/* | |
Original code by Lee Thomason (www.grinninglizard.com) | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any | |
damages arising from the use of this software. | |
Permission is granted to anyone to use this software for any | |
purpose, including commercial applications, and to alter it and | |
redistribute it freely, subject to the following restrictions: | |
1. The origin of this software must not be misrepresented; you must | |
not claim that you wrote the original software. If you use this | |
software in a product, an acknowledgment in the product documentation | |
would be appreciated but is not required. | |
2. Altered source versions must be plainly marked as such, and | |
must not be misrepresented as being the original software. | |
3. This notice may not be removed or altered from any source | |
distribution. | |
*/ | |
#ifndef TINYXML2_INCLUDED | |
#define TINYXML2_INCLUDED | |
#include <cctype> | |
#include <climits> | |
#include <cstdio> | |
#include <cstring> | |
//#include <cstdarg> | |
#include <stdarg.h> | |
/* | |
TODO: intern strings instead of allocation. | |
*/ | |
/* | |
gcc: g++ -Wall tinyxml2.cpp xmltest.cpp -o gccxmltest.exe | |
*/ | |
#if defined( _DEBUG ) || defined( DEBUG ) || defined (__DEBUG__) | |
#ifndef DEBUG | |
#define DEBUG | |
#endif | |
#endif | |
#if defined(DEBUG) | |
#if defined(_MSC_VER) | |
#define TIXMLASSERT( x ) if ( !(x)) { __debugbreak(); } //if ( !(x)) WinDebugBreak() | |
#elif defined (ANDROID_NDK) | |
#include <android/log.h> | |
#define TIXMLASSERT( x ) if ( !(x)) { __android_log_assert( "assert", "grinliz", "ASSERT in '%s' at %d.", __FILE__, __LINE__ ); } | |
#else | |
#include <assert.h> | |
#define TIXMLASSERT assert | |
#endif | |
#else | |
#define TIXMLASSERT( x ) {} | |
#endif | |
#if defined(_MSC_VER) && (_MSC_VER >= 1400 ) | |
// Microsoft visual studio, version 2005 and higher. | |
/*int _snprintf_s( | |
char *buffer, | |
size_t sizeOfBuffer, | |
size_t count, | |
const char *format [, | |
argument] ... | |
);*/ | |
inline int TIXML_SNPRINTF( char* buffer, size_t size, const char* format, ... ) { | |
va_list va; | |
va_start( va, format ); | |
int result = vsnprintf_s( buffer, size, _TRUNCATE, format, va ); | |
va_end( va ); | |
return result; | |
} | |
#define TIXML_SSCANF sscanf_s | |
#else | |
// GCC version 3 and higher | |
//#warning( "Using sn* functions." ) | |
#define TIXML_SNPRINTF snprintf | |
#define TIXML_SSCANF sscanf | |
#endif | |
static const int TIXML2_MAJOR_VERSION = 1; | |
static const int TIXML2_MINOR_VERSION = 0; | |
static const int TIXML2_PATCH_VERSION = 6; | |
namespace tinyxml2 | |
{ | |
class XMLDocument; | |
class XMLElement; | |
class XMLAttribute; | |
class XMLComment; | |
class XMLNode; | |
class XMLText; | |
class XMLDeclaration; | |
class XMLUnknown; | |
class XMLPrinter; | |
/* | |
A class that wraps strings. Normally stores the start and end | |
pointers into the XML file itself, and will apply normalization | |
and entity translation if actually read. Can also store (and memory | |
manage) a traditional char[] | |
*/ | |
class StrPair | |
{ | |
public: | |
enum { | |
NEEDS_ENTITY_PROCESSING = 0x01, | |
NEEDS_NEWLINE_NORMALIZATION = 0x02, | |
TEXT_ELEMENT = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION, | |
TEXT_ELEMENT_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION, | |
ATTRIBUTE_NAME = 0, | |
ATTRIBUTE_VALUE = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION, | |
ATTRIBUTE_VALUE_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION, | |
COMMENT = NEEDS_NEWLINE_NORMALIZATION | |
}; | |
StrPair() : flags( 0 ), start( 0 ), end( 0 ) {} | |
~StrPair(); | |
void Set( char* _start, char* _end, int _flags ) { | |
Reset(); | |
this->start = _start; this->end = _end; this->flags = _flags | NEEDS_FLUSH; | |
} | |
const char* GetStr(); | |
bool Empty() const { return start == end; } | |
void SetInternedStr( const char* str ) { Reset(); this->start = const_cast<char*>(str); } | |
void SetStr( const char* str, int flags=0 ); | |
char* ParseText( char* in, const char* endTag, int strFlags ); | |
char* ParseName( char* in ); | |
private: | |
void Reset(); | |
enum { | |
NEEDS_FLUSH = 0x100, | |
NEEDS_DELETE = 0x200 | |
}; | |
// After parsing, if *end != 0, it can be set to zero. | |
int flags; | |
char* start; | |
char* end; | |
}; | |
/* | |
A dynamic array of Plain Old Data. Doesn't support constructors, etc. | |
Has a small initial memory pool, so that low or no usage will not | |
cause a call to new/delete | |
*/ | |
template <class T, int INIT> | |
class DynArray | |
{ | |
public: | |
DynArray< T, INIT >() | |
{ | |
mem = pool; | |
allocated = INIT; | |
size = 0; | |
} | |
~DynArray() | |
{ | |
if ( mem != pool ) { | |
delete [] mem; | |
} | |
} | |
void Push( T t ) | |
{ | |
EnsureCapacity( size+1 ); | |
mem[size++] = t; | |
} | |
T* PushArr( int count ) | |
{ | |
EnsureCapacity( size+count ); | |
T* ret = &mem[size]; | |
size += count; | |
return ret; | |
} | |
T Pop() { | |
return mem[--size]; | |
} | |
void PopArr( int count ) | |
{ | |
TIXMLASSERT( size >= count ); | |
size -= count; | |
} | |
bool Empty() const { return size == 0; } | |
T& operator[](int i) { TIXMLASSERT( i>= 0 && i < size ); return mem[i]; } | |
const T& operator[](int i) const { TIXMLASSERT( i>= 0 && i < size ); return mem[i]; } | |
int Size() const { return size; } | |
int Capacity() const { return allocated; } | |
const T* Mem() const { return mem; } | |
T* Mem() { return mem; } | |
private: | |
void EnsureCapacity( int cap ) { | |
if ( cap > allocated ) { | |
int newAllocated = cap * 2; | |
T* newMem = new T[newAllocated]; | |
memcpy( newMem, mem, sizeof(T)*size ); // warning: not using constructors, only works for PODs | |
if ( mem != pool ) delete [] mem; | |
mem = newMem; | |
allocated = newAllocated; | |
} | |
} | |
T* mem; | |
T pool[INIT]; | |
int allocated; // objects allocated | |
int size; // number objects in use | |
}; | |
/* | |
Parent virtual class of a pool for fast allocation | |
and deallocation of objects. | |
*/ | |
class MemPool | |
{ | |
public: | |
MemPool() {} | |
virtual ~MemPool() {} | |
virtual int ItemSize() const = 0; | |
virtual void* Alloc() = 0; | |
virtual void Free( void* ) = 0; | |
}; | |
/* | |
Template child class to create pools of the correct type. | |
