| // Copyright 2011 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifdef LIVE_OBJECT_LIST |
| |
| #include <ctype.h> |
| #include <stdlib.h> |
| |
| #include "v8.h" |
| |
| #include "checks.h" |
| #include "global-handles.h" |
| #include "heap.h" |
| #include "inspector.h" |
| #include "isolate.h" |
| #include "list-inl.h" |
| #include "liveobjectlist-inl.h" |
| #include "string-stream.h" |
| #include "v8utils.h" |
| #include "v8conversions.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| |
| typedef int (*RawComparer)(const void*, const void*); |
| |
| |
| #ifdef CHECK_ALL_OBJECT_TYPES |
| |
| #define DEBUG_LIVE_OBJECT_TYPES(v) \ |
| v(Smi, "unexpected: Smi") \ |
| \ |
| v(CodeCache, "unexpected: CodeCache") \ |
| v(BreakPointInfo, "unexpected: BreakPointInfo") \ |
| v(DebugInfo, "unexpected: DebugInfo") \ |
| v(TypeSwitchInfo, "unexpected: TypeSwitchInfo") \ |
| v(SignatureInfo, "unexpected: SignatureInfo") \ |
| v(Script, "unexpected: Script") \ |
| v(ObjectTemplateInfo, "unexpected: ObjectTemplateInfo") \ |
| v(FunctionTemplateInfo, "unexpected: FunctionTemplateInfo") \ |
| v(CallHandlerInfo, "unexpected: CallHandlerInfo") \ |
| v(InterceptorInfo, "unexpected: InterceptorInfo") \ |
| v(AccessCheckInfo, "unexpected: AccessCheckInfo") \ |
| v(AccessorInfo, "unexpected: AccessorInfo") \ |
| v(ExternalTwoByteString, "unexpected: ExternalTwoByteString") \ |
| v(ExternalAsciiString, "unexpected: ExternalAsciiString") \ |
| v(ExternalString, "unexpected: ExternalString") \ |
| v(SeqTwoByteString, "unexpected: SeqTwoByteString") \ |
| v(SeqAsciiString, "unexpected: SeqAsciiString") \ |
| v(SeqString, "unexpected: SeqString") \ |
| v(JSFunctionResultCache, "unexpected: JSFunctionResultCache") \ |
| v(GlobalContext, "unexpected: GlobalContext") \ |
| v(MapCache, "unexpected: MapCache") \ |
| v(CodeCacheHashTable, "unexpected: CodeCacheHashTable") \ |
| v(CompilationCacheTable, "unexpected: CompilationCacheTable") \ |
| v(SymbolTable, "unexpected: SymbolTable") \ |
| v(Dictionary, "unexpected: Dictionary") \ |
| v(HashTable, "unexpected: HashTable") \ |
| v(DescriptorArray, "unexpected: DescriptorArray") \ |
| v(ExternalFloatArray, "unexpected: ExternalFloatArray") \ |
| v(ExternalUnsignedIntArray, "unexpected: ExternalUnsignedIntArray") \ |
| v(ExternalIntArray, "unexpected: ExternalIntArray") \ |
| v(ExternalUnsignedShortArray, "unexpected: ExternalUnsignedShortArray") \ |
| v(ExternalShortArray, "unexpected: ExternalShortArray") \ |
| v(ExternalUnsignedByteArray, "unexpected: ExternalUnsignedByteArray") \ |
| v(ExternalByteArray, "unexpected: ExternalByteArray") \ |
| v(JSValue, "unexpected: JSValue") |
| |
| #else |
| #define DEBUG_LIVE_OBJECT_TYPES(v) |
| #endif |
| |
| |
| #define FOR_EACH_LIVE_OBJECT_TYPE(v) \ |
| DEBUG_LIVE_OBJECT_TYPES(v) \ |
| \ |
| v(JSArray, "JSArray") \ |
| v(JSRegExp, "JSRegExp") \ |
| v(JSFunction, "JSFunction") \ |
| v(JSGlobalObject, "JSGlobal") \ |
| v(JSBuiltinsObject, "JSBuiltins") \ |
| v(GlobalObject, "Global") \ |
| v(JSGlobalProxy, "JSGlobalProxy") \ |
| v(JSObject, "JSObject") \ |
| \ |
| v(Context, "meta: Context") \ |
| v(ByteArray, "meta: ByteArray") \ |
| v(ExternalPixelArray, "meta: PixelArray") \ |
| v(ExternalArray, "meta: ExternalArray") \ |
| v(FixedArray, "meta: FixedArray") \ |
| v(String, "String") \ |
| v(HeapNumber, "HeapNumber") \ |
| \ |
| v(Code, "meta: Code") \ |
| v(Map, "meta: Map") \ |
| v(Oddball, "Oddball") \ |
| v(Foreign, "meta: Foreign") \ |
| v(SharedFunctionInfo, "meta: SharedFunctionInfo") \ |
| v(Struct, "meta: Struct") \ |
| \ |
| v(HeapObject, "HeapObject") |
| |
| |
| enum /* LiveObjectType */ { |
| #define DECLARE_OBJECT_TYPE_ENUM(type, name) kType##type, |
| FOR_EACH_LIVE_OBJECT_TYPE(DECLARE_OBJECT_TYPE_ENUM) |
| kInvalidLiveObjType, |
| kNumberOfTypes |
| #undef DECLARE_OBJECT_TYPE_ENUM |
| }; |
| |
| |
| LiveObjectType GetObjectType(HeapObject* heap_obj) { |
| // TODO(mlam): investigate usint Map::instance_type() instead. |
| #define CHECK_FOR_OBJECT_TYPE(type, name) \ |
| if (heap_obj->Is##type()) return kType##type; |
| FOR_EACH_LIVE_OBJECT_TYPE(CHECK_FOR_OBJECT_TYPE) |
| #undef CHECK_FOR_OBJECT_TYPE |
| |
| UNREACHABLE(); |
| return kInvalidLiveObjType; |
| } |
| |
| |
| inline const char* GetObjectTypeDesc(LiveObjectType type) { |
| static const char* const name[kNumberOfTypes] = { |
| #define DEFINE_OBJECT_TYPE_NAME(type, name) name, |
| FOR_EACH_LIVE_OBJECT_TYPE(DEFINE_OBJECT_TYPE_NAME) |
| "invalid" |
| #undef DEFINE_OBJECT_TYPE_NAME |
| }; |
| ASSERT(type < kNumberOfTypes); |
| return name[type]; |
| } |
| |
| |
| const char* GetObjectTypeDesc(HeapObject* heap_obj) { |
| LiveObjectType type = GetObjectType(heap_obj); |
| return GetObjectTypeDesc(type); |
| } |
| |
| |
| bool IsOfType(LiveObjectType type, HeapObject *obj) { |
| // Note: there are types that are more general (e.g. JSObject) that would |
| // have passed the Is##type_() test for more specialized types (e.g. |
| // JSFunction). If we find a more specialized match but we're looking for |
| // the general type, then we should reject the ones that matches the |
| // specialized type. |
| #define CHECK_OBJECT_TYPE(type_, name) \ |
| if (obj->Is##type_()) return (type == kType##type_); |
| |
| FOR_EACH_LIVE_OBJECT_TYPE(CHECK_OBJECT_TYPE) |
| #undef CHECK_OBJECT_TYPE |
| |
| return false; |
| } |
| |
| |
| const AllocationSpace kInvalidSpace = static_cast<AllocationSpace>(-1); |
| |
| static AllocationSpace FindSpaceFor(String* space_str) { |
| SmartPointer<char> s = |
| space_str->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); |
| |
| const char* key_str = *s; |
| switch (key_str[0]) { |
| case 'c': |
| if (strcmp(key_str, "cell") == 0) return CELL_SPACE; |
| if (strcmp(key_str, "code") == 0) return CODE_SPACE; |
| break; |
| case 'l': |
| if (strcmp(key_str, "lo") == 0) return LO_SPACE; |
| break; |
| case 'm': |
| if (strcmp(key_str, "map") == 0) return MAP_SPACE; |
| break; |
| case 'n': |
| if (strcmp(key_str, "new") == 0) return NEW_SPACE; |
| break; |
| case 'o': |
| if (strcmp(key_str, "old-pointer") == 0) return OLD_POINTER_SPACE; |
| if (strcmp(key_str, "old-data") == 0) return OLD_DATA_SPACE; |
| break; |
| } |
| return kInvalidSpace; |
| } |
| |
| |
| static bool InSpace(AllocationSpace space, HeapObject *heap_obj) { |
| Heap* heap = ISOLATE->heap(); |
| if (space != LO_SPACE) { |
| return heap->InSpace(heap_obj, space); |
| } |
| |
| // This is an optimization to speed up the check for an object in the LO |
| // space by exclusion because we know that all object pointers passed in |
| // here are guaranteed to be in the heap. Hence, it is safe to infer |
| // using an exclusion test. |
| // Note: calling Heap::InSpace(heap_obj, LO_SPACE) is too slow for our |
| // filters. |
| int first_space = static_cast<int>(FIRST_SPACE); |
| int last_space = static_cast<int>(LO_SPACE); |
| for (int sp = first_space; sp < last_space; sp++) { |
| if (heap->InSpace(heap_obj, static_cast<AllocationSpace>(sp))) { |
| return false; |
| } |
| } |
| SLOW_ASSERT(heap->InSpace(heap_obj, LO_SPACE)); |
| return true; |
| } |
| |
| |
| static LiveObjectType FindTypeFor(String* type_str) { |
| SmartPointer<char> s = |
| type_str->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); |
| |
| #define CHECK_OBJECT_TYPE(type_, name) { \ |
| const char* type_desc = GetObjectTypeDesc(kType##type_); \ |
| const char* key_str = *s; \ |
| if (strstr(type_desc, key_str) != NULL) return kType##type_; \ |
| } |
| FOR_EACH_LIVE_OBJECT_TYPE(CHECK_OBJECT_TYPE) |
| #undef CHECK_OBJECT_TYPE |
| |
| return kInvalidLiveObjType; |
| } |
| |
| |
| class LolFilter { |
| public: |
| explicit LolFilter(Handle<JSObject> filter_obj); |
| |
| inline bool is_active() const { return is_active_; } |
| inline bool Matches(HeapObject* obj) { |
| return !is_active() || MatchesSlow(obj); |
| } |
| |
| private: |
| void InitTypeFilter(Handle<JSObject> filter_obj); |
| void InitSpaceFilter(Handle<JSObject> filter_obj); |
| void InitPropertyFilter(Handle<JSObject> filter_obj); |
| bool MatchesSlow(HeapObject* obj); |
| |
| bool is_active_; |
| LiveObjectType type_; |
| AllocationSpace space_; |
| Handle<String> prop_; |
| }; |
| |
| |
| LolFilter::LolFilter(Handle<JSObject> filter_obj) |
| : is_active_(false), |
| type_(kInvalidLiveObjType), |
| space_(kInvalidSpace), |
| prop_() { |
| if (filter_obj.is_null()) return; |
| |
| InitTypeFilter(filter_obj); |
| InitSpaceFilter(filter_obj); |
| InitPropertyFilter(filter_obj); |
| } |
| |
| |
| void LolFilter::InitTypeFilter(Handle<JSObject> filter_obj) { |
| Handle<String> type_sym = FACTORY->LookupAsciiSymbol("type"); |
| MaybeObject* maybe_result = filter_obj->GetProperty(*type_sym); |
| Object* type_obj; |
| if (maybe_result->ToObject(&type_obj)) { |
| if (type_obj->IsString()) { |
| String* type_str = String::cast(type_obj); |
| type_ = FindTypeFor(type_str); |
| if (type_ != kInvalidLiveObjType) { |
| is_active_ = true; |
| } |
| } |
| } |
| } |
| |
| |
| void LolFilter::InitSpaceFilter(Handle<JSObject> filter_obj) { |
| Handle<String> space_sym = FACTORY->LookupAsciiSymbol("space"); |
| MaybeObject* maybe_result = filter_obj->GetProperty(*space_sym); |
| Object* space_obj; |
| if (maybe_result->ToObject(&space_obj)) { |
| if (space_obj->IsString()) { |
| String* space_str = String::cast(space_obj); |
| space_ = FindSpaceFor(space_str); |
| if (space_ != kInvalidSpace) { |
| is_active_ = true; |
| } |
| } |
| } |
| } |
