/*---------------------------------------------------------------------------- | |
* | |
* File: | |
* eas_reverbdata.h | |
* | |
* Contents and purpose: | |
* Contains the prototypes for the Reverb effect. | |
* | |
* | |
* Copyright Sonic Network Inc. 2006 | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software | |
* distributed under the License is distributed on an "AS IS" BASIS, | |
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
* See the License for the specific language governing permissions and | |
* limitations under the License. | |
* | |
*---------------------------------------------------------------------------- | |
* Revision Control: | |
* $Revision: 499 $ | |
* $Date: 2006-12-11 16:07:20 -0800 (Mon, 11 Dec 2006) $ | |
*---------------------------------------------------------------------------- | |
*/ | |
#ifndef _EAS_REVERBDATA_H | |
#define _EAS_REVERBDATA_H | |
#include "eas_types.h" | |
#include "eas_audioconst.h" | |
/*------------------------------------ | |
* defines | |
*------------------------------------ | |
*/ | |
/* | |
CIRCULAR() calculates the array index using modulo arithmetic. | |
The "trick" is that modulo arithmetic is simplified by masking | |
the effective address where the mask is (2^n)-1. This only works | |
if the buffer size is a power of two. | |
*/ | |
#define CIRCULAR(base,offset,size) (EAS_U32)( \ | |
( \ | |
((EAS_I32)(base)) + ((EAS_I32)(offset)) \ | |
) \ | |
& size \ | |
) | |
/* reverb parameters are updated every 2^(REVERB_UPDATE_PERIOD_IN_BITS) samples */ | |
#if defined (_SAMPLE_RATE_8000) | |
#define REVERB_UPDATE_PERIOD_IN_BITS 5 | |
#define REVERB_BUFFER_SIZE_IN_SAMPLES 2048 | |
#elif defined (_SAMPLE_RATE_16000) | |
#define REVERB_UPDATE_PERIOD_IN_BITS 6 | |
#define REVERB_BUFFER_SIZE_IN_SAMPLES 4096 | |
#elif defined (_SAMPLE_RATE_22050) | |
#define REVERB_UPDATE_PERIOD_IN_BITS 7 | |
#define REVERB_BUFFER_SIZE_IN_SAMPLES 4096 | |
#elif defined (_SAMPLE_RATE_32000) | |
#define REVERB_UPDATE_PERIOD_IN_BITS 7 | |
#define REVERB_BUFFER_SIZE_IN_SAMPLES 8192 | |
#elif defined (_SAMPLE_RATE_44100) | |
#define REVERB_UPDATE_PERIOD_IN_BITS 8 | |
#define REVERB_BUFFER_SIZE_IN_SAMPLES 8192 | |
#elif defined (_SAMPLE_RATE_48000) | |
#define REVERB_UPDATE_PERIOD_IN_BITS 8 | |
#define REVERB_BUFFER_SIZE_IN_SAMPLES 8192 | |
#endif | |
// Define a mask for circular addressing, so that array index | |
// can wraparound and stay in array boundary of 0, 1, ..., (buffer size -1) | |
// The buffer size MUST be a power of two | |
#define REVERB_BUFFER_MASK (REVERB_BUFFER_SIZE_IN_SAMPLES -1) | |
#define REVERB_MAX_ROOM_TYPE 4 // any room numbers larger than this are invalid | |
#define REVERB_MAX_NUM_REFLECTIONS 5 // max num reflections per channel | |
/* synth parameters are updated every SYNTH_UPDATE_PERIOD_IN_SAMPLES */ | |
#define REVERB_UPDATE_PERIOD_IN_SAMPLES (EAS_I32)(0x1L << REVERB_UPDATE_PERIOD_IN_BITS) | |
/* | |
calculate the update counter by bitwise ANDING with this value to | |
