| // Copyright 2008 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "v8.h" |
| |
| #include "codegen-inl.h" |
| #include "jump-target-inl.h" |
| #include "register-allocator-inl.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // ------------------------------------------------------------------------- |
| // JumpTarget implementation. |
| |
| #define __ ACCESS_MASM(cgen()->masm()) |
| |
| void JumpTarget::DoJump() { |
| ASSERT(cgen()->has_valid_frame()); |
| // Live non-frame registers are not allowed at unconditional jumps |
| // because we have no way of invalidating the corresponding results |
| // which are still live in the C++ code. |
| ASSERT(cgen()->HasValidEntryRegisters()); |
| |
| if (is_bound()) { |
| // Backward jump. There already a frame expectation at the target. |
| ASSERT(direction_ == BIDIRECTIONAL); |
| cgen()->frame()->MergeTo(entry_frame_); |
| cgen()->DeleteFrame(); |
| } else { |
| // Use the current frame as the expected one at the target if necessary. |
| if (entry_frame_ == NULL) { |
| entry_frame_ = cgen()->frame(); |
| RegisterFile empty; |
| cgen()->SetFrame(NULL, &empty); |
| } else { |
| cgen()->frame()->MergeTo(entry_frame_); |
| cgen()->DeleteFrame(); |
| } |
| |
| // The predicate is_linked() should be made true. Its implementation |
| // detects the presence of a frame pointer in the reaching_frames_ list. |
| if (!is_linked()) { |
| reaching_frames_.Add(NULL); |
| ASSERT(is_linked()); |
| } |
| } |
| __ jmp(&entry_label_); |
| } |
| |
| |
| void JumpTarget::DoBranch(Condition cc, Hint ignored) { |
| ASSERT(cgen()->has_valid_frame()); |
| |
| if (is_bound()) { |
| ASSERT(direction_ == BIDIRECTIONAL); |
| // Backward branch. We have an expected frame to merge to on the |
| // backward edge. |
| cgen()->frame()->MergeTo(entry_frame_); |
| } else { |
| // Clone the current frame to use as the expected one at the target if |
| // necessary. |
| if (entry_frame_ == NULL) { |
| entry_frame_ = new VirtualFrame(cgen()->frame()); |
| } |
| // The predicate is_linked() should be made true. Its implementation |
| // detects the presence of a frame pointer in the reaching_frames_ list. |
| if (!is_linked()) { |
| reaching_frames_.Add(NULL); |
| ASSERT(is_linked()); |
| } |
| } |
| __ b(cc, &entry_label_); |
| } |
| |
| |
| void JumpTarget::Call() { |
| // Call is used to push the address of the catch block on the stack as |
| // a return address when compiling try/catch and try/finally. We |
| // fully spill the frame before making the call. The expected frame |
| // at the label (which should be the only one) is the spilled current |
| // frame plus an in-memory return address. The "fall-through" frame |
| // at the return site is the spilled current frame. |
| ASSERT(cgen()->has_valid_frame()); |
| // There are no non-frame references across the call. |
| ASSERT(cgen()->HasValidEntryRegisters()); |
| ASSERT(!is_linked()); |
| |
| // Calls are always 'forward' so we use a copy of the current frame (plus |
| // one for a return address) as the expected frame. |
| ASSERT(entry_frame_ == NULL); |
| VirtualFrame* target_frame = new VirtualFrame(cgen()->frame()); |
| target_frame->Adjust(1); |
| entry_frame_ = target_frame; |
| |
| // The predicate is_linked() should now be made true. Its implementation |
| // detects the presence of a frame pointer in the reaching_frames_ list. |
| reaching_frames_.Add(NULL); |
| ASSERT(is_linked()); |
| |
| __ bl(&entry_label_); |
| } |
| |
| |
| void JumpTarget::DoBind() { |
| ASSERT(!is_bound()); |
| |
| // Live non-frame registers are not allowed at the start of a basic |