| |
| |
| void LolFilter::InitPropertyFilter(Handle<JSObject> filter_obj) { |
| Handle<String> prop_sym = FACTORY->LookupAsciiSymbol("prop"); |
| MaybeObject* maybe_result = filter_obj->GetProperty(*prop_sym); |
| Object* prop_obj; |
| if (maybe_result->ToObject(&prop_obj)) { |
| if (prop_obj->IsString()) { |
| prop_ = Handle<String>(String::cast(prop_obj)); |
| is_active_ = true; |
| } |
| } |
| } |
| |
| |
| bool LolFilter::MatchesSlow(HeapObject* obj) { |
| if ((type_ != kInvalidLiveObjType) && !IsOfType(type_, obj)) { |
| return false; // Fail because obj is not of the type of interest. |
| } |
| if ((space_ != kInvalidSpace) && !InSpace(space_, obj)) { |
| return false; // Fail because obj is not in the space of interest. |
| } |
| if (!prop_.is_null() && obj->IsJSObject()) { |
| LookupResult result; |
| obj->Lookup(*prop_, &result); |
| if (!result.IsProperty()) { |
| return false; // Fail because obj does not have the property of interest. |
| } |
| } |
| return true; |
| } |
| |
| |
| class LolIterator { |
| public: |
| LolIterator(LiveObjectList* older, LiveObjectList* newer) |
| : older_(older), |
| newer_(newer), |
| curr_(0), |
| elements_(0), |
| count_(0), |
| index_(0) { } |
| |
| inline void Init() { |
| SetCurrent(newer_); |
| // If the elements_ list is empty, then move on to the next list as long |
| // as we're not at the last list (indicated by done()). |
| while ((elements_ == NULL) && !Done()) { |
| SetCurrent(curr_->prev_); |
| } |
| } |
| |
| inline bool Done() const { |
| return (curr_ == older_); |
| } |
| |
| // Object level iteration. |
| inline void Next() { |
| index_++; |
| if (index_ >= count_) { |
| // Iterate backwards until we get to the oldest list. |
| while (!Done()) { |
| SetCurrent(curr_->prev_); |
| // If we have elements to process, we're good to go. |
| if (elements_ != NULL) break; |
| |
| // Else, we should advance to the next older list. |
| } |
| } |
| } |
| |
| inline int Id() const { |
| return elements_[index_].id_; |
| } |
| inline HeapObject* Obj() const { |
| return elements_[index_].obj_; |
| } |
| |
| inline int LolObjCount() const { |
| if (curr_ != NULL) return curr_->obj_count_; |
| return 0; |
| } |
| |
| protected: |
| inline void SetCurrent(LiveObjectList* new_curr) { |
| curr_ = new_curr; |
| if (curr_ != NULL) { |
| elements_ = curr_->elements_; |
| count_ = curr_->obj_count_; |
| index_ = 0; |
| } |
| } |
| |
| LiveObjectList* older_; |
| LiveObjectList* newer_; |
| LiveObjectList* curr_; |
| LiveObjectList::Element* elements_; |
| int count_; |
| int index_; |
| }; |
| |
| |
| class LolForwardIterator : public LolIterator { |
| public: |
| LolForwardIterator(LiveObjectList* first, LiveObjectList* last) |
| : LolIterator(first, last) { |
| } |
| |
| inline void Init() { |
| SetCurrent(older_); |
| // If the elements_ list is empty, then move on to the next list as long |
| // as we're not at the last list (indicated by Done()). |
| while ((elements_ == NULL) && !Done()) { |
| SetCurrent(curr_->next_); |
| } |
| } |
| |
| inline bool Done() const { |
| return (curr_ == newer_); |
| } |
| |
| // Object level iteration. |
| inline void Next() { |
| index_++; |
| if (index_ >= count_) { |
| // Done with current list. Move on to the next. |
| while (!Done()) { // If not at the last list already, ... |
| SetCurrent(curr_->next_); |
| // If we have elements to process, we're good to go. |
| if (elements_ != NULL) break; |
| |
| // Else, we should advance to the next list. |
| } |
| } |
| } |
| }; |
| |
| |
| // Minimizes the white space in a string. Tabs and newlines are replaced |
| // with a space where appropriate. |
| static int CompactString(char* str) { |
| char* src = str; |
| char* dst = str; |
| char prev_ch = 0; |
| while (*dst != '\0') { |
| char ch = *src++; |
| // We will treat non-ascii chars as '?'. |
| if ((ch & 0x80) != 0) { |
| ch = '?'; |
| } |
| // Compact contiguous whitespace chars into a single ' '. |
| if (isspace(ch)) { |
| if (prev_ch != ' ') *dst++ = ' '; |
| prev_ch = ' '; |
| continue; |
| } |
| *dst++ = ch; |
| prev_ch = ch; |
| } |
| return (dst - str); |
| } |
| |
| |
| // Generates a custom description based on the specific type of |
| // object we're looking at. We only generate specialized |
| // descriptions where we can. In all other cases, we emit the |
| // generic info. |
| static void GenerateObjectDesc(HeapObject* obj, |
| char* buffer, |
| int buffer_size) { |
| Vector<char> buffer_v(buffer, buffer_size); |
| ASSERT(obj != NULL); |
| if (obj->IsJSArray()) { |
| JSArray* jsarray = JSArray::cast(obj); |
| double length = jsarray->length()->Number(); |
| OS::SNPrintF(buffer_v, |
| "%p <%s> len %g", |
| reinterpret_cast<void*>(obj), |
| GetObjectTypeDesc(obj), |
| length); |
| |
| } else if (obj->IsString()) { |
| String *str = String::cast(obj); |
| // Only grab up to 160 chars in case they are double byte. |
| // We'll only dump 80 of them after we compact them. |
| const int kMaxCharToDump = 80; |
| const int kMaxBufferSize = kMaxCharToDump * 2; |
| SmartPointer<char> str_sp = str->ToCString(DISALLOW_NULLS, |
| ROBUST_STRING_TRAVERSAL, |
| 0, |
| kMaxBufferSize); |
| char* str_cstr = *str_sp; |
| int length = CompactString(str_cstr); |
| OS::SNPrintF(buffer_v, |
| "%p <%s> '%.80s%s'", |
| reinterpret_cast<void*>(obj), |
| GetObjectTypeDesc(obj), |
| str_cstr, |
| (length > kMaxCharToDump) ? "..." : ""); |
| |
| } else if (obj->IsJSFunction() || obj->IsSharedFunctionInfo()) { |
| SharedFunctionInfo* sinfo; |
| if (obj->IsJSFunction()) { |
| JSFunction* func = JSFunction::cast(obj); |
| sinfo = func->shared(); |
| } else { |
| sinfo = SharedFunctionInfo::cast(obj); |
| } |
| |
| String* name = sinfo->DebugName(); |
| SmartPointer<char> name_sp = |
| name->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); |
| char* name_cstr = *name_sp; |
| |
| HeapStringAllocator string_allocator; |
| StringStream stream(&string_allocator); |
| sinfo->SourceCodePrint(&stream, 50); |
| SmartPointer<const char> source_sp = stream.ToCString(); |
| const char* source_cstr = *source_sp; |
| |
| OS::SNPrintF(buffer_v, |
| "%p <%s> '%s' %s", |
| reinterpret_cast<void*>(obj), |
| GetObjectTypeDesc(obj), |
| name_cstr, |
| source_cstr); |
| |
| } else if (obj->IsFixedArray()) { |
| FixedArray* fixed = FixedArray::cast(obj); |
| |
| OS::SNPrintF(buffer_v, |
| "%p <%s> len %d", |
| reinterpret_cast<void*>(obj), |
| GetObjectTypeDesc(obj), |
| fixed->length()); |
| |
| } else { |
| OS::SNPrintF(buffer_v, |
| "%p <%s>", |
| reinterpret_cast<void*>(obj), |
| GetObjectTypeDesc(obj)); |
| } |
| } |
| |
| |
| // Utility function for filling in a line of detail in a verbose dump. |
| static bool AddObjDetail(Handle<FixedArray> arr, |
| int index, |
| int obj_id, |
| Handle<HeapObject> target, |
| const char* desc_str, |
| Handle<String> id_sym, |
| Handle<String> desc_sym, |
| Handle<String> size_sym, |
| Handle<JSObject> detail, |
| Handle<String> desc, |
| Handle<Object> error) { |
| Isolate* isolate = Isolate::Current(); |
| Factory* factory = isolate->factory(); |
| detail = factory->NewJSObject(isolate->object_function()); |
| if (detail->IsFailure()) { |
| error = detail; |
| return false; |
| } |
| |
| int size = 0; |
| char buffer[512]; |
| if (desc_str == NULL) { |
| ASSERT(!target.is_null()); |
| HeapObject* obj = *target; |
| GenerateObjectDesc(obj, buffer, sizeof(buffer)); |
| desc_str = buffer; |
| size = obj->Size(); |
| } |
| desc = factory->NewStringFromAscii(CStrVector(desc_str)); |
| if (desc->IsFailure()) { |
| error = desc; |
| return false; |
| } |
| |
| { MaybeObject* maybe_result = detail->SetProperty(*id_sym, |
| Smi::FromInt(obj_id), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return false; |
| } |
| { MaybeObject* maybe_result = detail->SetProperty(*desc_sym, |
| *desc, |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return false; |
| } |
| { MaybeObject* maybe_result = detail->SetProperty(*size_sym, |
| Smi::FromInt(size), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return false; |
| } |
| |
| arr->set(index, *detail); |
| return true; |
| } |
| |
| |
| class DumpWriter { |
| public: |
| virtual ~DumpWriter() {} |
| |
| virtual void ComputeTotalCountAndSize(LolFilter* filter, |
| int* count, |
| int* size) = 0; |
| virtual bool Write(Handle<FixedArray> elements_arr, |
| int start, |
| int dump_limit, |
| LolFilter* filter, |
| Handle<Object> error) = 0; |
| }; |
| |
| |
| class LolDumpWriter: public DumpWriter { |
| public: |
| LolDumpWriter(LiveObjectList* older, LiveObjectList* newer) |
| : older_(older), newer_(newer) { |
| } |
| |
| void ComputeTotalCountAndSize(LolFilter* filter, int* count, int* size) { |
| *count = 0; |
| *size = 0; |
| |
| LolIterator it(older_, newer_); |
| for (it.Init(); !it.Done(); it.Next()) { |
| HeapObject* heap_obj = it.Obj(); |
| if (!filter->Matches(heap_obj)) { |
| continue; |
| } |
| |
| *size += heap_obj->Size(); |
| (*count)++; |
| } |
| } |
| |
| bool Write(Handle<FixedArray> elements_arr, |
| int start, |
| int dump_limit, |
| LolFilter* filter, |
| Handle<Object> error) { |
| // The lols are listed in latest to earliest. We want to dump from |
| // earliest to latest. So, compute the last element to start with. |
| int index = 0; |
| int count = 0; |
| |
| Isolate* isolate = Isolate::Current(); |
| Factory* factory = isolate->factory(); |
| |
| // Prefetch some needed symbols. |
| Handle<String> id_sym = factory->LookupAsciiSymbol("id"); |
