padding, we zero everything so that our memcmp() call
// in operator== will work correctly.
// with this, we can skip 0 and null individual initializations
sk_bzero(this, sizeof(*this));
#if 0 // not needed with the bzero call above
fTypeface = NULL;
fTextSkewX = 0;
fPathEffect = NULL;
fShader = NULL;
fXfermode = NULL;
fMaskFilter = NULL;
fColorFilter = NULL;
fRasterizer = NULL;
fLooper = NULL;
fImageFilter = NULL;
fAnnotation = NULL;
fWidth = 0;
#endif
fTextSize = SkPaintDefaults_TextSize;
fTextScaleX = SK_Scalar1;
#ifdef SK_SUPPORT_HINTING_SCALE_FACTOR
fHintingScaleFactor = SK_Scalar1;
#endif
fColor = SK_ColorBLACK;
fMiterLimit = SkPaintDefaults_MiterLimit;
fFlags = SkPaintDefaults_Flags;
fCapType = kDefault_Cap;
fJoinType = kDefault_Join;
fTextAlign = kLeft_Align;
fStyle = kFill_Style;
fTextEncoding = kUTF8_TextEncoding;
fHinting = SkPaintDefaults_Hinting;
fPrivFlags = 0;
#ifdef SK_BUILD_FOR_ANDROID
fLanguage = SkLanguage();
fFontVariant = kDefault_Variant;
fGenerationID = 0;
#endif
}
SkPaint::SkPaint(const SkPaint& src) {
memcpy(this, &src, sizeof(src));
SkSafeRef(fTypeface);
SkSafeRef(fPathEffect);
SkSafeRef(fShader);
SkSafeRef(fXfermode);
SkSafeRef(fMaskFilter);
SkSafeRef(fColorFilter);
SkSafeRef(fRasterizer);
SkSafeRef(fLooper);
SkSafeRef(fImageFilter);
SkSafeRef(fAnnotation);
}
SkPaint::~SkPaint() {
SkSafeUnref(fTypeface);
SkSafeUnref(fPathEffect);
SkSafeUnref(fShader);
SkSafeUnref(fXfermode);
SkSafeUnref(fMaskFilter);
SkSafeUnref(fColorFilter);
SkSafeUnref(fRasterizer);
SkSafeUnref(fLooper);
SkSafeUnref(fImageFilter);
SkSafeUnref(fAnnotation);
}
SkPaint& SkPaint::operator=(const SkPaint& src) {
SkASSERT(&src);
SkSafeRef(src.fTypeface);
SkSafeRef(src.fPathEffect);
SkSafeRef(src.fShader);
SkSafeRef(src.fXfermode);
SkSafeRef(src.fMaskFilter);
SkSafeRef(src.fColorFilter);
SkSafeRef(src.fRasterizer);
SkSafeRef(src.fLooper);
SkSafeRef(src.fImageFilter);
SkSafeRef(src.fAnnotation);
SkSafeUnref(fTypeface);
SkSafeUnref(fPathEffect);
SkSafeUnref(fShader);
SkSafeUnref(fXfermode);
SkSafeUnref(fMaskFilter);
SkSafeUnref(fColorFilter);
SkSafeUnref(fRasterizer);
SkSafeUnref(fLooper);
SkSafeUnref(fImageFilter);
SkSafeUnref(fAnnotation);
#ifdef SK_BUILD_FOR_ANDROID
uint32_t oldGenerationID = fGenerationID;
#endif
memcpy(this, &src, sizeof(src));
#ifdef SK_BUILD_FOR_ANDROID
fGenerationID = oldGenerationID + 1;
#endif
return *this;
}
bool operator==(const SkPaint& a, const SkPaint& b) {
#ifdef SK_BUILD_FOR_ANDROID
//assumes that fGenerationID is the last field in the struct
return !memcmp(&a, &b, SK_OFFSETOF(SkPaint, fGenerationID));
#else
return !memcmp(&a, &b, sizeof(a));
#endif
}
void SkPaint::reset() {
SkPaint init;
#ifdef SK_BUILD_FOR_ANDROID
uint32_t oldGenerationID = fGenerationID;
#endif
*this = init;
#ifdef SK_BUILD_FOR_ANDROID
fGenerationID = oldGenerationID + 1;
#endif
}
#ifdef SK_BUILD_FOR_ANDROID
uint32_t SkPaint::getGenerationID() const {
return fGenerationID;
}
void SkPaint::setGenerationID(uint32_t generationID) {
fGenerationID = generationID;
}
#endif
#ifdef SK_BUILD_FOR_ANDROID
unsigned SkPaint::getBaseGlyphCount(SkUnichar text) const {
SkAutoGlyphCache autoCache(*this, NULL, NULL);
SkGlyphCache* cache = autoCache.getCache();
return cache->getBaseGlyphCount(text);
}
#endif
void SkPaint::setHinting(Hinting hintingLevel) {
GEN_ID_INC_EVAL((unsigned) hintingLevel != fHinting);
fHinting = hintingLevel;
}
void SkPaint::setFlags(uint32_t flags) {
GEN_ID_INC_EVAL(fFlags != flags);
fFlags = flags;
}
void SkPaint::setAntiAlias(bool doAA) {
GEN_ID_INC_EVAL(doAA != isAntiAlias());
this->setFlags(SkSetClearMask(fFlags, doAA, kAntiAlias_Flag));
}
void SkPaint::setDither(bool doDither) {
GEN_ID_INC_EVAL(doDither != isDither());
this->setFlags(SkSetClearMask(fFlags, doDither, kDither_Flag));
}
void SkPaint::setSubpixelText(bool doSubpixel) {
GEN_ID_INC_EVAL(doSubpixel != isSubpixelText());
this->setFlags(SkSetClearMask(fFlags, doSubpixel, kSubpixelText_Flag));
}
void SkPaint::setLCDRenderText(bool doLCDRender) {
GEN_ID_INC_EVAL(doLCDRender != isLCDRenderText());
this->setFlags(SkSetClearMask(fFlags, doLCDRender, kLCDRenderText_Flag));
}
void SkPaint::setEmbeddedBitmapText(bool doEmbeddedBitmapText) {
GEN_ID_INC_EVAL(doEmbeddedBitmapText != isEmbeddedBitmapText());
this->setFlags(SkSetClearMask(fFlags, doEmbeddedBitmapText, kEmbeddedBitmapText_Flag));
}
void SkPaint::setAutohinted(bool useAutohinter) {
GEN_ID_INC_EVAL(useAutohinter != isAutohinted());
this->setFlags(SkSetClearMask(fFlags, useAutohinter, kAutoHinting_Flag));
}
void SkPaint::setLinearText(bool doLinearText) {
GEN_ID_INC_EVAL(doLinearText != isLinearText());
this->setFlags(SkSetClearMask(fFlags, doLinearText, kLinearText_Flag));
}
void SkPaint::setVerticalText(bool doVertical) {
GEN_ID_INC_EVAL(doVertical != isVerticalText());
this->setFlags(SkSetClearMask(fFlags, doVertical, kVerticalText_Flag));
}
void SkPaint::setUnderlineText(bool doUnderline) {
GEN_ID_INC_EVAL(doUnderline != isUnderlineText());
this->setFlags(SkSetClearMask(fFlags, doUnderline, kUnderlineText_Flag));
}
void SkPaint::setStrikeThruText(bool doStrikeThru) {
GEN_ID_INC_EVAL(doStrikeThru != isStrikeThruText());
this->setFlags(SkSetClearMask(fFlags, doStrikeThru, kStrikeThruText_Flag));
}
void SkPaint::setFakeBoldText(bool doFakeBold) {
GEN_ID_INC_EVAL(doFakeBold != isFakeBoldText());
this->setFlags(SkSetClearMask(fFlags, doFakeBold, kFakeBoldText_Flag));
}
void SkPaint::setDevKernText(bool doDevKern) {
GEN_ID_INC_EVAL(doDevKern != isDevKernText());
this->setFlags(SkSetClearMask(fFlags, doDevKern, kDevKernText_Flag));
}
void SkPaint::setFilterBitmap(bool doFilter) {
GEN_ID_INC_EVAL(doFilter != isFilterBitmap());
this->setFlags(SkSetClearMask(fFlags, doFilter, kFilterBitmap_Flag));
}
void SkPaint::setStyle(Style style) {
if ((unsigned)style < kStyleCount) {
GEN_ID_INC_EVAL((unsigned)style != fStyle);
fStyle = style;
} else {
#ifdef SK_REPORT_API_RANGE_CHECK
SkDebugf("SkPaint::setStyle(%d) out of range\n", style);
#endif
}
}
void SkPaint::setColor(SkColor color) {
GEN_ID_INC_EVAL(color != fColor);
fColor = color;
}
void SkPaint::setAlpha(U8CPU a) {
this->setColor(SkColorSetARGB(a, SkColorGetR(fColor),
SkColorGetG(fColor), SkColorGetB(fColor)));
}
void SkPaint::setARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) {
this->setColor(SkColorSetARGB(a, r, g, b));
}
void SkPaint::setStrokeWidth(SkScalar width) {
if (width >= 0) {
GEN_ID_INC_EVAL(width != fWidth);
fWidth = width;
} else {
#ifdef SK_REPORT_API_RANGE_CHECK
SkDebugf("SkPaint::setStrokeWidth() called with negative value\n");
#endif
}
}
void SkPaint::setStrokeMiter(SkScalar limit) {
if (limit >= 0) {
GEN_ID_INC_EVAL(limit != fMiterLimit);
fMiterLimit = limit;
} else {
#ifdef SK_REPORT_API_RANGE_CHECK
SkDebugf("SkPaint::setStrokeMiter() called with negative value\n");
#endif
}
}
void SkPaint::setStrokeCap(Cap ct) {
if ((unsigned)ct < kCapCount) {
GEN_ID_INC_EVAL((unsigned)ct != fCapType);
fCapType = SkToU8(ct);
} else {
#ifdef SK_REPORT_API_RANGE_CHECK
SkDebugf("SkPaint::setStrokeCap(%d) out of range\n", ct);
#endif
}
}
void SkPaint::setStrokeJoin(Join jt) {
if ((unsigned)jt < kJoinCount) {
GEN_ID_INC_EVAL((unsigned)jt != fJoinType);
fJoinType = SkToU8(jt);
} else {
#ifdef SK_REPORT_API_RANGE_CHECK
SkDebugf("SkPaint::setStrokeJoin(%d) out of range\n", jt);
#endif
}
}
///////////////////////////////////////////////////////////////////////////////
void SkPaint::setTextAlign(Align align) {
if ((unsigned)align < kAlignCount) {
GEN_ID_INC_EVAL((unsigned)align != fTextAlign);
fTextAlign = SkToU8(align);
} else {
#ifdef SK_REPORT_API_RANGE_CHECK
SkDebugf("SkPaint::setTextAlign(%d) out of range\n", align);
#endif
}
}
void SkPaint::setTextSize(SkScalar ts) {
if (ts >= 0) {
GEN_ID_INC_EVAL(ts != fTextSize);
fTextSize = ts;
} else {
#ifdef SK_REPORT_API_RANGE_CHECK
SkDebugf("SkPaint::setTextSize() called with negative value\n");
#endif
}
}
void SkPaint::setTextScaleX(SkScalar scaleX) {
GEN_ID_INC_EVAL(scaleX != fTextScaleX);
fTextScaleX = scaleX;
}
void SkPaint::setTextSkewX(SkScalar skewX) {
GEN_ID_INC_EVAL(skewX != fTextSkewX);
fTextSkewX = skewX;
}
#ifdef SK_SUPPORT_HINTING_SCALE_FACTOR
void SkPaint::setHintingScaleFactor(SkScalar hintingScaleFactor) {
GEN_ID_INC_EVAL(hintingScaleFactor != fHintingScaleFactor);
fHintingScaleFactor = hintingScaleFactor;
}
#endif
void SkPaint::setTextEncoding(TextEncoding encoding) {
