| // Copyright 2009 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "v8.h" |
| |
| #include "bootstrapper.h" |
| #include "codegen-inl.h" |
| #include "compilation-cache.h" |
| #include "compiler.h" |
| #include "debug.h" |
| #include "fast-codegen.h" |
| #include "full-codegen.h" |
| #include "oprofile-agent.h" |
| #include "rewriter.h" |
| #include "scopes.h" |
| #include "usage-analyzer.h" |
| #include "liveedit.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| |
| static Handle<Code> MakeCode(Handle<Context> context, CompilationInfo* info) { |
| FunctionLiteral* function = info->function(); |
| ASSERT(function != NULL); |
| // Rewrite the AST by introducing .result assignments where needed. |
| if (!Rewriter::Process(function) || !AnalyzeVariableUsage(function)) { |
| // Signal a stack overflow by returning a null handle. The stack |
| // overflow exception will be thrown by the caller. |
| return Handle<Code>::null(); |
| } |
| |
| { |
| // Compute top scope and allocate variables. For lazy compilation |
| // the top scope only contains the single lazily compiled function, |
| // so this doesn't re-allocate variables repeatedly. |
| HistogramTimerScope timer(&Counters::variable_allocation); |
| Scope* top = info->scope(); |
| while (top->outer_scope() != NULL) top = top->outer_scope(); |
| top->AllocateVariables(context); |
| } |
| |
| #ifdef DEBUG |
| if (Bootstrapper::IsActive() ? |
| FLAG_print_builtin_scopes : |
| FLAG_print_scopes) { |
| info->scope()->Print(); |
| } |
| #endif |
| |
| // Optimize the AST. |
| if (!Rewriter::Optimize(function)) { |
| // Signal a stack overflow by returning a null handle. The stack |
| // overflow exception will be thrown by the caller. |
| return Handle<Code>::null(); |
| } |
| |
| // Generate code and return it. Code generator selection is governed by |
| // which backends are enabled and whether the function is considered |
| // run-once code or not: |
| // |
| // --full-compiler enables the dedicated backend for code we expect to be |
| // run once |
| // --fast-compiler enables a speculative optimizing backend (for |
| // non-run-once code) |
| // |
| // The normal choice of backend can be overridden with the flags |
| // --always-full-compiler and --always-fast-compiler, which are mutually |
| // incompatible. |
| CHECK(!FLAG_always_full_compiler || !FLAG_always_fast_compiler); |
| |
| Handle<SharedFunctionInfo> shared = info->shared_info(); |
| bool is_run_once = (shared.is_null()) |
| ? info->scope()->is_global_scope() |
| : (shared->is_toplevel() || shared->try_full_codegen()); |
| |
| if (FLAG_always_full_compiler || (FLAG_full_compiler && is_run_once)) { |
| FullCodeGenSyntaxChecker checker; |
| checker.Check(function); |
| if (checker.has_supported_syntax()) { |
| return FullCodeGenerator::MakeCode(info); |
| } |
| } else if (FLAG_always_fast_compiler || |
| (FLAG_fast_compiler && !is_run_once)) { |
| FastCodeGenSyntaxChecker checker; |
| checker.Check(info); |
| if (checker.has_supported_syntax()) { |
| return FastCodeGenerator::MakeCode(info); |
| } |
| } |
| |
| return CodeGenerator::MakeCode(info); |
| } |
| |
| |
| static Handle<JSFunction> MakeFunction(bool is_global, |
| bool is_eval, |
| Compiler::ValidationState validate, |
| Handle<Script> script, |
| Handle<Context> context, |
| v8::Extension* extension, |
| ScriptDataImpl* pre_data) { |
| CompilationZoneScope zone_scope(DELETE_ON_EXIT); |
| |
| PostponeInterruptsScope postpone; |
| |
| ASSERT(!i::Top::global_context().is_null()); |
| script->set_context_data((*i::Top::global_context())->data()); |
| |
| bool is_json = (validate == Compiler::VALIDATE_JSON); |
| #ifdef ENABLE_DEBUGGER_SUPPORT |
| if (is_eval || is_json) { |
| script->set_compilation_type( |