| Handle<String> desc_sym = factory->LookupAsciiSymbol("desc"); |
| Handle<String> size_sym = factory->LookupAsciiSymbol("size"); |
| |
| // Fill the array with the lol object details. |
| Handle<JSObject> detail; |
| Handle<String> desc; |
| Handle<HeapObject> target; |
| |
| LiveObjectList* first_lol = (older_ != NULL) ? |
| older_->next_ : LiveObjectList::first_; |
| LiveObjectList* last_lol = (newer_ != NULL) ? newer_->next_ : NULL; |
| |
| LolForwardIterator it(first_lol, last_lol); |
| for (it.Init(); !it.Done() && (index < dump_limit); it.Next()) { |
| HeapObject* heap_obj = it.Obj(); |
| |
| // Skip objects that have been filtered out. |
| if (!filter->Matches(heap_obj)) { |
| continue; |
| } |
| |
| // Only report objects that are in the section of interest. |
| if (count >= start) { |
| target = Handle<HeapObject>(heap_obj); |
| bool success = AddObjDetail(elements_arr, |
| index++, |
| it.Id(), |
| target, |
| NULL, |
| id_sym, |
| desc_sym, |
| size_sym, |
| detail, |
| desc, |
| error); |
| if (!success) return false; |
| } |
| count++; |
| } |
| return true; |
| } |
| |
| private: |
| LiveObjectList* older_; |
| LiveObjectList* newer_; |
| }; |
| |
| |
| class RetainersDumpWriter: public DumpWriter { |
| public: |
| RetainersDumpWriter(Handle<HeapObject> target, |
| Handle<JSObject> instance_filter, |
| Handle<JSFunction> args_function) |
| : target_(target), |
| instance_filter_(instance_filter), |
| args_function_(args_function) { |
| } |
| |
| void ComputeTotalCountAndSize(LolFilter* filter, int* count, int* size) { |
| Handle<FixedArray> retainers_arr; |
| Handle<Object> error; |
| |
| *size = -1; |
| LiveObjectList::GetRetainers(target_, |
| instance_filter_, |
| retainers_arr, |
| 0, |
| Smi::kMaxValue, |
| count, |
| filter, |
| NULL, |
| *args_function_, |
| error); |
| } |
| |
| bool Write(Handle<FixedArray> elements_arr, |
| int start, |
| int dump_limit, |
| LolFilter* filter, |
| Handle<Object> error) { |
| int dummy; |
| int count; |
| |
| // Fill the retainer objects. |
| count = LiveObjectList::GetRetainers(target_, |
| instance_filter_, |
| elements_arr, |
| start, |
| dump_limit, |
| &dummy, |
| filter, |
| NULL, |
| *args_function_, |
| error); |
| if (count < 0) { |
| return false; |
| } |
| return true; |
| } |
| |
| private: |
| Handle<HeapObject> target_; |
| Handle<JSObject> instance_filter_; |
| Handle<JSFunction> args_function_; |
| }; |
| |
| |
| class LiveObjectSummary { |
| public: |
| explicit LiveObjectSummary(LolFilter* filter) |
| : total_count_(0), |
| total_size_(0), |
| found_root_(false), |
| found_weak_root_(false), |
| filter_(filter) { |
| memset(counts_, 0, sizeof(counts_[0]) * kNumberOfEntries); |
| memset(sizes_, 0, sizeof(sizes_[0]) * kNumberOfEntries); |
| } |
| |
| void Add(HeapObject* heap_obj) { |
| int size = heap_obj->Size(); |
| LiveObjectType type = GetObjectType(heap_obj); |
| ASSERT(type != kInvalidLiveObjType); |
| counts_[type]++; |
| sizes_[type] += size; |
| total_count_++; |
| total_size_ += size; |
| } |
| |
| void set_found_root() { found_root_ = true; } |
| void set_found_weak_root() { found_weak_root_ = true; } |
| |
| inline int Count(LiveObjectType type) { |
| return counts_[type]; |
| } |
| inline int Size(LiveObjectType type) { |
| return sizes_[type]; |
| } |
| inline int total_count() { |
| return total_count_; |
| } |
| inline int total_size() { |
| return total_size_; |
| } |
| inline bool found_root() { |
| return found_root_; |
| } |
| inline bool found_weak_root() { |
| return found_weak_root_; |
| } |
| int GetNumberOfEntries() { |
| int entries = 0; |
| for (int i = 0; i < kNumberOfEntries; i++) { |
| if (counts_[i]) entries++; |
| } |
| return entries; |
| } |
| |
| inline LolFilter* filter() { return filter_; } |
| |
| static const int kNumberOfEntries = kNumberOfTypes; |
| |
| private: |
| int counts_[kNumberOfEntries]; |
| int sizes_[kNumberOfEntries]; |
| int total_count_; |
| int total_size_; |
| bool found_root_; |
| bool found_weak_root_; |
| |
| LolFilter *filter_; |
| }; |
| |
| |
| // Abstraction for a summary writer. |
| class SummaryWriter { |
| public: |
| virtual ~SummaryWriter() {} |
| virtual void Write(LiveObjectSummary* summary) = 0; |
| }; |
| |
| |
| // A summary writer for filling in a summary of lol lists and diffs. |
| class LolSummaryWriter: public SummaryWriter { |
| public: |
| LolSummaryWriter(LiveObjectList *older_lol, |
| LiveObjectList *newer_lol) |
| : older_(older_lol), newer_(newer_lol) { |
| } |
| |
| void Write(LiveObjectSummary* summary) { |
| LolFilter* filter = summary->filter(); |
| |
| // Fill the summary with the lol object details. |
| LolIterator it(older_, newer_); |
| for (it.Init(); !it.Done(); it.Next()) { |
| HeapObject* heap_obj = it.Obj(); |
| if (!filter->Matches(heap_obj)) { |
| continue; |
| } |
| summary->Add(heap_obj); |
| } |
| } |
| |
| private: |
| LiveObjectList* older_; |
| LiveObjectList* newer_; |
| }; |
| |
| |
| // A summary writer for filling in a retainers list. |
| class RetainersSummaryWriter: public SummaryWriter { |
| public: |
| RetainersSummaryWriter(Handle<HeapObject> target, |
| Handle<JSObject> instance_filter, |
| Handle<JSFunction> args_function) |
| : target_(target), |
| instance_filter_(instance_filter), |
| args_function_(args_function) { |
| } |
| |
| void Write(LiveObjectSummary* summary) { |
| Handle<FixedArray> retainers_arr; |
| Handle<Object> error; |
| int dummy_total_count; |
| LiveObjectList::GetRetainers(target_, |
| instance_filter_, |
| retainers_arr, |
| 0, |
| Smi::kMaxValue, |
| &dummy_total_count, |
| summary->filter(), |
| summary, |
| *args_function_, |
| error); |
| } |
| |
| private: |
| Handle<HeapObject> target_; |
| Handle<JSObject> instance_filter_; |
| Handle<JSFunction> args_function_; |
| }; |
| |
| |
| uint32_t LiveObjectList::next_element_id_ = 1; |
| int LiveObjectList::list_count_ = 0; |
| int LiveObjectList::last_id_ = 0; |
| LiveObjectList* LiveObjectList::first_ = NULL; |
| LiveObjectList* LiveObjectList::last_ = NULL; |
| |
| |
| LiveObjectList::LiveObjectList(LiveObjectList* prev, int capacity) |
| : prev_(prev), |
| next_(NULL), |
| capacity_(capacity), |
| obj_count_(0) { |
| elements_ = NewArray<Element>(capacity); |
| id_ = ++last_id_; |
| |
| list_count_++; |
| } |
| |
| |
| LiveObjectList::~LiveObjectList() { |
| DeleteArray<Element>(elements_); |
| delete prev_; |
| } |
| |
| |
| int LiveObjectList::GetTotalObjCountAndSize(int* size_p) { |
| int size = 0; |
| int count = 0; |
| LiveObjectList *lol = this; |
| do { |
| // Only compute total size if requested i.e. when size_p is not null. |
| if (size_p != NULL) { |
| Element* elements = lol->elements_; |
| for (int i = 0; i < lol->obj_count_; i++) { |
| HeapObject* heap_obj = elements[i].obj_; |
| size += heap_obj->Size(); |
| } |
| } |
| count += lol->obj_count_; |
| lol = lol->prev_; |
| } while (lol != NULL); |
| |
| if (size_p != NULL) { |
| *size_p = size; |
| } |
| return count; |
| } |
| |
| |
| // Adds an object to the lol. |
| // Returns true if successful, else returns false. |
| bool LiveObjectList::Add(HeapObject* obj) { |
| // If the object is already accounted for in the prev list which we inherit |
| // from, then no need to add it to this list. |
| if ((prev() != NULL) && (prev()->Find(obj) != NULL)) { |
| return true; |
| } |
| ASSERT(obj_count_ <= capacity_); |
| if (obj_count_ == capacity_) { |
| // The heap must have grown and we have more objects than capacity to store |
| // them. |
| return false; // Fail this addition. |
| } |
| Element& element = elements_[obj_count_++]; |
| element.id_ = next_element_id_++; |
| element.obj_ = obj; |
| return true; |
| } |
| |
| |
| // Comparator used for sorting and searching the lol. |
| int LiveObjectList::CompareElement(const Element* a, const Element* b) { |
| const HeapObject* obj1 = a->obj_; |
| const HeapObject* obj2 = b->obj_; |
| // For lol elements, it doesn't matter which comes first if 2 elements point |
| // to the same object (which gets culled later). Hence, we only care about |
| // the the greater than / less than relationships. |
| return (obj1 > obj2) ? 1 : (obj1 == obj2) ? 0 : -1; |
| } |
| |
| |
| // Looks for the specified object in the lol, and returns its element if found. |
| LiveObjectList::Element* LiveObjectList::Find(HeapObject* obj) { |
| LiveObjectList* lol = this; |
| Element key; |
| Element* result = NULL; |
| |
| key.obj_ = obj; |
| // Iterate through the chain of lol's to look for the object. |
| while ((result == NULL) && (lol != NULL)) { |
| result = reinterpret_cast<Element*>( |
| bsearch(&key, lol->elements_, lol->obj_count_, |
| sizeof(Element), |
| reinterpret_cast<RawComparer>(CompareElement))); |
| lol = lol->prev_; |
| } |
| return result; |
| } |
| |
| |
| // "Nullifies" (convert the HeapObject* into an SMI) so that it will get cleaned |
| // up in the GCEpilogue, while preserving the sort order of the lol. |
| // NOTE: the lols need to be already sorted before NullifyMostRecent() is |
| // called. |
| void LiveObjectList::NullifyMostRecent(HeapObject* obj) { |
| LiveObjectList* lol = last(); |
| Element key; |
| Element* result = NULL; |
| |
| key.obj_ = obj; |
| // Iterate through the chain of lol's to look for the object. |
| while (lol != NULL) { |
| result = reinterpret_cast<Element*>( |
| bsearch(&key, lol->elements_, lol->obj_count_, |
| sizeof(Element), |
| reinterpret_cast<RawComparer>(CompareElement))); |