if ((unsigned)encoding <= kGlyphID_TextEncoding) {
GEN_ID_INC_EVAL((unsigned)encoding != fTextEncoding);
fTextEncoding = encoding;
} else {
#ifdef SK_REPORT_API_RANGE_CHECK
SkDebugf("SkPaint::setTextEncoding(%d) out of range\n", encoding);
#endif
}
}
#ifdef SK_BUILD_FOR_ANDROID
void SkPaint::setLanguage(const SkLanguage& language) {
if(fLanguage != language) {
fLanguage = language;
GEN_ID_INC;
}
}
void SkPaint::setFontVariant(FontVariant fontVariant) {
if ((unsigned)fontVariant <= kLast_Variant) {
GEN_ID_INC_EVAL((unsigned)fontVariant != fFontVariant);
fFontVariant = fontVariant;
} else {
#ifdef SK_REPORT_API_RANGE_CHECK
SkDebugf("SkPaint::setFontVariant(%d) out of range\n", fontVariant);
#endif
}
}
#endif
///////////////////////////////////////////////////////////////////////////////
SkTypeface* SkPaint::setTypeface(SkTypeface* font) {
SkRefCnt_SafeAssign(fTypeface, font);
GEN_ID_INC;
return font;
}
SkRasterizer* SkPaint::setRasterizer(SkRasterizer* r) {
SkRefCnt_SafeAssign(fRasterizer, r);
GEN_ID_INC;
return r;
}
SkDrawLooper* SkPaint::setLooper(SkDrawLooper* looper) {
SkRefCnt_SafeAssign(fLooper, looper);
GEN_ID_INC;
return looper;
}
SkImageFilter* SkPaint::setImageFilter(SkImageFilter* imageFilter) {
SkRefCnt_SafeAssign(fImageFilter, imageFilter);
GEN_ID_INC;
return imageFilter;
}
SkAnnotation* SkPaint::setAnnotation(SkAnnotation* annotation) {
SkRefCnt_SafeAssign(fAnnotation, annotation);
GEN_ID_INC;
bool isNoDraw = annotation && annotation->isNoDraw();
fPrivFlags = SkSetClearMask(fPrivFlags, isNoDraw, kNoDrawAnnotation_PrivFlag);
return annotation;
}
///////////////////////////////////////////////////////////////////////////////
#include "SkGlyphCache.h"
#include "SkUtils.h"
static void DetachDescProc(const SkDescriptor* desc, void* context) {
*((SkGlyphCache**)context) = SkGlyphCache::DetachCache(desc);
}
#ifdef SK_BUILD_FOR_ANDROID
const SkGlyph& SkPaint::getUnicharMetrics(SkUnichar text, const SkMatrix* deviceMatrix) {
SkGlyphCache* cache;
descriptorProc(NULL, deviceMatrix, DetachDescProc, &cache, true);
const SkGlyph& glyph = cache->getUnicharMetrics(text);
SkGlyphCache::AttachCache(cache);
return glyph;
}
const SkGlyph& SkPaint::getGlyphMetrics(uint16_t glyphId, const SkMatrix* deviceMatrix) {
SkGlyphCache* cache;
descriptorProc(NULL, deviceMatrix, DetachDescProc, &cache, true);
const SkGlyph& glyph = cache->getGlyphIDMetrics(glyphId);
SkGlyphCache::AttachCache(cache);
return glyph;
}
const void* SkPaint::findImage(const SkGlyph& glyph, const SkMatrix* deviceMatrix) {
// See ::detachCache()
SkGlyphCache* cache;
descriptorProc(NULL, deviceMatrix, DetachDescProc, &cache, true);
const void* image = cache->findImage(glyph);
SkGlyphCache::AttachCache(cache);
return image;
}
#endif
int SkPaint::textToGlyphs(const void* textData, size_t byteLength,
uint16_t glyphs[]) const {
if (byteLength == 0) {
return 0;
}
SkASSERT(textData != NULL);
if (NULL == glyphs) {
switch (this->getTextEncoding()) {
case kUTF8_TextEncoding:
return SkUTF8_CountUnichars((const char*)textData, byteLength);
case kUTF16_TextEncoding:
return SkUTF16_CountUnichars((const uint16_t*)textData,
byteLength >> 1);
case kUTF32_TextEncoding:
return byteLength >> 2;
case kGlyphID_TextEncoding:
return byteLength >> 1;
default:
SkDEBUGFAIL("unknown text encoding");
}
return 0;
}
// if we get here, we have a valid glyphs[] array, so time to fill it in
// handle this encoding before the setup for the glyphcache
if (this->getTextEncoding() == kGlyphID_TextEncoding) {
// we want to ignore the low bit of byteLength
memcpy(glyphs, textData, byteLength >> 1 << 1);
return byteLength >> 1;
}
SkAutoGlyphCache autoCache(*this, NULL, NULL);
SkGlyphCache* cache = autoCache.getCache();
const char* text = (const char*)textData;
const char* stop = text + byteLength;
uint16_t* gptr = glyphs;
switch (this->getTextEncoding()) {
case SkPaint::kUTF8_TextEncoding:
while (text < stop) {
*gptr++ = cache->unicharToGlyph(SkUTF8_NextUnichar(&text));
}
break;
case SkPaint::kUTF16_TextEncoding: {
const uint16_t* text16 = (const uint16_t*)text;
const uint16_t* stop16 = (const uint16_t*)stop;
while (text16 < stop16) {
*gptr++ = cache->unicharToGlyph(SkUTF16_NextUnichar(&text16));
}
break;
}
case kUTF32_TextEncoding: {
const int32_t* text32 = (const int32_t*)text;
const int32_t* stop32 = (const int32_t*)stop;
while (text32 < stop32) {
*gptr++ = cache->unicharToGlyph(*text32++);
}
break;
}
default:
SkDEBUGFAIL("unknown text encoding");
}
return gptr - glyphs;
}
bool SkPaint::containsText(const void* textData, size_t byteLength) const {
if (0 == byteLength) {
return true;
}
SkASSERT(textData != NULL);
// handle this encoding before the setup for the glyphcache
if (this->getTextEncoding() == kGlyphID_TextEncoding) {
const uint16_t* glyphID = static_cast<const uint16_t*>(textData);
size_t count = byteLength >> 1;
for (size_t i = 0; i < count; i++) {
if (0 == glyphID[i]) {
return false;
}
}
return true;
}
SkAutoGlyphCache autoCache(*this, NULL, NULL);
SkGlyphCache* cache = autoCache.getCache();
switch (this->getTextEncoding()) {
case SkPaint::kUTF8_TextEncoding: {
const char* text = static_cast<const char*>(textData);
const char* stop = text + byteLength;
while (text < stop) {
if (0 == cache->unicharToGlyph(SkUTF8_NextUnichar(&text))) {
return false;
}
}
break;
}
case SkPaint::kUTF16_TextEncoding: {
const uint16_t* text = static_cast<const uint16_t*>(textData);
const uint16_t* stop = text + (byteLength >> 1);
while (text < stop) {
if (0 == cache->unicharToGlyph(SkUTF16_NextUnichar(&text))) {
return false;
}
}
break;
}
case SkPaint::kUTF32_TextEncoding: {
const int32_t* text = static_cast<const int32_t*>(textData);
const int32_t* stop = text + (byteLength >> 2);
while (text < stop) {
if (0 == cache->unicharToGlyph(*text++)) {
return false;
}
}
break;
}
default:
SkDEBUGFAIL("unknown text encoding");
return false;
}
return true;
}
void SkPaint::glyphsToUnichars(const uint16_t glyphs[], int count,
SkUnichar textData[]) const {
if (count <= 0) {
return;
}
SkASSERT(glyphs != NULL);
SkASSERT(textData != NULL);
SkAutoGlyphCache autoCache(*this, NULL, NULL);
SkGlyphCache* cache = autoCache.getCache();
for (int index = 0; index < count; index++) {
textData[index] = cache->glyphToUnichar(glyphs[index]);
}
}
///////////////////////////////////////////////////////////////////////////////
static const SkGlyph& sk_getMetrics_utf8_next(SkGlyphCache* cache,
const char** text) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
return cache->getUnicharMetrics(SkUTF8_NextUnichar(text));
}
static const SkGlyph& sk_getMetrics_utf8_prev(SkGlyphCache* cache,
const char** text) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
return cache->getUnicharMetrics(SkUTF8_PrevUnichar(text));
}
static const SkGlyph& sk_getMetrics_utf16_next(SkGlyphCache* cache,
const char** text) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
return cache->getUnicharMetrics(SkUTF16_NextUnichar((const uint16_t**)text));
}
static const SkGlyph& sk_getMetrics_utf16_prev(SkGlyphCache* cache,
const char** text) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
return cache->getUnicharMetrics(SkUTF16_PrevUnichar((const uint16_t**)text));
}
static const SkGlyph& sk_getMetrics_utf32_next(SkGlyphCache* cache,
const char** text) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
const int32_t* ptr = *(const int32_t**)text;
SkUnichar uni = *ptr++;
*text = (const char*)ptr;
return cache->getUnicharMetrics(uni);
}
static const SkGlyph& sk_getMetrics_utf32_prev(SkGlyphCache* cache,
const char** text) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
const int32_t* ptr = *(const int32_t**)text;
SkUnichar uni = *--ptr;
*text = (const char*)ptr;
return cache->getUnicharMetrics(uni);
}
static const SkGlyph& sk_getMetrics_glyph_next(SkGlyphCache* cache,
const char** text) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
const uint16_t* ptr = *(const uint16_t**)text;
unsigned glyphID = *ptr;
ptr += 1;
*text = (const char*)ptr;
return cache->getGlyphIDMetrics(glyphID);
}
static const SkGlyph& sk_getMetrics_glyph_prev(SkGlyphCache* cache,
const char** text) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
const uint16_t* ptr = *(const uint16_t**)text;
ptr -= 1;
unsigned glyphID = *ptr;
*text = (const char*)ptr;
return cache->getGlyphIDMetrics(glyphID);
}
