| // Copyright 2010 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef V8_V8GLOBALS_H_ |
| #define V8_V8GLOBALS_H_ |
| |
| #include "globals.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // This file contains constants and global declarations related to the |
| // V8 system. |
| |
| // Mask for the sign bit in a smi. |
| const intptr_t kSmiSignMask = kIntptrSignBit; |
| |
| const int kObjectAlignmentBits = kPointerSizeLog2; |
| const intptr_t kObjectAlignment = 1 << kObjectAlignmentBits; |
| const intptr_t kObjectAlignmentMask = kObjectAlignment - 1; |
| |
| // Desired alignment for pointers. |
| const intptr_t kPointerAlignment = (1 << kPointerSizeLog2); |
| const intptr_t kPointerAlignmentMask = kPointerAlignment - 1; |
| |
| // Desired alignment for maps. |
| #if V8_HOST_ARCH_64_BIT |
| const intptr_t kMapAlignmentBits = kObjectAlignmentBits; |
| #else |
| const intptr_t kMapAlignmentBits = kObjectAlignmentBits + 3; |
| #endif |
| const intptr_t kMapAlignment = (1 << kMapAlignmentBits); |
| const intptr_t kMapAlignmentMask = kMapAlignment - 1; |
| |
| // Desired alignment for generated code is 32 bytes (to improve cache line |
| // utilization). |
| const int kCodeAlignmentBits = 5; |
| const intptr_t kCodeAlignment = 1 << kCodeAlignmentBits; |
| const intptr_t kCodeAlignmentMask = kCodeAlignment - 1; |
| |
| // Tag information for Failure. |
| const int kFailureTag = 3; |
| const int kFailureTagSize = 2; |
| const intptr_t kFailureTagMask = (1 << kFailureTagSize) - 1; |
| |
| |
| // Zap-value: The value used for zapping dead objects. |
| // Should be a recognizable hex value tagged as a heap object pointer. |
| #ifdef V8_HOST_ARCH_64_BIT |
| const Address kZapValue = |
| reinterpret_cast<Address>(V8_UINT64_C(0xdeadbeedbeadbeed)); |
| const Address kHandleZapValue = |
| reinterpret_cast<Address>(V8_UINT64_C(0x1baddead0baddead)); |
| const Address kFromSpaceZapValue = |
| reinterpret_cast<Address>(V8_UINT64_C(0x1beefdad0beefdad)); |
| const uint64_t kDebugZapValue = 0xbadbaddbbadbaddb; |
| #else |
| const Address kZapValue = reinterpret_cast<Address>(0xdeadbeed); |
| const Address kHandleZapValue = reinterpret_cast<Address>(0xbaddead); |
| const Address kFromSpaceZapValue = reinterpret_cast<Address>(0xbeefdad); |
| const uint32_t kDebugZapValue = 0xbadbaddb; |
| #endif |
| |
| |
| // Number of bits to represent the page size for paged spaces. The value of 13 |
| // gives 8K bytes per page. |
| const int kPageSizeBits = 13; |
| |
| // On Intel architecture, cache line size is 64 bytes. |
| // On ARM it may be less (32 bytes), but as far this constant is |
| // used for aligning data, it doesn't hurt to align on a greater value. |
| const int kProcessorCacheLineSize = 64; |
| |
| // Constants relevant to double precision floating point numbers. |
| |
| // Quiet NaNs have bits 51 to 62 set, possibly the sign bit, and no |
| // other bits set. |
| const uint64_t kQuietNaNMask = static_cast<uint64_t>(0xfff) << 51; |
| // If looking only at the top 32 bits, the QNaN mask is bits 19 to 30. |
| const uint32_t kQuietNaNHighBitsMask = 0xfff << (51 - 32); |
| |
| |
| // ----------------------------------------------------------------------------- |
| // Forward declarations for frequently used classes |
| // (sorted alphabetically) |
| |
| class AccessorInfo; |
| class Allocation; |
| class Arguments; |
| class Assembler; |
| class AssertNoAllocation; |
| class BreakableStatement; |
| class Code; |
| class CodeGenerator; |
| class CodeStub; |
| class Context; |
| class Debug; |