generate a 2^n modulo value | |
*/ | |
#define REVERB_MODULO_UPDATE_PERIOD_IN_SAMPLES (EAS_I32)(REVERB_UPDATE_PERIOD_IN_SAMPLES -1) | |
/* synth parameters are updated every SYNTH_UPDATE_PERIOD_IN_SECONDS seconds */ | |
#define REVERB_UPDATE_PERIOD_IN_SECONDS (REVERB_UPDATE_PERIOD_IN_SAMPLES / _OUTPUT_SAMPLE_RATE) | |
// xfade parameters | |
#define REVERB_XFADE_PERIOD_IN_SECONDS (100.0 / 1000.0) // xfade once every this many seconds | |
#define REVERB_XFADE_PERIOD_IN_SAMPLES (REVERB_XFADE_PERIOD_IN_SECONDS * _OUTPUT_SAMPLE_RATE) | |
#define REVERB_XFADE_PHASE_INCREMENT (EAS_I16)(65536 / ((EAS_I16)REVERB_XFADE_PERIOD_IN_SAMPLES/(EAS_I16)REVERB_UPDATE_PERIOD_IN_SAMPLES)) | |
/**********/ | |
/* the entire synth uses various flags in a bit field */ | |
/* if flag is set, synth reset has been requested */ | |
#define REVERB_FLAG_RESET_IS_REQUESTED 0x01 /* bit 0 */ | |
#define MASK_REVERB_RESET_IS_REQUESTED 0x01 | |
#define MASK_REVERB_RESET_IS_NOT_REQUESTED (EAS_U32)(~MASK_REVERB_RESET_IS_REQUESTED) | |
/* | |
by default, we always want to update ALL channel parameters | |
when we reset the synth (e.g., during GM ON) | |
*/ | |
#define DEFAULT_REVERB_FLAGS 0x0 | |
/* coefficients for generating sin, cos */ | |
#define REVERB_PAN_G2 4294940151 /* -0.82842712474619 = 2 - 4/sqrt(2) */ | |
/* | |
EAS_I32 nPanG1 = +1.0 for sin | |
EAS_I32 nPanG1 = -1.0 for cos | |
*/ | |
#define REVERB_PAN_G0 23170 /* 0.707106781186547 = 1/sqrt(2) */ | |
/*************************************************************/ | |
// define the input injection points | |
#define GUARD 5 // safety guard of this many samples | |
#define MAX_AP_TIME (double) (20.0/1000.0) // delay time in milliseconds | |
#define MAX_DELAY_TIME (double) (65.0/1000.0) // delay time in milliseconds | |
#define MAX_AP_SAMPLES (int)(((double) MAX_AP_TIME) * ((double) _OUTPUT_SAMPLE_RATE)) | |
#define MAX_DELAY_SAMPLES (int)(((double) MAX_DELAY_TIME) * ((double) _OUTPUT_SAMPLE_RATE)) | |
#define AP0_IN 0 | |
#define AP1_IN (AP0_IN + MAX_AP_SAMPLES + GUARD) | |
#define DELAY0_IN (AP1_IN + MAX_AP_SAMPLES + GUARD) | |
#define DELAY1_IN (DELAY0_IN + MAX_DELAY_SAMPLES + GUARD) | |
// Define the max offsets for the end points of each section | |
// i.e., we don't expect a given section's taps to go beyond | |
// the following limits | |
#define AP0_OUT (AP0_IN + MAX_AP_SAMPLES -1) | |
#define AP1_OUT (AP1_IN + MAX_AP_SAMPLES -1) | |
#define DELAY0_OUT (DELAY0_IN + MAX_DELAY_SAMPLES -1) | |
#define DELAY1_OUT (DELAY1_IN + MAX_DELAY_SAMPLES -1) | |
#define REVERB_DEFAULT_ROOM_NUMBER 1 // default preset number | |
#define DEFAULT_AP0_LENGTH (int)(((double) (17.0/1000.0)) * ((double) _OUTPUT_SAMPLE_RATE)) | |
#define DEFAULT_AP0_GAIN 19400 | |
#define DEFAULT_AP1_LENGTH (int)(((double) (16.5/1000.0)) * ((double) _OUTPUT_SAMPLE_RATE)) | |
#define DEFAULT_AP1_GAIN -19400 | |
#define REVERB_DEFAULT_WET 32767 | |
#define REVERB_DEFAULT_DRY 0 | |
#define EAS_REVERB_WET_MAX 32767 | |
#define EAS_REVERB_WET_MIN 0 | |
#define EAS_REVERB_DRY_MAX 32767 | |
