| // Copyright 2010 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef V8_UNBOUND_QUEUE_ |
| #define V8_UNBOUND_QUEUE_ |
| |
| #include "allocation.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| |
| // Lock-free unbound queue for small records. Intended for |
| // transferring small records between a Single producer and a Single |
| // consumer. Doesn't have restrictions on the number of queued |
| // elements, so producer never blocks. Implemented after Herb |
| // Sutter's article: |
| // http://www.ddj.com/high-performance-computing/210604448 |
| template<typename Record> |
| class UnboundQueue BASE_EMBEDDED { |
| public: |
| inline UnboundQueue(); |
| inline ~UnboundQueue(); |
| |
| INLINE(void Dequeue(Record* rec)); |
| INLINE(void Enqueue(const Record& rec)); |
| INLINE(bool IsEmpty()) { return divider_ == last_; } |
| INLINE(Record* Peek()); |
| |
| private: |
| INLINE(void DeleteFirst()); |
| |
| struct Node; |
| |
| Node* first_; |
| AtomicWord divider_; // Node* |
| AtomicWord last_; // Node* |
| |
| DISALLOW_COPY_AND_ASSIGN(UnboundQueue); |
| }; |
| |
| |
| } } // namespace v8::internal |
| |
| #endif // V8_UNBOUND_QUEUE_ |