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// Copyright 2006-2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "ast.h"
#include "deoptimizer.h"
#include "frames-inl.h"
#include "full-codegen.h"
#include "mark-compact.h"
#include "safepoint-table.h"
#include "scopeinfo.h"
#include "string-stream.h"
namespace v8 {
namespace internal {
// Iterator that supports traversing the stack handlers of a
// particular frame. Needs to know the top of the handler chain.
class StackHandlerIterator BASE_EMBEDDED {
public:
StackHandlerIterator(const StackFrame* frame, StackHandler* handler)
: limit_(frame->fp()), handler_(handler) {
// Make sure the handler has already been unwound to this frame.
ASSERT(frame->sp() <= handler->address());
}
StackHandler* handler() const { return handler_; }
bool done() {
return handler_ == NULL || handler_->address() > limit_;
}
void Advance() {
ASSERT(!done());
handler_ = handler_->next();
}
private:
const Address limit_;
StackHandler* handler_;
};
// -------------------------------------------------------------------------
#define INITIALIZE_SINGLETON(type, field) field##_(this),
StackFrameIterator::StackFrameIterator()
: isolate_(Isolate::Current()),
STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON)
frame_(NULL), handler_(NULL),
thread_(isolate_->thread_local_top()),
fp_(NULL), sp_(NULL), advance_(&StackFrameIterator::AdvanceWithHandler) {
Reset();
}
StackFrameIterator::StackFrameIterator(Isolate* isolate)
: isolate_(isolate),
STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON)
frame_(NULL), handler_(NULL),
thread_(isolate_->thread_local_top()),
fp_(NULL), sp_(NULL), advance_(&StackFrameIterator::AdvanceWithHandler) {
Reset();
}
StackFrameIterator::StackFrameIterator(Isolate* isolate, ThreadLocalTop* t)
: isolate_(isolate),
STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON)
frame_(NULL), handler_(NULL), thread_(t),
fp_(NULL), sp_(NULL), advance_(&StackFrameIterator::AdvanceWithHandler) {
Reset();
}
StackFrameIterator::StackFrameIterator(Isolate* isolate,
bool use_top, Address fp, Address sp)
: isolate_(isolate),
STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON)
frame_(NULL), handler_(NULL),
thread_(use_top ? isolate_->thread_local_top() : NULL),
fp_(use_top ? NULL : fp), sp_(sp),
advance_(use_top ? &StackFrameIterator::AdvanceWithHandler :
&StackFrameIterator::AdvanceWithoutHandler) {
if (use_top || fp != NULL) {
Reset();
}
}
#undef INITIALIZE_SINGLETON
void StackFrameIterator::AdvanceWithHandler() {
ASSERT(!done());
// Compute the state of the calling frame before restoring
// callee-saved registers and unwinding handlers. This allows the
// frame code that computes the caller state to access the top
// handler and the value of any callee-saved register if needed.
StackFrame::State state;
StackFrame::Type type = frame_->GetCallerState(&state);
// Unwind handlers corresponding to the current frame.
StackHandlerIterator it(frame_, handler_);
while (!it.done()) it.Advance();
handler_ = it.handler();
// Advance to the calling frame.
frame_ = SingletonFor(type, &state);
// When we're done iterating over the stack frames, the handler
// chain must have been completely unwound.
ASSERT(!done() || handler_ == NULL);
}
void StackFrameIterator::AdvanceWithoutHandler() {
// A simpler version of Advance which doesn't care about handler.
ASSERT(!done());
StackFrame::State state;
StackFrame::Type type = frame_->GetCallerState(&state);
frame_ = SingletonFor(type, &state);
}
void StackFrameIterator::Reset() {
StackFrame::State state;
StackFrame::Type type;
if (thread_ != NULL) {
type = ExitFrame::GetStateForFramePointer(
Isolate::c_entry_fp(thread_), &state);
handler_ = StackHandler::FromAddress(
Isolate::handler(thread_));
} else {
ASSERT(fp_ != NULL);
state.fp = fp_;
state.sp = sp_;
state.pc_address =
reinterpret_cast<Address*>(StandardFrame::ComputePCAddress(fp_));
type = StackFrame::ComputeType(isolate(), &state);
}
if (SingletonFor(type) == NULL) return;
frame_ = SingletonFor(type, &state);
}
StackFrame* StackFrameIterator::SingletonFor(StackFrame::Type type,
StackFrame::State* state) {
if (type == StackFrame::NONE) return NULL;
StackFrame* result = SingletonFor(type);
ASSERT(result != NULL);
result->state_ = *state;
return result;
}
StackFrame* StackFrameIterator::SingletonFor(StackFrame::Type type) {
#define FRAME_TYPE_CASE(type, field) \
case StackFrame::type: result = &field##_; break;
StackFrame* result = NULL;
switch (type) {
case StackFrame::NONE: return NULL;
STACK_FRAME_TYPE_LIST(FRAME_TYPE_CASE)
default: break;
}
return result;
#undef FRAME_TYPE_CASE
}
// -------------------------------------------------------------------------
StackTraceFrameIterator::StackTraceFrameIterator() {
if (!done() && !IsValidFrame()) Advance();
}
StackTraceFrameIterator::StackTraceFrameIterator(Isolate* isolate)
: JavaScriptFrameIterator(isolate) {
if (!done() && !IsValidFrame()) Advance();
}
void StackTraceFrameIterator::Advance() {
while (true) {
JavaScriptFrameIterator::Advance();
if (done()) return;
if (IsValidFrame()) return;
}
}
bool StackTraceFrameIterator::IsValidFrame() {
if (!frame()->function()->IsJSFunction()) return false;
Object* script = JSFunction::cast(frame()->function())->shared()->script();
// Don't show functions from native scripts to user.