#define EAS_REVERB_DRY_MIN 0 | |
/* parameters for each allpass */ | |
typedef struct | |
{ | |
EAS_U16 m_zApOut; // delay offset for ap out | |
EAS_I16 m_nApGain; // gain for ap | |
EAS_U16 m_zApIn; // delay offset for ap in | |
} S_ALLPASS_OBJECT; | |
/* parameters for each allpass */ | |
typedef struct | |
{ | |
EAS_PCM m_zLpf; // actual state variable, not a length | |
EAS_I16 m_nLpfFwd; // lpf forward gain | |
EAS_I16 m_nLpfFbk; // lpf feedback gain | |
EAS_U16 m_zDelay[REVERB_MAX_NUM_REFLECTIONS]; // delay offset for ap out | |
EAS_I16 m_nGain[REVERB_MAX_NUM_REFLECTIONS]; // gain for ap | |
} S_EARLY_REFLECTION_OBJECT; | |
//demo | |
typedef struct | |
{ | |
EAS_I16 m_nLpfFbk; | |
EAS_I16 m_nLpfFwd; | |
EAS_I16 m_nEarly; | |
EAS_I16 m_nWet; | |
EAS_I16 m_nDry; | |
EAS_I16 m_nEarlyL_LpfFbk; | |
EAS_I16 m_nEarlyL_LpfFwd; | |
EAS_I16 m_nEarlyL_Delay0; //8 | |
EAS_I16 m_nEarlyL_Gain0; | |
EAS_I16 m_nEarlyL_Delay1; | |
EAS_I16 m_nEarlyL_Gain1; | |
EAS_I16 m_nEarlyL_Delay2; | |
EAS_I16 m_nEarlyL_Gain2; | |
EAS_I16 m_nEarlyL_Delay3; | |
EAS_I16 m_nEarlyL_Gain3; | |
EAS_I16 m_nEarlyL_Delay4; | |
EAS_I16 m_nEarlyL_Gain4; | |
EAS_I16 m_nEarlyR_Delay0; //18 | |
EAS_I16 m_nEarlyR_Gain0; | |
EAS_I16 m_nEarlyR_Delay1; | |
EAS_I16 m_nEarlyR_Gain1; | |
EAS_I16 m_nEarlyR_Delay2; | |
EAS_I16 m_nEarlyR_Gain2; | |
EAS_I16 m_nEarlyR_Delay3; | |
EAS_I16 m_nEarlyR_Gain3; | |
EAS_I16 m_nEarlyR_Delay4; | |
EAS_I16 m_nEarlyR_Gain4; | |
EAS_U16 m_nMaxExcursion; //28 | |
EAS_I16 m_nXfadeInterval; | |
EAS_I16 m_nAp0_ApGain; //30 | |
EAS_I16 m_nAp0_ApOut; | |
EAS_I16 m_nAp1_ApGain; | |
EAS_I16 m_nAp1_ApOut; | |
EAS_I16 m_rfu4; | |
EAS_I16 m_rfu5; | |
EAS_I16 m_rfu6; | |
EAS_I16 m_rfu7; | |
EAS_I16 m_rfu8; | |
EAS_I16 m_rfu9; | |
EAS_I16 m_rfu10; //43 | |
} S_REVERB_PRESET; | |
typedef struct | |
{ | |
S_REVERB_PRESET m_sPreset[REVERB_MAX_ROOM_TYPE]; //array of presets | |
} S_REVERB_PRESET_BANK; | |
/* parameters for each reverb */ | |
typedef struct | |
{ | |
/* controls entire reverb playback volume */ | |
/* to conserve memory, use the MSB and ignore the LSB */ | |
EAS_U8 m_nMasterVolume; | |
/* update counter keeps track of when synth params need updating */ | |
/* only needs to be as large as REVERB_UPDATE_PERIOD_IN_SAMPLES */ | |
EAS_I16 m_nUpdateCounter; | |
EAS_U16 m_nMinSamplesToAdd; /* ComputeReverb() generates this many samples */ | |
EAS_U8 m_nFlags; /* misc flags/bit fields */ | |
EAS_PCM *m_pOutputBuffer; | |
EAS_PCM *m_pInputBuffer; | |
EAS_U16 m_nNumSamplesInOutputBuffer; | |
EAS_U16 m_nNumSamplesInInputBuffer; | |
EAS_U16 m_nNumInputSamplesRead; // if m_nNumInputSamplesRead >= NumSamplesInInputBuffer | |
// then get a new input buffer | |
EAS_PCM *m_pNextInputSample; | |
EAS_U16 m_nBaseIndex; // base index for circular buffer | |
// reverb delay line offsets, allpass parameters, etc: | |
EAS_PCM m_nRevOutFbkR; // combine feedback reverb right out with dry left in | |
S_ALLPASS_OBJECT m_sAp0; // allpass 0 (left channel) | |
