| // Copyright 2010 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef V8_STRING_SEARCH_H_ |
| #define V8_STRING_SEARCH_H_ |
| |
| namespace v8 { |
| namespace internal { |
| |
| |
| //--------------------------------------------------------------------- |
| // String Search object. |
| //--------------------------------------------------------------------- |
| |
| // Class holding constants and methods that apply to all string search variants, |
| // independently of subject and pattern char size. |
| class StringSearchBase { |
| protected: |
| // Cap on the maximal shift in the Boyer-Moore implementation. By setting a |
| // limit, we can fix the size of tables. For a needle longer than this limit, |
| // search will not be optimal, since we only build tables for a suffix |
| // of the string, but it is a safe approximation. |
| static const int kBMMaxShift = Isolate::kBMMaxShift; |
| |
| // Reduce alphabet to this size. |
| // One of the tables used by Boyer-Moore and Boyer-Moore-Horspool has size |
| // proportional to the input alphabet. We reduce the alphabet size by |
| // equating input characters modulo a smaller alphabet size. This gives |
| // a potentially less efficient searching, but is a safe approximation. |
| // For needles using only characters in the same Unicode 256-code point page, |
| // there is no search speed degradation. |
| static const int kAsciiAlphabetSize = 128; |
| static const int kUC16AlphabetSize = Isolate::kUC16AlphabetSize; |
| |
| // Bad-char shift table stored in the state. It's length is the alphabet size. |
| // For patterns below this length, the skip length of Boyer-Moore is too short |
| // to compensate for the algorithmic overhead compared to simple brute force. |
| static const int kBMMinPatternLength = 7; |
| |
| static inline bool IsAsciiString(Vector<const char>) { |
| return true; |
| } |
| |
| static inline bool IsAsciiString(Vector<const uc16> string) { |
| return String::IsAscii(string.start(), string.length()); |
| } |
| |
| friend class Isolate; |
| }; |
| |
| |
| template <typename PatternChar, typename SubjectChar> |
| class StringSearch : private StringSearchBase { |
| public: |
| StringSearch(Isolate* isolate, Vector<const PatternChar> pattern) |
| : isolate_(isolate), |
| pattern_(pattern), |
| start_(Max(0, pattern.length() - kBMMaxShift)) { |
| if (sizeof(PatternChar) > sizeof(SubjectChar)) { |
| if (!IsAsciiString(pattern_)) { |
| strategy_ = &FailSearch; |
| return; |
| } |
| } |
| int pattern_length = pattern_.length(); |
| if (pattern_length < kBMMinPatternLength) { |
| if (pattern_length == 1) { |
| strategy_ = &SingleCharSearch; |
| return; |
| } |
| strategy_ = &LinearSearch; |
| return; |
| } |
| strategy_ = &InitialSearch; |
| } |
| |
| int Search(Vector<const SubjectChar> subject, int index) { |
| return strategy_(this, subject, index); |
| } |
| |
| static inline int AlphabetSize() { |
| if (sizeof(PatternChar) == 1) { |
| // ASCII needle. |
| return kAsciiAlphabetSize; |
| } else { |
| ASSERT(sizeof(PatternChar) == 2); |
| // UC16 needle. |
| return kUC16AlphabetSize; |
| } |
| } |
| |
| private: |
| typedef int (*SearchFunction)( // NOLINT - it's not a cast! |
| StringSearch<PatternChar, SubjectChar>*, |
| Vector<const SubjectChar>, |
| int); |
| |
| static int FailSearch(StringSearch<PatternChar, SubjectChar>*, |
| Vector<const SubjectChar>, |
| int) { |
| return -1; |
| } |
| |
| static int SingleCharSearch(StringSearch<PatternChar, SubjectChar>* search, |
| Vector<const SubjectChar> subject, |
| int start_index); |
| |
| static int LinearSearch(StringSearch<PatternChar, SubjectChar>* search, |
| Vector<const SubjectChar> subject, |
| int start_index); |
| |
