| // Copyright 2012 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef V8_SCOPES_H_ |
| #define V8_SCOPES_H_ |
| |
| #include "ast.h" |
| #include "zone.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| class CompilationInfo; |
| |
| |
| // A hash map to support fast variable declaration and lookup. |
| class VariableMap: public ZoneHashMap { |
| public: |
| VariableMap(); |
| |
| virtual ~VariableMap(); |
| |
| Variable* Declare(Scope* scope, |
| Handle<String> name, |
| VariableMode mode, |
| bool is_valid_lhs, |
| Variable::Kind kind, |
| InitializationFlag initialization_flag, |
| Interface* interface = Interface::NewValue()); |
| |
| Variable* Lookup(Handle<String> name); |
| }; |
| |
| |
| // The dynamic scope part holds hash maps for the variables that will |
| // be looked up dynamically from within eval and with scopes. The objects |
| // are allocated on-demand from Scope::NonLocal to avoid wasting memory |
| // and setup time for scopes that don't need them. |
| class DynamicScopePart : public ZoneObject { |
| public: |
| VariableMap* GetMap(VariableMode mode) { |
| int index = mode - DYNAMIC; |
| ASSERT(index >= 0 && index < 3); |
| return &maps_[index]; |
| } |
| |
| private: |
| VariableMap maps_[3]; |
| }; |
| |
| |
| // Global invariants after AST construction: Each reference (i.e. identifier) |
| // to a JavaScript variable (including global properties) is represented by a |
| // VariableProxy node. Immediately after AST construction and before variable |
| // allocation, most VariableProxy nodes are "unresolved", i.e. not bound to a |
| // corresponding variable (though some are bound during parse time). Variable |
| // allocation binds each unresolved VariableProxy to one Variable and assigns |
| // a location. Note that many VariableProxy nodes may refer to the same Java- |
| // Script variable. |
| |
| class Scope: public ZoneObject { |
| public: |
| // --------------------------------------------------------------------------- |
| // Construction |
| |
| Scope(Scope* outer_scope, ScopeType type); |
| |
| // Compute top scope and allocate variables. For lazy compilation the top |
| // scope only contains the single lazily compiled function, so this |
| // doesn't re-allocate variables repeatedly. |
| static bool Analyze(CompilationInfo* info); |
| |
| static Scope* DeserializeScopeChain(Context* context, Scope* global_scope); |
| |
| // The scope name is only used for printing/debugging. |
| void SetScopeName(Handle<String> scope_name) { scope_name_ = scope_name; } |
| |
| void Initialize(); |
| |
| // Checks if the block scope is redundant, i.e. it does not contain any |
| // block scoped declarations. In that case it is removed from the scope |
| // tree and its children are reparented. |
| Scope* FinalizeBlockScope(); |
| |
| // --------------------------------------------------------------------------- |
| // Declarations |
| |
| // Lookup a variable in this scope. Returns the variable or NULL if not found. |
| Variable* LocalLookup(Handle<String> name); |
| |
| // This lookup corresponds to a lookup in the "intermediate" scope sitting |
| // between this scope and the outer scope. (ECMA-262, 3rd., requires that |
| // the name of named function literal is kept in an intermediate scope |
| // in between this scope and the next outer scope.) |
| Variable* LookupFunctionVar(Handle<String> name, |
| AstNodeFactory<AstNullVisitor>* factory); |
| |
| // Lookup a variable in this scope or outer scopes. |
| // Returns the variable or NULL if not found. |
| Variable* Lookup(Handle<String> name); |
| |
| // Declare the function variable for a function literal. This variable |
| // is in an intermediate scope between this function scope and the the |
| // outer scope. Only possible for function scopes; at most one variable. |
| template<class Visitor> |
| Variable* DeclareFunctionVar(Handle<String> name, |
| VariableMode mode, |
| AstNodeFactory<Visitor>* factory) { |
| ASSERT(is_function_scope() && function_ == NULL); |
| Variable* function_var = new Variable( |
| this, name, mode, true, Variable::NORMAL, kCreatedInitialized); |
| function_ = factory->NewVariableProxy(function_var); |
| return function_var; |
| } |
| |
| // Declare a parameter in this scope. When there are duplicated |
| // parameters the rightmost one 'wins'. However, the implementation |
| // expects all parameters to be declared and from left to right. |
| void DeclareParameter(Handle<String> name, VariableMode mode); |
| |
| // Declare a local variable in this scope. If the variable has been |
| // declared before, the previously declared variable is returned. |
| Variable* DeclareLocal(Handle<String> name, |
| VariableMode mode, |
| InitializationFlag init_flag, |