return (script->IsScript() &&
Script::TYPE_NATIVE != Script::cast(script)->type()->value());
}
// -------------------------------------------------------------------------
bool SafeStackFrameIterator::ExitFrameValidator::IsValidFP(Address fp) {
if (!validator_.IsValid(fp)) return false;
Address sp = ExitFrame::ComputeStackPointer(fp);
if (!validator_.IsValid(sp)) return false;
StackFrame::State state;
ExitFrame::FillState(fp, sp, &state);
if (!validator_.IsValid(reinterpret_cast<Address>(state.pc_address))) {
return false;
}
return *state.pc_address != NULL;
}
SafeStackFrameIterator::ActiveCountMaintainer::ActiveCountMaintainer(
Isolate* isolate)
: isolate_(isolate) {
isolate_->set_safe_stack_iterator_counter(
isolate_->safe_stack_iterator_counter() + 1);
}
SafeStackFrameIterator::ActiveCountMaintainer::~ActiveCountMaintainer() {
isolate_->set_safe_stack_iterator_counter(
isolate_->safe_stack_iterator_counter() - 1);
}
SafeStackFrameIterator::SafeStackFrameIterator(
Isolate* isolate,
Address fp, Address sp, Address low_bound, Address high_bound) :
maintainer_(isolate),
stack_validator_(low_bound, high_bound),
is_valid_top_(IsValidTop(isolate, low_bound, high_bound)),
is_valid_fp_(IsWithinBounds(low_bound, high_bound, fp)),
is_working_iterator_(is_valid_top_ || is_valid_fp_),
iteration_done_(!is_working_iterator_),
iterator_(isolate, is_valid_top_, is_valid_fp_ ? fp : NULL, sp) {
}
bool SafeStackFrameIterator::is_active(Isolate* isolate) {
return isolate->safe_stack_iterator_counter() > 0;
}
bool SafeStackFrameIterator::IsValidTop(Isolate* isolate,
Address low_bound, Address high_bound) {
ThreadLocalTop* top = isolate->thread_local_top();
Address fp = Isolate::c_entry_fp(top);
ExitFrameValidator validator(low_bound, high_bound);
if (!validator.IsValidFP(fp)) return false;
return Isolate::handler(top) != NULL;
}
void SafeStackFrameIterator::Advance() {
ASSERT(is_working_iterator_);
ASSERT(!done());
StackFrame* last_frame = iterator_.frame();
Address last_sp = last_frame->sp(), last_fp = last_frame->fp();
// Before advancing to the next stack frame, perform pointer validity tests
iteration_done_ = !IsValidFrame(last_frame) ||
!CanIterateHandles(last_frame, iterator_.handler()) ||
!IsValidCaller(last_frame);
if (iteration_done_) return;
iterator_.Advance();
if (iterator_.done()) return;
// Check that we have actually moved to the previous frame in the stack
StackFrame* prev_frame = iterator_.frame();
iteration_done_ = prev_frame->sp() < last_sp || prev_frame->fp() < last_fp;
}
bool SafeStackFrameIterator::CanIterateHandles(StackFrame* frame,
StackHandler* handler) {
// If StackIterator iterates over StackHandles, verify that
// StackHandlerIterator can be instantiated (see StackHandlerIterator
// constructor.)
return !is_valid_top_ || (frame->sp() <= handler->address());
}
bool SafeStackFrameIterator::IsValidFrame(StackFrame* frame) const {
return IsValidStackAddress(frame->sp()) && IsValidStackAddress(frame->fp());
}
bool SafeStackFrameIterator::IsValidCaller(StackFrame* frame) {
StackFrame::State state;
if (frame->is_entry() || frame->is_entry_construct()) {
// See EntryFrame::GetCallerState. It computes the caller FP address
// and calls ExitFrame::GetStateForFramePointer on it. We need to be
// sure that caller FP address is valid.
Address caller_fp = Memory::Address_at(
frame->fp() + EntryFrameConstants::kCallerFPOffset);
ExitFrameValidator validator(stack_validator_);
if (!validator.IsValidFP(caller_fp)) return false;
} else if (frame->is_arguments_adaptor()) {
// See ArgumentsAdaptorFrame::GetCallerStackPointer. It assumes that
// the number of arguments is stored on stack as Smi. We need to check
// that it really an Smi.