| // block. |
| ASSERT(!cgen()->has_valid_frame() || cgen()->HasValidEntryRegisters()); |
| |
| if (cgen()->has_valid_frame()) { |
| // If there is a current frame we can use it on the fall through. |
| if (entry_frame_ == NULL) { |
| entry_frame_ = new VirtualFrame(cgen()->frame()); |
| } else { |
| ASSERT(cgen()->frame()->Equals(entry_frame_)); |
| } |
| } else { |
| // If there is no current frame we must have an entry frame which we can |
| // copy. |
| ASSERT(entry_frame_ != NULL); |
| RegisterFile empty; |
| cgen()->SetFrame(new VirtualFrame(entry_frame_), &empty); |
| } |
| |
| // The predicate is_linked() should be made false. Its implementation |
| // detects the presence (or absence) of frame pointers in the |
| // reaching_frames_ list. If we inserted a bogus frame to make |
| // is_linked() true, remove it now. |
| if (is_linked()) { |
| reaching_frames_.Clear(); |
| } |
| |
| __ bind(&entry_label_); |
| } |
| |
| |
| void BreakTarget::Jump() { |
| // On ARM we do not currently emit merge code for jumps, so we need to do |
| // it explicitly here. The only merging necessary is to drop extra |
| // statement state from the stack. |
| ASSERT(cgen()->has_valid_frame()); |
| int count = cgen()->frame()->height() - expected_height_; |
| cgen()->frame()->Drop(count); |
| DoJump(); |
| } |
| |
| |
| void BreakTarget::Jump(Result* arg) { |
| // On ARM we do not currently emit merge code for jumps, so we need to do |
| // it explicitly here. The only merging necessary is to drop extra |
| // statement state from the stack. |
| ASSERT(cgen()->has_valid_frame()); |
| int count = cgen()->frame()->height() - expected_height_; |
| cgen()->frame()->Drop(count); |
| cgen()->frame()->Push(arg); |
| DoJump(); |
| } |
| |
| |
| void BreakTarget::Bind() { |
| #ifdef DEBUG |
| // All the forward-reaching frames should have been adjusted at the |
| // jumps to this target. |
| for (int i = 0; i < reaching_frames_.length(); i++) { |
| ASSERT(reaching_frames_[i] == NULL || |
| reaching_frames_[i]->height() == expected_height_); |
| } |
| #endif |
| // Drop leftover statement state from the frame before merging, even |
| // on the fall through. This is so we can bind the return target |
| // with state on the frame. |
| if (cgen()->has_valid_frame()) { |
| int count = cgen()->frame()->height() - expected_height_; |
| // On ARM we do not currently emit merge code at binding sites, so we need |
| // to do it explicitly here. The only merging necessary is to drop extra |
| // statement state from the stack. |
| cgen()->frame()->Drop(count); |
| } |
| |
| DoBind(); |
| } |
| |
| |
| void BreakTarget::Bind(Result* arg) { |
| #ifdef DEBUG |
| // All the forward-reaching frames should have been adjusted at the |
| // jumps to this target. |
| for (int i = 0; i < reaching_frames_.length(); i++) { |
| ASSERT(reaching_frames_[i] == NULL || |
| reaching_frames_[i]->height() == expected_height_ + 1); |
| } |
| #endif |
| // Drop leftover statement state from the frame before merging, even |
| // on the fall through. This is so we can bind the return target |
| // with state on the frame. |
| if (cgen()->has_valid_frame()) { |
| int count = cgen()->frame()->height() - expected_height_; |
| // On ARM we do not currently emit merge code at binding sites, so we need |
| // to do it explicitly here. The only merging necessary is to drop extra |
| // statement state from the stack. |
| cgen()->frame()->ForgetElements(count); |
| cgen()->frame()->Push(arg); |
| } |
| DoBind(); |
| *arg = cgen()->frame()->Pop(); |
| } |
| |
| |
| #undef __ |
| |
| |
| } } // namespace v8::internal |