| static int InitialSearch(StringSearch<PatternChar, SubjectChar>* search, |
| Vector<const SubjectChar> subject, |
| int start_index); |
| |
| static int BoyerMooreHorspoolSearch( |
| StringSearch<PatternChar, SubjectChar>* search, |
| Vector<const SubjectChar> subject, |
| int start_index); |
| |
| static int BoyerMooreSearch(StringSearch<PatternChar, SubjectChar>* search, |
| Vector<const SubjectChar> subject, |
| int start_index); |
| |
| void PopulateBoyerMooreHorspoolTable(); |
| |
| void PopulateBoyerMooreTable(); |
| |
| static inline int CharOccurrence(int* bad_char_occurrence, |
| SubjectChar char_code) { |
| if (sizeof(SubjectChar) == 1) { |
| return bad_char_occurrence[static_cast<int>(char_code)]; |
| } |
| if (sizeof(PatternChar) == 1) { |
| if (static_cast<unsigned int>(char_code) > String::kMaxAsciiCharCodeU) { |
| return -1; |
| } |
| return bad_char_occurrence[static_cast<unsigned int>(char_code)]; |
| } |
| // Both pattern and subject are UC16. Reduce character to equivalence class. |
| int equiv_class = char_code % kUC16AlphabetSize; |
| return bad_char_occurrence[equiv_class]; |
| } |
| |
| // The following tables are shared by all searches. |
| // TODO(lrn): Introduce a way for a pattern to keep its tables |
| // between searches (e.g., for an Atom RegExp). |
| |
| // Store for the BoyerMoore(Horspool) bad char shift table. |
| // Return a table covering the last kBMMaxShift+1 positions of |
| // pattern. |
| int* bad_char_table() { |
| return isolate_->bad_char_shift_table(); |
| } |
| |
| // Store for the BoyerMoore good suffix shift table. |
| int* good_suffix_shift_table() { |
| // Return biased pointer that maps the range [start_..pattern_.length() |
| // to the kGoodSuffixShiftTable array. |
| return isolate_->good_suffix_shift_table() - start_; |
| } |
| |
| // Table used temporarily while building the BoyerMoore good suffix |
| // shift table. |
| int* suffix_table() { |
| // Return biased pointer that maps the range [start_..pattern_.length() |
| // to the kSuffixTable array. |
| return isolate_->suffix_table() - start_; |
| } |
| |
| Isolate* isolate_; |
| // The pattern to search for. |
| Vector<const PatternChar> pattern_; |
| // Pointer to implementation of the search. |
| SearchFunction strategy_; |
| // Cache value of Max(0, pattern_length() - kBMMaxShift) |
| int start_; |
| }; |
| |
| |
| //--------------------------------------------------------------------- |
| // Single Character Pattern Search Strategy |
| //--------------------------------------------------------------------- |
| |
| template <typename PatternChar, typename SubjectChar> |
| int StringSearch<PatternChar, SubjectChar>::SingleCharSearch( |
| StringSearch<PatternChar, SubjectChar>* search, |
| Vector<const SubjectChar> subject, |
| int index) { |
| ASSERT_EQ(1, search->pattern_.length()); |
| PatternChar pattern_first_char = search->pattern_[0]; |
| int i = index; |
| if (sizeof(SubjectChar) == 1 && sizeof(PatternChar) == 1) { |
| const SubjectChar* pos = reinterpret_cast<const SubjectChar*>( |
| memchr(subject.start() + i, |
| pattern_first_char, |
| subject.length() - i)); |
| if (pos == NULL) return -1; |
| return static_cast<int>(pos - subject.start()); |
| } else { |
| if (sizeof(PatternChar) > sizeof(SubjectChar)) { |
| if (static_cast<uc16>(pattern_first_char) > String::kMaxAsciiCharCodeU) { |
| return -1; |
| } |
| } |
| SubjectChar search_char = static_cast<SubjectChar>(pattern_first_char); |
| int n = subject.length(); |
| while (i < n) { |
| if (subject[i++] == search_char) return i - 1; |
| } |
| return -1; |
| } |
| } |
| |
| //--------------------------------------------------------------------- |
| // Linear Search Strategy |
