| // Copyright 2007-2008 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef V8_UNICODE_H_ |
| #define V8_UNICODE_H_ |
| |
| #include <sys/types.h> |
| |
| /** |
| * \file |
| * Definitions and convenience functions for working with unicode. |
| */ |
| |
| namespace unibrow { |
| |
| typedef unsigned int uchar; |
| typedef unsigned char byte; |
| |
| /** |
| * The max length of the result of converting the case of a single |
| * character. |
| */ |
| static const int kMaxMappingSize = 4; |
| |
| template <class T, int size = 256> |
| class Predicate { |
| public: |
| inline Predicate() { } |
| inline bool get(uchar c); |
| private: |
| friend class Test; |
| bool CalculateValue(uchar c); |
| struct CacheEntry { |
| inline CacheEntry() : code_point_(0), value_(0) { } |
| inline CacheEntry(uchar code_point, bool value) |
| : code_point_(code_point), |
| value_(value) { } |
| uchar code_point_ : 21; |
| bool value_ : 1; |
| }; |
| static const int kSize = size; |
| static const int kMask = kSize - 1; |
| CacheEntry entries_[kSize]; |
| }; |
| |
| // A cache used in case conversion. It caches the value for characters |
| // that either have no mapping or map to a single character independent |
| // of context. Characters that map to more than one character or that |
| // map differently depending on context are always looked up. |
| template <class T, int size = 256> |
| class Mapping { |
| public: |
| inline Mapping() { } |
| inline int get(uchar c, uchar n, uchar* result); |
| private: |
| friend class Test; |
| int CalculateValue(uchar c, uchar n, uchar* result); |
| struct CacheEntry { |
| inline CacheEntry() : code_point_(kNoChar), offset_(0) { } |
| inline CacheEntry(uchar code_point, signed offset) |
| : code_point_(code_point), |
| offset_(offset) { } |
| uchar code_point_; |
| signed offset_; |
| static const int kNoChar = (1 << 21) - 1; |
| }; |
| static const int kSize = size; |
| static const int kMask = kSize - 1; |
| CacheEntry entries_[kSize]; |
| }; |
| |
| class UnicodeData { |
| private: |
| friend class Test; |
| static int GetByteCount(); |
| static uchar kMaxCodePoint; |
| }; |
| |
| // --- U t f 8 --- |
| |
| template <typename Data> |
| class Buffer { |
| public: |
| inline Buffer(Data data, unsigned length) : data_(data), length_(length) { } |
| inline Buffer() : data_(0), length_(0) { } |
| Data data() { return data_; } |
| unsigned length() { return length_; } |
| private: |
| Data data_; |
| unsigned length_; |
| }; |
| |
| class Utf8 { |
| public: |
| static inline uchar Length(uchar chr); |
| static inline unsigned Encode(char* out, uchar c); |
| static const byte* ReadBlock(Buffer<const char*> str, byte* buffer, |
| unsigned capacity, unsigned* chars_read, unsigned* offset); |
| static const uchar kBadChar = 0xFFFD; |
| static const unsigned kMaxEncodedSize = 4; |
| static const unsigned kMaxOneByteChar = 0x7f; |
| static const unsigned kMaxTwoByteChar = 0x7ff; |
| static const unsigned kMaxThreeByteChar = 0xffff; |
| static const unsigned kMaxFourByteChar = 0x1fffff; |
| |
| private: |
| template <unsigned s> friend class Utf8InputBuffer; |
| friend class Test; |
| static inline uchar ValueOf(const byte* str, |
| unsigned length, |
| unsigned* cursor); |
| static uchar CalculateValue(const byte* str, |
| unsigned length, |
| unsigned* cursor); |
| }; |
| |
| // --- C h a r a c t e r S t r e a m --- |
| |
| class CharacterStream { |
| public: |
| inline uchar GetNext(); |
| inline bool has_more() { return remaining_ != 0; } |
| // Note that default implementation is not efficient. |
| virtual void Seek(unsigned); |
| unsigned Length(); |
| virtual ~CharacterStream() { } |
| static inline bool EncodeCharacter(uchar c, byte* buffer, unsigned capacity, |