Object* number_of_args = reinterpret_cast<ArgumentsAdaptorFrame*>(frame)->
GetExpression(0);
if (!number_of_args->IsSmi()) {
return false;
}
}
frame->ComputeCallerState(&state);
return IsValidStackAddress(state.sp) && IsValidStackAddress(state.fp) &&
iterator_.SingletonFor(frame->GetCallerState(&state)) != NULL;
}
void SafeStackFrameIterator::Reset() {
if (is_working_iterator_) {
iterator_.Reset();
iteration_done_ = false;
}
}
// -------------------------------------------------------------------------
#ifdef ENABLE_LOGGING_AND_PROFILING
SafeStackTraceFrameIterator::SafeStackTraceFrameIterator(
Isolate* isolate,
Address fp, Address sp, Address low_bound, Address high_bound) :
SafeJavaScriptFrameIterator(isolate, fp, sp, low_bound, high_bound) {
if (!done() && !frame()->is_java_script()) Advance();
}
void SafeStackTraceFrameIterator::Advance() {
while (true) {
SafeJavaScriptFrameIterator::Advance();
if (done()) return;
if (frame()->is_java_script()) return;
}
}
#endif
Code* StackFrame::GetSafepointData(Isolate* isolate,
Address pc,
SafepointEntry* safepoint_entry,
unsigned* stack_slots) {
PcToCodeCache::PcToCodeCacheEntry* entry =
isolate->pc_to_code_cache()->GetCacheEntry(pc);
SafepointEntry cached_safepoint_entry = entry->safepoint_entry;
if (!entry->safepoint_entry.is_valid()) {
entry->safepoint_entry = entry->code->GetSafepointEntry(pc);
ASSERT(entry->safepoint_entry.is_valid());
} else {
ASSERT(entry->safepoint_entry.Equals(entry->code->GetSafepointEntry(pc)));
}
// Fill in the results and return the code.
Code* code = entry->code;
*safepoint_entry = entry->safepoint_entry;
*stack_slots = code->stack_slots();
return code;
}
bool StackFrame::HasHandler() const {
StackHandlerIterator it(this, top_handler());
return !it.done();
}
void StackFrame::IteratePc(ObjectVisitor* v,
Address* pc_address,
Code* holder) {
Address pc = *pc_address;
ASSERT(holder->contains(pc));
unsigned pc_offset = static_cast<unsigned>(pc - holder->instruction_start());
Object* code = holder;
v->VisitPointer(&code);
if (code != holder) {
holder = reinterpret_cast<Code*>(code);
pc = holder->instruction_start() + pc_offset;
*pc_address = pc;
}
}
StackFrame::Type StackFrame::ComputeType(Isolate* isolate, State* state) {
ASSERT(state->fp != NULL);
if (StandardFrame::IsArgumentsAdaptorFrame(state->fp)) {
return ARGUMENTS_ADAPTOR;
}
// The marker and function offsets overlap. If the marker isn't a
// smi then the frame is a JavaScript frame -- and the marker is
// really the function.
const int offset = StandardFrameConstants::kMarkerOffset;
Object* marker = Memory::Object_at(state->fp + offset);
if (!marker->IsSmi()) {
// If we're using a "safe" stack iterator, we treat optimized
// frames as normal JavaScript frames to avoid having to look
// into the heap to determine the state. This is safe as long
// as nobody tries to GC...
if (SafeStackFrameIterator::is_active(isolate)) return JAVA_SCRIPT;
Code::Kind kind = GetContainingCode(isolate, *(state->pc_address))->kind();
ASSERT(kind == Code::FUNCTION || kind == Code::OPTIMIZED_FUNCTION);
return (kind == Code::OPTIMIZED_FUNCTION) ? OPTIMIZED : JAVA_SCRIPT;
}
return static_cast<StackFrame::Type>(Smi::cast(marker)->value());
}
StackFrame::Type StackFrame::GetCallerState(State* state) const {
ComputeCallerState(state);
return ComputeType(isolate(), state);
}
Code* EntryFrame::unchecked_code() const {
return HEAP->raw_unchecked_js_entry_code();
}
void EntryFrame::ComputeCallerState(State* state) const {
GetCallerState(state);
}
void EntryFrame::SetCallerFp(Address caller_fp) {
const int offset = EntryFrameConstants::kCallerFPOffset;
Memory::Address_at(this->fp() + offset) = caller_fp;
}
StackFrame::Type EntryFrame::GetCallerState(State* state) const {
const int offset = EntryFrameConstants::kCallerFPOffset;
Address fp = Memory::Address_at(this->fp() + offset);
return ExitFrame::GetStateForFramePointer(fp, state);
}
Code* EntryConstructFrame::unchecked_code() const {
return HEAP->raw_unchecked_js_construct_entry_code();
}
Object*& ExitFrame::code_slot() const {
const int offset = ExitFrameConstants::kCodeOffset;
return Memory::Object_at(fp() + offset);
}
Code* ExitFrame::unchecked_code() const {
return reinterpret_cast<Code*>(code_slot());
}
void ExitFrame::ComputeCallerState(State* state) const {
// Setup the caller state.
state->sp = caller_sp();
state->fp = Memory::Address_at(fp() + ExitFrameConstants::kCallerFPOffset);
state->pc_address
= reinterpret_cast<Address*>(fp() + ExitFrameConstants::kCallerPCOffset);
}
void ExitFrame::SetCallerFp(Address caller_fp) {
Memory::Address_at(fp() + ExitFrameConstants::kCallerFPOffset) = caller_fp;
}
void ExitFrame::Iterate(ObjectVisitor* v) const {
// The arguments are traversed as part of the expression stack of
// the calling frame.