static const SkGlyph& sk_getAdvance_utf8_next(SkGlyphCache* cache,
const char** text) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
return cache->getUnicharAdvance(SkUTF8_NextUnichar(text));
}
static const SkGlyph& sk_getAdvance_utf8_prev(SkGlyphCache* cache,
const char** text) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
return cache->getUnicharAdvance(SkUTF8_PrevUnichar(text));
}
static const SkGlyph& sk_getAdvance_utf16_next(SkGlyphCache* cache,
const char** text) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
return cache->getUnicharAdvance(SkUTF16_NextUnichar((const uint16_t**)text));
}
static const SkGlyph& sk_getAdvance_utf16_prev(SkGlyphCache* cache,
const char** text) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
return cache->getUnicharAdvance(SkUTF16_PrevUnichar((const uint16_t**)text));
}
static const SkGlyph& sk_getAdvance_utf32_next(SkGlyphCache* cache,
const char** text) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
const int32_t* ptr = *(const int32_t**)text;
SkUnichar uni = *ptr++;
*text = (const char*)ptr;
return cache->getUnicharAdvance(uni);
}
static const SkGlyph& sk_getAdvance_utf32_prev(SkGlyphCache* cache,
const char** text) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
const int32_t* ptr = *(const int32_t**)text;
SkUnichar uni = *--ptr;
*text = (const char*)ptr;
return cache->getUnicharAdvance(uni);
}
static const SkGlyph& sk_getAdvance_glyph_next(SkGlyphCache* cache,
const char** text) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
const uint16_t* ptr = *(const uint16_t**)text;
unsigned glyphID = *ptr;
ptr += 1;
*text = (const char*)ptr;
return cache->getGlyphIDAdvance(glyphID);
}
static const SkGlyph& sk_getAdvance_glyph_prev(SkGlyphCache* cache,
const char** text) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
const uint16_t* ptr = *(const uint16_t**)text;
ptr -= 1;
unsigned glyphID = *ptr;
*text = (const char*)ptr;
return cache->getGlyphIDAdvance(glyphID);
}
SkMeasureCacheProc SkPaint::getMeasureCacheProc(TextBufferDirection tbd,
bool needFullMetrics) const {
static const SkMeasureCacheProc gMeasureCacheProcs[] = {
sk_getMetrics_utf8_next,
sk_getMetrics_utf16_next,
sk_getMetrics_utf32_next,
sk_getMetrics_glyph_next,
sk_getMetrics_utf8_prev,
sk_getMetrics_utf16_prev,
sk_getMetrics_utf32_prev,
sk_getMetrics_glyph_prev,
sk_getAdvance_utf8_next,
sk_getAdvance_utf16_next,
sk_getAdvance_utf32_next,
sk_getAdvance_glyph_next,
sk_getAdvance_utf8_prev,
sk_getAdvance_utf16_prev,
sk_getAdvance_utf32_prev,
sk_getAdvance_glyph_prev
};
unsigned index = this->getTextEncoding();
if (kBackward_TextBufferDirection == tbd) {
index += 4;
}
if (!needFullMetrics && !this->isDevKernText()) {
index += 8;
}
SkASSERT(index < SK_ARRAY_COUNT(gMeasureCacheProcs));
return gMeasureCacheProcs[index];
}
///////////////////////////////////////////////////////////////////////////////
static const SkGlyph& sk_getMetrics_utf8_00(SkGlyphCache* cache,
const char** text, SkFixed, SkFixed) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
return cache->getUnicharMetrics(SkUTF8_NextUnichar(text));
}
static const SkGlyph& sk_getMetrics_utf8_xy(SkGlyphCache* cache,
const char** text, SkFixed x, SkFixed y) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
return cache->getUnicharMetrics(SkUTF8_NextUnichar(text), x, y);
}
static const SkGlyph& sk_getMetrics_utf16_00(SkGlyphCache* cache,
const char** text, SkFixed, SkFixed) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
return cache->getUnicharMetrics(SkUTF16_NextUnichar((const uint16_t**)text));
}
static const SkGlyph& sk_getMetrics_utf16_xy(SkGlyphCache* cache,
const char** text, SkFixed x, SkFixed y) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
return cache->getUnicharMetrics(SkUTF16_NextUnichar((const uint16_t**)text),
x, y);
}
static const SkGlyph& sk_getMetrics_utf32_00(SkGlyphCache* cache,
const char** text, SkFixed, SkFixed) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
const int32_t* ptr = *(const int32_t**)text;
SkUnichar uni = *ptr++;
*text = (const char*)ptr;
return cache->getUnicharMetrics(uni);
}
static const SkGlyph& sk_getMetrics_utf32_xy(SkGlyphCache* cache,
const char** text, SkFixed x, SkFixed y) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
const int32_t* ptr = *(const int32_t**)text;
SkUnichar uni = *--ptr;
*text = (const char*)ptr;
return cache->getUnicharMetrics(uni);
}
static const SkGlyph& sk_getMetrics_glyph_00(SkGlyphCache* cache,
const char** text, SkFixed, SkFixed) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
const uint16_t* ptr = *(const uint16_t**)text;
unsigned glyphID = *ptr;
ptr += 1;
*text = (const char*)ptr;
return cache->getGlyphIDMetrics(glyphID);
}
static const SkGlyph& sk_getMetrics_glyph_xy(SkGlyphCache* cache,
const char** text, SkFixed x, SkFixed y) {
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
const uint16_t* ptr = *(const uint16_t**)text;
unsigned glyphID = *ptr;
ptr += 1;
*text = (const char*)ptr;
return cache->getGlyphIDMetrics(glyphID, x, y);
}
SkDrawCacheProc SkPaint::getDrawCacheProc() const {
static const SkDrawCacheProc gDrawCacheProcs[] = {
sk_getMetrics_utf8_00,
sk_getMetrics_utf16_00,
sk_getMetrics_utf32_00,
sk_getMetrics_glyph_00,
sk_getMetrics_utf8_xy,
sk_getMetrics_utf16_xy,
sk_getMetrics_utf32_xy,
sk_getMetrics_glyph_xy
};
unsigned index = this->getTextEncoding();
if (fFlags & kSubpixelText_Flag) {
index += 4;
}
SkASSERT(index < SK_ARRAY_COUNT(gDrawCacheProcs));
return gDrawCacheProcs[index];
}
///////////////////////////////////////////////////////////////////////////////
class SkAutoRestorePaintTextSizeAndFrame {
public:
SkAutoRestorePaintTextSizeAndFrame(const SkPaint* paint)
: fPaint((SkPaint*)paint) {
fTextSize = paint->getTextSize();
fStyle = paint->getStyle();
fPaint->setStyle(SkPaint::kFill_Style);
#ifdef SK_BUILD_FOR_ANDROID
fGenerationID = fPaint->getGenerationID();
#endif
}
~SkAutoRestorePaintTextSizeAndFrame() {
fPaint->setStyle(fStyle);
fPaint->setTextSize(fTextSize);
#ifdef SK_BUILD_FOR_ANDROID
fPaint->setGenerationID(fGenerationID);
#endif
}
private:
SkPaint* fPaint;
SkScalar fTextSize;
SkPaint::Style fStyle;
#ifdef SK_BUILD_FOR_ANDROID
uint32_t fGenerationID;
#endif
};
static void set_bounds(const SkGlyph& g, SkRect* bounds) {
bounds->set(SkIntToScalar(g.fLeft),
SkIntToScalar(g.fTop),
SkIntToScalar(g.fLeft + g.fWidth),
SkIntToScalar(g.fTop + g.fHeight));
}
// 64bits wide, with a 16bit bias. Useful when accumulating lots of 16.16 so
// we don't overflow along the way
typedef int64_t Sk48Dot16;
#ifdef SK_SCALAR_IS_FLOAT
static inline float Sk48Dot16ToScalar(Sk48Dot16 x) {
return (float) (x * 1.5258789e-5); // x * (1 / 65536.0f)
}
#else
static inline SkFixed Sk48Dot16ToScalar(Sk48Dot16 x) {
// just return the low 32bits
return static_cast<SkFixed>(x);
}
#endif
static void join_bounds_x(const SkGlyph& g, SkRect* bounds, Sk48Dot16 dx) {
SkScalar sx = Sk48Dot16ToScalar(dx);
bounds->join(SkIntToScalar(g.fLeft) + sx,
SkIntToScalar(g.fTop),
SkIntToScalar(g.fLeft + g.fWidth) + sx,
SkIntToScalar(g.fTop + g.fHeight));
}
static void join_bounds_y(const SkGlyph& g, SkRect* bounds, Sk48Dot16 dy) {
SkScalar sy = Sk48Dot16ToScalar(dy);
bounds->join(SkIntToScalar(g.fLeft),
SkIntToScalar(g.fTop) + sy,
SkIntToScalar(g.fLeft + g.fWidth),
SkIntToScalar(g.fTop + g.fHeight) + sy);
}
typedef void (*JoinBoundsProc)(const SkGlyph&, SkRect*, Sk48Dot16);
// xyIndex is 0 for fAdvanceX or 1 for fAdvanceY
static SkFixed advance(const SkGlyph& glyph, int xyIndex) {
SkASSERT(0 == xyIndex || 1 == xyIndex);
return (&glyph.fAdvanceX)[xyIndex];
}
SkScalar SkPaint::measure_text(SkGlyphCache* cache,
const char* text, size_t byteLength,
int* count, SkRect* bounds) const {
SkASSERT(count);
if (byteLength == 0) {
*count = 0;
if (bounds) {
bounds->setEmpty();
}
return 0;
}
SkMeasureCacheProc glyphCacheProc;
glyphCacheProc = this->getMeasureCacheProc(kForward_TextBufferDirection,
NULL != bounds);
int xyIndex;
JoinBoundsProc joinBoundsProc;
if (this->isVerticalText()) {
xyIndex = 1;
joinBoundsProc = join_bounds_y;
} else {
xyIndex = 0;
joinBoundsProc = join_bounds_x;
}
int n = 1;
const char* stop = (const char*)text + byteLength;
const SkGlyph* g = &glyphCacheProc(cache, &text);
// our accumulated fixed-point advances might overflow 16.16, so we use
// a 48.16 (64bit) accumulator, and then convert that to scalar at the
// very end.