| if (result != NULL) { |
| // Since there may be more than one (we are nullifying dup's after all), |
| // find the first in the current lol, and nullify that. The lol should |
| // be sorted already to make this easy (see the use of SortAll()). |
| int i = result - lol->elements_; |
| |
| // NOTE: we sort the lol in increasing order. So, if an object has been |
| // "nullified" (its lowest bit will be cleared to make it look like an |
| // SMI), it would/should show up before the equivalent dups that have not |
| // yet been "nullified". Hence, we should be searching backwards for the |
| // first occurence of a matching object and nullify that instance. This |
| // will ensure that we preserve the expected sorting order. |
| for (i--; i > 0; i--) { |
| Element* element = &lol->elements_[i]; |
| HeapObject* curr_obj = element->obj_; |
| if (curr_obj != obj) { |
| break; // No more matches. Let's move on. |
| } |
| result = element; // Let this earlier match be the result. |
| } |
| |
| // Nullify the object. |
| NullifyNonLivePointer(&result->obj_); |
| return; |
| } |
| lol = lol->prev_; |
| } |
| } |
| |
| |
| // Sorts the lol. |
| void LiveObjectList::Sort() { |
| if (obj_count_ > 0) { |
| Vector<Element> elements_v(elements_, obj_count_); |
| elements_v.Sort(CompareElement); |
| } |
| } |
| |
| |
| // Sorts all captured lols starting from the latest. |
| void LiveObjectList::SortAll() { |
| LiveObjectList* lol = last(); |
| while (lol != NULL) { |
| lol->Sort(); |
| lol = lol->prev_; |
| } |
| } |
| |
| |
| // Counts the number of objects in the heap. |
| static int CountHeapObjects() { |
| int count = 0; |
| // Iterate over all the heap spaces and count the number of objects. |
| HeapIterator iterator(HeapIterator::kFilterFreeListNodes); |
| HeapObject* heap_obj = NULL; |
| while ((heap_obj = iterator.next()) != NULL) { |
| count++; |
| } |
| return count; |
| } |
| |
| |
| // Captures a current snapshot of all objects in the heap. |
| MaybeObject* LiveObjectList::Capture() { |
| Isolate* isolate = Isolate::Current(); |
| Factory* factory = isolate->factory(); |
| HandleScope scope(isolate); |
| |
| // Count the number of objects in the heap. |
| int total_count = CountHeapObjects(); |
| int count = total_count; |
| int size = 0; |
| |
| LiveObjectList* last_lol = last(); |
| if (last_lol != NULL) { |
| count -= last_lol->TotalObjCount(); |
| } |
| |
| LiveObjectList* lol; |
| |
| // Create a lol large enough to track all the objects. |
| lol = new LiveObjectList(last_lol, count); |
| if (lol == NULL) { |
| return NULL; // No memory to proceed. |
| } |
| |
| // The HeapIterator needs to be in its own scope because it disables |
| // allocation, and we need allocate below. |
| { |
| // Iterate over all the heap spaces and add the objects. |
| HeapIterator iterator(HeapIterator::kFilterFreeListNodes); |
| HeapObject* heap_obj = NULL; |
| bool failed = false; |
| while (!failed && (heap_obj = iterator.next()) != NULL) { |
| failed = !lol->Add(heap_obj); |
| size += heap_obj->Size(); |
| } |
| ASSERT(!failed); |
| |
| lol->Sort(); |
| |
| // Add the current lol to the list of lols. |
| if (last_ != NULL) { |
| last_->next_ = lol; |
| } else { |
| first_ = lol; |
| } |
| last_ = lol; |
| |
| #ifdef VERIFY_LOL |
| if (FLAG_verify_lol) { |
| Verify(true); |
| } |
| #endif |
| } |
| |
| Handle<String> id_sym = factory->LookupAsciiSymbol("id"); |
| Handle<String> count_sym = factory->LookupAsciiSymbol("count"); |
| Handle<String> size_sym = factory->LookupAsciiSymbol("size"); |
| |
| Handle<JSObject> result = factory->NewJSObject(isolate->object_function()); |
| if (result->IsFailure()) return Object::cast(*result); |
| |
| { MaybeObject* maybe_result = result->SetProperty(*id_sym, |
| Smi::FromInt(lol->id()), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| } |
| { MaybeObject* maybe_result = result->SetProperty(*count_sym, |
| Smi::FromInt(total_count), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| } |
| { MaybeObject* maybe_result = result->SetProperty(*size_sym, |
| Smi::FromInt(size), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| } |
| |
| return *result; |
| } |
| |
| |
| // Delete doesn't actually deletes an lol. It just marks it as invisible since |
| // its contents are considered to be part of subsequent lists as well. The |
| // only time we'll actually delete the lol is when we Reset() or if the lol is |
| // invisible, and its element count reaches 0. |
| bool LiveObjectList::Delete(int id) { |
| LiveObjectList *lol = last(); |
| while (lol != NULL) { |
| if (lol->id() == id) { |
| break; |
| } |
| lol = lol->prev_; |
| } |
| |
| // If no lol is found for this id, then we fail to delete. |
| if (lol == NULL) return false; |
| |
| // Else, mark the lol as invisible i.e. id == 0. |
| lol->id_ = 0; |
| list_count_--; |
| ASSERT(list_count_ >= 0); |
| if (lol->obj_count_ == 0) { |
| // Point the next lol's prev to this lol's prev. |
| LiveObjectList* next = lol->next_; |
| LiveObjectList* prev = lol->prev_; |
| // Point next's prev to prev. |
| if (next != NULL) { |
| next->prev_ = lol->prev_; |
| } else { |
| last_ = lol->prev_; |
| } |
| // Point prev's next to next. |
| if (prev != NULL) { |
| prev->next_ = lol->next_; |
| } else { |
| first_ = lol->next_; |
| } |
| |
| lol->prev_ = NULL; |
| lol->next_ = NULL; |
| |
| // Delete this now empty and invisible lol. |
| delete lol; |
| } |
| |
| // Just in case we've marked everything invisible, then clean up completely. |
| if (list_count_ == 0) { |
| Reset(); |
| } |
| |
| return true; |
| } |
| |
| |
| MaybeObject* LiveObjectList::Dump(int older_id, |
| int newer_id, |
| int start_idx, |
| int dump_limit, |
| Handle<JSObject> filter_obj) { |
| if ((older_id < 0) || (newer_id < 0) || (last() == NULL)) { |
| return Failure::Exception(); // Fail: 0 is not a valid lol id. |
| } |
| if (newer_id < older_id) { |
| // They are not in the expected order. Swap them. |
| int temp = older_id; |
| older_id = newer_id; |
| newer_id = temp; |
| } |
| |
| LiveObjectList *newer_lol = FindLolForId(newer_id, last()); |
| LiveObjectList *older_lol = FindLolForId(older_id, newer_lol); |
| |
| // If the id is defined, and we can't find a LOL for it, then we have an |
| // invalid id. |
| if ((newer_id != 0) && (newer_lol == NULL)) { |
| return Failure::Exception(); // Fail: the newer lol id is invalid. |
| } |
| if ((older_id != 0) && (older_lol == NULL)) { |
| return Failure::Exception(); // Fail: the older lol id is invalid. |
| } |
| |
| LolFilter filter(filter_obj); |
| LolDumpWriter writer(older_lol, newer_lol); |
| return DumpPrivate(&writer, start_idx, dump_limit, &filter); |
| } |
| |
| |
| MaybeObject* LiveObjectList::DumpPrivate(DumpWriter* writer, |
| int start, |
| int dump_limit, |
| LolFilter* filter) { |
| Isolate* isolate = Isolate::Current(); |
| Factory* factory = isolate->factory(); |
| |
| HandleScope scope(isolate); |
| |
| // Calculate the number of entries of the dump. |
| int count = -1; |
| int size = -1; |
| writer->ComputeTotalCountAndSize(filter, &count, &size); |
| |
| // Adjust for where to start the dump. |
| if ((start < 0) || (start >= count)) { |
| return Failure::Exception(); // invalid start. |
| } |
| |
| int remaining_count = count - start; |
| if (dump_limit > remaining_count) { |
| dump_limit = remaining_count; |
| } |
| |
| // Allocate an array to hold the result. |
| Handle<FixedArray> elements_arr = factory->NewFixedArray(dump_limit); |
| if (elements_arr->IsFailure()) return Object::cast(*elements_arr); |
| |
| // Fill in the dump. |
| Handle<Object> error; |
| bool success = writer->Write(elements_arr, |
| start, |
| dump_limit, |
| filter, |
| error); |
| if (!success) return Object::cast(*error); |
| |
| MaybeObject* maybe_result; |
| |
| // Allocate the result body. |
| Handle<JSObject> body = factory->NewJSObject(isolate->object_function()); |
| if (body->IsFailure()) return Object::cast(*body); |
| |
| // Set the updated body.count. |
| Handle<String> count_sym = factory->LookupAsciiSymbol("count"); |
| maybe_result = body->SetProperty(*count_sym, |
| Smi::FromInt(count), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| |
| // Set the updated body.size if appropriate. |
| if (size >= 0) { |
| Handle<String> size_sym = factory->LookupAsciiSymbol("size"); |
| maybe_result = body->SetProperty(*size_sym, |
| Smi::FromInt(size), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| } |
| |
| // Set body.first_index. |
| Handle<String> first_sym = factory->LookupAsciiSymbol("first_index"); |
| maybe_result = body->SetProperty(*first_sym, |
| Smi::FromInt(start), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| |
| // Allocate the JSArray of the elements. |
| Handle<JSObject> elements = factory->NewJSObject(isolate->array_function()); |
| if (elements->IsFailure()) return Object::cast(*elements); |
| Handle<JSArray>::cast(elements)->SetContent(*elements_arr); |
| |
| // Set body.elements. |
| Handle<String> elements_sym = factory->LookupAsciiSymbol("elements"); |
| maybe_result = body->SetProperty(*elements_sym, |
| *elements, |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| |
| return *body; |
| } |
| |
| |
| MaybeObject* LiveObjectList::Summarize(int older_id, |
| int newer_id, |
| Handle<JSObject> filter_obj) { |
| if ((older_id < 0) || (newer_id < 0) || (last() == NULL)) { |
| return Failure::Exception(); // Fail: 0 is not a valid lol id. |