| //--------------------------------------------------------------------- |
| |
| |
| template <typename PatternChar, typename SubjectChar> |
| static inline bool CharCompare(const PatternChar* pattern, |
| const SubjectChar* subject, |
| int length) { |
| ASSERT(length > 0); |
| int pos = 0; |
| do { |
| if (pattern[pos] != subject[pos]) { |
| return false; |
| } |
| pos++; |
| } while (pos < length); |
| return true; |
| } |
| |
| |
| // Simple linear search for short patterns. Never bails out. |
| template <typename PatternChar, typename SubjectChar> |
| int StringSearch<PatternChar, SubjectChar>::LinearSearch( |
| StringSearch<PatternChar, SubjectChar>* search, |
| Vector<const SubjectChar> subject, |
| int index) { |
| Vector<const PatternChar> pattern = search->pattern_; |
| ASSERT(pattern.length() > 1); |
| int pattern_length = pattern.length(); |
| PatternChar pattern_first_char = pattern[0]; |
| int i = index; |
| int n = subject.length() - pattern_length; |
| while (i <= n) { |
| if (sizeof(SubjectChar) == 1 && sizeof(PatternChar) == 1) { |
| const SubjectChar* pos = reinterpret_cast<const SubjectChar*>( |
| memchr(subject.start() + i, |
| pattern_first_char, |
| n - i + 1)); |
| if (pos == NULL) return -1; |
| i = static_cast<int>(pos - subject.start()) + 1; |
| } else { |
| if (subject[i++] != pattern_first_char) continue; |
| } |
| // Loop extracted to separate function to allow using return to do |
| // a deeper break. |
| if (CharCompare(pattern.start() + 1, |
| subject.start() + i, |
| pattern_length - 1)) { |
| return i - 1; |
| } |
| } |
| return -1; |
| } |
| |
| //--------------------------------------------------------------------- |
| // Boyer-Moore string search |
| //--------------------------------------------------------------------- |
| |
| template <typename PatternChar, typename SubjectChar> |
| int StringSearch<PatternChar, SubjectChar>::BoyerMooreSearch( |
| StringSearch<PatternChar, SubjectChar>* search, |
| Vector<const SubjectChar> subject, |
| int start_index) { |
| Vector<const PatternChar> pattern = search->pattern_; |
| int subject_length = subject.length(); |
| int pattern_length = pattern.length(); |
| // Only preprocess at most kBMMaxShift last characters of pattern. |
| int start = search->start_; |
| |
| int* bad_char_occurence = search->bad_char_table(); |
| int* good_suffix_shift = search->good_suffix_shift_table(); |
| |
| PatternChar last_char = pattern[pattern_length - 1]; |
| int index = start_index; |
| // Continue search from i. |
| while (index <= subject_length - pattern_length) { |
| int j = pattern_length - 1; |
| int c; |
| while (last_char != (c = subject[index + j])) { |
| int shift = |
| j - CharOccurrence(bad_char_occurence, c); |
| index += shift; |
| if (index > subject_length - pattern_length) { |
| return -1; |
| } |
| } |
| while (j >= 0 && pattern[j] == (c = subject[index + j])) j--; |
| if (j < 0) { |
| return index; |
| } else if (j < start) { |
| // we have matched more than our tables allow us to be smart about. |
| // Fall back on BMH shift. |
| index += pattern_length - 1 |
| - CharOccurrence(bad_char_occurence, |
| static_cast<SubjectChar>(last_char)); |
| } else { |
| int gs_shift = good_suffix_shift[j + 1]; |
| int bc_occ = |
| CharOccurrence(bad_char_occurence, c); |
| int shift = j - bc_occ; |
| if (gs_shift > shift) { |
| shift = gs_shift; |
| } |
| index += shift; |
| } |
| } |
| |
| return -1; |
| } |
| |
| |
| template <typename PatternChar, typename SubjectChar> |
| void StringSearch<PatternChar, SubjectChar>::PopulateBoyerMooreTable() { |
| int pattern_length = pattern_.length(); |
| const PatternChar* pattern = pattern_.start(); |
| // Only look at the last kBMMaxShift characters of pattern (from start_ |