Sk48Dot16 x = advance(*g, xyIndex);
SkAutoKern autokern;
if (NULL == bounds) {
if (this->isDevKernText()) {
int rsb;
for (; text < stop; n++) {
rsb = g->fRsbDelta;
g = &glyphCacheProc(cache, &text);
x += SkAutoKern_AdjustF(rsb, g->fLsbDelta) + advance(*g, xyIndex);
}
} else {
for (; text < stop; n++) {
x += advance(glyphCacheProc(cache, &text), xyIndex);
}
}
} else {
set_bounds(*g, bounds);
if (this->isDevKernText()) {
int rsb;
for (; text < stop; n++) {
rsb = g->fRsbDelta;
g = &glyphCacheProc(cache, &text);
x += SkAutoKern_AdjustF(rsb, g->fLsbDelta);
joinBoundsProc(*g, bounds, x);
x += advance(*g, xyIndex);
}
} else {
for (; text < stop; n++) {
g = &glyphCacheProc(cache, &text);
joinBoundsProc(*g, bounds, x);
x += advance(*g, xyIndex);
}
}
}
SkASSERT(text == stop);
*count = n;
return Sk48Dot16ToScalar(x);
}
SkScalar SkPaint::measureText(const void* textData, size_t length,
SkRect* bounds, SkScalar zoom) const {
const char* text = (const char*)textData;
SkASSERT(text != NULL || length == 0);
SkScalar scale = 0;
SkAutoRestorePaintTextSizeAndFrame restore(this);
if (this->isLinearText()) {
scale = fTextSize / kCanonicalTextSizeForPaths;
// this gets restored by restore
((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths));
}
SkMatrix zoomMatrix, *zoomPtr = NULL;
if (zoom) {
zoomMatrix.setScale(zoom, zoom);
zoomPtr = &zoomMatrix;
}
SkAutoGlyphCache autoCache(*this, NULL, zoomPtr);
SkGlyphCache* cache = autoCache.getCache();
SkScalar width = 0;
if (length > 0) {
int tempCount;
width = this->measure_text(cache, text, length, &tempCount, bounds);
if (scale) {
width = SkScalarMul(width, scale);
if (bounds) {
bounds->fLeft = SkScalarMul(bounds->fLeft, scale);
bounds->fTop = SkScalarMul(bounds->fTop, scale);
bounds->fRight = SkScalarMul(bounds->fRight, scale);
bounds->fBottom = SkScalarMul(bounds->fBottom, scale);
}
}
}
return width;
}
typedef bool (*SkTextBufferPred)(const char* text, const char* stop);
static bool forward_textBufferPred(const char* text, const char* stop) {
return text < stop;
}
static bool backward_textBufferPred(const char* text, const char* stop) {
return text > stop;
}
static SkTextBufferPred chooseTextBufferPred(SkPaint::TextBufferDirection tbd,
const char** text, size_t length,
const char** stop) {
if (SkPaint::kForward_TextBufferDirection == tbd) {
*stop = *text + length;
return forward_textBufferPred;
} else {
// text should point to the end of the buffer, and stop to the beginning
*stop = *text;
*text += length;
return backward_textBufferPred;
}
}
size_t SkPaint::breakText(const void* textD, size_t length, SkScalar maxWidth,
SkScalar* measuredWidth,
TextBufferDirection tbd) const {
if (0 == length || 0 >= maxWidth) {
if (measuredWidth) {
*measuredWidth = 0;
}
return 0;
}
if (0 == fTextSize) {
if (measuredWidth) {
*measuredWidth = 0;
}
return length;
}
SkASSERT(textD != NULL);
const char* text = (const char*)textD;
SkScalar scale = 0;
SkAutoRestorePaintTextSizeAndFrame restore(this);
if (this->isLinearText()) {
scale = fTextSize / kCanonicalTextSizeForPaths;
maxWidth = SkScalarMulDiv(maxWidth, kCanonicalTextSizeForPaths, fTextSize);
// this gets restored by restore
((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths));
}
SkAutoGlyphCache autoCache(*this, NULL, NULL);
SkGlyphCache* cache = autoCache.getCache();
SkMeasureCacheProc glyphCacheProc = this->getMeasureCacheProc(tbd, false);
const char* stop;
SkTextBufferPred pred = chooseTextBufferPred(tbd, &text, length, &stop);
const int xyIndex = this->isVerticalText() ? 1 : 0;
// use 64bits for our accumulator, to avoid overflowing 16.16
Sk48Dot16 max = SkScalarToFixed(maxWidth);
Sk48Dot16 width = 0;
SkAutoKern autokern;
if (this->isDevKernText()) {
int rsb = 0;
while (pred(text, stop)) {
const char* curr = text;
const SkGlyph& g = glyphCacheProc(cache, &text);
SkFixed x = SkAutoKern_AdjustF(rsb, g.fLsbDelta) + advance(g, xyIndex);
if ((width += x) > max) {
width -= x;
text = curr;
break;
}
rsb = g.fRsbDelta;
}
} else {
while (pred(text, stop)) {
const char* curr = text;
SkFixed x = advance(glyphCacheProc(cache, &text), xyIndex);
if ((width += x) > max) {
width -= x;
text = curr;
break;
}
}
}
if (measuredWidth) {
SkScalar scalarWidth = Sk48Dot16ToScalar(width);
if (scale) {
scalarWidth = SkScalarMul(scalarWidth, scale);
}
*measuredWidth = scalarWidth;
}
// return the number of bytes measured
return (kForward_TextBufferDirection == tbd) ?