| } |
| if (newer_id < older_id) { |
| // They are not in the expected order. Swap them. |
| int temp = older_id; |
| older_id = newer_id; |
| newer_id = temp; |
| } |
| |
| LiveObjectList *newer_lol = FindLolForId(newer_id, last()); |
| LiveObjectList *older_lol = FindLolForId(older_id, newer_lol); |
| |
| // If the id is defined, and we can't find a LOL for it, then we have an |
| // invalid id. |
| if ((newer_id != 0) && (newer_lol == NULL)) { |
| return Failure::Exception(); // Fail: the newer lol id is invalid. |
| } |
| if ((older_id != 0) && (older_lol == NULL)) { |
| return Failure::Exception(); // Fail: the older lol id is invalid. |
| } |
| |
| LolFilter filter(filter_obj); |
| LolSummaryWriter writer(older_lol, newer_lol); |
| return SummarizePrivate(&writer, &filter, false); |
| } |
| |
| |
| // Creates a summary report for the debugger. |
| // Note: the SummaryWriter takes care of iterating over objects and filling in |
| // the summary. |
| MaybeObject* LiveObjectList::SummarizePrivate(SummaryWriter* writer, |
| LolFilter* filter, |
| bool is_tracking_roots) { |
| HandleScope scope; |
| MaybeObject* maybe_result; |
| |
| LiveObjectSummary summary(filter); |
| writer->Write(&summary); |
| |
| Isolate* isolate = Isolate::Current(); |
| Factory* factory = isolate->factory(); |
| |
| // The result body will look like this: |
| // body: { |
| // count: <total_count>, |
| // size: <total_size>, |
| // found_root: <boolean>, // optional. |
| // found_weak_root: <boolean>, // optional. |
| // summary: [ |
| // { |
| // desc: "<object type name>", |
| // count: <count>, |
| // size: size |
| // }, |
| // ... |
| // ] |
| // } |
| |
| // Prefetch some needed symbols. |
| Handle<String> desc_sym = factory->LookupAsciiSymbol("desc"); |
| Handle<String> count_sym = factory->LookupAsciiSymbol("count"); |
| Handle<String> size_sym = factory->LookupAsciiSymbol("size"); |
| Handle<String> summary_sym = factory->LookupAsciiSymbol("summary"); |
| |
| // Allocate the summary array. |
| int entries_count = summary.GetNumberOfEntries(); |
| Handle<FixedArray> summary_arr = |
| factory->NewFixedArray(entries_count); |
| if (summary_arr->IsFailure()) return Object::cast(*summary_arr); |
| |
| int idx = 0; |
| for (int i = 0; i < LiveObjectSummary::kNumberOfEntries; i++) { |
| // Allocate the summary record. |
| Handle<JSObject> detail = factory->NewJSObject(isolate->object_function()); |
| if (detail->IsFailure()) return Object::cast(*detail); |
| |
| // Fill in the summary record. |
| LiveObjectType type = static_cast<LiveObjectType>(i); |
| int count = summary.Count(type); |
| if (count) { |
| const char* desc_cstr = GetObjectTypeDesc(type); |
| Handle<String> desc = factory->LookupAsciiSymbol(desc_cstr); |
| int size = summary.Size(type); |
| |
| maybe_result = detail->SetProperty(*desc_sym, |
| *desc, |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| maybe_result = detail->SetProperty(*count_sym, |
| Smi::FromInt(count), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| maybe_result = detail->SetProperty(*size_sym, |
| Smi::FromInt(size), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| |
| summary_arr->set(idx++, *detail); |
| } |
| } |
| |
| // Wrap the summary fixed array in a JS array. |
| Handle<JSObject> summary_obj = |
| factory->NewJSObject(isolate->array_function()); |
| if (summary_obj->IsFailure()) return Object::cast(*summary_obj); |
| Handle<JSArray>::cast(summary_obj)->SetContent(*summary_arr); |
| |
| // Create the body object. |
| Handle<JSObject> body = factory->NewJSObject(isolate->object_function()); |
| if (body->IsFailure()) return Object::cast(*body); |
| |
| // Fill out the body object. |
| int total_count = summary.total_count(); |
| int total_size = summary.total_size(); |
| maybe_result = body->SetProperty(*count_sym, |
| Smi::FromInt(total_count), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| |
| maybe_result = body->SetProperty(*size_sym, |
| Smi::FromInt(total_size), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| |
| if (is_tracking_roots) { |
| int found_root = summary.found_root(); |
| int found_weak_root = summary.found_weak_root(); |
| Handle<String> root_sym = factory->LookupAsciiSymbol("found_root"); |
| Handle<String> weak_root_sym = |
| factory->LookupAsciiSymbol("found_weak_root"); |
| maybe_result = body->SetProperty(*root_sym, |
| Smi::FromInt(found_root), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| maybe_result = body->SetProperty(*weak_root_sym, |
| Smi::FromInt(found_weak_root), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| } |
| |
| maybe_result = body->SetProperty(*summary_sym, |
| *summary_obj, |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| |
| return *body; |
| } |
| |
| |
| // Returns an array listing the captured lols. |
| // Note: only dumps the section starting at start_idx and only up to |
| // dump_limit entries. |
| MaybeObject* LiveObjectList::Info(int start_idx, int dump_limit) { |
| Isolate* isolate = Isolate::Current(); |
| Factory* factory = isolate->factory(); |
| |
| HandleScope scope(isolate); |
| MaybeObject* maybe_result; |
| |
| int total_count = LiveObjectList::list_count(); |
| int dump_count = total_count; |
| |
| // Adjust for where to start the dump. |
| if (total_count == 0) { |
| start_idx = 0; // Ensure this to get an empty list. |
| } else if ((start_idx < 0) || (start_idx >= total_count)) { |
| return Failure::Exception(); // invalid start. |
| } |
| dump_count -= start_idx; |
| |
| // Adjust for the dump limit. |
| if (dump_count > dump_limit) { |
| dump_count = dump_limit; |
| } |
| |
| // Allocate an array to hold the result. |
| Handle<FixedArray> list = factory->NewFixedArray(dump_count); |
| if (list->IsFailure()) return Object::cast(*list); |
| |
| // Prefetch some needed symbols. |
| Handle<String> id_sym = factory->LookupAsciiSymbol("id"); |
| Handle<String> count_sym = factory->LookupAsciiSymbol("count"); |
| Handle<String> size_sym = factory->LookupAsciiSymbol("size"); |
| |
| // Fill the array with the lol details. |
| int idx = 0; |
| LiveObjectList* lol = first_; |
| while ((lol != NULL) && (idx < start_idx)) { // Skip tail entries. |
| if (lol->id() != 0) { |
| idx++; |
| } |
| lol = lol->next(); |
| } |
| idx = 0; |
| while ((lol != NULL) && (dump_limit != 0)) { |
| if (lol->id() != 0) { |
| int count; |
| int size; |
| count = lol->GetTotalObjCountAndSize(&size); |
| |
| Handle<JSObject> detail = |
| factory->NewJSObject(isolate->object_function()); |
| if (detail->IsFailure()) return Object::cast(*detail); |
| |
| maybe_result = detail->SetProperty(*id_sym, |
| Smi::FromInt(lol->id()), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| maybe_result = detail->SetProperty(*count_sym, |
| Smi::FromInt(count), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| maybe_result = detail->SetProperty(*size_sym, |
| Smi::FromInt(size), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| list->set(idx++, *detail); |
| dump_limit--; |
| } |
| lol = lol->next(); |
| } |
| |
| // Return the result as a JS array. |
| Handle<JSObject> lols = factory->NewJSObject(isolate->array_function()); |
| Handle<JSArray>::cast(lols)->SetContent(*list); |
| |
| Handle<JSObject> result = factory->NewJSObject(isolate->object_function()); |
| if (result->IsFailure()) return Object::cast(*result); |
| |
| maybe_result = result->SetProperty(*count_sym, |
| Smi::FromInt(total_count), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| |
| Handle<String> first_sym = factory->LookupAsciiSymbol("first_index"); |
| maybe_result = result->SetProperty(*first_sym, |
| Smi::FromInt(start_idx), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| |
| Handle<String> lists_sym = factory->LookupAsciiSymbol("lists"); |
| maybe_result = result->SetProperty(*lists_sym, |
| *lols, |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| |
| return *result; |
| } |
| |
| |
| // Deletes all captured lols. |
| void LiveObjectList::Reset() { |
| LiveObjectList *lol = last(); |
| // Just delete the last. Each lol will delete it's prev automatically. |
| delete lol; |
| |
| next_element_id_ = 1; |
| list_count_ = 0; |
| last_id_ = 0; |
| first_ = NULL; |
| last_ = NULL; |
| } |
| |
| |
| // Gets the object for the specified obj id. |
| Object* LiveObjectList::GetObj(int obj_id) { |
| Element* element = FindElementFor<int>(GetElementId, obj_id); |
| if (element != NULL) { |
| return Object::cast(element->obj_); |
| } |
| return HEAP->undefined_value(); |
| } |
| |
| |
| // Gets the obj id for the specified address if valid. |
| int LiveObjectList::GetObjId(Object* obj) { |
| // Make a heap object pointer from the address. |
| HeapObject* hobj = HeapObject::cast(obj); |
| Element* element = FindElementFor<HeapObject*>(GetElementObj, hobj); |
| if (element != NULL) { |
| return element->id_; |
| } |
| return 0; // Invalid address. |
| } |
| |
| |
| // Gets the obj id for the specified address if valid. |
| Object* LiveObjectList::GetObjId(Handle<String> address) { |
| SmartPointer<char> addr_str = |
| address->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); |
| |
| Isolate* isolate = Isolate::Current(); |
| |
| // Extract the address value from the string. |
| int value = |
| static_cast<int>(StringToInt(isolate->unicode_cache(), *address, 16)); |
| Object* obj = reinterpret_cast<Object*>(value); |
| return Smi::FromInt(GetObjId(obj)); |
| } |
| |
| |
| // Helper class for copying HeapObjects. |