IteratePc(v, pc_address(), LookupCode());
v->VisitPointer(&code_slot());
}
Address ExitFrame::GetCallerStackPointer() const {
return fp() + ExitFrameConstants::kCallerSPDisplacement;
}
StackFrame::Type ExitFrame::GetStateForFramePointer(Address fp, State* state) {
if (fp == 0) return NONE;
Address sp = ComputeStackPointer(fp);
FillState(fp, sp, state);
ASSERT(*state->pc_address != NULL);
return EXIT;
}
void ExitFrame::FillState(Address fp, Address sp, State* state) {
state->sp = sp;
state->fp = fp;
state->pc_address = reinterpret_cast<Address*>(sp - 1 * kPointerSize);
}
Address StandardFrame::GetExpressionAddress(int n) const {
const int offset = StandardFrameConstants::kExpressionsOffset;
return fp() + offset - n * kPointerSize;
}
int StandardFrame::ComputeExpressionsCount() const {
const int offset =
StandardFrameConstants::kExpressionsOffset + kPointerSize;
Address base = fp() + offset;
Address limit = sp();
ASSERT(base >= limit); // stack grows downwards
// Include register-allocated locals in number of expressions.
return static_cast<int>((base - limit) / kPointerSize);
}
void StandardFrame::ComputeCallerState(State* state) const {
state->sp = caller_sp();
state->fp = caller_fp();
state->pc_address = reinterpret_cast<Address*>(ComputePCAddress(fp()));
}
void StandardFrame::SetCallerFp(Address caller_fp) {
Memory::Address_at(fp() + StandardFrameConstants::kCallerFPOffset) =
caller_fp;
}
bool StandardFrame::IsExpressionInsideHandler(int n) const {
Address address = GetExpressionAddress(n);
for (StackHandlerIterator it(this, top_handler()); !it.done(); it.Advance()) {
if (it.handler()->includes(address)) return true;
}
return false;
}
void OptimizedFrame::Iterate(ObjectVisitor* v) const {
#ifdef DEBUG
// Make sure that optimized frames do not contain any stack handlers.
StackHandlerIterator it(this, top_handler());
ASSERT(it.done());
#endif
// Make sure that we're not doing "safe" stack frame iteration. We cannot
// possibly find pointers in optimized frames in that state.
ASSERT(!SafeStackFrameIterator::is_active(isolate()));
// Compute the safepoint information.
unsigned stack_slots = 0;
SafepointEntry safepoint_entry;
Code* code = StackFrame::GetSafepointData(
isolate(), pc(), &safepoint_entry, &stack_slots);
unsigned slot_space = stack_slots * kPointerSize;
// Visit the outgoing parameters.
Object** parameters_base = &Memory::Object_at(sp());
Object** parameters_limit = &Memory::Object_at(
fp() + JavaScriptFrameConstants::kFunctionOffset - slot_space);
// Visit the parameters that may be on top of the saved registers.
if (safepoint_entry.argument_count() > 0) {
v->VisitPointers(parameters_base,
parameters_base + safepoint_entry.argument_count());
parameters_base += safepoint_entry.argument_count();
}
// Skip saved double registers.
if (safepoint_entry.has_doubles()) {
parameters_base += DoubleRegister::kNumAllocatableRegisters *
kDoubleSize / kPointerSize;
}
// Visit the registers that contain pointers if any.
if (safepoint_entry.HasRegisters()) {
for (int i = kNumSafepointRegisters - 1; i >=0; i--) {
if (safepoint_entry.HasRegisterAt(i)) {
int reg_stack_index = MacroAssembler::SafepointRegisterStackIndex(i);
v->VisitPointer(parameters_base + reg_stack_index);
}
}
// Skip the words containing the register values.
parameters_base += kNumSafepointRegisters;
}
// We're done dealing with the register bits.
uint8_t* safepoint_bits = safepoint_entry.bits();
safepoint_bits += kNumSafepointRegisters >> kBitsPerByteLog2;
// Visit the rest of the parameters.
v->VisitPointers(parameters_base, parameters_limit);
// Visit pointer spill slots and locals.
for (unsigned index = 0; index < stack_slots; index++) {
int byte_index = index >> kBitsPerByteLog2;
int bit_index = index & (kBitsPerByte - 1);
if ((safepoint_bits[byte_index] & (1U << bit_index)) != 0) {
v->VisitPointer(parameters_limit + index);
}
}
// Visit the context and the function.