*/ | |
template< int SIZE > | |
class MemPoolT : public MemPool | |
{ | |
public: | |
MemPoolT() : root(0), currentAllocs(0), nAllocs(0), maxAllocs(0) {} | |
~MemPoolT() { | |
// Delete the blocks. | |
for( int i=0; i<blockPtrs.Size(); ++i ) { | |
delete blockPtrs[i]; | |
} | |
} | |
virtual int ItemSize() const { return SIZE; } | |
int CurrentAllocs() const { return currentAllocs; } | |
virtual void* Alloc() { | |
if ( !root ) { | |
// Need a new block. | |
Block* block = new Block(); | |
blockPtrs.Push( block ); | |
for( int i=0; i<COUNT-1; ++i ) { | |
block->chunk[i].next = &block->chunk[i+1]; | |
} | |
block->chunk[COUNT-1].next = 0; | |
root = block->chunk; | |
} | |
void* result = root; | |
root = root->next; | |
++currentAllocs; | |
if ( currentAllocs > maxAllocs ) maxAllocs = currentAllocs; | |
nAllocs++; | |
return result; | |
} | |
virtual void Free( void* mem ) { | |
if ( !mem ) return; | |
--currentAllocs; | |
Chunk* chunk = (Chunk*)mem; | |
memset( chunk, 0xfe, sizeof(Chunk) ); | |
chunk->next = root; | |
root = chunk; | |
} | |
void Trace( const char* name ) { | |
printf( "Mempool %s watermark=%d [%dk] current=%d size=%d nAlloc=%d blocks=%d\n", | |
name, maxAllocs, maxAllocs*SIZE/1024, currentAllocs, SIZE, nAllocs, blockPtrs.Size() ); | |
} | |
private: | |
enum { COUNT = 1024/SIZE }; | |
union Chunk { | |
Chunk* next; | |
char mem[SIZE]; | |
}; | |
struct Block { | |
Chunk chunk[COUNT]; | |
}; | |
DynArray< Block*, 10 > blockPtrs; | |
Chunk* root; | |
int currentAllocs; | |
int nAllocs; | |
int maxAllocs; | |
}; | |
/** | |
Implements the interface to the "Visitor pattern" (see the Accept() method.) | |
If you call the Accept() method, it requires being passed a XMLVisitor | |
class to handle callbacks. For nodes that contain other nodes (Document, Element) | |
you will get called with a VisitEnter/VisitExit pair. Nodes that are always leafs | |
are simply called with Visit(). | |
If you return 'true' from a Visit method, recursive parsing will continue. If you return | |
false, <b>no children of this node or its sibilings</b> will be visited. | |
All flavors of Visit methods have a default implementation that returns 'true' (continue | |
visiting). You need to only override methods that are interesting to you. | |
Generally Accept() is called on the TiXmlDocument, although all nodes support visiting. | |
You should never change the document from a callback. | |
@sa XMLNode::Accept() | |
*/ | |
class XMLVisitor | |
{ | |
public: | |
virtual ~XMLVisitor() {} | |
/// Visit a document. | |
virtual bool VisitEnter( const XMLDocument& /*doc*/ ) { return true; } | |
/// Visit a document. | |
virtual bool VisitExit( const XMLDocument& /*doc*/ ) { return true; } | |
/// Visit an element. | |
virtual bool VisitEnter( const XMLElement& /*element*/, const XMLAttribute* /*firstAttribute*/ ) { return true; } | |
/// Visit an element. | |
virtual bool VisitExit( const XMLElement& /*element*/ ) { return true; } | |
/// Visit a declaration. | |
virtual bool Visit( const XMLDeclaration& /*declaration*/ ) { return true; } | |
/// Visit a text node. | |
virtual bool Visit( const XMLText& /*text*/ ) { return true; } | |
/// Visit a comment node. | |
virtual bool Visit( const XMLComment& /*comment*/ ) { return true; } | |
/// Visit an unknown node. | |
virtual bool Visit( const XMLUnknown& /*unknown*/ ) { return true; } | |
}; | |
/* | |
Utility functionality. | |
*/ | |
class XMLUtil | |
{ | |
public: | |
// Anything in the high order range of UTF-8 is assumed to not be whitespace. This isn't | |
// correct, but simple, and usually works. | |
static const char* SkipWhiteSpace( const char* p ) { while( !IsUTF8Continuation(*p) && isspace( *reinterpret_cast<const unsigned char*>(p) ) ) { ++p; } return p; } | |
static char* SkipWhiteSpace( char* p ) { while( !IsUTF8Continuation(*p) && isspace( *reinterpret_cast<unsigned char*>(p) ) ) { ++p; } return p; } | |
inline static bool StringEqual( const char* p, const char* q, int nChar=INT_MAX ) { | |
int n = 0; | |
if ( p == q ) { | |
return true; | |
} | |
while( *p && *q && *p == *q && n<nChar ) { | |
++p; ++q; ++n; | |
} | |
if ( (n == nChar) || ( *p == 0 && *q == 0 ) ) { | |
return true; | |
} | |
return false; | |
} | |
inline static int IsUTF8Continuation( const char p ) { return p & 0x80; } | |
inline static int IsAlphaNum( unsigned char anyByte ) { return ( anyByte < 128 ) ? isalnum( anyByte ) : 1; } | |
inline static int IsAlpha( unsigned char anyByte ) { return ( anyByte < 128 ) ? isalpha( anyByte ) : 1; } | |
static const char* ReadBOM( const char* p, bool* hasBOM ); | |
// p is the starting location, | |
// the UTF-8 value of the entity will be placed in value, and length filled in. | |
static const char* GetCharacterRef( const char* p, char* value, int* length ); | |
static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length ); | |
// converts primitive types to strings | |
static void ToStr( int v, char* buffer, int bufferSize ); | |
static void ToStr( unsigned v, char* buffer, int bufferSize ); | |
static void ToStr( bool v, char* buffer, int bufferSize ); | |
static void ToStr( float v, char* buffer, int bufferSize ); | |
static void ToStr( double v, char* buffer, int bufferSize ); | |
// converts strings to primitive types | |
static bool ToInt( const char* str, int* value ); | |
static bool ToUnsigned( const char* str, unsigned* value ); | |
static bool ToBool( const char* str, bool* value ); | |
static bool ToFloat( const char* str, float* value ); | |
static bool ToDouble( const char* str, double* value ); | |
}; | |
/** XMLNode is a base class for every object that is in the | |
XML Document Object Model (DOM), except XMLAttributes. | |
Nodes have siblings, a parent, and children which can | |
be navigated. A node is always in a XMLDocument. | |
The type of a XMLNode can be queried, and it can | |
be cast to its more defined type. | |
A XMLDocument allocates memory for all its Nodes. | |
When the XMLDocument gets deleted, all its Nodes | |
will also be deleted. | |
@verbatim | |
A Document can contain: Element (container or leaf) | |
Comment (leaf) | |
Unknown (leaf) | |
Declaration( leaf ) | |
An Element can contain: Element (container or leaf) | |
Text (leaf) | |
Attributes (not on tree) | |