| class Debugger; |
| class DebugInfo; |
| class Descriptor; |
| class DescriptorArray; |
| class Expression; |
| class ExternalReference; |
| class FixedArray; |
| class FunctionEntry; |
| class FunctionLiteral; |
| class FunctionTemplateInfo; |
| class NumberDictionary; |
| class StringDictionary; |
| template <typename T> class Handle; |
| class Heap; |
| class HeapObject; |
| class IC; |
| class InterceptorInfo; |
| class IterationStatement; |
| class JSArray; |
| class JSFunction; |
| class JSObject; |
| class LargeObjectSpace; |
| class LookupResult; |
| class MacroAssembler; |
| class Map; |
| class MapSpace; |
| class MarkCompactCollector; |
| class NewSpace; |
| class NodeVisitor; |
| class Object; |
| class MaybeObject; |
| class OldSpace; |
| class Property; |
| class Proxy; |
| class RegExpNode; |
| struct RegExpCompileData; |
| class RegExpTree; |
| class RegExpCompiler; |
| class RegExpVisitor; |
| class Scope; |
| template<class Allocator = FreeStoreAllocationPolicy> class ScopeInfo; |
| class SerializedScopeInfo; |
| class Script; |
| class Slot; |
| class Smi; |
| template <typename Config, class Allocator = FreeStoreAllocationPolicy> |
| class SplayTree; |
| class Statement; |
| class String; |
| class Struct; |
| class SwitchStatement; |
| class AstVisitor; |
| class Variable; |
| class VariableProxy; |
| class RelocInfo; |
| class Deserializer; |
| class MessageLocation; |
| class ObjectGroup; |
| class TickSample; |
| class VirtualMemory; |
| class Mutex; |
| |
| typedef bool (*WeakSlotCallback)(Object** pointer); |
| |
| // ----------------------------------------------------------------------------- |
| // Miscellaneous |
| |
| // NOTE: SpaceIterator depends on AllocationSpace enumeration values being |
| // consecutive. |
| enum AllocationSpace { |
| NEW_SPACE, // Semispaces collected with copying collector. |
| OLD_POINTER_SPACE, // May contain pointers to new space. |
| OLD_DATA_SPACE, // Must not have pointers to new space. |
| CODE_SPACE, // No pointers to new space, marked executable. |
| MAP_SPACE, // Only and all map objects. |
| CELL_SPACE, // Only and all cell objects. |
| LO_SPACE, // Promoted large objects. |
| |
| FIRST_SPACE = NEW_SPACE, |
| LAST_SPACE = LO_SPACE, |
| FIRST_PAGED_SPACE = OLD_POINTER_SPACE, |
| LAST_PAGED_SPACE = CELL_SPACE |
| }; |
| const int kSpaceTagSize = 3; |
| const int kSpaceTagMask = (1 << kSpaceTagSize) - 1; |
| |
| |
| // A flag that indicates whether objects should be pretenured when |
| // allocated (allocated directly into the old generation) or not |
| // (allocated in the young generation if the object size and type |
| // allows). |
| enum PretenureFlag { NOT_TENURED, TENURED }; |
| |
| enum GarbageCollector { SCAVENGER, MARK_COMPACTOR }; |
| |
| enum Executability { NOT_EXECUTABLE, EXECUTABLE }; |
| |
| enum VisitMode { VISIT_ALL, VISIT_ALL_IN_SCAVENGE, VISIT_ONLY_STRONG }; |
| |
| // Flag indicating whether code is built into the VM (one of the natives files). |
| enum NativesFlag { NOT_NATIVES_CODE, NATIVES_CODE }; |
| |
| |
| // A CodeDesc describes a buffer holding instructions and relocation |
| // information. The instructions start at the beginning of the buffer |
| // and grow forward, the relocation information starts at the end of |
| // the buffer and grows backward. |
| // |
| // |<--------------- buffer_size ---------------->| |
| // |<-- instr_size -->| |<-- reloc_size -->| |
| // +==================+========+==================+ |
| // | instructions | free | reloc info | |
| // +==================+========+==================+ |