Object** fixed_base = &Memory::Object_at(
fp() + JavaScriptFrameConstants::kFunctionOffset);
Object** fixed_limit = &Memory::Object_at(fp());
v->VisitPointers(fixed_base, fixed_limit);
// Visit the return address in the callee and incoming arguments.
IteratePc(v, pc_address(), code);
}
bool JavaScriptFrame::IsConstructor() const {
Address fp = caller_fp();
if (has_adapted_arguments()) {
// Skip the arguments adaptor frame and look at the real caller.
fp = Memory::Address_at(fp + StandardFrameConstants::kCallerFPOffset);
}
return IsConstructFrame(fp);
}
Code* JavaScriptFrame::unchecked_code() const {
JSFunction* function = JSFunction::cast(this->function());
return function->unchecked_code();
}
int JavaScriptFrame::GetNumberOfIncomingArguments() const {
ASSERT(!SafeStackFrameIterator::is_active(isolate()) &&
isolate()->heap()->gc_state() == Heap::NOT_IN_GC);
JSFunction* function = JSFunction::cast(this->function());
return function->shared()->formal_parameter_count();
}
Address JavaScriptFrame::GetCallerStackPointer() const {
return fp() + StandardFrameConstants::kCallerSPOffset;
}
void JavaScriptFrame::GetFunctions(List<JSFunction*>* functions) {
ASSERT(functions->length() == 0);
functions->Add(JSFunction::cast(function()));
}
void JavaScriptFrame::Summarize(List<FrameSummary>* functions) {
ASSERT(functions->length() == 0);
Code* code_pointer = LookupCode();
int offset = static_cast<int>(pc() - code_pointer->address());
FrameSummary summary(receiver(),
JSFunction::cast(function()),
code_pointer,
offset,
IsConstructor());
functions->Add(summary);
}
void FrameSummary::Print() {
PrintF("receiver: ");
receiver_->ShortPrint();
PrintF("\nfunction: ");
function_->shared()->DebugName()->ShortPrint();
PrintF("\ncode: ");
code_->ShortPrint();
if (code_->kind() == Code::FUNCTION) PrintF(" NON-OPT");
if (code_->kind() == Code::OPTIMIZED_FUNCTION) PrintF(" OPT");
PrintF("\npc: %d\n", offset_);
}
void OptimizedFrame::Summarize(List<FrameSummary>* frames) {
ASSERT(frames->length() == 0);
ASSERT(is_optimized());
int deopt_index = Safepoint::kNoDeoptimizationIndex;
DeoptimizationInputData* data = GetDeoptimizationData(&deopt_index);
// BUG(3243555): Since we don't have a lazy-deopt registered at
// throw-statements, we can't use the translation at the call-site of
// throw. An entry with no deoptimization index indicates a call-site
// without a lazy-deopt. As a consequence we are not allowed to inline
// functions containing throw.
if (deopt_index == Safepoint::kNoDeoptimizationIndex) {
JavaScriptFrame::Summarize(frames);
return;
}
TranslationIterator it(data->TranslationByteArray(),
data->TranslationIndex(deopt_index)->value());
Translation::Opcode opcode = static_cast<Translation::Opcode>(it.Next());
ASSERT(opcode == Translation::BEGIN);
int frame_count = it.Next();
// We create the summary in reverse order because the frames
// in the deoptimization translation are ordered bottom-to-top.
int i = frame_count;
while (i > 0) {
opcode = static_cast<Translation::Opcode>(it.Next());
if (opcode == Translation::FRAME) {
// We don't inline constructor calls, so only the first, outermost
// frame can be a constructor frame in case of inlining.
bool is_constructor = (i == frame_count) && IsConstructor();
i--;
int ast_id = it.Next();
int function_id = it.Next();
it.Next(); // Skip height.
JSFunction* function =
JSFunction::cast(data->LiteralArray()->get(function_id));
// The translation commands are ordered and the receiver is always
// at the first position. Since we are always at a call when we need
// to construct a stack trace, the receiver is always in a stack slot.
opcode = static_cast<Translation::Opcode>(it.Next());
ASSERT(opcode == Translation::STACK_SLOT);
int input_slot_index = it.Next();
// Get the correct receiver in the optimized frame.
Object* receiver = NULL;
// Positive index means the value is spilled to the locals area. Negative
// means it is stored in the incoming parameter area.
if (input_slot_index >= 0) {
receiver = GetExpression(input_slot_index);
} else {
// Index -1 overlaps with last parameter, -n with the first parameter,
// (-n - 1) with the receiver with n being the number of parameters
// of the outermost, optimized frame.
int parameter_count = ComputeParametersCount();
int parameter_index = input_slot_index + parameter_count;
receiver = (parameter_index == -1)
? this->receiver()
: this->GetParameter(parameter_index);
}
Code* code = function->shared()->code();
DeoptimizationOutputData* output_data =
DeoptimizationOutputData::cast(code->deoptimization_data());
unsigned entry = Deoptimizer::GetOutputInfo(output_data,
ast_id,
function->shared());
unsigned pc_offset =
FullCodeGenerator::PcField::decode(entry) + Code::kHeaderSize;
ASSERT(pc_offset > 0);
FrameSummary summary(receiver, function, code, pc_offset, is_constructor);
frames->Add(summary);
} else {
// Skip over operands to advance to the next opcode.