| is_json ? Smi::FromInt(Script::COMPILATION_TYPE_JSON) : |
| Smi::FromInt(Script::COMPILATION_TYPE_EVAL)); |
| // For eval scripts add information on the function from which eval was |
| // called. |
| if (is_eval) { |
| StackTraceFrameIterator it; |
| if (!it.done()) { |
| script->set_eval_from_shared( |
| JSFunction::cast(it.frame()->function())->shared()); |
| int offset = static_cast<int>( |
| it.frame()->pc() - it.frame()->code()->instruction_start()); |
| script->set_eval_from_instructions_offset(Smi::FromInt(offset)); |
| } |
| } |
| } |
| |
| // Notify debugger |
| Debugger::OnBeforeCompile(script); |
| #endif |
| |
| // Only allow non-global compiles for eval. |
| ASSERT(is_eval || is_global); |
| |
| // Build AST. |
| FunctionLiteral* lit = |
| MakeAST(is_global, script, extension, pre_data, is_json); |
| |
| // Check for parse errors. |
| if (lit == NULL) { |
| ASSERT(Top::has_pending_exception()); |
| return Handle<JSFunction>::null(); |
| } |
| |
| // Measure how long it takes to do the compilation; only take the |
| // rest of the function into account to avoid overlap with the |
| // parsing statistics. |
| HistogramTimer* rate = is_eval |
| ? &Counters::compile_eval |
| : &Counters::compile; |
| HistogramTimerScope timer(rate); |
| |
| // Compile the code. |
| CompilationInfo info(lit, script, is_eval); |
| Handle<Code> code = MakeCode(context, &info); |
| |
| // Check for stack-overflow exceptions. |
| if (code.is_null()) { |
| Top::StackOverflow(); |
| return Handle<JSFunction>::null(); |
| } |
| |
| #if defined ENABLE_LOGGING_AND_PROFILING || defined ENABLE_OPROFILE_AGENT |
| // Log the code generation for the script. Check explicit whether logging is |
| // to avoid allocating when not required. |
| if (Logger::is_logging() || OProfileAgent::is_enabled()) { |
| if (script->name()->IsString()) { |
| SmartPointer<char> data = |
| String::cast(script->name())->ToCString(DISALLOW_NULLS); |
| LOG(CodeCreateEvent(is_eval ? Logger::EVAL_TAG : Logger::SCRIPT_TAG, |
| *code, *data)); |
| OProfileAgent::CreateNativeCodeRegion(*data, |
| code->instruction_start(), |
| code->instruction_size()); |
| } else { |
| LOG(CodeCreateEvent(is_eval ? Logger::EVAL_TAG : Logger::SCRIPT_TAG, |
| *code, "")); |
| OProfileAgent::CreateNativeCodeRegion(is_eval ? "Eval" : "Script", |
| code->instruction_start(), |
| code->instruction_size()); |
| } |
| } |
| #endif |
| |
| // Allocate function. |
| Handle<JSFunction> fun = |
| Factory::NewFunctionBoilerplate(lit->name(), |
| lit->materialized_literal_count(), |
| code); |
| |
| ASSERT_EQ(RelocInfo::kNoPosition, lit->function_token_position()); |
| Compiler::SetFunctionInfo(fun, lit, true, script); |
| |
| // Hint to the runtime system used when allocating space for initial |
| // property space by setting the expected number of properties for |
| // the instances of the function. |
| SetExpectedNofPropertiesFromEstimate(fun, lit->expected_property_count()); |
| |
| #ifdef ENABLE_DEBUGGER_SUPPORT |
| // Notify debugger |
| Debugger::OnAfterCompile(script, fun); |
| #endif |
| |
| return fun; |
| } |
| |
| |
| static StaticResource<SafeStringInputBuffer> safe_string_input_buffer; |
| |
| |
| Handle<JSFunction> Compiler::Compile(Handle<String> source, |
| Handle<Object> script_name, |
| int line_offset, int column_offset, |
| v8::Extension* extension, |
| ScriptDataImpl* input_pre_data, |
| Handle<Object> script_data, |
| NativesFlag natives) { |
| int source_length = source->length(); |
| Counters::total_load_size.Increment(source_length); |
| Counters::total_compile_size.Increment(source_length); |
| |
| // The VM is in the COMPILER state until exiting this function. |
| VMState state(COMPILER); |
| |