| Interface* interface = Interface::NewValue()); |
| |
| // Declare an implicit global variable in this scope which must be a |
| // global scope. The variable was introduced (possibly from an inner |
| // scope) by a reference to an unresolved variable with no intervening |
| // with statements or eval calls. |
| Variable* DeclareGlobal(Handle<String> name); |
| |
| // Create a new unresolved variable. |
| template<class Visitor> |
| VariableProxy* NewUnresolved(AstNodeFactory<Visitor>* factory, |
| Handle<String> name, |
| int position = RelocInfo::kNoPosition, |
| Interface* interface = Interface::NewValue()) { |
| // Note that we must not share the unresolved variables with |
| // the same name because they may be removed selectively via |
| // RemoveUnresolved(). |
| ASSERT(!already_resolved()); |
| VariableProxy* proxy = |
| factory->NewVariableProxy(name, false, position, interface); |
| unresolved_.Add(proxy); |
| return proxy; |
| } |
| |
| // Remove a unresolved variable. During parsing, an unresolved variable |
| // may have been added optimistically, but then only the variable name |
| // was used (typically for labels). If the variable was not declared, the |
| // addition introduced a new unresolved variable which may end up being |
| // allocated globally as a "ghost" variable. RemoveUnresolved removes |
| // such a variable again if it was added; otherwise this is a no-op. |
| void RemoveUnresolved(VariableProxy* var); |
| |
| // Creates a new temporary variable in this scope. The name is only used |
| // for printing and cannot be used to find the variable. In particular, |
| // the only way to get hold of the temporary is by keeping the Variable* |
| // around. |
| Variable* NewTemporary(Handle<String> name); |
| |
| // Adds the specific declaration node to the list of declarations in |
| // this scope. The declarations are processed as part of entering |
| // the scope; see codegen.cc:ProcessDeclarations. |
| void AddDeclaration(Declaration* declaration); |
| |
| // --------------------------------------------------------------------------- |
| // Illegal redeclaration support. |
| |
| // Set an expression node that will be executed when the scope is |
| // entered. We only keep track of one illegal redeclaration node per |
| // scope - the first one - so if you try to set it multiple times |
| // the additional requests will be silently ignored. |
| void SetIllegalRedeclaration(Expression* expression); |
| |
| // Visit the illegal redeclaration expression. Do not call if the |
| // scope doesn't have an illegal redeclaration node. |
| void VisitIllegalRedeclaration(AstVisitor* visitor); |
| |
| // Check if the scope has (at least) one illegal redeclaration. |
| bool HasIllegalRedeclaration() const { return illegal_redecl_ != NULL; } |
| |
| // For harmony block scoping mode: Check if the scope has conflicting var |
| // declarations, i.e. a var declaration that has been hoisted from a nested |
| // scope over a let binding of the same name. |
| Declaration* CheckConflictingVarDeclarations(); |
| |
| // For harmony block scoping mode: Check if the scope has variable proxies |
| // that are used as lvalues and point to const variables. Assumes that scopes |
| // have been analyzed and variables been resolved. |
| VariableProxy* CheckAssignmentToConst(); |
| |
| // --------------------------------------------------------------------------- |
| // Scope-specific info. |
| |
| // Inform the scope that the corresponding code contains a with statement. |
| void RecordWithStatement() { scope_contains_with_ = true; } |
| |
| // Inform the scope that the corresponding code contains an eval call. |
| void RecordEvalCall() { if (!is_global_scope()) scope_calls_eval_ = true; } |
| |
| // Set the strict mode flag (unless disabled by a global flag). |
| void SetLanguageMode(LanguageMode language_mode) { |
| language_mode_ = language_mode; |
| } |
| |
| // Position in the source where this scope begins and ends. |
| // |
| // * For the scope of a with statement |
| // with (obj) stmt |
| // start position: start position of first token of 'stmt' |
| // end position: end position of last token of 'stmt' |
| // * For the scope of a block |
| // { stmts } |
| // start position: start position of '{' |
| // end position: end position of '}' |
| // * For the scope of a function literal or decalaration |
| // function fun(a,b) { stmts } |
| // start position: start position of '(' |
| // end position: end position of '}' |
| // * For the scope of a catch block |
| // try { stms } catch(e) { stmts } |
| // start position: start position of '(' |
| // end position: end position of ')' |
| // * For the scope of a for-statement |
| // for (let x ...) stmt |