text - stop + length : stop - text + length;
}
///////////////////////////////////////////////////////////////////////////////
static bool FontMetricsCacheProc(const SkGlyphCache* cache, void* context) {
*(SkPaint::FontMetrics*)context = cache->getFontMetricsY();
return false; // don't detach the cache
}
static void FontMetricsDescProc(const SkDescriptor* desc, void* context) {
SkGlyphCache::VisitCache(desc, FontMetricsCacheProc, context);
}
SkScalar SkPaint::getFontMetrics(FontMetrics* metrics, SkScalar zoom) const {
SkScalar scale = 0;
SkAutoRestorePaintTextSizeAndFrame restore(this);
if (this->isLinearText()) {
scale = fTextSize / kCanonicalTextSizeForPaths;
// this gets restored by restore
((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths));
}
SkMatrix zoomMatrix, *zoomPtr = NULL;
if (zoom) {
zoomMatrix.setScale(zoom, zoom);
zoomPtr = &zoomMatrix;
}
#if 0
SkAutoGlyphCache autoCache(*this, zoomPtr);
SkGlyphCache* cache = autoCache.getCache();
const FontMetrics& my = cache->getFontMetricsY();
#endif
FontMetrics storage;
if (NULL == metrics) {
metrics = &storage;
}
this->descriptorProc(NULL, zoomPtr, FontMetricsDescProc, metrics, true);
if (scale) {
metrics->fTop = SkScalarMul(metrics->fTop, scale);
metrics->fAscent = SkScalarMul(metrics->fAscent, scale);
metrics->fDescent = SkScalarMul(metrics->fDescent, scale);
metrics->fBottom = SkScalarMul(metrics->fBottom, scale);
metrics->fLeading = SkScalarMul(metrics->fLeading, scale);
}
return metrics->fDescent - metrics->fAscent + metrics->fLeading;
}
///////////////////////////////////////////////////////////////////////////////
static void set_bounds(const SkGlyph& g, SkRect* bounds, SkScalar scale) {
bounds->set(g.fLeft * scale,
g.fTop * scale,
(g.fLeft + g.fWidth) * scale,
(g.fTop + g.fHeight) * scale);
}
int SkPaint::getTextWidths(const void* textData, size_t byteLength,
SkScalar widths[], SkRect bounds[]) const {
if (0 == byteLength) {
return 0;
}
SkASSERT(NULL != textData);
if (NULL == widths && NULL == bounds) {
return this->countText(textData, byteLength);
}
SkAutoRestorePaintTextSizeAndFrame restore(this);
SkScalar scale = 0;
if (this->isLinearText()) {
scale = fTextSize / kCanonicalTextSizeForPaths;
// this gets restored by restore
((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths));
}
SkAutoGlyphCache autoCache(*this, NULL, NULL);
SkGlyphCache* cache = autoCache.getCache();
SkMeasureCacheProc glyphCacheProc;
glyphCacheProc = this->getMeasureCacheProc(kForward_TextBufferDirection,
NULL != bounds);
const char* text = (const char*)textData;
const char* stop = text + byteLength;
int count = 0;
const int xyIndex = this->isVerticalText() ? 1 : 0;
if (this->isDevKernText()) {
// we adjust the widths returned here through auto-kerning
SkAutoKern autokern;
SkFixed prevWidth = 0;
if (scale) {
while (text < stop) {
const SkGlyph& g = glyphCacheProc(cache, &text);
if (widths) {
SkFixed adjust = autokern.adjust(g);
if (count > 0) {
SkScalar w = SkFixedToScalar(prevWidth + adjust);
*widths++ = SkScalarMul(w, scale);
}
prevWidth = advance(g, xyIndex);
}
if (bounds) {
set_bounds(g, bounds++, scale);
}
++count;
}
if (count > 0 && widths) {
*widths = SkScalarMul(SkFixedToScalar(prevWidth), scale);
}
} else {
while (text < stop) {
const SkGlyph& g = glyphCacheProc(cache, &text);
if (widths) {
SkFixed adjust = autokern.adjust(g);
if (count > 0) {
*widths++ = SkFixedToScalar(prevWidth + adjust);
}
prevWidth = advance(g, xyIndex);
}
if (bounds) {
set_bounds(g, bounds++);
}
++count;
}
if (count > 0 && widths) {
*widths = SkFixedToScalar(prevWidth);
}
}
} else { // no devkern
if (scale) {
while (text < stop) {
const SkGlyph& g = glyphCacheProc(cache, &text);
if (widths) {
*widths++ = SkScalarMul(SkFixedToScalar(advance(g, xyIndex)),
scale);
}
if (bounds) {
set_bounds(g, bounds++, scale);
}
++count;
}
} else {
while (text < stop) {
const SkGlyph& g = glyphCacheProc(cache, &text);
if (widths) {
*widths++ = SkFixedToScalar(advance(g, xyIndex));
}
if (bounds) {
set_bounds(g, bounds++);
}
++count;
}
}
}
SkASSERT(text == stop);
return count;
}
///////////////////////////////////////////////////////////////////////////////
#include "SkDraw.h"
void SkPaint::getTextPath(const void* textData, size_t length,
SkScalar x, SkScalar y, SkPath* path) const {
SkASSERT(length == 0 || textData != NULL);
const char* text = (const char*)textData;
if (text == NULL || length == 0 || path == NULL) {
return;
}
SkTextToPathIter iter(text, length, *this, false);
SkMatrix matrix;
SkScalar prevXPos = 0;
matrix.setScale(iter.getPathScale(), iter.getPathScale());
matrix.postTranslate(x, y);
path->reset();
SkScalar xpos;
const SkPath* iterPath;
while (iter.next(&iterPath, &xpos)) {
matrix.postTranslate(xpos - prevXPos, 0);
if (iterPath) {
path->addPath(*iterPath, matrix);
}
prevXPos = xpos;
}
}
void SkPaint::getPosTextPath(const void* textData, size_t length,
const SkPoint pos[], SkPath* path) const {
SkASSERT(length == 0 || textData != NULL);
const char* text = (const char*)textData;
if (text == NULL || length == 0 || path == NULL) {
return;
}
SkTextToPathIter iter(text, length, *this, false);
SkMatrix matrix;
SkPoint prevPos;
prevPos.set(0, 0);
matrix.setScale(iter.getPathScale(), iter.getPathScale());
path->reset();
unsigned int i = 0;
const SkPath* iterPath;
while (iter.next(&iterPath, NULL)) {
matrix.postTranslate(pos[i].fX - prevPos.fX, pos[i].fY - prevPos.fY);
if (iterPath) {
path->addPath(*iterPath, matrix);
}
prevPos = pos[i];
i++;
}
}
static void add_flattenable(SkDescriptor* desc, uint32_t tag,
SkOrderedWriteBuffer* buffer) {
buffer->writeToMemory(desc->addEntry(tag, buffer->size(), NULL));
}
// SkFontHost can override this choice in FilterRec()
static SkMask::Format computeMaskFormat(const SkPaint& paint) {
uint32_t flags = paint.getFlags();
// Antialiasing being disabled trumps all other settings.
if (!(flags & SkPaint::kAntiAlias_Flag)) {
return SkMask::kBW_Format;
}
if (flags & SkPaint::kLCDRenderText_Flag) {
return SkMask::kLCD16_Format;
}
return SkMask::kA8_Format;
}
// if linear-text is on, then we force hinting to be off (since that's sort of
// the point of linear-text.
static SkPaint::Hinting computeHinting(const SkPaint& paint) {
SkPaint::Hinting h = paint.getHinting();
if (paint.isLinearText()) {
h = SkPaint::kNo_Hinting;
}
return h;
}
// return true if the paint is just a single color (i.e. not a shader). If its
// a shader, then we can't compute a const luminance for it :(
static bool justAColor(const SkPaint& paint, SkColor* color) {
if (paint.getShader()) {
return false;
}
SkColor c = paint.getColor();
if (paint.getColorFilter()) {
c = paint.getColorFilter()->filterColor(c);
}
if (color) {
*color = c;
}
return true;
}
static SkColor computeLuminanceColor(const SkPaint& paint) {
SkColor c;
if (!justAColor(paint, &c)) {
c = SkColorSetRGB(0x7F, 0x80, 0x7F);
}
return c;
}
#define assert_byte(x) SkASSERT(0 == ((x) >> 8))
// Beyond this size, LCD doesn't appreciably improve quality, but it always
// cost more RAM and draws slower, so we set a cap.
#ifndef SK_MAX_SIZE_FOR_LCDTEXT
#define SK_MAX_SIZE_FOR_LCDTEXT 48
#endif
static bool tooBigForLCD(const SkScalerContext::Rec& rec) {
SkScalar area = SkScalarMul(rec.fPost2x2[0][0], rec.fPost2x2[1][1]) -
SkScalarMul(rec.fPost2x2[1][0], rec.fPost2x2[0][1]);
SkScalar size = SkScalarMul(area, rec.fTextSize);
return SkScalarAbs(size) > SkIntToScalar(SK_MAX_SIZE_FOR_LCDTEXT);
}
/*
* Return the scalar with only limited fractional precision. Used to consolidate matrices
* that vary only slightly when we create our key into the font cache, since the font scaler
* typically returns the same looking resuts for tiny changes in the matrix.
*/
static SkScalar sk_relax(SkScalar x) {
#ifdef SK_SCALAR_IS_FLOAT
int n = sk_float_round2int(x * 1024);
return n / 1024.0f;
#else
// round to the nearest 10 fractional bits
return (x + (1 << 5)) & ~(1024 - 1);
#endif
}
void SkScalerContext::MakeRec(const SkPaint& paint,
const SkDeviceProperties* deviceProperties,
const SkMatrix* deviceMatrix,
Rec* rec) {
SkASSERT(deviceMatrix == NULL || !deviceMatrix->hasPerspective());
SkTypeface* typeface = paint.getTypeface();
if (NULL == typeface) {
typeface = SkTypeface::GetDefaultTypeface();
}
rec->fOrigFontID = typeface->uniqueID();
rec->fFontID = rec->fOrigFontID;
rec->fTextSize = paint.getTextSize();
rec->fPreScaleX = paint.getTextScaleX();
rec->fPreSkewX = paint.getTextSkewX();
#ifdef SK_SUPPORT_HINTING_SCALE_FACTOR
rec->fHintingScaleFactor = paint.getHintingScaleFactor();
#endif
if (deviceMatrix) {
rec->fPost2x2[0][0] = sk_relax(deviceMatrix->getScaleX());
rec->fPost2x2[0][1] = sk_relax(deviceMatrix->getSkewX());
rec->fPost2x2[1][0] = sk_relax(deviceMatrix->getSkewY());
rec->fPost2x2[1][1] = sk_relax(deviceMatrix->getScaleY());
} else {
rec->fPost2x2[0][0] = rec->fPost2x2[1][1] = SK_Scalar1;
rec->fPost2x2[0][1] = rec->fPost2x2[1][0] = 0;
}
SkPaint::Style style = paint.getStyle();
SkScalar strokeWidth = paint.getStrokeWidth();
unsigned flags = 0;
#ifdef SK_USE_FREETYPE_EMBOLDEN
// It is possible that the SkTypeface used to draw glyphs has
// different properties than the SkTypeface set in the SkPaint.
// If we are asked to render bold text with a bold font, and are
// forced to fall back to a font with normal weight for some
// glyphs, we need to use fake bold to render those glyphs. In
// order to do that, we set SkScalerContext's "embolden" flag
// here if we are trying to draw bold text via any means, and
// ignore it at the glyph outline generation stage if the font
// actually being used is already bold.