| // Do a lookup in the compilation cache but not for extensions. |
| Handle<JSFunction> result; |
| if (extension == NULL) { |
| result = CompilationCache::LookupScript(source, |
| script_name, |
| line_offset, |
| column_offset); |
| } |
| |
| if (result.is_null()) { |
| // No cache entry found. Do pre-parsing and compile the script. |
| ScriptDataImpl* pre_data = input_pre_data; |
| if (pre_data == NULL && source_length >= FLAG_min_preparse_length) { |
| Access<SafeStringInputBuffer> buf(&safe_string_input_buffer); |
| buf->Reset(source.location()); |
| pre_data = PreParse(source, buf.value(), extension); |
| } |
| |
| // Create a script object describing the script to be compiled. |
| Handle<Script> script = Factory::NewScript(source); |
| if (natives == NATIVES_CODE) { |
| script->set_type(Smi::FromInt(Script::TYPE_NATIVE)); |
| } |
| if (!script_name.is_null()) { |
| script->set_name(*script_name); |
| script->set_line_offset(Smi::FromInt(line_offset)); |
| script->set_column_offset(Smi::FromInt(column_offset)); |
| } |
| |
| script->set_data(script_data.is_null() ? Heap::undefined_value() |
| : *script_data); |
| |
| // Compile the function and add it to the cache. |
| result = MakeFunction(true, |
| false, |
| DONT_VALIDATE_JSON, |
| script, |
| Handle<Context>::null(), |
| extension, |
| pre_data); |
| if (extension == NULL && !result.is_null()) { |
| CompilationCache::PutScript(source, result); |
| } |
| |
| // Get rid of the pre-parsing data (if necessary). |
| if (input_pre_data == NULL && pre_data != NULL) { |
| delete pre_data; |
| } |
| } |
| |
| if (result.is_null()) Top::ReportPendingMessages(); |
| return result; |
| } |
| |
| |
| Handle<JSFunction> Compiler::CompileEval(Handle<String> source, |
| Handle<Context> context, |
| bool is_global, |
| ValidationState validate) { |
| // Note that if validation is required then no path through this |
| // function is allowed to return a value without validating that |
| // the input is legal json. |
| |
| int source_length = source->length(); |
| Counters::total_eval_size.Increment(source_length); |
| Counters::total_compile_size.Increment(source_length); |
| |
| // The VM is in the COMPILER state until exiting this function. |
| VMState state(COMPILER); |
| |
| // Do a lookup in the compilation cache; if the entry is not there, |
| // invoke the compiler and add the result to the cache. If we're |
| // evaluating json we bypass the cache since we can't be sure a |
| // potential value in the cache has been validated. |
| Handle<JSFunction> result; |
| if (validate == DONT_VALIDATE_JSON) |
| result = CompilationCache::LookupEval(source, context, is_global); |
| |
| if (result.is_null()) { |
| // Create a script object describing the script to be compiled. |
| Handle<Script> script = Factory::NewScript(source); |
| result = MakeFunction(is_global, |
| true, |
| validate, |
| script, |
| context, |
| NULL, |
| NULL); |
| if (!result.is_null() && validate != VALIDATE_JSON) { |
| // For json it's unlikely that we'll ever see exactly the same |
| // string again so we don't use the compilation cache. |
| CompilationCache::PutEval(source, context, is_global, result); |
| } |
| } |
| |
| return result; |
| } |
| |
| |
| bool Compiler::CompileLazy(CompilationInfo* info) { |
| CompilationZoneScope zone_scope(DELETE_ON_EXIT); |
| |
| // The VM is in the COMPILER state until exiting this function. |
| VMState state(COMPILER); |
| |
| PostponeInterruptsScope postpone; |
| |
| // Compute name, source code and script data. |
| Handle<SharedFunctionInfo> shared = info->shared_info(); |
| Handle<String> name(String::cast(shared->name())); |
| |
| int start_position = shared->start_position(); |
| int end_position = shared->end_position(); |