| class LolVisitor: public ObjectVisitor { |
| public: |
| LolVisitor(HeapObject* target, Handle<HeapObject> handle_to_skip) |
| : target_(target), handle_to_skip_(handle_to_skip), found_(false) {} |
| |
| void VisitPointer(Object** p) { CheckPointer(p); } |
| |
| void VisitPointers(Object** start, Object** end) { |
| // Check all HeapObject pointers in [start, end). |
| for (Object** p = start; !found() && p < end; p++) CheckPointer(p); |
| } |
| |
| inline bool found() const { return found_; } |
| inline bool reset() { return found_ = false; } |
| |
| private: |
| inline void CheckPointer(Object** p) { |
| Object* object = *p; |
| if (HeapObject::cast(object) == target_) { |
| // We may want to skip this handle because the handle may be a local |
| // handle in a handle scope in one of our callers. Once we return, |
| // that handle will be popped. Hence, we don't want to count it as |
| // a root that would have kept the target object alive. |
| if (!handle_to_skip_.is_null() && |
| handle_to_skip_.location() == reinterpret_cast<HeapObject**>(p)) { |
| return; // Skip this handle. |
| } |
| found_ = true; |
| } |
| } |
| |
| HeapObject* target_; |
| Handle<HeapObject> handle_to_skip_; |
| bool found_; |
| }; |
| |
| |
| inline bool AddRootRetainerIfFound(const LolVisitor& visitor, |
| LolFilter* filter, |
| LiveObjectSummary *summary, |
| void (*SetRootFound)(LiveObjectSummary *s), |
| int start, |
| int dump_limit, |
| int* total_count, |
| Handle<FixedArray> retainers_arr, |
| int* count, |
| int* index, |
| const char* root_name, |
| Handle<String> id_sym, |
| Handle<String> desc_sym, |
| Handle<String> size_sym, |
| Handle<Object> error) { |
| HandleScope scope; |
| |
| // Scratch handles. |
| Handle<JSObject> detail; |
| Handle<String> desc; |
| Handle<HeapObject> retainer; |
| |
| if (visitor.found()) { |
| if (!filter->is_active()) { |
| (*total_count)++; |
| if (summary) { |
| SetRootFound(summary); |
| } else if ((*total_count > start) && ((*index) < dump_limit)) { |
| (*count)++; |
| if (!retainers_arr.is_null()) { |
| return AddObjDetail(retainers_arr, |
| (*index)++, |
| 0, |
| retainer, |
| root_name, |
| id_sym, |
| desc_sym, |
| size_sym, |
| detail, |
| desc, |
| error); |
| } |
| } |
| } |
| } |
| return true; |
| } |
| |
| |
| inline void SetFoundRoot(LiveObjectSummary *summary) { |
| summary->set_found_root(); |
| } |
| |
| |
| inline void SetFoundWeakRoot(LiveObjectSummary *summary) { |
| summary->set_found_weak_root(); |
| } |
| |
| |
| int LiveObjectList::GetRetainers(Handle<HeapObject> target, |
| Handle<JSObject> instance_filter, |
| Handle<FixedArray> retainers_arr, |
| int start, |
| int dump_limit, |
| int* total_count, |
| LolFilter* filter, |
| LiveObjectSummary *summary, |
| JSFunction* arguments_function, |
| Handle<Object> error) { |
| HandleScope scope; |
| |
| // Scratch handles. |
| Handle<JSObject> detail; |
| Handle<String> desc; |
| Handle<HeapObject> retainer; |
| |
| Isolate* isolate = Isolate::Current(); |
| Factory* factory = isolate->factory(); |
| |
| // Prefetch some needed symbols. |
| Handle<String> id_sym = factory->LookupAsciiSymbol("id"); |
| Handle<String> desc_sym = factory->LookupAsciiSymbol("desc"); |
| Handle<String> size_sym = factory->LookupAsciiSymbol("size"); |
| |
| NoHandleAllocation ha; |
| int count = 0; |
| int index = 0; |
| Handle<JSObject> last_obj; |
| |
| *total_count = 0; |
| |
| // Iterate roots. |
| LolVisitor lol_visitor(*target, target); |
| isolate->heap()->IterateStrongRoots(&lol_visitor, VISIT_ALL); |
| if (!AddRootRetainerIfFound(lol_visitor, |
| filter, |
| summary, |
| SetFoundRoot, |
| start, |
| dump_limit, |
| total_count, |
| retainers_arr, |
| &count, |
| &index, |
| "<root>", |
| id_sym, |
| desc_sym, |
| size_sym, |
| error)) { |
| return -1; |
| } |
| |
| lol_visitor.reset(); |
| isolate->heap()->IterateWeakRoots(&lol_visitor, VISIT_ALL); |
| if (!AddRootRetainerIfFound(lol_visitor, |
| filter, |
| summary, |
| SetFoundWeakRoot, |
| start, |
| dump_limit, |
| total_count, |
| retainers_arr, |
| &count, |
| &index, |
| "<weak root>", |
| id_sym, |
| desc_sym, |
| size_sym, |
| error)) { |
| return -1; |
| } |
| |
| // Iterate the live object lists. |
| LolIterator it(NULL, last()); |
| for (it.Init(); !it.Done() && (index < dump_limit); it.Next()) { |
| HeapObject* heap_obj = it.Obj(); |
| |
| // Only look at all JSObjects. |
| if (heap_obj->IsJSObject()) { |
| // Skip context extension objects and argument arrays as these are |
| // checked in the context of functions using them. |
| JSObject* obj = JSObject::cast(heap_obj); |
| if (obj->IsJSContextExtensionObject() || |
| obj->map()->constructor() == arguments_function) { |
| continue; |
| } |
| |
| // Check if the JS object has a reference to the object looked for. |
| if (obj->ReferencesObject(*target)) { |
| // Check instance filter if supplied. This is normally used to avoid |
| // references from mirror objects (see Runtime_IsInPrototypeChain). |
| if (!instance_filter->IsUndefined()) { |
| Object* V = obj; |
| while (true) { |
| Object* prototype = V->GetPrototype(); |
| if (prototype->IsNull()) { |
| break; |
| } |
| if (*instance_filter == prototype) { |
| obj = NULL; // Don't add this object. |
| break; |
| } |
| V = prototype; |
| } |
| } |
| |
| if (obj != NULL) { |
| // Skip objects that have been filtered out. |
| if (filter->Matches(heap_obj)) { |
| continue; |
| } |
| |
| // Valid reference found add to instance array if supplied an update |
| // count. |
| last_obj = Handle<JSObject>(obj); |
| (*total_count)++; |
| |
| if (summary != NULL) { |
| summary->Add(heap_obj); |
| } else if ((*total_count > start) && (index < dump_limit)) { |
| count++; |
| if (!retainers_arr.is_null()) { |
| retainer = Handle<HeapObject>(heap_obj); |
| bool success = AddObjDetail(retainers_arr, |
| index++, |
| it.Id(), |
| retainer, |
| NULL, |
| id_sym, |
| desc_sym, |
| size_sym, |
| detail, |
| desc, |
| error); |
| if (!success) return -1; |
| } |
| } |
| } |
| } |
| } |
| } |
| |
| // Check for circular reference only. This can happen when the object is only |
| // referenced from mirrors and has a circular reference in which case the |
| // object is not really alive and would have been garbage collected if not |
| // referenced from the mirror. |
| |
| if (*total_count == 1 && !last_obj.is_null() && *last_obj == *target) { |
| count = 0; |
| *total_count = 0; |
| } |
| |
| return count; |
| } |
| |
| |
| MaybeObject* LiveObjectList::GetObjRetainers(int obj_id, |
| Handle<JSObject> instance_filter, |
| bool verbose, |
| int start, |
| int dump_limit, |
| Handle<JSObject> filter_obj) { |
| Isolate* isolate = Isolate::Current(); |
| Factory* factory = isolate->factory(); |
| Heap* heap = isolate->heap(); |
| |
| HandleScope scope(isolate); |
| |
| // Get the target object. |
| HeapObject* heap_obj = HeapObject::cast(GetObj(obj_id)); |
| if (heap_obj == heap->undefined_value()) { |
| return heap_obj; |
| } |
| |
| Handle<HeapObject> target = Handle<HeapObject>(heap_obj); |
| |
| // Get the constructor function for context extension and arguments array. |
| JSObject* arguments_boilerplate = |
| isolate->context()->global_context()->arguments_boilerplate(); |
| JSFunction* arguments_function = |
| JSFunction::cast(arguments_boilerplate->map()->constructor()); |
| |
| Handle<JSFunction> args_function = Handle<JSFunction>(arguments_function); |
| LolFilter filter(filter_obj); |
| |
| if (!verbose) { |
| RetainersSummaryWriter writer(target, instance_filter, args_function); |
| return SummarizePrivate(&writer, &filter, true); |
| |
| } else { |
| RetainersDumpWriter writer(target, instance_filter, args_function); |
| Object* body_obj; |
| MaybeObject* maybe_result = |
| DumpPrivate(&writer, start, dump_limit, &filter); |
| if (!maybe_result->ToObject(&body_obj)) { |
| return maybe_result; |
| } |
| |
| // Set body.id. |
| Handle<JSObject> body = Handle<JSObject>(JSObject::cast(body_obj)); |
| Handle<String> id_sym = factory->LookupAsciiSymbol("id"); |
| maybe_result = body->SetProperty(*id_sym, |
| Smi::FromInt(obj_id), |
| NONE, |
| kNonStrictMode); |
| if (maybe_result->IsFailure()) return maybe_result; |
| |
| return *body; |
| } |
| } |
| |
| |
| Object* LiveObjectList::PrintObj(int obj_id) { |
| Object* obj = GetObj(obj_id); |
| if (!obj) { |
| return HEAP->undefined_value(); |
| } |
| |
| EmbeddedVector<char, 128> temp_filename; |
| static int temp_count = 0; |
| const char* path_prefix = "."; |
| |
| Isolate* isolate = Isolate::Current(); |
| Factory* factory = isolate->factory(); |
| Heap* heap = isolate->heap(); |
| |
| if (FLAG_lol_workdir) { |
| path_prefix = FLAG_lol_workdir; |
| } |
| OS::SNPrintF(temp_filename, "%s/lol-print-%d", path_prefix, ++temp_count); |
| |
| FILE* f = OS::FOpen(temp_filename.start(), "w+"); |
| |
| PrintF(f, "@%d ", LiveObjectList::GetObjId(obj)); |
| #ifdef OBJECT_PRINT |
| #ifdef INSPECTOR |
| Inspector::DumpObjectType(f, obj); |
| #endif // INSPECTOR |
| PrintF(f, "\n"); |
| obj->Print(f); |
| #else // !OBJECT_PRINT |
| obj->ShortPrint(f); |
| #endif // !OBJECT_PRINT |
| PrintF(f, "\n"); |
| Flush(f); |
| fclose(f); |
| |
| // Create a string from the temp_file. |
| // Note: the mmapped resource will take care of closing the file. |
| MemoryMappedExternalResource* resource = |
| new MemoryMappedExternalResource(temp_filename.start(), true); |
| if (resource->exists() && !resource->is_empty()) { |