| // start position: start position of '(' |
| // end position: end position of last token of 'stmt' |
| int start_position() const { return start_position_; } |
| void set_start_position(int statement_pos) { |
| start_position_ = statement_pos; |
| } |
| int end_position() const { return end_position_; } |
| void set_end_position(int statement_pos) { |
| end_position_ = statement_pos; |
| } |
| |
| // --------------------------------------------------------------------------- |
| // Predicates. |
| |
| // Specific scope types. |
| bool is_eval_scope() const { return type_ == EVAL_SCOPE; } |
| bool is_function_scope() const { return type_ == FUNCTION_SCOPE; } |
| bool is_module_scope() const { return type_ == MODULE_SCOPE; } |
| bool is_global_scope() const { return type_ == GLOBAL_SCOPE; } |
| bool is_catch_scope() const { return type_ == CATCH_SCOPE; } |
| bool is_block_scope() const { return type_ == BLOCK_SCOPE; } |
| bool is_with_scope() const { return type_ == WITH_SCOPE; } |
| bool is_declaration_scope() const { |
| return is_eval_scope() || is_function_scope() || is_global_scope(); |
| } |
| bool is_classic_mode() const { |
| return language_mode() == CLASSIC_MODE; |
| } |
| bool is_extended_mode() const { |
| return language_mode() == EXTENDED_MODE; |
| } |
| bool is_strict_or_extended_eval_scope() const { |
| return is_eval_scope() && !is_classic_mode(); |
| } |
| |
| // Information about which scopes calls eval. |
| bool calls_eval() const { return scope_calls_eval_; } |
| bool calls_non_strict_eval() { |
| return scope_calls_eval_ && is_classic_mode(); |
| } |
| bool outer_scope_calls_non_strict_eval() const { |
| return outer_scope_calls_non_strict_eval_; |
| } |
| |
| // Is this scope inside a with statement. |
| bool inside_with() const { return scope_inside_with_; } |
| // Does this scope contain a with statement. |
| bool contains_with() const { return scope_contains_with_; } |
| |
| // --------------------------------------------------------------------------- |
| // Accessors. |
| |
| // The type of this scope. |
| ScopeType type() const { return type_; } |
| |
| // The language mode of this scope. |
| LanguageMode language_mode() const { return language_mode_; } |
| |
| // The variable corresponding the 'this' value. |
| Variable* receiver() { return receiver_; } |
| |
| // The variable holding the function literal for named function |
| // literals, or NULL. |
| // Only valid for function scopes. |
| VariableProxy* function() const { |
| ASSERT(is_function_scope()); |
| return function_; |
| } |
| |
| // Parameters. The left-most parameter has index 0. |
| // Only valid for function scopes. |
| Variable* parameter(int index) const { |
| ASSERT(is_function_scope()); |
| return params_[index]; |
| } |
| |
| int num_parameters() const { return params_.length(); } |
| |
| // The local variable 'arguments' if we need to allocate it; NULL otherwise. |
| Variable* arguments() const { return arguments_; } |
| |
| // Declarations list. |
| ZoneList<Declaration*>* declarations() { return &decls_; } |
| |
| // Inner scope list. |
| ZoneList<Scope*>* inner_scopes() { return &inner_scopes_; } |
| |
| // The scope immediately surrounding this scope, or NULL. |
| Scope* outer_scope() const { return outer_scope_; } |
| |
| // The interface as inferred so far; only for module scopes. |
| Interface* interface() const { return interface_; } |
| |
| // --------------------------------------------------------------------------- |
| // Variable allocation. |
| |
| // Collect stack and context allocated local variables in this scope. Note |
| // that the function variable - if present - is not collected and should be |
| // handled separately. |
| void CollectStackAndContextLocals(ZoneList<Variable*>* stack_locals, |
| ZoneList<Variable*>* context_locals); |
| |
| // Current number of var or const locals. |
| int num_var_or_const() { return num_var_or_const_; } |
| |
| // Result of variable allocation. |
| int num_stack_slots() const { return num_stack_slots_; } |
| int num_heap_slots() const { return num_heap_slots_; } |
| |
| int StackLocalCount() const; |
| int ContextLocalCount() const; |
| |
| // Make sure this scope and all outer scopes are eagerly compiled. |
| void ForceEagerCompilation() { force_eager_compilation_ = true; } |
| |
| // Determine if we can use lazy compilation for this scope. |
| bool AllowsLazyCompilation() const; |
| |
| // True if we can lazily recompile functions with this scope. |
| bool AllowsLazyRecompilation() const; |
| |
| // True if the outer context of this scope is always the global context. |
| bool HasTrivialOuterContext() const; |
| |
| // True if this scope is inside a with scope and all declaration scopes |
| // between them have empty contexts. Such declaration scopes become |