EAS_U16 m_zD0In; // delay offset for delay line D0 in | |
EAS_PCM m_nRevOutFbkL; // combine feedback reverb left out with dry right in | |
S_ALLPASS_OBJECT m_sAp1; // allpass 1 (right channel) | |
EAS_U16 m_zD1In; // delay offset for delay line D1 in | |
// delay output taps, notice criss cross order | |
EAS_U16 m_zD0Self; // self feeds forward d0 --> d0 | |
EAS_U16 m_zD1Cross; // cross feeds across d1 --> d0 | |
EAS_PCM m_zLpf0; // actual state variable, not a length | |
EAS_U16 m_zD1Self; // self feeds forward d1 --> d1 | |
EAS_U16 m_zD0Cross; // cross feeds across d0 --> d1 | |
EAS_PCM m_zLpf1; // actual state variable, not a length | |
EAS_I16 m_nSin; // gain for self taps | |
EAS_I16 m_nCos; // gain for cross taps | |
EAS_I16 m_nSinIncrement; // increment for gain | |
EAS_I16 m_nCosIncrement; // increment for gain | |
EAS_I16 m_nLpfFwd; // lpf forward gain (includes scaling for mixer) | |
EAS_I16 m_nLpfFbk; // lpf feedback gain | |
EAS_U16 m_nXfadeInterval; // update/xfade after this many samples | |
EAS_U16 m_nXfadeCounter; // keep track of when to xfade | |
EAS_I16 m_nPhase; // -1 <= m_nPhase < 1 | |
// but during sin,cos calculations | |
// use m_nPhase/2 | |
EAS_I16 m_nPhaseIncrement; // add this to m_nPhase each frame | |
EAS_I16 m_nNoise; // random noise sample | |
EAS_U16 m_nMaxExcursion; // the taps can excurse +/- this amount | |
EAS_BOOL m_bUseNoise; // if EAS_TRUE, use noise as input signal | |
EAS_BOOL m_bBypass; // if EAS_TRUE, then bypass reverb and copy input to output | |
EAS_I16 m_nCurrentRoom; // preset number for current room | |
EAS_I16 m_nNextRoom; // preset number for next room | |
EAS_I16 m_nWet; // gain for wet (processed) signal | |
EAS_I16 m_nDry; // gain for dry (unprocessed) signal | |
EAS_I16 m_nEarly; // gain for early (widen) signal | |
S_EARLY_REFLECTION_OBJECT m_sEarlyL; // left channel early reflections | |
S_EARLY_REFLECTION_OBJECT m_sEarlyR; // right channel early reflections | |
EAS_PCM m_nDelayLine[REVERB_BUFFER_SIZE_IN_SAMPLES]; // one large delay line for all reverb elements | |
S_REVERB_PRESET pPreset; | |
S_REVERB_PRESET_BANK m_sPreset; | |
//EAS_I8 preset; | |
} S_REVERB_OBJECT; | |
/*------------------------------------ | |
* prototypes | |
*------------------------------------ | |
*/ | |
/*---------------------------------------------------------------------------- | |
* ReverbUpdateXfade | |
*---------------------------------------------------------------------------- | |
* Purpose: | |
* Update the xfade parameters as required | |
* | |
* Inputs: | |
* nNumSamplesToAdd - number of samples to write to buffer | |
* | |
* Outputs: | |
* | |
* | |
* Side Effects: | |
* - xfade parameters will be changed | |
* | |
*---------------------------------------------------------------------------- | |
*/ | |
static EAS_RESULT ReverbUpdateXfade(S_REVERB_OBJECT* pReverbData, EAS_INT nNumSamplesToAdd); | |
/*---------------------------------------------------------------------------- | |
* ReverbCalculateNoise | |