Comment (leaf) | |
Unknown (leaf) | |
@endverbatim | |
*/ | |
class XMLNode | |
{ | |
friend class XMLDocument; | |
friend class XMLElement; | |
public: | |
/// Get the XMLDocument that owns this XMLNode. | |
const XMLDocument* GetDocument() const { return document; } | |
/// Get the XMLDocument that owns this XMLNode. | |
XMLDocument* GetDocument() { return document; } | |
virtual XMLElement* ToElement() { return 0; } ///< Safely cast to an Element, or null. | |
virtual XMLText* ToText() { return 0; } ///< Safely cast to Text, or null. | |
virtual XMLComment* ToComment() { return 0; } ///< Safely cast to a Comment, or null. | |
virtual XMLDocument* ToDocument() { return 0; } ///< Safely cast to a Document, or null. | |
virtual XMLDeclaration* ToDeclaration() { return 0; } ///< Safely cast to a Declaration, or null. | |
virtual XMLUnknown* ToUnknown() { return 0; } ///< Safely cast to an Unknown, or null. | |
virtual const XMLElement* ToElement() const { return 0; } | |
virtual const XMLText* ToText() const { return 0; } | |
virtual const XMLComment* ToComment() const { return 0; } | |
virtual const XMLDocument* ToDocument() const { return 0; } | |
virtual const XMLDeclaration* ToDeclaration() const { return 0; } | |
virtual const XMLUnknown* ToUnknown() const { return 0; } | |
/** The meaning of 'value' changes for the specific type. | |
@verbatim | |
Document: empty | |
Element: name of the element | |
Comment: the comment text | |
Unknown: the tag contents | |
Text: the text string | |
@endverbatim | |
*/ | |
const char* Value() const { return value.GetStr(); } | |
/** Set the Value of an XML node. | |
@sa Value() | |
*/ | |
void SetValue( const char* val, bool staticMem=false ); | |
/// Get the parent of this node on the DOM. | |
const XMLNode* Parent() const { return parent; } | |
XMLNode* Parent() { return parent; } | |
/// Returns true if this node has no children. | |
bool NoChildren() const { return !firstChild; } | |
/// Get the first child node, or null if none exists. | |
const XMLNode* FirstChild() const { return firstChild; } | |
XMLNode* FirstChild() { return firstChild; } | |
/** Get the first child element, or optionally the first child | |
element with the specified name. | |
*/ | |
const XMLElement* FirstChildElement( const char* value=0 ) const; | |
XMLElement* FirstChildElement( const char* _value=0 ) { return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement( _value )); } | |
/// Get the last child node, or null if none exists. | |
const XMLNode* LastChild() const { return lastChild; } | |
XMLNode* LastChild() { return const_cast<XMLNode*>(const_cast<const XMLNode*>(this)->LastChild() ); } | |
/** Get the last child element or optionally the last child | |
element with the specified name. | |
*/ | |
const XMLElement* LastChildElement( const char* value=0 ) const; | |
XMLElement* LastChildElement( const char* _value=0 ) { return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(_value) ); } | |
/// Get the previous (left) sibling node of this node. | |
const XMLNode* PreviousSibling() const { return prev; } | |
XMLNode* PreviousSibling() { return prev; } | |
/// Get the previous (left) sibling element of this node, with an opitionally supplied name. | |
const XMLElement* PreviousSiblingElement( const char* value=0 ) const ; | |
XMLElement* PreviousSiblingElement( const char* _value=0 ) { return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->PreviousSiblingElement( _value ) ); } | |
/// Get the next (right) sibling node of this node. | |
const XMLNode* NextSibling() const { return next; } | |
XMLNode* NextSibling() { return next; } | |
/// Get the next (right) sibling element of this node, with an opitionally supplied name. | |
const XMLElement* NextSiblingElement( const char* value=0 ) const; | |
XMLElement* NextSiblingElement( const char* _value=0 ) { return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement( _value ) ); } | |
/** | |
Add a child node as the last (right) child. | |
*/ | |
XMLNode* InsertEndChild( XMLNode* addThis ); | |
XMLNode* LinkEndChild( XMLNode* addThis ) { return InsertEndChild( addThis ); } | |
/** | |
Add a child node as the first (left) child. | |
*/ | |
XMLNode* InsertFirstChild( XMLNode* addThis ); | |
/** | |
Add a node after the specified child node. | |
*/ | |
XMLNode* InsertAfterChild( XMLNode* afterThis, XMLNode* addThis ); | |
/** | |
Delete all the children of this node. | |
*/ | |
void DeleteChildren(); | |
/** | |
Delete a child of this node. | |
*/ | |
void DeleteChild( XMLNode* node ); | |
/** | |
Make a copy of this node, but not its children. | |
You may pass in a Document pointer that will be | |
the owner of the new Node. If the 'document' is | |
null, then the node returned will be allocated | |
from the current Document. (this->GetDocument()) | |
Note: if called on a XMLDocument, this will return null. | |
*/ | |
virtual XMLNode* ShallowClone( XMLDocument* document ) const = 0; | |
/** | |
Test if 2 nodes are the same, but don't test children. | |
The 2 nodes do not need to be in the same Document. | |
Note: if called on a XMLDocument, this will return false. | |
*/ | |
virtual bool ShallowEqual( const XMLNode* compare ) const = 0; | |
/** Accept a hierarchical visit of the nodes in the TinyXML DOM. Every node in the | |
XML tree will be conditionally visited and the host will be called back | |
via the TiXmlVisitor interface. | |
This is essentially a SAX interface for TinyXML. (Note however it doesn't re-parse | |
the XML for the callbacks, so the performance of TinyXML is unchanged by using this | |
interface versus any other.) | |
The interface has been based on ideas from: | |
- http://www.saxproject.org/ | |
- http://c2.com/cgi/wiki?HierarchicalVisitorPattern | |
Which are both good references for "visiting". | |
An example of using Accept(): | |
@verbatim | |
TiXmlPrinter printer; | |
tinyxmlDoc.Accept( &printer ); | |
const char* xmlcstr = printer.CStr(); | |
@endverbatim | |
*/ | |
virtual bool Accept( XMLVisitor* visitor ) const = 0; | |
// internal | |
virtual char* ParseDeep( char*, StrPair* ); | |
protected: | |
XMLNode( XMLDocument* ); | |
virtual ~XMLNode(); | |
XMLNode( const XMLNode& ); // not supported | |
XMLNode& operator=( const XMLNode& ); // not supported | |