| // ^ |
| // | |
| // buffer |
| |
| struct CodeDesc { |
| byte* buffer; |
| int buffer_size; |
| int instr_size; |
| int reloc_size; |
| Assembler* origin; |
| }; |
| |
| |
| // Callback function on object slots, used for iterating heap object slots in |
| // HeapObjects, global pointers to heap objects, etc. The callback allows the |
| // callback function to change the value of the slot. |
| typedef void (*ObjectSlotCallback)(HeapObject** pointer); |
| |
| |
| // Callback function used for iterating objects in heap spaces, |
| // for example, scanning heap objects. |
| typedef int (*HeapObjectCallback)(HeapObject* obj); |
| |
| |
| // Callback function used for checking constraints when copying/relocating |
| // objects. Returns true if an object can be copied/relocated from its |
| // old_addr to a new_addr. |
| typedef bool (*ConstraintCallback)(Address new_addr, Address old_addr); |
| |
| |
| // Callback function on inline caches, used for iterating over inline caches |
| // in compiled code. |
| typedef void (*InlineCacheCallback)(Code* code, Address ic); |
| |
| |
| // State for inline cache call sites. Aliased as IC::State. |
| enum InlineCacheState { |
| // Has never been executed. |
| UNINITIALIZED, |
| // Has been executed but monomorhic state has been delayed. |
| PREMONOMORPHIC, |
| // Has been executed and only one receiver type has been seen. |
| MONOMORPHIC, |
| // Like MONOMORPHIC but check failed due to prototype. |
| MONOMORPHIC_PROTOTYPE_FAILURE, |
| // Multiple receiver types have been seen. |
| MEGAMORPHIC, |
| // Special states for debug break or step in prepare stubs. |
| DEBUG_BREAK, |
| DEBUG_PREPARE_STEP_IN |
| }; |
| |
| |
| enum InLoopFlag { |
| NOT_IN_LOOP, |
| IN_LOOP |
| }; |
| |
| |
| enum CallFunctionFlags { |
| NO_CALL_FUNCTION_FLAGS = 0, |
| RECEIVER_MIGHT_BE_VALUE = 1 << 0 // Receiver might not be a JSObject. |
| }; |
| |
| |
| enum InlineCacheHolderFlag { |
| OWN_MAP, // For fast properties objects. |
| PROTOTYPE_MAP // For slow properties objects (except GlobalObjects). |
| }; |
| |
| |
| // Type of properties. |
| // Order of properties is significant. |
| // Must fit in the BitField PropertyDetails::TypeField. |
| // A copy of this is in mirror-debugger.js. |
| enum PropertyType { |
| NORMAL = 0, // only in slow mode |
| FIELD = 1, // only in fast mode |
| CONSTANT_FUNCTION = 2, // only in fast mode |
| CALLBACKS = 3, |
| INTERCEPTOR = 4, // only in lookup results, not in descriptors. |
| MAP_TRANSITION = 5, // only in fast mode |
| CONSTANT_TRANSITION = 6, // only in fast mode |
| NULL_DESCRIPTOR = 7, // only in fast mode |
| // All properties before MAP_TRANSITION are real. |
| FIRST_PHANTOM_PROPERTY_TYPE = MAP_TRANSITION, |
| // There are no IC stubs for NULL_DESCRIPTORS. Therefore, |
| // NULL_DESCRIPTOR can be used as the type flag for IC stubs for |
| // nonexistent properties. |
| NONEXISTENT = NULL_DESCRIPTOR |
| }; |
| |
| |
| // Whether to remove map transitions and constant transitions from a |
| // DescriptorArray. |
| enum TransitionFlag { |
| REMOVE_TRANSITIONS, |
| KEEP_TRANSITIONS |
| }; |
| |
| |
| // Union used for fast testing of specific double values. |
| union DoubleRepresentation { |
| double value; |
| int64_t bits; |
| DoubleRepresentation(double x) { value = x; } |
| }; |
| |
| |
| // Union used for customized checking of the IEEE double types |
| // inlined within v8 runtime, rather than going to the underlying |
| // platform headers and libraries |
| union IeeeDoubleLittleEndianArchType { |
| double d; |