| ASSERT(resource->IsAscii()); |
| Handle<String> dump_string = |
| factory->NewExternalStringFromAscii(resource); |
| heap->external_string_table()->AddString(*dump_string); |
| return *dump_string; |
| } else { |
| delete resource; |
| } |
| return HEAP->undefined_value(); |
| } |
| |
| |
| class LolPathTracer: public PathTracer { |
| public: |
| LolPathTracer(FILE* out, |
| Object* search_target, |
| WhatToFind what_to_find) |
| : PathTracer(search_target, what_to_find, VISIT_ONLY_STRONG), out_(out) {} |
| |
| private: |
| void ProcessResults(); |
| |
| FILE* out_; |
| }; |
| |
| |
| void LolPathTracer::ProcessResults() { |
| if (found_target_) { |
| PrintF(out_, "=====================================\n"); |
| PrintF(out_, "==== Path to object ====\n"); |
| PrintF(out_, "=====================================\n\n"); |
| |
| ASSERT(!object_stack_.is_empty()); |
| Object* prev = NULL; |
| for (int i = 0, index = 0; i < object_stack_.length(); i++) { |
| Object* obj = object_stack_[i]; |
| |
| // Skip this object if it is basically the internals of the |
| // previous object (which would have dumped its details already). |
| if (prev && prev->IsJSObject() && |
| (obj != search_target_)) { |
| JSObject* jsobj = JSObject::cast(prev); |
| if (obj->IsFixedArray() && |
| jsobj->properties() == FixedArray::cast(obj)) { |
| // Skip this one because it would have been printed as the |
| // properties of the last object already. |
| continue; |
| } else if (obj->IsHeapObject() && |
| jsobj->elements() == HeapObject::cast(obj)) { |
| // Skip this one because it would have been printed as the |
| // elements of the last object already. |
| continue; |
| } |
| } |
| |
| // Print a connecting arrow. |
| if (i > 0) PrintF(out_, "\n |\n |\n V\n\n"); |
| |
| // Print the object index. |
| PrintF(out_, "[%d] ", ++index); |
| |
| // Print the LOL object ID: |
| int id = LiveObjectList::GetObjId(obj); |
| if (id > 0) PrintF(out_, "@%d ", id); |
| |
| #ifdef OBJECT_PRINT |
| #ifdef INSPECTOR |
| Inspector::DumpObjectType(out_, obj); |
| #endif // INSPECTOR |
| PrintF(out_, "\n"); |
| obj->Print(out_); |
| #else // !OBJECT_PRINT |
| obj->ShortPrint(out_); |
| PrintF(out_, "\n"); |
| #endif // !OBJECT_PRINT |
| Flush(out_); |
| } |
| PrintF(out_, "\n"); |
| PrintF(out_, "=====================================\n\n"); |
| Flush(out_); |
| } |
| } |
| |
| |
| Object* LiveObjectList::GetPathPrivate(HeapObject* obj1, HeapObject* obj2) { |
| EmbeddedVector<char, 128> temp_filename; |
| static int temp_count = 0; |
| const char* path_prefix = "."; |
| |
| if (FLAG_lol_workdir) { |
| path_prefix = FLAG_lol_workdir; |
| } |
| OS::SNPrintF(temp_filename, "%s/lol-getpath-%d", path_prefix, ++temp_count); |
| |
| FILE* f = OS::FOpen(temp_filename.start(), "w+"); |
| |
| Isolate* isolate = Isolate::Current(); |
| Factory* factory = isolate->factory(); |
| Heap* heap = isolate->heap(); |
| |
| // Save the previous verbosity. |
| bool prev_verbosity = FLAG_use_verbose_printer; |
| FLAG_use_verbose_printer = false; |
| |
| // Dump the paths. |
| { |
| // The tracer needs to be scoped because its usage asserts no allocation, |
| // and we need to allocate the result string below. |
| LolPathTracer tracer(f, obj2, LolPathTracer::FIND_FIRST); |
| |
| bool found = false; |
| if (obj1 == NULL) { |
| // Check for ObjectGroups that references this object. |
| // TODO(mlam): refactor this to be more modular. |
| { |
| List<ObjectGroup*>* groups = isolate->global_handles()->object_groups(); |
| for (int i = 0; i < groups->length(); i++) { |
| ObjectGroup* group = groups->at(i); |
| if (group == NULL) continue; |
| |
| bool found_group = false; |
| for (size_t j = 0; j < group->length_; j++) { |
| Object* object = *(group->objects_[j]); |
| HeapObject* hobj = HeapObject::cast(object); |
| if (obj2 == hobj) { |
| found_group = true; |
| break; |
| } |
| } |
| |
| if (found_group) { |
| PrintF(f, |
| "obj %p is a member of object group %p {\n", |
| reinterpret_cast<void*>(obj2), |
| reinterpret_cast<void*>(group)); |
| for (size_t j = 0; j < group->length_; j++) { |
| Object* object = *(group->objects_[j]); |
| if (!object->IsHeapObject()) continue; |
| |
| HeapObject* hobj = HeapObject::cast(object); |
| int id = GetObjId(hobj); |
| if (id != 0) { |
| PrintF(f, " @%d:", id); |
| } else { |
| PrintF(f, " <no id>:"); |
| } |
| |
| char buffer[512]; |
| GenerateObjectDesc(hobj, buffer, sizeof(buffer)); |
| PrintF(f, " %s", buffer); |
| if (hobj == obj2) { |
| PrintF(f, " <==="); |
| } |
| PrintF(f, "\n"); |
| } |
| PrintF(f, "}\n"); |
| } |
| } |
| } |
| |
| PrintF(f, "path from roots to obj %p\n", reinterpret_cast<void*>(obj2)); |
| heap->IterateRoots(&tracer, VISIT_ONLY_STRONG); |
| found = tracer.found(); |
| |
| if (!found) { |
| PrintF(f, " No paths found. Checking symbol tables ...\n"); |
| SymbolTable* symbol_table = HEAP->raw_unchecked_symbol_table(); |
| tracer.VisitPointers(reinterpret_cast<Object**>(&symbol_table), |
| reinterpret_cast<Object**>(&symbol_table)+1); |
| found = tracer.found(); |
| if (!found) { |
| symbol_table->IteratePrefix(&tracer); |
| found = tracer.found(); |
| } |
| } |
| |
| if (!found) { |
| PrintF(f, " No paths found. Checking weak roots ...\n"); |
| // Check weak refs next. |
| isolate->global_handles()->IterateWeakRoots(&tracer); |
| found = tracer.found(); |
| } |
| |
| } else { |
| PrintF(f, "path from obj %p to obj %p:\n", |
| reinterpret_cast<void*>(obj1), reinterpret_cast<void*>(obj2)); |
| tracer.TracePathFrom(reinterpret_cast<Object**>(&obj1)); |
| found = tracer.found(); |
| } |
| |
| if (!found) { |
| PrintF(f, " No paths found\n\n"); |
| } |
| } |
| |
| // Flush and clean up the dumped file. |
| Flush(f); |
| fclose(f); |
| |
| // Restore the previous verbosity. |
| FLAG_use_verbose_printer = prev_verbosity; |
| |
| // Create a string from the temp_file. |
| // Note: the mmapped resource will take care of closing the file. |
| MemoryMappedExternalResource* resource = |
| new MemoryMappedExternalResource(temp_filename.start(), true); |
| if (resource->exists() && !resource->is_empty()) { |
| ASSERT(resource->IsAscii()); |
| Handle<String> path_string = |
| factory->NewExternalStringFromAscii(resource); |
| heap->external_string_table()->AddString(*path_string); |
| return *path_string; |
| } else { |
| delete resource; |
| } |
| return heap->undefined_value(); |
| } |
| |
| |
| Object* LiveObjectList::GetPath(int obj_id1, |
| int obj_id2, |
| Handle<JSObject> instance_filter) { |
| HandleScope scope; |
| |
| // Get the target object. |
| HeapObject* obj1 = NULL; |
| if (obj_id1 != 0) { |
| obj1 = HeapObject::cast(GetObj(obj_id1)); |
| if (obj1 == HEAP->undefined_value()) { |
| return obj1; |
| } |
| } |
| |
| HeapObject* obj2 = HeapObject::cast(GetObj(obj_id2)); |
| if (obj2 == HEAP->undefined_value()) { |
| return obj2; |
| } |
| |
| return GetPathPrivate(obj1, obj2); |
| } |
| |
| |
| void LiveObjectList::DoProcessNonLive(HeapObject *obj) { |
| // We should only be called if we have at least one lol to search. |
| ASSERT(last() != NULL); |
| Element* element = last()->Find(obj); |
| if (element != NULL) { |
| NullifyNonLivePointer(&element->obj_); |
| } |
| } |
| |
| |
| void LiveObjectList::IterateElementsPrivate(ObjectVisitor* v) { |
| LiveObjectList* lol = last(); |
| while (lol != NULL) { |
| Element* elements = lol->elements_; |
| int count = lol->obj_count_; |
| for (int i = 0; i < count; i++) { |
| HeapObject** p = &elements[i].obj_; |
| v->VisitPointer(reinterpret_cast<Object **>(p)); |
| } |
| lol = lol->prev_; |
| } |
| } |
| |
| |
| // Purpose: Called by GCEpilogue to purge duplicates. Not to be called by |
| // anyone else. |
| void LiveObjectList::PurgeDuplicates() { |
| bool is_sorted = false; |
| LiveObjectList* lol = last(); |
| if (!lol) { |
| return; // Nothing to purge. |
| } |
| |
| int total_count = lol->TotalObjCount(); |
| if (!total_count) { |
| return; // Nothing to purge. |
| } |
| |
| Element* elements = NewArray<Element>(total_count); |
| int count = 0; |
| |
| // Copy all the object elements into a consecutive array. |
| while (lol) { |
| memcpy(&elements[count], lol->elements_, lol->obj_count_ * sizeof(Element)); |
| count += lol->obj_count_; |
| lol = lol->prev_; |
| } |
| qsort(elements, total_count, sizeof(Element), |
| reinterpret_cast<RawComparer>(CompareElement)); |
| |
| ASSERT(count == total_count); |
| |
| // Iterate over all objects in the consolidated list and check for dups. |
| total_count--; |
| for (int i = 0; i < total_count; ) { |
| Element* curr = &elements[i]; |
| HeapObject* curr_obj = curr->obj_; |
| int j = i+1; |
| bool done = false; |
| |
| while (!done && (j < total_count)) { |
| // Process if the element's object is still live after the current GC. |
| // Non-live objects will be converted to SMIs i.e. not HeapObjects. |
| if (curr_obj->IsHeapObject()) { |
| Element* next = &elements[j]; |
| HeapObject* next_obj = next->obj_; |
| if (next_obj->IsHeapObject()) { |
| if (curr_obj != next_obj) { |
| done = true; |
| continue; // Live object but no match. Move on. |
| } |
| |
| // NOTE: we've just GCed the LOLs. Hence, they are no longer sorted. |
| // Since we detected at least one need to search for entries, we'll |
| // sort it to enable the use of NullifyMostRecent() below. We only |
| // need to sort it once (except for one exception ... see below). |
| if (!is_sorted) { |
| SortAll(); |
| is_sorted = true; |
| } |
| |