it.Skip(Translation::NumberOfOperandsFor(opcode));
}
}
}
DeoptimizationInputData* OptimizedFrame::GetDeoptimizationData(
int* deopt_index) {
ASSERT(is_optimized());
JSFunction* opt_function = JSFunction::cast(function());
Code* code = opt_function->code();
// The code object may have been replaced by lazy deoptimization. Fall
// back to a slow search in this case to find the original optimized
// code object.
if (!code->contains(pc())) {
code = isolate()->pc_to_code_cache()->GcSafeFindCodeForPc(pc());
}
ASSERT(code != NULL);
ASSERT(code->kind() == Code::OPTIMIZED_FUNCTION);
SafepointEntry safepoint_entry = code->GetSafepointEntry(pc());
*deopt_index = safepoint_entry.deoptimization_index();
ASSERT(*deopt_index != Safepoint::kNoDeoptimizationIndex);
return DeoptimizationInputData::cast(code->deoptimization_data());
}
void OptimizedFrame::GetFunctions(List<JSFunction*>* functions) {
ASSERT(functions->length() == 0);
ASSERT(is_optimized());
int deopt_index = Safepoint::kNoDeoptimizationIndex;
DeoptimizationInputData* data = GetDeoptimizationData(&deopt_index);
TranslationIterator it(data->TranslationByteArray(),
data->TranslationIndex(deopt_index)->value());
Translation::Opcode opcode = static_cast<Translation::Opcode>(it.Next());
ASSERT(opcode == Translation::BEGIN);
int frame_count = it.Next();
// We insert the frames in reverse order because the frames
// in the deoptimization translation are ordered bottom-to-top.
while (frame_count > 0) {
opcode = static_cast<Translation::Opcode>(it.Next());
if (opcode == Translation::FRAME) {
frame_count--;
it.Next(); // Skip ast id.
int function_id = it.Next();
it.Next(); // Skip height.
JSFunction* function =
JSFunction::cast(data->LiteralArray()->get(function_id));
functions->Add(function);
} else {
// Skip over operands to advance to the next opcode.
it.Skip(Translation::NumberOfOperandsFor(opcode));
}
}
}
Address ArgumentsAdaptorFrame::GetCallerStackPointer() const {
return fp() + StandardFrameConstants::kCallerSPOffset;
}
Address InternalFrame::GetCallerStackPointer() const {
// Internal frames have no arguments. The stack pointer of the
// caller is at a fixed offset from the frame pointer.
return fp() + StandardFrameConstants::kCallerSPOffset;
}
Code* ArgumentsAdaptorFrame::unchecked_code() const {
return isolate()->builtins()->builtin(
Builtins::kArgumentsAdaptorTrampoline);
}
Code* InternalFrame::unchecked_code() const {
const int offset = InternalFrameConstants::kCodeOffset;
Object* code = Memory::Object_at(fp() + offset);
ASSERT(code != NULL);
return reinterpret_cast<Code*>(code);
}
void StackFrame::PrintIndex(StringStream* accumulator,
PrintMode mode,
int index) {
accumulator->Add((mode == OVERVIEW) ? "%5d: " : "[%d]: ", index);
}
void JavaScriptFrame::Print(StringStream* accumulator,
PrintMode mode,
int index) const {
HandleScope scope;
Object* receiver = this->receiver();
Object* function = this->function();
accumulator->PrintSecurityTokenIfChanged(function);
PrintIndex(accumulator, mode, index);
Code* code = NULL;
if (IsConstructor()) accumulator->Add("new ");
accumulator->PrintFunction(function, receiver, &code);
Handle<SerializedScopeInfo> scope_info(SerializedScopeInfo::Empty());
if (function->IsJSFunction()) {
Handle<SharedFunctionInfo> shared(JSFunction::cast(function)->shared());
scope_info = Handle<SerializedScopeInfo>(shared->scope_info());
Object* script_obj = shared->script();
if (script_obj->IsScript()) {
Handle<Script> script(Script::cast(script_obj));
accumulator->Add(" [");
accumulator->PrintName(script->name());
Address pc = this->pc();
if (code != NULL && code->kind() == Code::FUNCTION &&
pc >= code->instruction_start() && pc < code->instruction_end()) {
int source_pos = code->SourcePosition(pc);
int line = GetScriptLineNumberSafe(script, source_pos) + 1;
accumulator->Add(":%d", line);
} else {
int function_start_pos = shared->start_position();
int line = GetScriptLineNumberSafe(script, function_start_pos) + 1;
accumulator->Add(":~%d", line);
}
accumulator->Add("] ");
}
}
accumulator->Add("(this=%o", receiver);
// Get scope information for nicer output, if possible. If code is
// NULL, or doesn't contain scope info, info will return 0 for the
// number of parameters, stack slots, or context slots.