if (paint.isFakeBoldText() || (typeface && typeface->isBold())) {
flags |= SkScalerContext::kEmbolden_Flag;
}
#else
if (paint.isFakeBoldText()) {
SkScalar fakeBoldScale = SkScalarInterpFunc(paint.getTextSize(),
kStdFakeBoldInterpKeys,
kStdFakeBoldInterpValues,
kStdFakeBoldInterpLength);
SkScalar extra = SkScalarMul(paint.getTextSize(), fakeBoldScale);
if (style == SkPaint::kFill_Style) {
style = SkPaint::kStrokeAndFill_Style;
strokeWidth = extra; // ignore paint's strokeWidth if it was "fill"
} else {
strokeWidth += extra;
}
}
#endif
if (paint.isDevKernText()) {
flags |= SkScalerContext::kDevKernText_Flag;
}
if (style != SkPaint::kFill_Style && strokeWidth > 0) {
rec->fFrameWidth = strokeWidth;
rec->fMiterLimit = paint.getStrokeMiter();
rec->fStrokeJoin = SkToU8(paint.getStrokeJoin());
if (style == SkPaint::kStrokeAndFill_Style) {
flags |= SkScalerContext::kFrameAndFill_Flag;
}
} else {
rec->fFrameWidth = 0;
rec->fMiterLimit = 0;
rec->fStrokeJoin = 0;
}
rec->fMaskFormat = SkToU8(computeMaskFormat(paint));
SkDeviceProperties::Geometry geometry = deviceProperties
? deviceProperties->fGeometry
: SkDeviceProperties::Geometry::MakeDefault();
if (SkMask::kLCD16_Format == rec->fMaskFormat || SkMask::kLCD32_Format == rec->fMaskFormat) {
if (!geometry.isOrientationKnown() || !geometry.isLayoutKnown() || tooBigForLCD(*rec)) {
// eeek, can't support LCD
rec->fMaskFormat = SkMask::kA8_Format;
} else {
if (SkDeviceProperties::Geometry::kVertical_Orientation == geometry.getOrientation()) {
flags |= SkScalerContext::kLCD_Vertical_Flag;
}
if (SkDeviceProperties::Geometry::kBGR_Layout == geometry.getLayout()) {
flags |= SkScalerContext::kLCD_BGROrder_Flag;
}
}
}
if (paint.isEmbeddedBitmapText()) {
flags |= SkScalerContext::kEmbeddedBitmapText_Flag;
}
if (paint.isSubpixelText()) {
flags |= SkScalerContext::kSubpixelPositioning_Flag;
}
if (paint.isAutohinted()) {
flags |= SkScalerContext::kAutohinting_Flag;
}
if (paint.isVerticalText()) {
flags |= SkScalerContext::kVertical_Flag;
}
if (paint.getFlags() & SkPaint::kGenA8FromLCD_Flag) {
flags |= SkScalerContext::kGenA8FromLCD_Flag;
}
rec->fFlags = SkToU16(flags);
// these modify fFlags, so do them after assigning fFlags
rec->setHinting(computeHinting(paint));
rec->setLuminanceColor(computeLuminanceColor(paint));
if (NULL == deviceProperties) {
rec->setDeviceGamma(SK_GAMMA_EXPONENT);
rec->setPaintGamma(SK_GAMMA_EXPONENT);
} else {
rec->setDeviceGamma(deviceProperties->fGamma);
//For now always set the paint gamma equal to the device gamma.
//The math in SkMaskGamma can handle them being different,
//but it requires superluminous masks when
//Ex : deviceGamma(x) < paintGamma(x) and x is sufficiently large.
rec->setPaintGamma(deviceProperties->fGamma);
}
#ifdef SK_GAMMA_CONTRAST
rec->setContrast(SK_GAMMA_CONTRAST);
#else
/**
* A value of 0.5 for SK_GAMMA_CONTRAST appears to be a good compromise.
* With lower values small text appears washed out (though correctly so).
* With higher values lcd fringing is worse and the smoothing effect of
* partial coverage is diminished.
*/
rec->setContrast(SkFloatToScalar(0.5f));
#endif
rec->fReservedAlign = 0;
#ifdef SK_BUILD_FOR_ANDROID
rec->fLanguage = paint.getLanguage();
rec->fFontVariant = paint.getFontVariant();
#endif //SK_BUILD_FOR_ANDROID
/* Allow the fonthost to modify our rec before we use it as a key into the
cache. This way if we're asking for something that they will ignore,
they can modify our rec up front, so we don't create duplicate cache
entries.
*/
SkFontHost::FilterRec(rec, typeface);
// be sure to call PostMakeRec(rec) before you actually use it!
}
/**
* In order to call cachedDeviceLuminance, cachedPaintLuminance, or
* cachedMaskGamma the caller must hold the gMaskGammaCacheMutex and continue
* to hold it until the returned pointer is refed or forgotten.
*/
SK_DECLARE_STATIC_MUTEX(gMaskGammaCacheMutex);
static SkMaskGamma* gLinearMaskGamma = NULL;
static SkMaskGamma* gMaskGamma = NULL;
static SkScalar gContrast = SK_ScalarMin;
static SkScalar gPaintGamma = SK_ScalarMin;
static SkScalar gDeviceGamma = SK_ScalarMin;
/**
* The caller must hold the gMaskGammaCacheMutex and continue to hold it until
* the returned SkMaskGamma pointer is refed or forgotten.
*/
static const SkMaskGamma& cachedMaskGamma(SkScalar contrast, SkScalar paintGamma, SkScalar deviceGamma) {
if (0 == contrast && SK_Scalar1 == paintGamma && SK_Scalar1 == deviceGamma) {
if (NULL == gLinearMaskGamma) {
gLinearMaskGamma = SkNEW(SkMaskGamma);
}
return *gLinearMaskGamma;
}
if (gContrast != contrast || gPaintGamma != paintGamma || gDeviceGamma != deviceGamma) {
SkSafeUnref(gMaskGamma);
gMaskGamma = SkNEW_ARGS(SkMaskGamma, (contrast, paintGamma, deviceGamma));
gContrast = contrast;
gPaintGamma = paintGamma;
gDeviceGamma = deviceGamma;
}
return *gMaskGamma;
}
/*static*/ void SkPaint::Term() {
SkAutoMutexAcquire ama(gMaskGammaCacheMutex);
SkSafeUnref(gLinearMaskGamma);
gLinearMaskGamma = NULL;
SkSafeUnref(gMaskGamma);
gMaskGamma = NULL;
SkDEBUGCODE(gContrast = SK_ScalarMin;)
SkDEBUGCODE(gPaintGamma = SK_ScalarMin;)
SkDEBUGCODE(gDeviceGamma = SK_ScalarMin;)
}
/**
* We ensure that the rec is self-consistent and efficient (where possible)
*/
void SkScalerContext::PostMakeRec(const SkPaint& paint, SkScalerContext::Rec* rec) {
/**
* If we're asking for A8, we force the colorlum to be gray, since that
* limits the number of unique entries, and the scaler will only look at
* the lum of one of them.
*/
switch (rec->fMaskFormat) {
case SkMask::kLCD16_Format:
case SkMask::kLCD32_Format: {
// filter down the luminance color to a finite number of bits
SkColor color = rec->getLuminanceColor();
rec->setLuminanceColor(SkMaskGamma::CanonicalColor(color));
break;
}
case SkMask::kA8_Format: {
// filter down the luminance to a single component, since A8 can't
// use per-component information
SkColor color = rec->getLuminanceColor();
U8CPU lum = SkColorSpaceLuminance::computeLuminance(rec->getPaintGamma(), color);
//If we are asked to look like LCD, look like LCD.
if (!(rec->fFlags & SkScalerContext::kGenA8FromLCD_Flag)) {
// HACK: Prevents green from being pre-blended as white.
lum -= ((255 - lum) * lum) / 255;
}
// reduce to our finite number of bits
color = SkColorSetRGB(lum, lum, lum);
rec->setLuminanceColor(SkMaskGamma::CanonicalColor(color));
break;
}
case SkMask::kBW_Format:
// No need to differentiate gamma if we're BW
rec->ignorePreBlend();
break;
}
}
#define MIN_SIZE_FOR_EFFECT_BUFFER 1024
#ifdef SK_DEBUG
#define TEST_DESC
#endif
/*
* ignoreGamma tells us that the caller just wants metrics that are unaffected
* by gamma correction, so we jam the luminance field to 0 (most common value
* for black text) in hopes that we get a cache hit easier. A better solution
* would be for the fontcache lookup to know to ignore the luminance field
* entirely, but not sure how to do that and keep it fast.
*/
void SkPaint::descriptorProc(const SkDeviceProperties* deviceProperties,
const SkMatrix* deviceMatrix,
void (*proc)(const SkDescriptor*, void*),
void* context, bool ignoreGamma) const {
SkScalerContext::Rec rec;
SkScalerContext::MakeRec(*this, deviceProperties, deviceMatrix, &rec);
if (ignoreGamma) {
rec.setLuminanceColor(0);
}
size_t descSize = sizeof(rec);
int entryCount = 1;
SkPathEffect* pe = this->getPathEffect();
SkMaskFilter* mf = this->getMaskFilter();
SkRasterizer* ra = this->getRasterizer();
SkOrderedWriteBuffer peBuffer(MIN_SIZE_FOR_EFFECT_BUFFER);
SkOrderedWriteBuffer mfBuffer(MIN_SIZE_FOR_EFFECT_BUFFER);
SkOrderedWriteBuffer raBuffer(MIN_SIZE_FOR_EFFECT_BUFFER);
if (pe) {
peBuffer.writeFlattenable(pe);
descSize += peBuffer.size();
entryCount += 1;
rec.fMaskFormat = SkMask::kA8_Format; // force antialiasing when we do the scan conversion
// seems like we could support kLCD as well at this point...
}
if (mf) {
mfBuffer.writeFlattenable(mf);
descSize += mfBuffer.size();
entryCount += 1;
rec.fMaskFormat = SkMask::kA8_Format; // force antialiasing with maskfilters
/* Pre-blend is not currently applied to filtered text.
The primary filter is blur, for which contrast makes no sense,
and for which the destination guess error is more visible.
Also, all existing users of blur have calibrated for linear. */
rec.ignorePreBlend();
}
if (ra) {
raBuffer.writeFlattenable(ra);
descSize += raBuffer.size();
entryCount += 1;
rec.fMaskFormat = SkMask::kA8_Format; // force antialiasing when we do the scan conversion
}
///////////////////////////////////////////////////////////////////////////
// Now that we're done tweaking the rec, call the PostMakeRec cleanup
SkScalerContext::PostMakeRec(*this, &rec);
descSize += SkDescriptor::ComputeOverhead(entryCount);
SkAutoDescriptor ad(descSize);
SkDescriptor* desc = ad.getDesc();
desc->init();
desc->addEntry(kRec_SkDescriptorTag, sizeof(rec), &rec);
if (pe) {
add_flattenable(desc, kPathEffect_SkDescriptorTag, &peBuffer);
}
if (mf) {
add_flattenable(desc, kMaskFilter_SkDescriptorTag, &mfBuffer);
}
if (ra) {
add_flattenable(desc, kRasterizer_SkDescriptorTag, &raBuffer);
}
SkASSERT(descSize == desc->getLength());
desc->computeChecksum();
#ifdef TEST_DESC
{
// Check that we completely write the bytes in desc (our key), and that
// there are no uninitialized bytes. If there were, then we would get
// false-misses (or worse, false-hits) in our fontcache.