| // We have a match. Need to nullify the most recent ref to this |
| // object. We'll keep the oldest ref: |
| // Note: we will nullify the element record in the LOL |
| // database, not in the local sorted copy of the elements. |
| NullifyMostRecent(curr_obj); |
| } |
| } |
| // Either the object was already marked for purging, or we just marked |
| // it. Either way, if there's more than one dup, then we need to check |
| // the next element for another possible dup against the current as well |
| // before we move on. So, here we go. |
| j++; |
| } |
| |
| // We can move on to checking the match on the next element. |
| i = j; |
| } |
| |
| DeleteArray<Element>(elements); |
| } |
| |
| |
| // Purpose: Purges dead objects and resorts the LOLs. |
| void LiveObjectList::GCEpiloguePrivate() { |
| // Note: During the GC, ConsStrings may be collected and pointers may be |
| // forwarded to its constituent string. As a result, we may find dupes of |
| // objects references in the LOL list. |
| // Another common way we get dups is that free chunks that have been swept |
| // in the oldGen heap may be kept as ByteArray objects in a free list. |
| // |
| // When we promote live objects from the youngGen, the object may be moved |
| // to the start of these free chunks. Since there is no free or move event |
| // for the free chunks, their addresses will show up 2 times: once for their |
| // original free ByteArray selves, and once for the newly promoted youngGen |
| // object. Hence, we can get a duplicate address in the LOL again. |
| // |
| // We need to eliminate these dups because the LOL implementation expects to |
| // only have at most one unique LOL reference to any object at any time. |
| PurgeDuplicates(); |
| |
| // After the GC, sweep away all free'd Elements and compact. |
| LiveObjectList *prev = NULL; |
| LiveObjectList *next = NULL; |
| |
| // Iterating from the youngest lol to the oldest lol. |
| for (LiveObjectList *lol = last(); lol; lol = prev) { |
| Element* elements = lol->elements_; |
| prev = lol->prev(); // Save the prev. |
| |
| // Remove any references to collected objects. |
| int i = 0; |
| while (i < lol->obj_count_) { |
| Element& element = elements[i]; |
| if (!element.obj_->IsHeapObject()) { |
| // If the HeapObject address was converted into a SMI, then this |
| // is a dead object. Copy the last element over this one. |
| element = elements[lol->obj_count_ - 1]; |
| lol->obj_count_--; |
| // We've just moved the last element into this index. We'll revisit |
| // this index again. Hence, no need to increment the iterator. |
| } else { |
| i++; // Look at the next element next. |
| } |
| } |
| |
| int new_count = lol->obj_count_; |
| |
| // Check if there are any more elements to keep after purging the dead ones. |
| if (new_count == 0) { |
| DeleteArray<Element>(elements); |
| lol->elements_ = NULL; |
| lol->capacity_ = 0; |
| ASSERT(lol->obj_count_ == 0); |
| |
| // If the list is also invisible, the clean up the list as well. |
| if (lol->id_ == 0) { |
| // Point the next lol's prev to this lol's prev. |
| if (next) { |
| next->prev_ = lol->prev_; |
| } else { |
| last_ = lol->prev_; |
| } |
| |
| // Delete this now empty and invisible lol. |
| delete lol; |
| |
| // Don't point the next to this lol since it is now deleted. |
| // Leave the next pointer pointing to the current lol. |
| continue; |
| } |
| |
| } else { |
| // If the obj_count_ is less than the capacity and the difference is |
| // greater than a specified threshold, then we should shrink the list. |
| int diff = lol->capacity_ - new_count; |
| const int kMaxUnusedSpace = 64; |
| if (diff > kMaxUnusedSpace) { // Threshold for shrinking. |
| // Shrink the list. |
| Element *new_elements = NewArray<Element>(new_count); |
| memcpy(new_elements, elements, new_count * sizeof(Element)); |
| |
| DeleteArray<Element>(elements); |
| lol->elements_ = new_elements; |
| lol->capacity_ = new_count; |
| } |
| ASSERT(lol->obj_count_ == new_count); |
| |
| lol->Sort(); // We've moved objects. Re-sort in case. |
| } |
| |
| // Save the next (for the previous link) in case we need it later. |
| next = lol; |
| } |
| |
| #ifdef VERIFY_LOL |
| if (FLAG_verify_lol) { |
| Verify(); |
| } |
| #endif |
| } |
| |
| |
| #ifdef VERIFY_LOL |
| void LiveObjectList::Verify(bool match_heap_exactly) { |
| OS::Print("Verifying the LiveObjectList database:\n"); |
| |
| LiveObjectList* lol = last(); |
| if (lol == NULL) { |
| OS::Print(" No lol database to verify\n"); |
| return; |
| } |
| |
| OS::Print(" Preparing the lol database ...\n"); |
| int total_count = lol->TotalObjCount(); |
| |
| Element* elements = NewArray<Element>(total_count); |
| int count = 0; |
| |
| // Copy all the object elements into a consecutive array. |
| OS::Print(" Copying the lol database ...\n"); |
| while (lol != NULL) { |
| memcpy(&elements[count], lol->elements_, lol->obj_count_ * sizeof(Element)); |
| count += lol->obj_count_; |
| lol = lol->prev_; |
| } |
| qsort(elements, total_count, sizeof(Element), |
| reinterpret_cast<RawComparer>(CompareElement)); |
| |
| ASSERT(count == total_count); |
| |
| // Iterate over all objects in the heap and check for: |
| // 1. object in LOL but not in heap i.e. error. |
| // 2. object in heap but not in LOL (possibly not an error). Usually |
| // just means that we don't have the a capture of the latest heap. |
| // That is unless we did this verify immediately after a capture, |
| // and specified match_heap_exactly = true. |
| |
| int number_of_heap_objects = 0; |
| int number_of_matches = 0; |
| int number_not_in_heap = total_count; |
| int number_not_in_lol = 0; |
| |
| OS::Print(" Start verify ...\n"); |
| OS::Print(" Verifying ..."); |
| Flush(); |
| HeapIterator iterator(HeapIterator::kFilterFreeListNodes); |
| HeapObject* heap_obj = NULL; |
| while ((heap_obj = iterator.next()) != NULL) { |
| number_of_heap_objects++; |
| |
| // Check if the heap_obj is in the lol. |
| Element key; |
| key.obj_ = heap_obj; |
| |
| Element* result = reinterpret_cast<Element*>( |
| bsearch(&key, elements, total_count, sizeof(Element), |
| reinterpret_cast<RawComparer>(CompareElement))); |
| |
| if (result != NULL) { |
| number_of_matches++; |
| number_not_in_heap--; |
| // Mark it as found by changing it into a SMI (mask off low bit). |
| // Note: we cannot use HeapObject::cast() here because it asserts that |
| // the HeapObject bit is set on the address, but we're unsetting it on |
| // purpose here for our marking. |
| result->obj_ = reinterpret_cast<HeapObject*>(heap_obj->address()); |
| |
| } else { |
| number_not_in_lol++; |
| if (match_heap_exactly) { |
| OS::Print("heap object %p NOT in lol database\n", heap_obj); |
| } |
| } |
| // Show some sign of life. |
| if (number_of_heap_objects % 1000 == 0) { |
| OS::Print("."); |
| fflush(stdout); |
| } |
| } |
| OS::Print("\n"); |
| |
| // Reporting lol objects not found in the heap. |
| if (number_not_in_heap) { |
| int found = 0; |
| for (int i = 0; (i < total_count) && (found < number_not_in_heap); i++) { |
| Element& element = elements[i]; |
| if (element.obj_->IsHeapObject()) { |
| OS::Print("lol database object [%d of %d] %p NOT in heap\n", |
| i, total_count, element.obj_); |
| found++; |
| } |
| } |
| } |
| |
| DeleteArray<Element>(elements); |
| |
| OS::Print("number of objects in lol database %d\n", total_count); |
| OS::Print("number of heap objects .......... %d\n", number_of_heap_objects); |
| OS::Print("number of matches ............... %d\n", number_of_matches); |
| OS::Print("number NOT in heap .............. %d\n", number_not_in_heap); |
| OS::Print("number NOT in lol database ...... %d\n", number_not_in_lol); |
| |
| if (number_of_matches != total_count) { |
| OS::Print(" *** ERROR: " |
| "NOT all lol database objects match heap objects.\n"); |
| } |
| if (number_not_in_heap != 0) { |
| OS::Print(" *** ERROR: %d lol database objects not found in heap.\n", |
| number_not_in_heap); |
| } |
| if (match_heap_exactly) { |
| if (!(number_not_in_lol == 0)) { |
| OS::Print(" *** ERROR: %d heap objects NOT found in lol database.\n", |
| number_not_in_lol); |
| } |
| } |
| |
| ASSERT(number_of_matches == total_count); |
| ASSERT(number_not_in_heap == 0); |
| ASSERT(number_not_in_lol == (number_of_heap_objects - total_count)); |
| if (match_heap_exactly) { |
| ASSERT(total_count == number_of_heap_objects); |
| ASSERT(number_not_in_lol == 0); |
| } |
| |
| OS::Print(" Verify the lol database is sorted ...\n"); |
| lol = last(); |
| while (lol != NULL) { |
| Element* elements = lol->elements_; |
| for (int i = 0; i < lol->obj_count_ - 1; i++) { |
| if (elements[i].obj_ >= elements[i+1].obj_) { |
| OS::Print(" *** ERROR: lol %p obj[%d] %p > obj[%d] %p\n", |
| lol, i, elements[i].obj_, i+1, elements[i+1].obj_); |
| } |
| } |
| lol = lol->prev_; |
| } |
| |
| OS::Print(" DONE verifying.\n\n\n"); |
| } |
| |
| |
| void LiveObjectList::VerifyNotInFromSpace() { |
| OS::Print("VerifyNotInFromSpace() ...\n"); |
| LolIterator it(NULL, last()); |
| Heap* heap = ISOLATE->heap(); |
| int i = 0; |
| for (it.Init(); !it.Done(); it.Next()) { |
| HeapObject* heap_obj = it.Obj(); |
| if (heap->InFromSpace(heap_obj)) { |
| OS::Print(" ERROR: VerifyNotInFromSpace: [%d] obj %p in From space %p\n", |
| i++, heap_obj, heap->new_space()->FromSpaceLow()); |
| } |
| } |
| } |
| #endif // VERIFY_LOL |
| |
| |
| } } // namespace v8::internal |
| |
| #endif // LIVE_OBJECT_LIST |