| // invisible during scope info deserialization. |
| bool TrivialDeclarationScopesBeforeWithScope() const; |
| |
| // The number of contexts between this and scope; zero if this == scope. |
| int ContextChainLength(Scope* scope); |
| |
| // Find the first function, global, or eval scope. This is the scope |
| // where var declarations will be hoisted to in the implementation. |
| Scope* DeclarationScope(); |
| |
| Handle<ScopeInfo> GetScopeInfo(); |
| |
| // Get the chain of nested scopes within this scope for the source statement |
| // position. The scopes will be added to the list from the outermost scope to |
| // the innermost scope. Only nested block, catch or with scopes are tracked |
| // and will be returned, but no inner function scopes. |
| void GetNestedScopeChain(List<Handle<ScopeInfo> >* chain, |
| int statement_position); |
| |
| // --------------------------------------------------------------------------- |
| // Strict mode support. |
| bool IsDeclared(Handle<String> name) { |
| // During formal parameter list parsing the scope only contains |
| // two variables inserted at initialization: "this" and "arguments". |
| // "this" is an invalid parameter name and "arguments" is invalid parameter |
| // name in strict mode. Therefore looking up with the map which includes |
| // "this" and "arguments" in addition to all formal parameters is safe. |
| return variables_.Lookup(name) != NULL; |
| } |
| |
| // --------------------------------------------------------------------------- |
| // Debugging. |
| |
| #ifdef DEBUG |
| void Print(int n = 0); // n = indentation; n < 0 => don't print recursively |
| #endif |
| |
| // --------------------------------------------------------------------------- |
| // Implementation. |
| protected: |
| friend class ParserFactory; |
| |
| Isolate* const isolate_; |
| |
| // Scope tree. |
| Scope* outer_scope_; // the immediately enclosing outer scope, or NULL |
| ZoneList<Scope*> inner_scopes_; // the immediately enclosed inner scopes |
| |
| // The scope type. |
| ScopeType type_; |
| |
| // Debugging support. |
| Handle<String> scope_name_; |
| |
| // The variables declared in this scope: |
| // |
| // All user-declared variables (incl. parameters). For global scopes |
| // variables may be implicitly 'declared' by being used (possibly in |
| // an inner scope) with no intervening with statements or eval calls. |
| VariableMap variables_; |
| // Compiler-allocated (user-invisible) temporaries. |
| ZoneList<Variable*> temps_; |
| // Parameter list in source order. |
| ZoneList<Variable*> params_; |
| // Variables that must be looked up dynamically. |
| DynamicScopePart* dynamics_; |
| // Unresolved variables referred to from this scope. |
| ZoneList<VariableProxy*> unresolved_; |
| // Declarations. |
| ZoneList<Declaration*> decls_; |
| // Convenience variable. |
| Variable* receiver_; |
| // Function variable, if any; function scopes only. |
| VariableProxy* function_; |
| // Convenience variable; function scopes only. |
| Variable* arguments_; |
| // Interface; module scopes only. |
| Interface* interface_; |
| |
| // Illegal redeclaration. |
| Expression* illegal_redecl_; |
| |
| // Scope-specific information computed during parsing. |
| // |
| // This scope is inside a 'with' of some outer scope. |
| bool scope_inside_with_; |
| // This scope contains a 'with' statement. |
| bool scope_contains_with_; |
| // This scope or a nested catch scope or with scope contain an 'eval' call. At |
| // the 'eval' call site this scope is the declaration scope. |
| bool scope_calls_eval_; |
| // The language mode of this scope. |
| LanguageMode language_mode_; |
| // Source positions. |
| int start_position_; |
| int end_position_; |
| |
| // Computed via PropagateScopeInfo. |
| bool outer_scope_calls_non_strict_eval_; |
| bool inner_scope_calls_eval_; |
| bool force_eager_compilation_; |
| |
| // True if it doesn't need scope resolution (e.g., if the scope was |
| // constructed based on a serialized scope info or a catch context). |
| bool already_resolved_; |
| |
| // Computed as variables are declared. |
| int num_var_or_const_; |
| |
| // Computed via AllocateVariables; function, block and catch scopes only. |
| int num_stack_slots_; |
| int num_heap_slots_; |
| |
| // Serialized scope info support. |
| Handle<ScopeInfo> scope_info_; |
| bool already_resolved() { return already_resolved_; } |
| |
| // Create a non-local variable with a given name. |
| // These variables are looked up dynamically at runtime. |
| Variable* NonLocal(Handle<String> name, VariableMode mode); |
| |
| // Variable resolution. |
| // Possible results of a recursive variable lookup telling if and how a |