| // to pattern_length). |
| int start = start_; |
| int length = pattern_length - start; |
| |
| // Biased tables so that we can use pattern indices as table indices, |
| // even if we only cover the part of the pattern from offset start. |
| int* shift_table = good_suffix_shift_table(); |
| int* suffix_table = this->suffix_table(); |
| |
| // Initialize table. |
| for (int i = start; i < pattern_length; i++) { |
| shift_table[i] = length; |
| } |
| shift_table[pattern_length] = 1; |
| suffix_table[pattern_length] = pattern_length + 1; |
| |
| // Find suffixes. |
| PatternChar last_char = pattern[pattern_length - 1]; |
| int suffix = pattern_length + 1; |
| { |
| int i = pattern_length; |
| while (i > start) { |
| PatternChar c = pattern[i - 1]; |
| while (suffix <= pattern_length && c != pattern[suffix - 1]) { |
| if (shift_table[suffix] == length) { |
| shift_table[suffix] = suffix - i; |
| } |
| suffix = suffix_table[suffix]; |
| } |
| suffix_table[--i] = --suffix; |
| if (suffix == pattern_length) { |
| // No suffix to extend, so we check against last_char only. |
| while ((i > start) && (pattern[i - 1] != last_char)) { |
| if (shift_table[pattern_length] == length) { |
| shift_table[pattern_length] = pattern_length - i; |
| } |
| suffix_table[--i] = pattern_length; |
| } |
| if (i > start) { |
| suffix_table[--i] = --suffix; |
| } |
| } |
| } |
| } |
| // Build shift table using suffixes. |
| if (suffix < pattern_length) { |
| for (int i = start; i <= pattern_length; i++) { |
| if (shift_table[i] == length) { |
| shift_table[i] = suffix - start; |
| } |
| if (i == suffix) { |
| suffix = suffix_table[suffix]; |
| } |
| } |
| } |
| } |
| |
| //--------------------------------------------------------------------- |
| // Boyer-Moore-Horspool string search. |
| //--------------------------------------------------------------------- |
| |
| template <typename PatternChar, typename SubjectChar> |
| int StringSearch<PatternChar, SubjectChar>::BoyerMooreHorspoolSearch( |
| StringSearch<PatternChar, SubjectChar>* search, |
| Vector<const SubjectChar> subject, |
| int start_index) { |
| Vector<const PatternChar> pattern = search->pattern_; |
| int subject_length = subject.length(); |
| int pattern_length = pattern.length(); |
| int* char_occurrences = search->bad_char_table(); |
| int badness = -pattern_length; |
| |
| // How bad we are doing without a good-suffix table. |
| PatternChar last_char = pattern[pattern_length - 1]; |
| int last_char_shift = pattern_length - 1 - |
| CharOccurrence(char_occurrences, static_cast<SubjectChar>(last_char)); |
| // Perform search |
| int index = start_index; // No matches found prior to this index. |
| while (index <= subject_length - pattern_length) { |
| int j = pattern_length - 1; |
| int subject_char; |
| while (last_char != (subject_char = subject[index + j])) { |
| int bc_occ = CharOccurrence(char_occurrences, subject_char); |
| int shift = j - bc_occ; |
| index += shift; |
| badness += 1 - shift; // at most zero, so badness cannot increase. |
| if (index > subject_length - pattern_length) { |
| return -1; |
| } |
| } |
| j--; |
| while (j >= 0 && pattern[j] == (subject[index + j])) j--; |
| if (j < 0) { |
| return index; |
| } else { |
| index += last_char_shift; |
| // Badness increases by the number of characters we have |
| // checked, and decreases by the number of characters we |
| // can skip by shifting. It's a measure of how we are doing |
| // compared to reading each character exactly once. |
| badness += (pattern_length - j) - last_char_shift; |
| if (badness > 0) { |
| search->PopulateBoyerMooreTable(); |
| search->strategy_ = &BoyerMooreSearch; |