XMLDocument* document; | |
XMLNode* parent; | |
mutable StrPair value; | |
XMLNode* firstChild; | |
XMLNode* lastChild; | |
XMLNode* prev; | |
XMLNode* next; | |
private: | |
MemPool* memPool; | |
void Unlink( XMLNode* child ); | |
}; | |
/** XML text. | |
Note that a text node can have child element nodes, for example: | |
@verbatim | |
<root>This is <b>bold</b></root> | |
@endverbatim | |
A text node can have 2 ways to output the next. "normal" output | |
and CDATA. It will default to the mode it was parsed from the XML file and | |
you generally want to leave it alone, but you can change the output mode with | |
SetCDATA() and query it with CDATA(). | |
*/ | |
class XMLText : public XMLNode | |
{ | |
friend class XMLBase; | |
friend class XMLDocument; | |
public: | |
virtual bool Accept( XMLVisitor* visitor ) const; | |
virtual XMLText* ToText() { return this; } | |
virtual const XMLText* ToText() const { return this; } | |
/// Declare whether this should be CDATA or standard text. | |
void SetCData( bool _isCData ) { this->isCData = _isCData; } | |
/// Returns true if this is a CDATA text element. | |
bool CData() const { return isCData; } | |
char* ParseDeep( char*, StrPair* endTag ); | |
virtual XMLNode* ShallowClone( XMLDocument* document ) const; | |
virtual bool ShallowEqual( const XMLNode* compare ) const; | |
protected: | |
XMLText( XMLDocument* doc ) : XMLNode( doc ), isCData( false ) {} | |
virtual ~XMLText() {} | |
XMLText( const XMLText& ); // not supported | |
XMLText& operator=( const XMLText& ); // not supported | |
private: | |
bool isCData; | |
}; | |
/** An XML Comment. */ | |
class XMLComment : public XMLNode | |
{ | |
friend class XMLDocument; | |
public: | |
virtual XMLComment* ToComment() { return this; } | |
virtual const XMLComment* ToComment() const { return this; } | |
virtual bool Accept( XMLVisitor* visitor ) const; | |
char* ParseDeep( char*, StrPair* endTag ); | |
virtual XMLNode* ShallowClone( XMLDocument* document ) const; | |
virtual bool ShallowEqual( const XMLNode* compare ) const; | |
protected: | |
XMLComment( XMLDocument* doc ); | |
virtual ~XMLComment(); | |
XMLComment( const XMLComment& ); // not supported | |
XMLComment& operator=( const XMLComment& ); // not supported | |
private: | |
}; | |
/** In correct XML the declaration is the first entry in the file. | |
@verbatim | |
<?xml version="1.0" standalone="yes"?> | |
@endverbatim | |
TinyXML2 will happily read or write files without a declaration, | |
however. | |
The text of the declaration isn't interpreted. It is parsed | |
and written as a string. | |
*/ | |
class XMLDeclaration : public XMLNode | |
{ | |
friend class XMLDocument; | |
public: | |
virtual XMLDeclaration* ToDeclaration() { return this; } | |
virtual const XMLDeclaration* ToDeclaration() const { return this; } | |
virtual bool Accept( XMLVisitor* visitor ) const; | |
char* ParseDeep( char*, StrPair* endTag ); | |
virtual XMLNode* ShallowClone( XMLDocument* document ) const; | |
virtual bool ShallowEqual( const XMLNode* compare ) const; | |
protected: | |
XMLDeclaration( XMLDocument* doc ); | |
virtual ~XMLDeclaration(); | |
XMLDeclaration( const XMLDeclaration& ); // not supported | |
XMLDeclaration& operator=( const XMLDeclaration& ); // not supported | |
}; | |
/** Any tag that tinyXml doesn't recognize is saved as an | |
unknown. It is a tag of text, but should not be modified. | |
It will be written back to the XML, unchanged, when the file | |
is saved. | |
DTD tags get thrown into TiXmlUnknowns. | |
*/ | |
class XMLUnknown : public XMLNode | |
{ | |
friend class XMLDocument; | |
public: | |
virtual XMLUnknown* ToUnknown() { return this; } | |
virtual const XMLUnknown* ToUnknown() const { return this; } | |
virtual bool Accept( XMLVisitor* visitor ) const; | |
char* ParseDeep( char*, StrPair* endTag ); | |
virtual XMLNode* ShallowClone( XMLDocument* document ) const; | |
virtual bool ShallowEqual( const XMLNode* compare ) const; | |
protected: | |
XMLUnknown( XMLDocument* doc ); | |
virtual ~XMLUnknown(); | |
XMLUnknown( const XMLUnknown& ); // not supported | |
XMLUnknown& operator=( const XMLUnknown& ); // not supported | |
}; | |
enum { | |
XML_NO_ERROR = 0, | |
XML_SUCCESS = 0, | |
XML_NO_ATTRIBUTE, | |
XML_WRONG_ATTRIBUTE_TYPE, | |
XML_ERROR_FILE_NOT_FOUND, | |
XML_ERROR_FILE_COULD_NOT_BE_OPENED, | |
XML_ERROR_FILE_READ_ERROR, | |
XML_ERROR_ELEMENT_MISMATCH, | |
XML_ERROR_PARSING_ELEMENT, | |
XML_ERROR_PARSING_ATTRIBUTE, | |
XML_ERROR_IDENTIFYING_TAG, | |
XML_ERROR_PARSING_TEXT, | |
XML_ERROR_PARSING_CDATA, | |
XML_ERROR_PARSING_COMMENT, | |
XML_ERROR_PARSING_DECLARATION, | |
XML_ERROR_PARSING_UNKNOWN, | |
XML_ERROR_EMPTY_DOCUMENT, | |
XML_ERROR_MISMATCHED_ELEMENT, | |
XML_ERROR_PARSING, | |
XML_CAN_NOT_CONVERT_TEXT, | |
XML_NO_TEXT_NODE | |
}; | |
/** An attribute is a name-value pair. Elements have an arbitrary | |
number of attributes, each with a unique name. | |
@note The attributes are not XMLNodes. You may only query the | |
Next() attribute in a list. | |
*/ | |
class XMLAttribute | |
{ | |
friend class XMLElement; | |
public: | |
const char* Name() const { return name.GetStr(); } ///< The name of the attribute. | |
const char* Value() const { return value.GetStr(); } ///< The value of the attribute. | |
const XMLAttribute* Next() const { return next; } ///< The next attribute in the list. | |
/** IntAttribute interprets the attribute as an integer, and returns the value. | |
If the value isn't an integer, 0 will be returned. There is no error checking; | |
use QueryIntAttribute() if you need error checking. | |
*/ | |
int IntValue() const { int i=0; QueryIntValue( &i ); return i; } | |
/// Query as an unsigned integer. See IntAttribute() | |
unsigned UnsignedValue() const { unsigned i=0; QueryUnsignedValue( &i ); return i; } | |
/// Query as a boolean. See IntAttribute() | |
bool BoolValue() const { bool b=false; QueryBoolValue( &b ); return b; } | |
/// Query as a double. See IntAttribute() | |
double DoubleValue() const { double d=0; QueryDoubleValue( &d ); return d; } | |
/// Query as a float. See IntAttribute() | |
float FloatValue() const { float f=0; QueryFloatValue( &f ); return f; } | |
/** QueryIntAttribute interprets the attribute as an integer, and returns the value | |