ScopeInfo<PreallocatedStorage> info(*scope_info);
// Print the parameters.
int parameters_count = ComputeParametersCount();
for (int i = 0; i < parameters_count; i++) {
accumulator->Add(",");
// If we have a name for the parameter we print it. Nameless
// parameters are either because we have more actual parameters
// than formal parameters or because we have no scope information.
if (i < info.number_of_parameters()) {
accumulator->PrintName(*info.parameter_name(i));
accumulator->Add("=");
}
accumulator->Add("%o", GetParameter(i));
}
accumulator->Add(")");
if (mode == OVERVIEW) {
accumulator->Add("\n");
return;
}
accumulator->Add(" {\n");
// Compute the number of locals and expression stack elements.
int stack_locals_count = info.number_of_stack_slots();
int heap_locals_count = info.number_of_context_slots();
int expressions_count = ComputeExpressionsCount();
// Print stack-allocated local variables.
if (stack_locals_count > 0) {
accumulator->Add(" // stack-allocated locals\n");
}
for (int i = 0; i < stack_locals_count; i++) {
accumulator->Add(" var ");
accumulator->PrintName(*info.stack_slot_name(i));
accumulator->Add(" = ");
if (i < expressions_count) {
accumulator->Add("%o", GetExpression(i));
} else {
accumulator->Add("// no expression found - inconsistent frame?");
}
accumulator->Add("\n");
}
// Try to get hold of the context of this frame.
Context* context = NULL;
if (this->context() != NULL && this->context()->IsContext()) {
context = Context::cast(this->context());
}
// Print heap-allocated local variables.
if (heap_locals_count > Context::MIN_CONTEXT_SLOTS) {
accumulator->Add(" // heap-allocated locals\n");
}
for (int i = Context::MIN_CONTEXT_SLOTS; i < heap_locals_count; i++) {
accumulator->Add(" var ");
accumulator->PrintName(*info.context_slot_name(i));
accumulator->Add(" = ");
if (context != NULL) {
if (i < context->length()) {
accumulator->Add("%o", context->get(i));
} else {
accumulator->Add(
"// warning: missing context slot - inconsistent frame?");
}
} else {
accumulator->Add("// warning: no context found - inconsistent frame?");
}
accumulator->Add("\n");
}
// Print the expression stack.
int expressions_start = stack_locals_count;
if (expressions_start < expressions_count) {
accumulator->Add(" // expression stack (top to bottom)\n");
}
for (int i = expressions_count - 1; i >= expressions_start; i--) {
if (IsExpressionInsideHandler(i)) continue;
accumulator->Add(" [%02d] : %o\n", i, GetExpression(i));
}
// Print details about the function.
if (FLAG_max_stack_trace_source_length != 0 && code != NULL) {
SharedFunctionInfo* shared = JSFunction::cast(function)->shared();
accumulator->Add("--------- s o u r c e c o d e ---------\n");
shared->SourceCodePrint(accumulator, FLAG_max_stack_trace_source_length);
accumulator->Add("\n-----------------------------------------\n");
}
accumulator->Add("}\n\n");
}
void ArgumentsAdaptorFrame::Print(StringStream* accumulator,
PrintMode mode,
int index) const {
int actual = ComputeParametersCount();
int expected = -1;
Object* function = this->function();
if (function->IsJSFunction()) {
expected = JSFunction::cast(function)->shared()->formal_parameter_count();
}
PrintIndex(accumulator, mode, index);
accumulator->Add("arguments adaptor frame: %d->%d", actual, expected);
if (mode == OVERVIEW) {
accumulator->Add("\n");
return;
}
accumulator->Add(" {\n");
// Print actual arguments.
if (actual > 0) accumulator->Add(" // actual arguments\n");
for (int i = 0; i < actual; i++) {
accumulator->Add(" [%02d] : %o", i, GetParameter(i));
if (expected != -1 && i >= expected) {
accumulator->Add(" // not passed to callee");
}
accumulator->Add("\n");
}
accumulator->Add("}\n\n");
}
void EntryFrame::Iterate(ObjectVisitor* v) const {
StackHandlerIterator it(this, top_handler());
ASSERT(!it.done());
StackHandler* handler = it.handler();
ASSERT(handler->is_entry());
handler->Iterate(v, LookupCode());
#ifdef DEBUG
// Make sure that the entry frame does not contain more than one
// stack handler.
it.Advance();
ASSERT(it.done());
#endif
IteratePc(v, pc_address(), LookupCode());
}
void StandardFrame::IterateExpressions(ObjectVisitor* v) const {
const int offset = StandardFrameConstants::kContextOffset;
Object** base = &Memory::Object_at(sp());
Object** limit = &Memory::Object_at(fp() + offset) + 1;
for (StackHandlerIterator it(this, top_handler()); !it.done(); it.Advance()) {
StackHandler* handler = it.handler();
// Traverse pointers down to - but not including - the next
// handler in the handler chain. Update the base to skip the
// handler and allow the handler to traverse its own pointers.
const Address address = handler->address();
v->VisitPointers(base, reinterpret_cast<Object**>(address));
base = reinterpret_cast<Object**>(address + StackHandlerConstants::kSize);
// Traverse the pointers in the handler itself.
handler->Iterate(v, LookupCode());
}
v->VisitPointers(base, limit);
}
void JavaScriptFrame::Iterate(ObjectVisitor* v) const {
IterateExpressions(v);
IteratePc(v, pc_address(), LookupCode());
}
void InternalFrame::Iterate(ObjectVisitor* v) const {
// Internal frames only have object pointers on the expression stack
// as they never have any arguments.