| // variable is bound. These are returned in the output parameter *binding_kind |
| // of the LookupRecursive function. |
| enum BindingKind { |
| // The variable reference could be statically resolved to a variable binding |
| // which is returned. There is no 'with' statement between the reference and |
| // the binding and no scope between the reference scope (inclusive) and |
| // binding scope (exclusive) makes a non-strict 'eval' call. |
| BOUND, |
| |
| // The variable reference could be statically resolved to a variable binding |
| // which is returned. There is no 'with' statement between the reference and |
| // the binding, but some scope between the reference scope (inclusive) and |
| // binding scope (exclusive) makes a non-strict 'eval' call, that might |
| // possibly introduce variable bindings shadowing the found one. Thus the |
| // found variable binding is just a guess. |
| BOUND_EVAL_SHADOWED, |
| |
| // The variable reference could not be statically resolved to any binding |
| // and thus should be considered referencing a global variable. NULL is |
| // returned. The variable reference is not inside any 'with' statement and |
| // no scope between the reference scope (inclusive) and global scope |
| // (exclusive) makes a non-strict 'eval' call. |
| UNBOUND, |
| |
| // The variable reference could not be statically resolved to any binding |
| // NULL is returned. The variable reference is not inside any 'with' |
| // statement, but some scope between the reference scope (inclusive) and |
| // global scope (exclusive) makes a non-strict 'eval' call, that might |
| // possibly introduce a variable binding. Thus the reference should be |
| // considered referencing a global variable unless it is shadowed by an |
| // 'eval' introduced binding. |
| UNBOUND_EVAL_SHADOWED, |
| |
| // The variable could not be statically resolved and needs to be looked up |
| // dynamically. NULL is returned. There are two possible reasons: |
| // * A 'with' statement has been encountered and there is no variable |
| // binding for the name between the variable reference and the 'with'. |
| // The variable potentially references a property of the 'with' object. |
| // * The code is being executed as part of a call to 'eval' and the calling |
| // context chain contains either a variable binding for the name or it |
| // contains a 'with' context. |
| DYNAMIC_LOOKUP |
| }; |
| |
| // Lookup a variable reference given by name recursively starting with this |
| // scope. If the code is executed because of a call to 'eval', the context |
| // parameter should be set to the calling context of 'eval'. |
| Variable* LookupRecursive(Handle<String> name, |
| BindingKind* binding_kind, |
| AstNodeFactory<AstNullVisitor>* factory); |
| MUST_USE_RESULT |
| bool ResolveVariable(CompilationInfo* info, |
| VariableProxy* proxy, |
| AstNodeFactory<AstNullVisitor>* factory); |
| MUST_USE_RESULT |
| bool ResolveVariablesRecursively(CompilationInfo* info, |
| AstNodeFactory<AstNullVisitor>* factory); |
| |
| // Scope analysis. |
| bool PropagateScopeInfo(bool outer_scope_calls_non_strict_eval); |
| bool HasTrivialContext() const; |
| |
| // Predicates. |
| bool MustAllocate(Variable* var); |
| bool MustAllocateInContext(Variable* var); |
| bool HasArgumentsParameter(); |
| |
| // Variable allocation. |
| void AllocateStackSlot(Variable* var); |
| void AllocateHeapSlot(Variable* var); |
| void AllocateParameterLocals(); |
| void AllocateNonParameterLocal(Variable* var); |
| void AllocateNonParameterLocals(); |
| void AllocateVariablesRecursively(); |
| |
| // Resolve and fill in the allocation information for all variables |
| // in this scopes. Must be called *after* all scopes have been |
| // processed (parsed) to ensure that unresolved variables can be |
| // resolved properly. |
| // |
| // In the case of code compiled and run using 'eval', the context |
| // parameter is the context in which eval was called. In all other |
| // cases the context parameter is an empty handle. |
| MUST_USE_RESULT |
| bool AllocateVariables(CompilationInfo* info, |
| AstNodeFactory<AstNullVisitor>* factory); |
| |
| private: |
| // Construct a scope based on the scope info. |
| Scope(Scope* inner_scope, ScopeType type, Handle<ScopeInfo> scope_info); |
| |
| // Construct a catch scope with a binding for the name. |
| Scope(Scope* inner_scope, Handle<String> catch_variable_name); |
| |
| void AddInnerScope(Scope* inner_scope) { |
| if (inner_scope != NULL) { |
| inner_scopes_.Add(inner_scope); |
| inner_scope->outer_scope_ = this; |
| } |
| } |
| |
| void SetDefaults(ScopeType type, |
| Scope* outer_scope, |
| Handle<ScopeInfo> scope_info); |
| }; |
| |
| } } // namespace v8::internal |
| |
| #endif // V8_SCOPES_H_ |