in the provided paremeter. The function will return XML_NO_ERROR on success, | |
and XML_WRONG_ATTRIBUTE_TYPE if the conversion is not successful. | |
*/ | |
int QueryIntValue( int* value ) const; | |
/// See QueryIntAttribute | |
int QueryUnsignedValue( unsigned int* value ) const; | |
/// See QueryIntAttribute | |
int QueryBoolValue( bool* value ) const; | |
/// See QueryIntAttribute | |
int QueryDoubleValue( double* value ) const; | |
/// See QueryIntAttribute | |
int QueryFloatValue( float* value ) const; | |
/// Set the attribute to a string value. | |
void SetAttribute( const char* value ); | |
/// Set the attribute to value. | |
void SetAttribute( int value ); | |
/// Set the attribute to value. | |
void SetAttribute( unsigned value ); | |
/// Set the attribute to value. | |
void SetAttribute( bool value ); | |
/// Set the attribute to value. | |
void SetAttribute( double value ); | |
/// Set the attribute to value. | |
void SetAttribute( float value ); | |
private: | |
enum { BUF_SIZE = 200 }; | |
XMLAttribute() : next( 0 ) {} | |
virtual ~XMLAttribute() {} | |
XMLAttribute( const XMLAttribute& ); // not supported | |
void operator=( const XMLAttribute& ); // not supported | |
void SetName( const char* name ); | |
char* ParseDeep( char* p, bool processEntities ); | |
mutable StrPair name; | |
mutable StrPair value; | |
XMLAttribute* next; | |
MemPool* memPool; | |
}; | |
/** The element is a container class. It has a value, the element name, | |
and can contain other elements, text, comments, and unknowns. | |
Elements also contain an arbitrary number of attributes. | |
*/ | |
class XMLElement : public XMLNode | |
{ | |
friend class XMLBase; | |
friend class XMLDocument; | |
public: | |
/// Get the name of an element (which is the Value() of the node.) | |
const char* Name() const { return Value(); } | |
/// Set the name of the element. | |
void SetName( const char* str, bool staticMem=false ) { SetValue( str, staticMem ); } | |
virtual XMLElement* ToElement() { return this; } | |
virtual const XMLElement* ToElement() const { return this; } | |
virtual bool Accept( XMLVisitor* visitor ) const; | |
/** Given an attribute name, Attribute() returns the value | |
for the attribute of that name, or null if none | |
exists. For example: | |
@verbatim | |
const char* value = ele->Attribute( "foo" ); | |
@endverbatim | |
The 'value' parameter is normally null. However, if specified, | |
the attribute will only be returned if the 'name' and 'value' | |
match. This allow you to write code: | |
@verbatim | |
if ( ele->Attribute( "foo", "bar" ) ) callFooIsBar(); | |
@endverbatim | |
rather than: | |
@verbatim | |
if ( ele->Attribute( "foo" ) ) { | |
if ( strcmp( ele->Attribute( "foo" ), "bar" ) == 0 ) callFooIsBar(); | |
} | |
@endverbatim | |
*/ | |
const char* Attribute( const char* name, const char* value=0 ) const; | |
/** Given an attribute name, IntAttribute() returns the value | |
of the attribute interpreted as an integer. 0 will be | |
returned if there is an error. For a method with error | |
checking, see QueryIntAttribute() | |
*/ | |
int IntAttribute( const char* name ) const { int i=0; QueryIntAttribute( name, &i ); return i; } | |
/// See IntAttribute() | |
unsigned UnsignedAttribute( const char* name ) const{ unsigned i=0; QueryUnsignedAttribute( name, &i ); return i; } | |
/// See IntAttribute() | |
bool BoolAttribute( const char* name ) const { bool b=false; QueryBoolAttribute( name, &b ); return b; } | |
/// See IntAttribute() | |
double DoubleAttribute( const char* name ) const { double d=0; QueryDoubleAttribute( name, &d ); return d; } | |
/// See IntAttribute() | |
float FloatAttribute( const char* name ) const { float f=0; QueryFloatAttribute( name, &f ); return f; } | |
/** Given an attribute name, QueryIntAttribute() returns | |
XML_NO_ERROR, XML_WRONG_ATTRIBUTE_TYPE if the conversion | |
can't be performed, or XML_NO_ATTRIBUTE if the attribute | |
doesn't exist. If successful, the result of the conversion | |
will be written to 'value'. If not successful, nothing will | |
be written to 'value'. This allows you to provide default | |
value: | |
@verbatim | |
int value = 10; | |
QueryIntAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10 | |
@endverbatim | |
*/ | |
int QueryIntAttribute( const char* name, int* _value ) const { const XMLAttribute* a = FindAttribute( name ); if ( !a ) return XML_NO_ATTRIBUTE; return a->QueryIntValue( _value ); } | |
/// See QueryIntAttribute() | |
int QueryUnsignedAttribute( const char* name, unsigned int* _value ) const { const XMLAttribute* a = FindAttribute( name ); if ( !a ) return XML_NO_ATTRIBUTE; return a->QueryUnsignedValue( _value ); } | |
/// See QueryIntAttribute() | |
int QueryBoolAttribute( const char* name, bool* _value ) const { const XMLAttribute* a = FindAttribute( name ); if ( !a ) return XML_NO_ATTRIBUTE; return a->QueryBoolValue( _value ); } | |
/// See QueryIntAttribute() | |
int QueryDoubleAttribute( const char* name, double* _value ) const { const XMLAttribute* a = FindAttribute( name ); if ( !a ) return XML_NO_ATTRIBUTE; return a->QueryDoubleValue( _value ); } | |
/// See QueryIntAttribute() | |
int QueryFloatAttribute( const char* name, float* _value ) const { const XMLAttribute* a = FindAttribute( name ); if ( !a ) return XML_NO_ATTRIBUTE; return a->QueryFloatValue( _value ); } | |
/// Sets the named attribute to value. | |
void SetAttribute( const char* name, const char* _value ) { XMLAttribute* a = FindOrCreateAttribute( name ); a->SetAttribute( _value ); } | |
/// Sets the named attribute to value. | |
void SetAttribute( const char* name, int _value ) { XMLAttribute* a = FindOrCreateAttribute( name ); a->SetAttribute( _value ); } | |
/// Sets the named attribute to value. | |
void SetAttribute( const char* name, unsigned _value ) { XMLAttribute* a = FindOrCreateAttribute( name ); a->SetAttribute( _value ); } | |
/// Sets the named attribute to value. | |
void SetAttribute( const char* name, bool _value ) { XMLAttribute* a = FindOrCreateAttribute( name ); a->SetAttribute( _value ); } | |
/// Sets the named attribute to value. | |
void SetAttribute( const char* name, double _value ) { XMLAttribute* a = FindOrCreateAttribute( name ); a->SetAttribute( _value ); } | |
/** | |
Delete an attribute. | |
*/ | |