| bool is_expression = shared->is_expression(); |
| Counters::total_compile_size.Increment(end_position - start_position); |
| |
| // Generate the AST for the lazily compiled function. The AST may be |
| // NULL in case of parser stack overflow. |
| FunctionLiteral* lit = MakeLazyAST(info->script(), |
| name, |
| start_position, |
| end_position, |
| is_expression); |
| |
| // Check for parse errors. |
| if (lit == NULL) { |
| ASSERT(Top::has_pending_exception()); |
| return false; |
| } |
| info->set_function(lit); |
| |
| // Measure how long it takes to do the lazy compilation; only take |
| // the rest of the function into account to avoid overlap with the |
| // lazy parsing statistics. |
| HistogramTimerScope timer(&Counters::compile_lazy); |
| |
| // Compile the code. |
| Handle<Code> code = MakeCode(Handle<Context>::null(), info); |
| |
| // Check for stack-overflow exception. |
| if (code.is_null()) { |
| Top::StackOverflow(); |
| return false; |
| } |
| |
| #if defined ENABLE_LOGGING_AND_PROFILING || defined ENABLE_OPROFILE_AGENT |
| LogCodeCreateEvent(Logger::LAZY_COMPILE_TAG, |
| name, |
| Handle<String>(shared->inferred_name()), |
| start_position, |
| info->script(), |
| code); |
| #endif |
| |
| // Update the shared function info with the compiled code. |
| shared->set_code(*code); |
| |
| // Set the expected number of properties for instances. |
| SetExpectedNofPropertiesFromEstimate(shared, lit->expected_property_count()); |
| |
| // Set the optimication hints after performing lazy compilation, as these are |
| // not set when the function is set up as a lazily compiled function. |
| shared->SetThisPropertyAssignmentsInfo( |
| lit->has_only_simple_this_property_assignments(), |
| *lit->this_property_assignments()); |
| |
| // Check the function has compiled code. |
| ASSERT(shared->is_compiled()); |
| return true; |
| } |
| |
| |
| Handle<JSFunction> Compiler::BuildBoilerplate(FunctionLiteral* literal, |
| Handle<Script> script, |
| AstVisitor* caller) { |
| #ifdef DEBUG |
| // We should not try to compile the same function literal more than |
| // once. |
| literal->mark_as_compiled(); |
| #endif |
| |
| // Determine if the function can be lazily compiled. This is |
| // necessary to allow some of our builtin JS files to be lazily |
| // compiled. These builtins cannot be handled lazily by the parser, |
| // since we have to know if a function uses the special natives |
| // syntax, which is something the parser records. |
| bool allow_lazy = literal->AllowsLazyCompilation() && |
| !LiveEditFunctionTracker::IsActive(); |
| |
| // Generate code |
| Handle<Code> code; |
| if (FLAG_lazy && allow_lazy) { |
| code = ComputeLazyCompile(literal->num_parameters()); |
| } else { |
| // The bodies of function literals have not yet been visited by |
| // the AST optimizer/analyzer. |
| if (!Rewriter::Optimize(literal)) { |
| return Handle<JSFunction>::null(); |
| } |
| |
| // Generate code and return it. The way that the compilation mode |
| // is controlled by the command-line flags is described in |
| // the static helper function MakeCode. |
| CompilationInfo info(literal, script, false); |
| |
| CHECK(!FLAG_always_full_compiler || !FLAG_always_fast_compiler); |
| bool is_run_once = literal->try_full_codegen(); |
| bool is_compiled = false; |
| if (FLAG_always_full_compiler || (FLAG_full_compiler && is_run_once)) { |
| FullCodeGenSyntaxChecker checker; |
| checker.Check(literal); |
| if (checker.has_supported_syntax()) { |
| code = FullCodeGenerator::MakeCode(&info); |
| is_compiled = true; |
| } |
| } else if (FLAG_always_fast_compiler || |
| (FLAG_fast_compiler && !is_run_once)) { |
| // Since we are not lazily compiling we do not have a receiver to |
| // specialize for. |