| return BoyerMooreSearch(search, subject, index); |
| } |
| } |
| } |
| return -1; |
| } |
| |
| |
| template <typename PatternChar, typename SubjectChar> |
| void StringSearch<PatternChar, SubjectChar>::PopulateBoyerMooreHorspoolTable() { |
| int pattern_length = pattern_.length(); |
| |
| int* bad_char_occurrence = bad_char_table(); |
| |
| // Only preprocess at most kBMMaxShift last characters of pattern. |
| int start = start_; |
| // Run forwards to populate bad_char_table, so that *last* instance |
| // of character equivalence class is the one registered. |
| // Notice: Doesn't include the last character. |
| int table_size = AlphabetSize(); |
| if (start == 0) { // All patterns less than kBMMaxShift in length. |
| memset(bad_char_occurrence, |
| -1, |
| table_size * sizeof(*bad_char_occurrence)); |
| } else { |
| for (int i = 0; i < table_size; i++) { |
| bad_char_occurrence[i] = start - 1; |
| } |
| } |
| for (int i = start; i < pattern_length - 1; i++) { |
| PatternChar c = pattern_[i]; |
| int bucket = (sizeof(PatternChar) == 1) ? c : c % AlphabetSize(); |
| bad_char_occurrence[bucket] = i; |
| } |
| } |
| |
| //--------------------------------------------------------------------- |
| // Linear string search with bailout to BMH. |
| //--------------------------------------------------------------------- |
| |
| // Simple linear search for short patterns, which bails out if the string |
| // isn't found very early in the subject. Upgrades to BoyerMooreHorspool. |
| template <typename PatternChar, typename SubjectChar> |
| int StringSearch<PatternChar, SubjectChar>::InitialSearch( |
| StringSearch<PatternChar, SubjectChar>* search, |
| Vector<const SubjectChar> subject, |
| int index) { |
| Vector<const PatternChar> pattern = search->pattern_; |
| int pattern_length = pattern.length(); |
| // Badness is a count of how much work we have done. When we have |
| // done enough work we decide it's probably worth switching to a better |
| // algorithm. |
| int badness = -10 - (pattern_length << 2); |
| |
| // We know our pattern is at least 2 characters, we cache the first so |
| // the common case of the first character not matching is faster. |
| PatternChar pattern_first_char = pattern[0]; |
| for (int i = index, n = subject.length() - pattern_length; i <= n; i++) { |
| badness++; |
| if (badness <= 0) { |
| if (sizeof(SubjectChar) == 1 && sizeof(PatternChar) == 1) { |
| const SubjectChar* pos = reinterpret_cast<const SubjectChar*>( |
| memchr(subject.start() + i, |
| pattern_first_char, |
| n - i + 1)); |
| if (pos == NULL) { |
| return -1; |
| } |
| i = static_cast<int>(pos - subject.start()); |
| } else { |
| if (subject[i] != pattern_first_char) continue; |
| } |
| int j = 1; |
| do { |
| if (pattern[j] != subject[i + j]) { |
| break; |
| } |
| j++; |
| } while (j < pattern_length); |
| if (j == pattern_length) { |
| return i; |
| } |
| badness += j; |
| } else { |
| search->PopulateBoyerMooreHorspoolTable(); |
| search->strategy_ = &BoyerMooreHorspoolSearch; |
| return BoyerMooreHorspoolSearch(search, subject, i); |
| } |
| } |
| return -1; |
| } |
| |
| |
| // Perform a a single stand-alone search. |
| // If searching multiple times for the same pattern, a search |
| // object should be constructed once and the Search function then called |
| // for each search. |
| template <typename SubjectChar, typename PatternChar> |
| static int SearchString(Isolate* isolate, |
| Vector<const SubjectChar> subject, |
| Vector<const PatternChar> pattern, |
| int start_index) { |
| StringSearch<PatternChar, SubjectChar> search(isolate, pattern); |
| return search.Search(subject, start_index); |
| } |
| |
| }} // namespace v8::internal |
| |
| #endif // V8_STRING_SEARCH_H_ |