void DeleteAttribute( const char* name ); | |
/// Return the first attribute in the list. | |
const XMLAttribute* FirstAttribute() const { return rootAttribute; } | |
/// Query a specific attribute in the list. | |
const XMLAttribute* FindAttribute( const char* name ) const; | |
/** Convenience function for easy access to the text inside an element. Although easy | |
and concise, GetText() is limited compared to getting the TiXmlText child | |
and accessing it directly. | |
If the first child of 'this' is a TiXmlText, the GetText() | |
returns the character string of the Text node, else null is returned. | |
This is a convenient method for getting the text of simple contained text: | |
@verbatim | |
<foo>This is text</foo> | |
const char* str = fooElement->GetText(); | |
@endverbatim | |
'str' will be a pointer to "This is text". | |
Note that this function can be misleading. If the element foo was created from | |
this XML: | |
@verbatim | |
<foo><b>This is text</b></foo> | |
@endverbatim | |
then the value of str would be null. The first child node isn't a text node, it is | |
another element. From this XML: | |
@verbatim | |
<foo>This is <b>text</b></foo> | |
@endverbatim | |
GetText() will return "This is ". | |
*/ | |
const char* GetText() const; | |
/** | |
Convenience method to query the value of a child text node. This is probably best | |
shown by example. Given you have a document is this form: | |
@verbatim | |
<point> | |
<x>1</x> | |
<y>1.4</y> | |
</point> | |
@endverbatim | |
The QueryIntText() and similar functions provide a safe and easier way to get to the | |
"value" of x and y. | |
@verbatim | |
int x = 0; | |
float y = 0; // types of x and y are contrived for example | |
const XMLElement* xElement = pointElement->FirstChildElement( "x" ); | |
const XMLElement* yElement = pointElement->FirstChildElement( "y" ); | |
xElement->QueryIntText( &x ); | |
yElement->QueryFloatText( &y ); | |
@endverbatim | |
@returns XML_SUCCESS (0) on success, XML_CAN_NOT_CONVERT_TEXT if the text cannot be converted | |
to the requested type, and XML_NO_TEXT_NODE if there is no child text to query. | |
*/ | |
int QueryIntText( int* _value ) const; | |
/// See QueryIntText() | |
int QueryUnsignedText( unsigned* _value ) const; | |
/// See QueryIntText() | |
int QueryBoolText( bool* _value ) const; | |
/// See QueryIntText() | |
int QueryDoubleText( double* _value ) const; | |
/// See QueryIntText() | |
int QueryFloatText( float* _value ) const; | |
// internal: | |
enum { | |
OPEN, // <foo> | |
CLOSED, // <foo/> | |
CLOSING // </foo> | |
}; | |
int ClosingType() const { return closingType; } | |
char* ParseDeep( char* p, StrPair* endTag ); | |
virtual XMLNode* ShallowClone( XMLDocument* document ) const; | |
virtual bool ShallowEqual( const XMLNode* compare ) const; | |
private: | |
XMLElement( XMLDocument* doc ); | |
virtual ~XMLElement(); | |
XMLElement( const XMLElement& ); // not supported | |
void operator=( const XMLElement& ); // not supported | |
XMLAttribute* FindAttribute( const char* name ); | |
XMLAttribute* FindOrCreateAttribute( const char* name ); | |
//void LinkAttribute( XMLAttribute* attrib ); | |
char* ParseAttributes( char* p ); | |
int closingType; | |
// The attribute list is ordered; there is no 'lastAttribute' | |
// because the list needs to be scanned for dupes before adding | |
// a new attribute. | |
XMLAttribute* rootAttribute; | |
}; | |
/** A Document binds together all the functionality. | |
It can be saved, loaded, and printed to the screen. | |
All Nodes are connected and allocated to a Document. | |
If the Document is deleted, all its Nodes are also deleted. | |
*/ | |
class XMLDocument : public XMLNode | |
{ | |
friend class XMLElement; | |
public: | |
/// constructor | |
XMLDocument( bool processEntities = true ); | |
~XMLDocument(); | |
virtual XMLDocument* ToDocument() { return this; } | |
virtual const XMLDocument* ToDocument() const { return this; } | |
/** | |
Parse an XML file from a character string. | |
Returns XML_NO_ERROR (0) on success, or | |
an errorID. | |
*/ | |
int Parse( const char* xml ); | |
/** | |
Load an XML file from disk. | |
Returns XML_NO_ERROR (0) on success, or | |
an errorID. | |
*/ | |
int LoadFile( const char* filename ); | |
/** | |
Load an XML file from disk. You are responsible | |
for providing and closing the FILE*. | |
Returns XML_NO_ERROR (0) on success, or | |
an errorID. | |
*/ | |
int LoadFile( FILE* ); | |
/** | |
Save the XML file to disk. | |
Returns XML_NO_ERROR (0) on success, or | |
an errorID. | |
*/ | |
int SaveFile( const char* filename ); | |
/** | |
Save the XML file to disk. You are responsible | |
for providing and closing the FILE*. | |
Returns XML_NO_ERROR (0) on success, or | |
an errorID. | |
*/ | |
int SaveFile( FILE* ); | |
bool ProcessEntities() const { return processEntities; } | |
/** | |
Returns true if this document has a leading Byte Order Mark of UTF8. | |
*/ | |
bool HasBOM() const { return writeBOM; } | |
/** Sets whether to write the BOM when writing the file. | |
*/ | |
void SetBOM( bool useBOM ) { writeBOM = useBOM; } | |
/** Return the root element of DOM. Equivalent to FirstChildElement(). | |
To get the first node, use FirstChild(). | |
*/ | |
XMLElement* RootElement() { return FirstChildElement(); } | |
const XMLElement* RootElement() const { return FirstChildElement(); } | |
/** Print the Document. If the Printer is not provided, it will | |
print to stdout. If you provide Printer, this can print to a file: | |
@verbatim | |
XMLPrinter printer( fp ); | |
doc.Print( &printer ); | |
@endverbatim | |
Or you can use a printer to print to memory: | |
@verbatim | |
XMLPrinter printer; | |
doc->Print( &printer ); | |
// printer.CStr() has a const char* to the XML | |
@endverbatim | |
*/ | |
void Print( XMLPrinter* streamer=0 ); | |
virtual bool Accept( XMLVisitor* visitor ) const; | |
/** | |
Create a new Element associated with | |
this Document. The memory for the Element | |
is managed by the Document. | |
*/ | |
XMLElement* NewElement( const char* name ); | |
/** | |
Create a new Comment associated with | |
this Document. The memory for the Comment | |
is managed by the Document. | |
*/ | |
XMLComment* NewComment( const char* comment ); | |
/** | |
Create a new Text associated with | |