//
// We do this buy filling 2 others, one with 0s and the other with 1s
// and create those, and then check that all 3 are identical.
SkAutoDescriptor ad1(descSize);
SkAutoDescriptor ad2(descSize);
SkDescriptor* desc1 = ad1.getDesc();
SkDescriptor* desc2 = ad2.getDesc();
memset(desc1, 0x00, descSize);
memset(desc2, 0xFF, descSize);
desc1->init();
desc2->init();
desc1->addEntry(kRec_SkDescriptorTag, sizeof(rec), &rec);
desc2->addEntry(kRec_SkDescriptorTag, sizeof(rec), &rec);
if (pe) {
add_flattenable(desc1, kPathEffect_SkDescriptorTag, &peBuffer);
add_flattenable(desc2, kPathEffect_SkDescriptorTag, &peBuffer);
}
if (mf) {
add_flattenable(desc1, kMaskFilter_SkDescriptorTag, &mfBuffer);
add_flattenable(desc2, kMaskFilter_SkDescriptorTag, &mfBuffer);
}
if (ra) {
add_flattenable(desc1, kRasterizer_SkDescriptorTag, &raBuffer);
add_flattenable(desc2, kRasterizer_SkDescriptorTag, &raBuffer);
}
SkASSERT(descSize == desc1->getLength());
SkASSERT(descSize == desc2->getLength());
desc1->computeChecksum();
desc2->computeChecksum();
SkASSERT(!memcmp(desc, desc1, descSize));
SkASSERT(!memcmp(desc, desc2, descSize));
}
#endif
proc(desc, context);
}
SkGlyphCache* SkPaint::detachCache(const SkDeviceProperties* deviceProperties,
const SkMatrix* deviceMatrix) const {
SkGlyphCache* cache;
this->descriptorProc(deviceProperties, deviceMatrix, DetachDescProc, &cache, false);
return cache;
}
/**
* Expands fDeviceGamma, fPaintGamma, fContrast, and fLumBits into a mask pre-blend.
*/
//static
SkMaskGamma::PreBlend SkScalerContext::GetMaskPreBlend(const SkScalerContext::Rec& rec) {
SkAutoMutexAcquire ama(gMaskGammaCacheMutex);
const SkMaskGamma& maskGamma = cachedMaskGamma(rec.getContrast(),
rec.getPaintGamma(),
rec.getDeviceGamma());
return maskGamma.preBlend(rec.getLuminanceColor());
}
///////////////////////////////////////////////////////////////////////////////
#include "SkStream.h"
static uintptr_t asint(const void* p) {
return reinterpret_cast<uintptr_t>(p);
}
union Scalar32 {
SkScalar fScalar;
uint32_t f32;
};
static uint32_t* write_scalar(uint32_t* ptr, SkScalar value) {
SkASSERT(sizeof(SkScalar) == sizeof(uint32_t));
Scalar32 tmp;
tmp.fScalar = value;
*ptr = tmp.f32;
return ptr + 1;
}
static SkScalar read_scalar(const uint32_t*& ptr) {
SkASSERT(sizeof(SkScalar) == sizeof(uint32_t));
Scalar32 tmp;
tmp.f32 = *ptr++;
return tmp.fScalar;
}
static uint32_t pack_4(unsigned a, unsigned b, unsigned c, unsigned d) {
SkASSERT(a == (uint8_t)a);
SkASSERT(b == (uint8_t)b);
SkASSERT(c == (uint8_t)c);
SkASSERT(d == (uint8_t)d);
return (a << 24) | (b << 16) | (c << 8) | d;
}
enum FlatFlags {
kHasTypeface_FlatFlag = 0x01,
kHasEffects_FlatFlag = 0x02,
};
// The size of a flat paint's POD fields
// Include an SkScalar for hinting scale factor whether it is
// supported or not so that an SKP is valid whether it was
// created with support or not.
static const uint32_t kPODPaintSize = 6 * sizeof(SkScalar) +
1 * sizeof(SkColor) +
1 * sizeof(uint16_t) +
6 * sizeof(uint8_t);
/* To save space/time, we analyze the paint, and write a truncated version of
it if there are not tricky elements like shaders, etc.
*/
void SkPaint::flatten(SkFlattenableWriteBuffer& buffer) const {
uint8_t flatFlags = 0;
if (this->getTypeface()) {
flatFlags |= kHasTypeface_FlatFlag;
}
if (asint(this->getPathEffect()) |
asint(this->getShader()) |
asint(this->getXfermode()) |
asint(this->getMaskFilter()) |
asint(this->getColorFilter()) |
asint(this->getRasterizer()) |
asint(this->getLooper()) |
asint(this->getAnnotation()) |
asint(this->getImageFilter())) {
flatFlags |= kHasEffects_FlatFlag;
}
if (buffer.isOrderedBinaryBuffer()) {
SkASSERT(SkAlign4(kPODPaintSize) == kPODPaintSize);
uint32_t* ptr = buffer.getOrderedBinaryBuffer()->reserve(kPODPaintSize);
ptr = write_scalar(ptr, this->getTextSize());
ptr = write_scalar(ptr, this->getTextScaleX());
ptr = write_scalar(ptr, this->getTextSkewX());
#ifdef SK_SUPPORT_HINTING_SCALE_FACTOR
ptr = write_scalar(ptr, this->getHintingScaleFactor());
#else
// Dummy value.
ptr = write_scalar(ptr, SK_Scalar1);
#endif
ptr = write_scalar(ptr, this->getStrokeWidth());
ptr = write_scalar(ptr, this->getStrokeMiter());
*ptr++ = this->getColor();
// previously flags:16, textAlign:8, flatFlags:8
// now flags:16, hinting:4, textAlign:4, flatFlags:8
*ptr++ = (this->getFlags() << 16) |
// hinting added later. 0 in this nibble means use the default.
((this->getHinting()+1) << 12) |
(this->getTextAlign() << 8) |
flatFlags;
*ptr++ = pack_4(this->getStrokeCap(), this->getStrokeJoin(),
this->getStyle(), this->getTextEncoding());
} else {
buffer.writeScalar(fTextSize);
buffer.writeScalar(fTextScaleX);
buffer.writeScalar(fTextSkewX);
#ifdef SK_SUPPORT_HINTING_SCALE_FACTOR
buffer.writeScalar(fHintingScaleFactor);
#else
// Dummy value.
buffer.writeScalar(SK_Scalar1);
#endif
buffer.writeScalar(fWidth);
buffer.writeScalar(fMiterLimit);
buffer.writeColor(fColor);
buffer.writeUInt(fFlags);
buffer.writeUInt(fHinting);
buffer.writeUInt(fTextAlign);
buffer.writeUInt(flatFlags);
buffer.writeUInt(fCapType);
buffer.writeUInt(fJoinType);
buffer.writeUInt(fStyle);
buffer.writeUInt(fTextEncoding);
}
// now we're done with ptr and the (pre)reserved space. If we need to write
// additional fields, use the buffer directly
if (flatFlags & kHasTypeface_FlatFlag) {
buffer.writeTypeface(this->getTypeface());
}
if (flatFlags & kHasEffects_FlatFlag) {
buffer.writeFlattenable(this->getPathEffect());
buffer.writeFlattenable(this->getShader());
buffer.writeFlattenable(this->getXfermode());
buffer.writeFlattenable(this->getMaskFilter());
buffer.writeFlattenable(this->getColorFilter());
buffer.writeFlattenable(this->getRasterizer());
buffer.writeFlattenable(this->getLooper());
buffer.writeFlattenable(this->getImageFilter());
buffer.writeFlattenable(this->getAnnotation());
}
}
void SkPaint::unflatten(SkFlattenableReadBuffer& buffer) {
fPrivFlags = 0;
uint8_t flatFlags = 0;
if (buffer.isOrderedBinaryBuffer()) {
SkASSERT(SkAlign4(kPODPaintSize) == kPODPaintSize);
const void* podData = buffer.getOrderedBinaryBuffer()->skip(kPODPaintSize);
const uint32_t* pod = reinterpret_cast<const uint32_t*>(podData);
// the order we read must match the order we wrote in flatten()
this->setTextSize(read_scalar(pod));
this->setTextScaleX(read_scalar(pod));
this->setTextSkewX(read_scalar(pod));
#ifdef SK_SUPPORT_HINTING_SCALE_FACTOR
this->setHintingScaleFactor(read_scalar(pod));
#else
// Skip the hinting scalar factor, which is not supported.
read_scalar(pod);
#endif
this->setStrokeWidth(read_scalar(pod));
this->setStrokeMiter(read_scalar(pod));
this->setColor(*pod++);
// previously flags:16, textAlign:8, flatFlags:8
// now flags:16, hinting:4, textAlign:4, flatFlags:8
uint32_t tmp = *pod++;
this->setFlags(tmp >> 16);
// hinting added later. 0 in this nibble means use the default.
uint32_t hinting = (tmp >> 12) & 0xF;
this->setHinting(0 == hinting ? kNormal_Hinting : static_cast<Hinting>(hinting-1));
this->setTextAlign(static_cast<Align>((tmp >> 8) & 0xF));
flatFlags = tmp & 0xFF;
tmp = *pod++;
this->setStrokeCap(static_cast<Cap>((tmp >> 24) & 0xFF));
this->setStrokeJoin(static_cast<Join>((tmp >> 16) & 0xFF));
this->setStyle(static_cast<Style>((tmp >> 8) & 0xFF));
this->setTextEncoding(static_cast<TextEncoding>((tmp >> 0) & 0xFF));
} else {
this->setTextSize(buffer.readScalar());
this->setTextScaleX(buffer.readScalar());
this->setTextSkewX(buffer.readScalar());
#ifdef SK_SUPPORT_HINTING_SCALE_FACTOR
this->setHintingScaleFactor(buffer.readScalar());
#else
// Skip the hinting scalar factor, which is not supported.