| unsigned& offset); |
| static inline bool EncodeAsciiCharacter(uchar c, byte* buffer, |
| unsigned capacity, unsigned& offset); |
| static inline bool EncodeNonAsciiCharacter(uchar c, byte* buffer, |
| unsigned capacity, unsigned& offset); |
| static inline uchar DecodeCharacter(const byte* buffer, unsigned* offset); |
| virtual void Rewind() = 0; |
| protected: |
| virtual void FillBuffer() = 0; |
| // The number of characters left in the current buffer |
| unsigned remaining_; |
| // The current offset within the buffer |
| unsigned cursor_; |
| // The buffer containing the decoded characters. |
| const byte* buffer_; |
| }; |
| |
| // --- I n p u t B u f f e r --- |
| |
| /** |
| * Provides efficient access to encoded characters in strings. It |
| * does so by reading characters one block at a time, rather than one |
| * character at a time, which gives string implementations an |
| * opportunity to optimize the decoding. |
| */ |
| template <class Reader, class Input = Reader*, unsigned kSize = 256> |
| class InputBuffer : public CharacterStream { |
| public: |
| virtual void Rewind(); |
| inline void Reset(Input input); |
| void Seek(unsigned position); |
| inline void Reset(unsigned position, Input input); |
| protected: |
| InputBuffer() { } |
| explicit InputBuffer(Input input) { Reset(input); } |
| virtual void FillBuffer(); |
| |
| // A custom offset that can be used by the string implementation to |
| // mark progress within the encoded string. |
| unsigned offset_; |
| // The input string |
| Input input_; |
| // To avoid heap allocation, we keep an internal buffer to which |
| // the encoded string can write its characters. The string |
| // implementation is free to decide whether it wants to use this |
| // buffer or not. |
| byte util_buffer_[kSize]; |
| }; |
| |
| // --- U t f 8 I n p u t B u f f e r --- |
| |
| template <unsigned s = 256> |
| class Utf8InputBuffer : public InputBuffer<Utf8, Buffer<const char*>, s> { |
| public: |
| inline Utf8InputBuffer() { } |
| inline Utf8InputBuffer(const char* data, unsigned length); |
| inline void Reset(const char* data, unsigned length) { |
| InputBuffer<Utf8, Buffer<const char*>, s>::Reset( |
| Buffer<const char*>(data, length)); |
| } |
| }; |
| |
| struct Uppercase { |
| static bool Is(uchar c); |
| }; |
| struct Lowercase { |
| static bool Is(uchar c); |
| }; |
| struct Letter { |
| static bool Is(uchar c); |
| }; |
| struct Space { |
| static bool Is(uchar c); |
| }; |
| struct Number { |
| static bool Is(uchar c); |
| }; |
| struct WhiteSpace { |
| static bool Is(uchar c); |
| }; |
| struct LineTerminator { |
| static bool Is(uchar c); |
| }; |
| struct CombiningMark { |
| static bool Is(uchar c); |
| }; |
| struct ConnectorPunctuation { |
| static bool Is(uchar c); |
| }; |
| struct ToLowercase { |
| static const int kMaxWidth = 3; |
| static int Convert(uchar c, |
| uchar n, |
| uchar* result, |
| bool* allow_caching_ptr); |
| }; |
| struct ToUppercase { |
| static const int kMaxWidth = 3; |
| static int Convert(uchar c, |
| uchar n, |
| uchar* result, |
| bool* allow_caching_ptr); |
| }; |
| struct Ecma262Canonicalize { |
| static const int kMaxWidth = 1; |
| static int Convert(uchar c, |
| uchar n, |
| uchar* result, |
| bool* allow_caching_ptr); |
| }; |
| struct Ecma262UnCanonicalize { |
| static const int kMaxWidth = 4; |
| static int Convert(uchar c, |
| uchar n, |
| uchar* result, |
| bool* allow_caching_ptr); |
| }; |
| struct CanonicalizationRange { |
| static const int kMaxWidth = 1; |
| static int Convert(uchar c, |
| uchar n, |
| uchar* result, |
| bool* allow_caching_ptr); |
| }; |
| |
| } // namespace unibrow |
| |
| #endif // V8_UNICODE_H_ |