| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkImage_Base.h" |
| #include "SkImagePriv.h" |
| #include "SkBitmap.h" |
| #include "SkCanvas.h" |
| #include "GrContext.h" |
| #include "GrTexture.h" |
| #include "SkGrPixelRef.h" |
| |
| class SkImage_Gpu : public SkImage_Base { |
| public: |
| SK_DECLARE_INST_COUNT(SkImage_Gpu) |
| |
| SkImage_Gpu(GrTexture*); |
| virtual ~SkImage_Gpu(); |
| |
| virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) SK_OVERRIDE; |
| |
| GrTexture* getTexture() { return fTexture; } |
| |
| void setTexture(GrTexture* texture); |
| |
| private: |
| GrTexture* fTexture; |
| SkBitmap fBitmap; |
| |
| typedef SkImage_Base INHERITED; |
| }; |
| |
| SK_DEFINE_INST_COUNT(SkImage_Gpu) |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkImage_Gpu::SkImage_Gpu(GrTexture* texture) |
| : INHERITED(texture->width(), texture->height()) |
| , fTexture(texture) { |
| |
| SkASSERT(NULL != fTexture); |
| fTexture->ref(); |
| fBitmap.setConfig(SkBitmap::kARGB_8888_Config, fTexture->width(), fTexture->height()); |
| fBitmap.setPixelRef(new SkGrPixelRef(fTexture))->unref(); |
| } |
| |
| SkImage_Gpu::~SkImage_Gpu() { |
| SkSafeUnref(fTexture); |
| } |
| |
| void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, |
| const SkPaint* paint) { |
| canvas->drawBitmap(fBitmap, x, y, paint); |
| } |
| |
| void SkImage_Gpu::setTexture(GrTexture* texture) { |
| |
| if (texture == fTexture) { |
| return; |
| } |
| |
| SkRefCnt_SafeAssign(fTexture, texture); |
| fBitmap.setPixelRef(new SkGrPixelRef(texture))->unref(); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkImage* SkImage::NewTexture(GrTexture* texture) { |
| if (NULL == texture) { |
| return NULL; |
| } |
| |
| return SkNEW_ARGS(SkImage_Gpu, (texture)); |
| } |
| |
| GrTexture* SkTextureImageGetTexture(SkImage* image) { |
| return ((SkImage_Gpu*)image)->getTexture(); |
| } |
| |
| void SkTextureImageSetTexture(SkImage* image, GrTexture* texture) { |
| ((SkImage_Gpu*)image)->setTexture(texture); |
| } |