| // Copyright 2011 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef V8_LIST_H_ |
| #define V8_LIST_H_ |
| |
| #include "utils.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| |
| // ---------------------------------------------------------------------------- |
| // The list is a template for very light-weight lists. We are not |
| // using the STL because we want full control over space and speed of |
| // the code. This implementation is based on code by Robert Griesemer |
| // and Rob Pike. |
| // |
| // The list is parameterized by the type of its elements (T) and by an |
| // allocation policy (P). The policy is used for allocating lists in |
| // the C free store or the zone; see zone.h. |
| |
| // Forward defined as |
| // template <typename T, class P = FreeStoreAllocationPolicy> class List; |
| template <typename T, class P> |
| class List { |
| public: |
| List() { Initialize(0); } |
| INLINE(explicit List(int capacity)) { Initialize(capacity); } |
| INLINE(~List()) { DeleteData(data_); } |
| |
| // Deallocates memory used by the list and leaves the list in a consistent |
| // empty state. |
| void Free() { |
| DeleteData(data_); |
| Initialize(0); |
| } |
| |
| INLINE(void* operator new(size_t size)) { |
| return P::New(static_cast<int>(size)); |
| } |
| INLINE(void operator delete(void* p, size_t)) { return P::Delete(p); } |
| |
| // Returns a reference to the element at index i. This reference is |
| // not safe to use after operations that can change the list's |
| // backing store (eg, Add). |
| inline T& operator[](int i) const { |
| ASSERT(0 <= i); |
| ASSERT(i < length_); |
| return data_[i]; |
| } |
| inline T& at(int i) const { return operator[](i); } |
| inline T& last() const { return at(length_ - 1); } |
| inline T& first() const { return at(0); } |
| |
| INLINE(bool is_empty() const) { return length_ == 0; } |
| INLINE(int length() const) { return length_; } |
| INLINE(int capacity() const) { return capacity_; } |
| |
| Vector<T> ToVector() const { return Vector<T>(data_, length_); } |
| |
| Vector<const T> ToConstVector() { return Vector<const T>(data_, length_); } |
| |
| // Adds a copy of the given 'element' to the end of the list, |
| // expanding the list if necessary. |
| void Add(const T& element); |
| |
| // Add all the elements from the argument list to this list. |
| void AddAll(const List<T, P>& other); |
| |
| // Add all the elements from the vector to this list. |
| void AddAll(const Vector<T>& other); |
| |
| // Inserts the element at the specific index. |
| void InsertAt(int index, const T& element); |
| |
| // Added 'count' elements with the value 'value' and returns a |
| // vector that allows access to the elements. The vector is valid |
| // until the next change is made to this list. |
| Vector<T> AddBlock(T value, int count); |
| |
| // Removes the i'th element without deleting it even if T is a |
| // pointer type; moves all elements above i "down". Returns the |
| // removed element. This function's complexity is linear in the |
| // size of the list. |
| T Remove(int i); |
| |
| // Remove the given element from the list. Returns whether or not |
| // the input is included in the list in the first place. |
| bool RemoveElement(const T& elm); |
| |
| // Removes the last element without deleting it even if T is a |
| // pointer type. Returns the removed element. |
| INLINE(T RemoveLast()) { return Remove(length_ - 1); } |
| |
| // Clears the list by setting the length to zero. Even if T is a |
| // pointer type, clearing the list doesn't delete the entries. |
| INLINE(void Clear()); |
| |
| // Drops all but the first 'pos' elements from the list. |
| INLINE(void Rewind(int pos)); |
| |
| // Drop the last 'count' elements from the list. |
| INLINE(void RewindBy(int count)) { Rewind(length_ - count); } |
| |
| bool Contains(const T& elm) const; |
| int CountOccurrences(const T& elm, int start, int end) const; |
| |
| // Iterate through all list entries, starting at index 0. |
| void Iterate(void (*callback)(T* x)); |
| template<class Visitor> |
| void Iterate(Visitor* visitor); |
| |
| // Sort all list entries (using QuickSort) |
| void Sort(int (*cmp)(const T* x, const T* y)); |
| void Sort(); |
| |
| INLINE(void Initialize(int capacity)); |
| |
| private: |
| T* data_; |
| int capacity_; |
| int length_; |
| |
| INLINE(T* NewData(int n)) { return static_cast<T*>(P::New(n * sizeof(T))); } |
| INLINE(void DeleteData(T* data)) { P::Delete(data); } |
| |
| // Increase the capacity of a full list, and add an element. |
| // List must be full already. |
| void ResizeAdd(const T& element); |
| |
| // Inlined implementation of ResizeAdd, shared by inlined and |
| // non-inlined versions of ResizeAdd. |
| void ResizeAddInternal(const T& element); |
| |
| // Resize the list. |
| void Resize(int new_capacity); |
| |
| DISALLOW_COPY_AND_ASSIGN(List); |
| }; |
| |
| class Map; |
| class Code; |
| typedef List<Map*> MapList; |
| typedef List<Code*> CodeList; |
| |
| // Perform binary search for an element in an already sorted |
| // list. Returns the index of the element of -1 if it was not found. |
| template <typename T> |
| int SortedListBSearch( |
| const List<T>& list, T elem, int (*cmp)(const T* x, const T* y)); |
| template <typename T> |
| int SortedListBSearch(const List<T>& list, T elem); |
| |
| } } // namespace v8::internal |
| |
| |
| #endif // V8_LIST_H_ |