this Document. The memory for the Text | |
is managed by the Document. | |
*/ | |
XMLText* NewText( const char* text ); | |
/** | |
Create a new Declaration associated with | |
this Document. The memory for the object | |
is managed by the Document. | |
If the 'text' param is null, the standard | |
declaration is used.: | |
@verbatim | |
<?xml version="1.0" encoding="UTF-8"?> | |
@endverbatim | |
*/ | |
XMLDeclaration* NewDeclaration( const char* text=0 ); | |
/** | |
Create a new Unknown associated with | |
this Document. The memory for the object | |
is managed by the Document. | |
*/ | |
XMLUnknown* NewUnknown( const char* text ); | |
/** | |
Delete a node associated with this document. | |
It will be unlinked from the DOM. | |
*/ | |
void DeleteNode( XMLNode* node ) { node->parent->DeleteChild( node ); } | |
void SetError( int error, const char* str1, const char* str2 ); | |
/// Return true if there was an error parsing the document. | |
bool Error() const { return errorID != XML_NO_ERROR; } | |
/// Return the errorID. | |
int ErrorID() const { return errorID; } | |
/// Return a possibly helpful diagnostic location or string. | |
const char* GetErrorStr1() const { return errorStr1; } | |
/// Return a possibly helpful secondary diagnostic location or string. | |
const char* GetErrorStr2() const { return errorStr2; } | |
/// If there is an error, print it to stdout. | |
void PrintError() const; | |
// internal | |
char* Identify( char* p, XMLNode** node ); | |
virtual XMLNode* ShallowClone( XMLDocument* /*document*/ ) const { return 0; } | |
virtual bool ShallowEqual( const XMLNode* /*compare*/ ) const { return false; } | |
private: | |
XMLDocument( const XMLDocument& ); // not supported | |
void operator=( const XMLDocument& ); // not supported | |
void InitDocument(); | |
bool writeBOM; | |
bool processEntities; | |
int errorID; | |
const char* errorStr1; | |
const char* errorStr2; | |
char* charBuffer; | |
MemPoolT< sizeof(XMLElement) > elementPool; | |
MemPoolT< sizeof(XMLAttribute) > attributePool; | |
MemPoolT< sizeof(XMLText) > textPool; | |
MemPoolT< sizeof(XMLComment) > commentPool; | |
}; | |
/** | |
A XMLHandle is a class that wraps a node pointer with null checks; this is | |
an incredibly useful thing. Note that XMLHandle is not part of the TinyXML | |
DOM structure. It is a separate utility class. | |
Take an example: | |
@verbatim | |
<Document> | |
<Element attributeA = "valueA"> | |
<Child attributeB = "value1" /> | |
<Child attributeB = "value2" /> | |
</Element> | |
</Document> | |
@endverbatim | |
Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very | |
easy to write a *lot* of code that looks like: | |
@verbatim | |
XMLElement* root = document.FirstChildElement( "Document" ); | |
if ( root ) | |
{ | |
XMLElement* element = root->FirstChildElement( "Element" ); | |
if ( element ) | |
{ | |
XMLElement* child = element->FirstChildElement( "Child" ); | |
if ( child ) | |
{ | |
XMLElement* child2 = child->NextSiblingElement( "Child" ); | |
if ( child2 ) | |
{ | |
// Finally do something useful. | |
@endverbatim | |
And that doesn't even cover "else" cases. XMLHandle addresses the verbosity | |
of such code. A XMLHandle checks for null pointers so it is perfectly safe | |
and correct to use: | |
@verbatim | |
XMLHandle docHandle( &document ); | |
XMLElement* child2 = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).FirstChild().NextSibling().ToElement(); | |
if ( child2 ) | |
{ | |
// do something useful | |
@endverbatim | |
Which is MUCH more concise and useful. | |
It is also safe to copy handles - internally they are nothing more than node pointers. | |
@verbatim | |
XMLHandle handleCopy = handle; | |
@endverbatim | |
See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects. | |
*/ | |
class XMLHandle | |
{ | |
public: | |
/// Create a handle from any node (at any depth of the tree.) This can be a null pointer. | |
XMLHandle( XMLNode* _node ) { node = _node; } | |
/// Create a handle from a node. | |
XMLHandle( XMLNode& _node ) { node = &_node; } | |
/// Copy constructor | |
XMLHandle( const XMLHandle& ref ) { node = ref.node; } | |
/// Assignment | |
XMLHandle& operator=( const XMLHandle& ref ) { node = ref.node; return *this; } | |
/// Get the first child of this handle. | |
XMLHandle FirstChild() { return XMLHandle( node ? node->FirstChild() : 0 ); } | |
/// Get the first child element of this handle. | |
XMLHandle FirstChildElement( const char* value=0 ) { return XMLHandle( node ? node->FirstChildElement( value ) : 0 ); } | |
/// Get the last child of this handle. | |
XMLHandle LastChild() { return XMLHandle( node ? node->LastChild() : 0 ); } | |
/// Get the last child element of this handle. | |
XMLHandle LastChildElement( const char* _value=0 ) { return XMLHandle( node ? node->LastChildElement( _value ) : 0 ); } | |
/// Get the previous sibling of this handle. | |
XMLHandle PreviousSibling() { return XMLHandle( node ? node->PreviousSibling() : 0 ); } | |
/// Get the previous sibling element of this handle. | |
XMLHandle PreviousSiblingElement( const char* _value=0 ) { return XMLHandle( node ? node->PreviousSiblingElement( _value ) : 0 ); } | |
/// Get the next sibling of this handle. | |
XMLHandle NextSibling() { return XMLHandle( node ? node->NextSibling() : 0 ); } | |
/// Get the next sibling element of this handle. | |
XMLHandle NextSiblingElement( const char* _value=0 ) { return XMLHandle( node ? node->NextSiblingElement( _value ) : 0 ); } | |
/// Safe cast to XMLNode. This can return null. | |
XMLNode* ToNode() { return node; } | |
/// Safe cast to XMLElement. This can return null. | |
XMLElement* ToElement() { return ( ( node && node->ToElement() ) ? node->ToElement() : 0 ); } | |
/// Safe cast to XMLText. This can return null. | |
XMLText* ToText() { return ( ( node && node->ToText() ) ? node->ToText() : 0 ); } | |
/// Safe cast to XMLUnknown. This can return null. | |
XMLUnknown* ToUnknown() { return ( ( node && node->ToUnknown() ) ? node->ToUnknown() : 0 ); } | |
/// Safe cast to XMLDeclaration. This can return null. | |
XMLDeclaration* ToDeclaration() { return ( ( node && node->ToDeclaration() ) ? node->ToDeclaration() : 0 ); } | |
private: | |
XMLNode* node; | |
}; | |
/** | |
A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the | |