| FastCodeGenSyntaxChecker checker; |
| checker.Check(&info); |
| if (checker.has_supported_syntax()) { |
| code = FastCodeGenerator::MakeCode(&info); |
| is_compiled = true; |
| } |
| } |
| |
| if (!is_compiled) { |
| // We fall back to the classic V8 code generator. |
| code = CodeGenerator::MakeCode(&info); |
| } |
| |
| // Check for stack-overflow exception. |
| if (code.is_null()) { |
| caller->SetStackOverflow(); |
| return Handle<JSFunction>::null(); |
| } |
| |
| // Function compilation complete. |
| |
| #if defined ENABLE_LOGGING_AND_PROFILING || defined ENABLE_OPROFILE_AGENT |
| LogCodeCreateEvent(Logger::FUNCTION_TAG, |
| literal->name(), |
| literal->inferred_name(), |
| literal->start_position(), |
| script, |
| code); |
| #endif |
| } |
| |
| // Create a boilerplate function. |
| Handle<JSFunction> function = |
| Factory::NewFunctionBoilerplate(literal->name(), |
| literal->materialized_literal_count(), |
| code); |
| SetFunctionInfo(function, literal, false, script); |
| |
| #ifdef ENABLE_DEBUGGER_SUPPORT |
| // Notify debugger that a new function has been added. |
| Debugger::OnNewFunction(function); |
| #endif |
| |
| // Set the expected number of properties for instances and return |
| // the resulting function. |
| SetExpectedNofPropertiesFromEstimate(function, |
| literal->expected_property_count()); |
| return function; |
| } |
| |
| |
| // Sets the function info on a function. |
| // The start_position points to the first '(' character after the function name |
| // in the full script source. When counting characters in the script source the |
| // the first character is number 0 (not 1). |
| void Compiler::SetFunctionInfo(Handle<JSFunction> fun, |
| FunctionLiteral* lit, |
| bool is_toplevel, |
| Handle<Script> script) { |
| fun->shared()->set_length(lit->num_parameters()); |
| fun->shared()->set_formal_parameter_count(lit->num_parameters()); |
| fun->shared()->set_script(*script); |
| fun->shared()->set_function_token_position(lit->function_token_position()); |
| fun->shared()->set_start_position(lit->start_position()); |
| fun->shared()->set_end_position(lit->end_position()); |
| fun->shared()->set_is_expression(lit->is_expression()); |
| fun->shared()->set_is_toplevel(is_toplevel); |
| fun->shared()->set_inferred_name(*lit->inferred_name()); |
| fun->shared()->SetThisPropertyAssignmentsInfo( |
| lit->has_only_simple_this_property_assignments(), |
| *lit->this_property_assignments()); |
| fun->shared()->set_try_full_codegen(lit->try_full_codegen()); |
| } |
| |
| |
| #if defined ENABLE_LOGGING_AND_PROFILING || defined ENABLE_OPROFILE_AGENT |
| void Compiler::LogCodeCreateEvent(Logger::LogEventsAndTags tag, |
| Handle<String> name, |
| Handle<String> inferred_name, |
| int start_position, |
| Handle<Script> script, |
| Handle<Code> code) { |
| // Log the code generation. If source information is available |
| // include script name and line number. Check explicitly whether |
| // logging is enabled as finding the line number is not free. |
| if (Logger::is_logging() || OProfileAgent::is_enabled()) { |
| Handle<String> func_name(name->length() > 0 ? *name : *inferred_name); |
| if (script->name()->IsString()) { |
| int line_num = GetScriptLineNumber(script, start_position) + 1; |
| LOG(CodeCreateEvent(tag, *code, *func_name, |
| String::cast(script->name()), line_num)); |
| OProfileAgent::CreateNativeCodeRegion(*func_name, |
| String::cast(script->name()), |
| line_num, |
| code->instruction_start(), |
| code->instruction_size()); |
| } else { |
| LOG(CodeCreateEvent(tag, *code, *func_name)); |
| OProfileAgent::CreateNativeCodeRegion(*func_name, |
| code->instruction_start(), |
| code->instruction_size()); |
| } |
| } |
| } |
| #endif |
| |
| } } // namespace v8::internal |