IterateExpressions(v);
IteratePc(v, pc_address(), LookupCode());
}
// -------------------------------------------------------------------------
JavaScriptFrame* StackFrameLocator::FindJavaScriptFrame(int n) {
ASSERT(n >= 0);
for (int i = 0; i <= n; i++) {
while (!iterator_.frame()->is_java_script()) iterator_.Advance();
if (i == n) return JavaScriptFrame::cast(iterator_.frame());
iterator_.Advance();
}
UNREACHABLE();
return NULL;
}
// -------------------------------------------------------------------------
Code* PcToCodeCache::GcSafeCastToCode(HeapObject* object, Address pc) {
Code* code = reinterpret_cast<Code*>(object);
ASSERT(code != NULL && code->contains(pc));
return code;
}
Code* PcToCodeCache::GcSafeFindCodeForPc(Address pc) {
Heap* heap = isolate_->heap();
// Check if the pc points into a large object chunk.
LargeObjectChunk* chunk = heap->lo_space()->FindChunkContainingPc(pc);
if (chunk != NULL) return GcSafeCastToCode(chunk->GetObject(), pc);
// Iterate through the 8K page until we reach the end or find an
// object starting after the pc.
Page* page = Page::FromAddress(pc);
HeapObjectIterator iterator(page, heap->GcSafeSizeOfOldObjectFunction());
HeapObject* previous = NULL;
while (true) {
HeapObject* next = iterator.next();
if (next == NULL || next->address() >= pc) {
return GcSafeCastToCode(previous, pc);
}
previous = next;
}
}
PcToCodeCache::PcToCodeCacheEntry* PcToCodeCache::GetCacheEntry(Address pc) {
isolate_->counters()->pc_to_code()->Increment();
ASSERT(IsPowerOf2(kPcToCodeCacheSize));
uint32_t hash = ComputeIntegerHash(
static_cast<uint32_t>(reinterpret_cast<uintptr_t>(pc)));
uint32_t index = hash & (kPcToCodeCacheSize - 1);
PcToCodeCacheEntry* entry = cache(index);
if (entry->pc == pc) {
isolate_->counters()->pc_to_code_cached()->Increment();
ASSERT(entry->code == GcSafeFindCodeForPc(pc));
} else {
// Because this code may be interrupted by a profiling signal that
// also queries the cache, we cannot update pc before the code has
// been set. Otherwise, we risk trying to use a cache entry before
// the code has been computed.
entry->code = GcSafeFindCodeForPc(pc);
entry->safepoint_entry.Reset();
entry->pc = pc;
}
return entry;
}
// -------------------------------------------------------------------------
int NumRegs(RegList reglist) {
int n = 0;
while (reglist != 0) {
n++;
reglist &= reglist - 1; // clear one bit
}
return n;
}
struct JSCallerSavedCodeData {
JSCallerSavedCodeData() {
int i = 0;
for (int r = 0; r < kNumRegs; r++)
if ((kJSCallerSaved & (1 << r)) != 0)
reg_code[i++] = r;
ASSERT(i == kNumJSCallerSaved);
}
int reg_code[kNumJSCallerSaved];
};
static const JSCallerSavedCodeData kCallerSavedCodeData;
int JSCallerSavedCode(int n) {
ASSERT(0 <= n && n < kNumJSCallerSaved);
return kCallerSavedCodeData.reg_code[n];
}
#define DEFINE_WRAPPER(type, field) \
class field##_Wrapper : public ZoneObject { \
public: /* NOLINT */ \
field##_Wrapper(const field& original) : frame_(original) { \
} \
field frame_; \
};
STACK_FRAME_TYPE_LIST(DEFINE_WRAPPER)
#undef DEFINE_WRAPPER
static StackFrame* AllocateFrameCopy(StackFrame* frame) {
#define FRAME_TYPE_CASE(type, field) \
case StackFrame::type: { \
field##_Wrapper* wrapper = \
new field##_Wrapper(*(reinterpret_cast<field*>(frame))); \
return &wrapper->frame_; \
}
switch (frame->type()) {
STACK_FRAME_TYPE_LIST(FRAME_TYPE_CASE)
default: UNREACHABLE();
}
#undef FRAME_TYPE_CASE
return NULL;
}
Vector<StackFrame*> CreateStackMap() {
ZoneList<StackFrame*> list(10);
for (StackFrameIterator it; !it.done(); it.Advance()) {
StackFrame* frame = AllocateFrameCopy(it.frame());
list.Add(frame);
}
return list.ToVector();
}
} } // namespace v8::internal