| # Add a couple include paths to use stlport. |
| |
| # Only use this on the device or emulator. |
| ifeq ($(TARGET_SIMULATOR),true) |
| $(error STLPort not suitable for the simulator! $(LOCAL_PATH)) |
| endif |
| |
| ifdef LOCAL_NDK_VERSION |
| stlport_NDK_VERSION_ROOT := $(HISTORICAL_NDK_VERSIONS_ROOT)/android-ndk-r$(LOCAL_NDK_VERSION)/platforms/android-$(LOCAL_SDK_VERSION)/arch-$(TARGET_ARCH) |
| LOCAL_C_INCLUDES := \ |
| $(stlport_NDK_VERSION_ROOT) \ |
| external/stlport/stlport \ |
| $(LOCAL_C_INCLUDES) |
| |
| LOCAL_CFLAGS += -DBUILD_WITH_NDK=1 |
| else |
| # Make sure bionic is first so we can include system headers. |
| LOCAL_C_INCLUDES := \ |
| bionic \ |
| external/stlport/stlport \ |
| $(LOCAL_C_INCLUDES) |
| endif |