*---------------------------------------------------------------------------- | |
* Purpose: | |
* Calculate a noise sample and limit its value | |
* | |
* Inputs: | |
* nMaxExcursion - noise value is limited to this value | |
* pnNoise - return new noise sample in this (not limited) | |
* | |
* Outputs: | |
* new limited noise value | |
* | |
* Side Effects: | |
* - *pnNoise noise value is updated | |
* | |
*---------------------------------------------------------------------------- | |
*/ | |
static EAS_U16 ReverbCalculateNoise(EAS_U16 nMaxExcursion, EAS_I16 *pnNoise); | |
/*---------------------------------------------------------------------------- | |
* ReverbCalculateSinCos | |
*---------------------------------------------------------------------------- | |
* Purpose: | |
* Calculate a new sin and cosine value based on the given phase | |
* | |
* Inputs: | |
* nPhase - phase angle | |
* pnSin - input old value, output new value | |
* pnCos - input old value, output new value | |
* | |
* Outputs: | |
* | |
* Side Effects: | |
* - *pnSin, *pnCos are updated | |
* | |
*---------------------------------------------------------------------------- | |
*/ | |
static EAS_RESULT ReverbCalculateSinCos(EAS_I16 nPhase, EAS_I16 *pnSin, EAS_I16 *pnCos); | |
/*---------------------------------------------------------------------------- | |
* Reverb | |
*---------------------------------------------------------------------------- | |
* Purpose: | |
* apply reverb to the given signal | |
* | |
* Inputs: | |
* nNu | |
* pnSin - input old value, output new value | |
* pnCos - input old value, output new value | |
* | |
* Outputs: | |
* number of samples actually reverberated | |
* | |
* Side Effects: | |
* | |
*---------------------------------------------------------------------------- | |
*/ | |
static EAS_RESULT Reverb(S_REVERB_OBJECT* pReverbData, EAS_INT nNumSamplesToAdd, EAS_PCM *pOutputBuffer, EAS_PCM *pInputBuffer); | |
/*---------------------------------------------------------------------------- | |
* ReverbReadInPresets() | |
*---------------------------------------------------------------------------- | |
* Purpose: sets global reverb preset bank to defaults | |
* | |
* Inputs: | |
* | |
* Outputs: | |
* | |
*---------------------------------------------------------------------------- | |
*/ | |
static EAS_RESULT ReverbReadInPresets(S_REVERB_OBJECT* pReverbData); | |
/*---------------------------------------------------------------------------- | |
* ReverbUpdateRoom | |
*---------------------------------------------------------------------------- | |
* Purpose: | |
* Update the room's preset parameters as required | |
* | |
* Inputs: | |
* | |
* Outputs: | |
* | |
* | |
* Side Effects: | |
* - reverb paramters (fbk, fwd, etc) will be changed | |
* - m_nCurrentRoom := m_nNextRoom | |
*---------------------------------------------------------------------------- | |
*/ | |
static EAS_RESULT ReverbUpdateRoom(S_REVERB_OBJECT* pReverbData); | |
#endif /* #ifndef _EAS_REVERBDATA_H */ | |