buffer.readScalar();
#endif
this->setStrokeWidth(buffer.readScalar());
this->setStrokeMiter(buffer.readScalar());
this->setColor(buffer.readColor());
this->setFlags(buffer.readUInt());
this->setHinting(static_cast<SkPaint::Hinting>(buffer.readUInt()));
this->setTextAlign(static_cast<SkPaint::Align>(buffer.readUInt()));
flatFlags = buffer.readUInt();
this->setStrokeCap(static_cast<SkPaint::Cap>(buffer.readUInt()));
this->setStrokeJoin(static_cast<SkPaint::Join>(buffer.readUInt()));
this->setStyle(static_cast<SkPaint::Style>(buffer.readUInt()));
this->setTextEncoding(static_cast<SkPaint::TextEncoding>(buffer.readUInt()));
}
if (flatFlags & kHasTypeface_FlatFlag) {
this->setTypeface(buffer.readTypeface());
} else {
this->setTypeface(NULL);
}
if (flatFlags & kHasEffects_FlatFlag) {
SkSafeUnref(this->setPathEffect(buffer.readFlattenableT<SkPathEffect>()));
SkSafeUnref(this->setShader(buffer.readFlattenableT<SkShader>()));
SkSafeUnref(this->setXfermode(buffer.readFlattenableT<SkXfermode>()));
SkSafeUnref(this->setMaskFilter(buffer.readFlattenableT<SkMaskFilter>()));
SkSafeUnref(this->setColorFilter(buffer.readFlattenableT<SkColorFilter>()));
SkSafeUnref(this->setRasterizer(buffer.readFlattenableT<SkRasterizer>()));
SkSafeUnref(this->setLooper(buffer.readFlattenableT<SkDrawLooper>()));
SkSafeUnref(this->setImageFilter(buffer.readFlattenableT<SkImageFilter>()));
SkSafeUnref(this->setAnnotation(buffer.readFlattenableT<SkAnnotation>()));
} else {
this->setPathEffect(NULL);
this->setShader(NULL);
this->setXfermode(NULL);
this->setMaskFilter(NULL);
this->setColorFilter(NULL);
this->setRasterizer(NULL);
this->setLooper(NULL);
this->setImageFilter(NULL);
}
}
///////////////////////////////////////////////////////////////////////////////
SkShader* SkPaint::setShader(SkShader* shader) {
GEN_ID_INC_EVAL(shader != fShader);
SkRefCnt_SafeAssign(fShader, shader);
return shader;
}
SkColorFilter* SkPaint::setColorFilter(SkColorFilter* filter) {
GEN_ID_INC_EVAL(filter != fColorFilter);
SkRefCnt_SafeAssign(fColorFilter, filter);
return filter;
}
SkXfermode* SkPaint::setXfermode(SkXfermode* mode) {
GEN_ID_INC_EVAL(mode != fXfermode);
SkRefCnt_SafeAssign(fXfermode, mode);
return mode;
}
SkXfermode* SkPaint::setXfermodeMode(SkXfermode::Mode mode) {
SkSafeUnref(fXfermode);
fXfermode = SkXfermode::Create(mode);
GEN_ID_INC;
return fXfermode;
}
SkPathEffect* SkPaint::setPathEffect(SkPathEffect* effect) {
GEN_ID_INC_EVAL(effect != fPathEffect);
SkRefCnt_SafeAssign(fPathEffect, effect);
return effect;
}
SkMaskFilter* SkPaint::setMaskFilter(SkMaskFilter* filter) {
GEN_ID_INC_EVAL(filter != fMaskFilter);
SkRefCnt_SafeAssign(fMaskFilter, filter);
return filter;
}
///////////////////////////////////////////////////////////////////////////////
bool SkPaint::getFillPath(const SkPath& src, SkPath* dst,
const SkRect* cullRect) const {
SkStrokeRec rec(*this);
const SkPath* srcPtr = &src;
SkPath tmpPath;
if (fPathEffect && fPathEffect->filterPath(&tmpPath, src, &rec, cullRect)) {
srcPtr = &tmpPath;
}
if (!rec.applyToPath(dst, *srcPtr)) {
if (srcPtr == &tmpPath) {
// If path's were copy-on-write, this trick would not be needed.
// As it is, we want to save making a deep-copy from tmpPath -> dst
// since we know we're just going to delete tmpPath when we return,
// so the swap saves that copy.
dst->swap(tmpPath);
} else {
*dst = *srcPtr;
}
}
return !rec.isHairlineStyle();
}
const SkRect& SkPaint::doComputeFastBounds(const SkRect& origSrc,
SkRect* storage,
Style style) const {
SkASSERT(storage);
const SkRect* src = &origSrc;
if (this->getLooper()) {
SkASSERT(this->getLooper()->canComputeFastBounds(*this));
this->getLooper()->computeFastBounds(*this, *src, storage);
return *storage;
}
SkRect tmpSrc;
if (this->getPathEffect()) {
this->getPathEffect()->computeFastBounds(&tmpSrc, origSrc);
src = &tmpSrc;
}
if (kFill_Style != style) {
// since we're stroked, outset the rect by the radius (and join type)
SkScalar radius = SkScalarHalf(this->getStrokeWidth());
if (0 == radius) { // hairline
radius = SK_Scalar1;
} else if (this->getStrokeJoin() == SkPaint::kMiter_Join) {
SkScalar scale = this->getStrokeMiter();
if (scale > SK_Scalar1) {
radius = SkScalarMul(radius, scale);
}
}
storage->set(src->fLeft - radius, src->fTop - radius,
src->fRight + radius, src->fBottom + radius);
} else {
*storage = *src;
}
if (this->getMaskFilter()) {
this->getMaskFilter()->computeFastBounds(*storage, storage);
}
return *storage;
}
///////////////////////////////////////////////////////////////////////////////
static bool has_thick_frame(const SkPaint& paint) {
return paint.getStrokeWidth() > 0 &&
paint.getStyle() != SkPaint::kFill_Style;
}
SkTextToPathIter::SkTextToPathIter( const char text[], size_t length,
const SkPaint& paint,
bool applyStrokeAndPathEffects)
: fPaint(paint) {
fGlyphCacheProc = paint.getMeasureCacheProc(SkPaint::kForward_TextBufferDirection,
true);
fPaint.setLinearText(true);
fPaint.setMaskFilter(NULL); // don't want this affecting our path-cache lookup
if (fPaint.getPathEffect() == NULL && !has_thick_frame(fPaint)) {
applyStrokeAndPathEffects = false;
}
// can't use our canonical size if we need to apply patheffects
if (fPaint.getPathEffect() == NULL) {
fPaint.setTextSize(SkIntToScalar(SkPaint::kCanonicalTextSizeForPaths));
fScale = paint.getTextSize() / SkPaint::kCanonicalTextSizeForPaths;
if (has_thick_frame(fPaint)) {
fPaint.setStrokeWidth(SkScalarDiv(fPaint.getStrokeWidth(), fScale));
}
} else {
fScale = SK_Scalar1;
}
if (!applyStrokeAndPathEffects) {
fPaint.setStyle(SkPaint::kFill_Style);
fPaint.setPathEffect(NULL);
}
fCache = fPaint.detachCache(NULL, NULL);
SkPaint::Style style = SkPaint::kFill_Style;
SkPathEffect* pe = NULL;
if (!applyStrokeAndPathEffects) {
style = paint.getStyle(); // restore
pe = paint.getPathEffect(); // restore
}
fPaint.setStyle(style);
fPaint.setPathEffect(pe);
fPaint.setMaskFilter(paint.getMaskFilter()); // restore
// now compute fXOffset if needed
SkScalar xOffset = 0;
if (paint.getTextAlign() != SkPaint::kLeft_Align) { // need to measure first
int count;
SkScalar width = SkScalarMul(fPaint.measure_text(fCache, text, length,
&count, NULL), fScale);
if (paint.getTextAlign() == SkPaint::kCenter_Align) {
width = SkScalarHalf(width);
}
xOffset = -width;
}
fXPos = xOffset;
fPrevAdvance = 0;
fText = text;
fStop = text + length;
fXYIndex = paint.isVerticalText() ? 1 : 0;
}
SkTextToPathIter::~SkTextToPathIter() {
SkGlyphCache::AttachCache(fCache);
}
bool SkTextToPathIter::next(const SkPath** path, SkScalar* xpos) {
if (fText < fStop) {
const SkGlyph& glyph = fGlyphCacheProc(fCache, &fText);
fXPos += SkScalarMul(SkFixedToScalar(fPrevAdvance + fAutoKern.adjust(glyph)), fScale);
fPrevAdvance = advance(glyph, fXYIndex); // + fPaint.getTextTracking();
if (glyph.fWidth) {
if (path) {
*path = fCache->findPath(glyph);
}
} else {
if (path) {
*path = NULL;
}
}
if (xpos) {
*xpos = fXPos;
}
return true;
}
return false;
}
///////////////////////////////////////////////////////////////////////////////
bool SkPaint::nothingToDraw() const {
if (fLooper) {
return false;
}
SkXfermode::Mode mode;
if (SkXfermode::AsMode(fXfermode, &mode)) {
switch (mode) {
case SkXfermode::kSrcOver_Mode:
case SkXfermode::kSrcATop_Mode:
case SkXfermode::kDstOut_Mode:
case SkXfermode::kDstOver_Mode:
case SkXfermode::kPlus_Mode:
return 0 == this->getAlpha();
case SkXfermode::kDst_Mode:
return true;
default:
break;
}
}
return false;
}
//////////// Move these to their own file soon.
SK_DEFINE_INST_COUNT(SkDrawLooper)
bool SkDrawLooper::canComputeFastBounds(const SkPaint& paint) {
SkCanvas canvas;
this->init(&canvas);
for (;;) {
SkPaint p(paint);
if (this->next(&canvas, &p)) {
p.setLooper(NULL);
if (!p.canComputeFastBounds()) {
return false;
}
} else {
break;
}
}
return true;
}
void SkDrawLooper::computeFastBounds(const SkPaint& paint, const SkRect& src,
SkRect* dst) {
SkCanvas canvas;
this->init(&canvas);
for (bool firstTime = true;; firstTime = false) {
SkPaint p(paint);
if (this->next(&canvas, &p)) {
SkRect r(src);
p.setLooper(NULL);
p.computeFastBounds(r, &r);
canvas.getTotalMatrix().mapRect(&r);
if (firstTime) {
*dst = r;
} else {
dst->join(r);
}
} else {
break;
}
}
}