same in all regards, except for the 'const' qualifiers. See XMLHandle for API. | |
*/ | |
class XMLConstHandle | |
{ | |
public: | |
XMLConstHandle( const XMLNode* _node ) { node = _node; } | |
XMLConstHandle( const XMLNode& _node ) { node = &_node; } | |
XMLConstHandle( const XMLConstHandle& ref ) { node = ref.node; } | |
XMLConstHandle& operator=( const XMLConstHandle& ref ) { node = ref.node; return *this; } | |
const XMLConstHandle FirstChild() const { return XMLConstHandle( node ? node->FirstChild() : 0 ); } | |
const XMLConstHandle FirstChildElement( const char* value=0 ) const { return XMLConstHandle( node ? node->FirstChildElement( value ) : 0 ); } | |
const XMLConstHandle LastChild() const { return XMLConstHandle( node ? node->LastChild() : 0 ); } | |
const XMLConstHandle LastChildElement( const char* _value=0 ) const { return XMLConstHandle( node ? node->LastChildElement( _value ) : 0 ); } | |
const XMLConstHandle PreviousSibling() const { return XMLConstHandle( node ? node->PreviousSibling() : 0 ); } | |
const XMLConstHandle PreviousSiblingElement( const char* _value=0 ) const { return XMLConstHandle( node ? node->PreviousSiblingElement( _value ) : 0 ); } | |
const XMLConstHandle NextSibling() const { return XMLConstHandle( node ? node->NextSibling() : 0 ); } | |
const XMLConstHandle NextSiblingElement( const char* _value=0 ) const { return XMLConstHandle( node ? node->NextSiblingElement( _value ) : 0 ); } | |
const XMLNode* ToNode() const { return node; } | |
const XMLElement* ToElement() const { return ( ( node && node->ToElement() ) ? node->ToElement() : 0 ); } | |
const XMLText* ToText() const { return ( ( node && node->ToText() ) ? node->ToText() : 0 ); } | |
const XMLUnknown* ToUnknown() const { return ( ( node && node->ToUnknown() ) ? node->ToUnknown() : 0 ); } | |
const XMLDeclaration* ToDeclaration() const { return ( ( node && node->ToDeclaration() ) ? node->ToDeclaration() : 0 ); } | |
private: | |
const XMLNode* node; | |
}; | |
/** | |
Printing functionality. The XMLPrinter gives you more | |
options than the XMLDocument::Print() method. | |
It can: | |
-# Print to memory. | |
-# Print to a file you provide. | |
-# Print XML without a XMLDocument. | |
Print to Memory | |
@verbatim | |
XMLPrinter printer; | |
doc->Print( &printer ); | |
SomeFunction( printer.CStr() ); | |
@endverbatim | |
Print to a File | |
You provide the file pointer. | |
@verbatim | |
XMLPrinter printer( fp ); | |
doc.Print( &printer ); | |
@endverbatim | |
Print without a XMLDocument | |
When loading, an XML parser is very useful. However, sometimes | |
when saving, it just gets in the way. The code is often set up | |
for streaming, and constructing the DOM is just overhead. | |
The Printer supports the streaming case. The following code | |
prints out a trivially simple XML file without ever creating | |
an XML document. | |
@verbatim | |
XMLPrinter printer( fp ); | |
printer.OpenElement( "foo" ); | |
printer.PushAttribute( "foo", "bar" ); | |
printer.CloseElement(); | |
@endverbatim | |
*/ | |
class XMLPrinter : public XMLVisitor | |
{ | |
public: | |
/** Construct the printer. If the FILE* is specified, | |
this will print to the FILE. Else it will print | |
to memory, and the result is available in CStr(). | |
If 'compact' is set to true, then output is created | |
with only required whitespace and newlines. | |
*/ | |
XMLPrinter( FILE* file=0, bool compact = false ); | |
~XMLPrinter() {} | |
/** If streaming, write the BOM and declaration. */ | |
void PushHeader( bool writeBOM, bool writeDeclaration ); | |
/** If streaming, start writing an element. | |
The element must be closed with CloseElement() | |
*/ | |
void OpenElement( const char* name ); | |
/// If streaming, add an attribute to an open element. | |
void PushAttribute( const char* name, const char* value ); | |
void PushAttribute( const char* name, int value ); | |
void PushAttribute( const char* name, unsigned value ); | |
void PushAttribute( const char* name, bool value ); | |
void PushAttribute( const char* name, double value ); | |
/// If streaming, close the Element. | |
void CloseElement(); | |
/// Add a text node. | |
void PushText( const char* text, bool cdata=false ); | |
/// Add a text node from an integer. | |
void PushText( int value ); | |
/// Add a text node from an unsigned. | |
void PushText( unsigned value ); | |
/// Add a text node from a bool. | |
void PushText( bool value ); | |
/// Add a text node from a float. | |
void PushText( float value ); | |
/// Add a text node from a double. | |
void PushText( double value ); | |
/// Add a comment | |
void PushComment( const char* comment ); | |
void PushDeclaration( const char* value ); | |
void PushUnknown( const char* value ); | |
virtual bool VisitEnter( const XMLDocument& /*doc*/ ); | |
virtual bool VisitExit( const XMLDocument& /*doc*/ ) { return true; } | |
virtual bool VisitEnter( const XMLElement& element, const XMLAttribute* attribute ); | |
virtual bool VisitExit( const XMLElement& element ); | |
virtual bool Visit( const XMLText& text ); | |
virtual bool Visit( const XMLComment& comment ); | |
virtual bool Visit( const XMLDeclaration& declaration ); | |
virtual bool Visit( const XMLUnknown& unknown ); | |
/** | |
If in print to memory mode, return a pointer to | |
the XML file in memory. | |
*/ | |
const char* CStr() const { return buffer.Mem(); } | |
/** | |
If in print to memory mode, return the size | |
of the XML file in memory. (Note the size returned | |
includes the terminating null.) | |
*/ | |
int CStrSize() const { return buffer.Size(); } | |
private: | |
void SealElement(); | |
void PrintSpace( int depth ); | |
void PrintString( const char*, bool restrictedEntitySet ); // prints out, after detecting entities. | |
void Print( const char* format, ... ); | |
bool elementJustOpened; | |
bool firstElement; | |
FILE* fp; | |
int depth; | |
int textDepth; | |
bool processEntities; | |
bool compactMode; | |
enum { | |
ENTITY_RANGE = 64, | |
BUF_SIZE = 200 | |
}; | |
bool entityFlag[ENTITY_RANGE]; | |
bool restrictedEntityFlag[ENTITY_RANGE]; | |
DynArray< const char*, 10 > stack; | |
DynArray< char, 20 > buffer; | |
#ifdef _MSC_VER | |
DynArray< char, 20 > accumulator; | |
#endif | |
}; | |
} // tinyxml2 | |
#endif // TINYXML2_INCLUDED |