| struct { |
| unsigned int man_low :32; |
| unsigned int man_high :20; |
| unsigned int exp :11; |
| unsigned int sign :1; |
| } bits; |
| }; |
| |
| |
| union IeeeDoubleBigEndianArchType { |
| double d; |
| struct { |
| unsigned int sign :1; |
| unsigned int exp :11; |
| unsigned int man_high :20; |
| unsigned int man_low :32; |
| } bits; |
| }; |
| |
| |
| // AccessorCallback |
| struct AccessorDescriptor { |
| MaybeObject* (*getter)(Object* object, void* data); |
| MaybeObject* (*setter)(JSObject* object, Object* value, void* data); |
| void* data; |
| }; |
| |
| |
| // Logging and profiling. |
| // A StateTag represents a possible state of the VM. When compiled with |
| // ENABLE_VMSTATE_TRACKING, the logger maintains a stack of these. |
| // Creating a VMState object enters a state by pushing on the stack, and |
| // destroying a VMState object leaves a state by popping the current state |
| // from the stack. |
| |
| #define STATE_TAG_LIST(V) \ |
| V(JS) \ |
| V(GC) \ |
| V(COMPILER) \ |
| V(OTHER) \ |
| V(EXTERNAL) |
| |
| enum StateTag { |
| #define DEF_STATE_TAG(name) name, |
| STATE_TAG_LIST(DEF_STATE_TAG) |
| #undef DEF_STATE_TAG |
| // Pseudo-types. |
| state_tag_count |
| }; |
| |
| |
| // ----------------------------------------------------------------------------- |
| // Macros |
| |
| // Testers for test. |
| |
| #define HAS_SMI_TAG(value) \ |
| ((reinterpret_cast<intptr_t>(value) & kSmiTagMask) == kSmiTag) |
| |
| #define HAS_FAILURE_TAG(value) \ |
| ((reinterpret_cast<intptr_t>(value) & kFailureTagMask) == kFailureTag) |
| |
| // OBJECT_POINTER_ALIGN returns the value aligned as a HeapObject pointer |
| #define OBJECT_POINTER_ALIGN(value) \ |
| (((value) + kObjectAlignmentMask) & ~kObjectAlignmentMask) |
| |
| // POINTER_SIZE_ALIGN returns the value aligned as a pointer. |
| #define POINTER_SIZE_ALIGN(value) \ |
| (((value) + kPointerAlignmentMask) & ~kPointerAlignmentMask) |
| |
| // MAP_POINTER_ALIGN returns the value aligned as a map pointer. |
| #define MAP_POINTER_ALIGN(value) \ |
| (((value) + kMapAlignmentMask) & ~kMapAlignmentMask) |
| |
| // CODE_POINTER_ALIGN returns the value aligned as a generated code segment. |
| #define CODE_POINTER_ALIGN(value) \ |
| (((value) + kCodeAlignmentMask) & ~kCodeAlignmentMask) |
| |
| // Support for tracking C++ memory allocation. Insert TRACK_MEMORY("Fisk") |
| // inside a C++ class and new and delete will be overloaded so logging is |
| // performed. |
| // This file (globals.h) is included before log.h, so we use direct calls to |
| // the Logger rather than the LOG macro. |
| #ifdef DEBUG |
| #define TRACK_MEMORY(name) \ |
| void* operator new(size_t size) { \ |
| void* result = ::operator new(size); \ |
| Logger::NewEvent(name, result, size); \ |
| return result; \ |
| } \ |
| void operator delete(void* object) { \ |
| Logger::DeleteEvent(name, object); \ |
| ::operator delete(object); \ |
| } |
| #else |
| #define TRACK_MEMORY(name) |
| #endif |
| |
| |
| // Feature flags bit positions. They are mostly based on the CPUID spec. |
| // (We assign CPUID itself to one of the currently reserved bits -- |
| // feel free to change this if needed.) |
| // On X86/X64, values below 32 are bits in EDX, values above 32 are bits in ECX. |
| enum CpuFeature { SSE4_1 = 32 + 19, // x86 |
| SSE3 = 32 + 0, // x86 |
| SSE2 = 26, // x86 |
| CMOV = 15, // x86 |
| RDTSC = 4, // x86 |
| CPUID = 10, // x86 |
| VFP3 = 1, // ARM |
| ARMv7 = 2, // ARM |
| SAHF = 0}; // x86 |
| |
| } } // namespace v8::internal |
| |
| #endif // V8_V8GLOBALS_H_ |