| // Copyright 2010 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef V8_GDB_JIT_H_ |
| #define V8_GDB_JIT_H_ |
| |
| // |
| // Basic implementation of GDB JIT Interface client. |
| // GBD JIT Interface is supported in GDB 7.0 and above. |
| // Currently on x64 and ia32 architectures and Linux OS are supported. |
| // |
| |
| #ifdef ENABLE_GDB_JIT_INTERFACE |
| #include "v8.h" |
| #include "factory.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| #define CODE_TAGS_LIST(V) \ |
| V(LOAD_IC) \ |
| V(KEYED_LOAD_IC) \ |
| V(STORE_IC) \ |
| V(KEYED_STORE_IC) \ |
| V(CALL_IC) \ |
| V(CALL_INITIALIZE) \ |
| V(CALL_PRE_MONOMORPHIC) \ |
| V(CALL_NORMAL) \ |
| V(CALL_MEGAMORPHIC) \ |
| V(CALL_MISS) \ |
| V(STUB) \ |
| V(BUILTIN) \ |
| V(SCRIPT) \ |
| V(EVAL) \ |
| V(FUNCTION) |
| |
| class GDBJITLineInfo : public Malloced { |
| public: |
| GDBJITLineInfo() |
| : pc_info_(10) { } |
| |
| void SetPosition(intptr_t pc, int pos, bool is_statement) { |
| AddPCInfo(PCInfo(pc, pos, is_statement)); |
| } |
| |
| struct PCInfo { |
| PCInfo(intptr_t pc, int pos, bool is_statement) |
| : pc_(pc), pos_(pos), is_statement_(is_statement) { } |
| |
| intptr_t pc_; |
| int pos_; |
| bool is_statement_; |
| }; |
| |
| List<PCInfo>* pc_info() { |
| return &pc_info_; |
| } |
| |
| private: |
| void AddPCInfo(const PCInfo& pc_info) { |
| pc_info_.Add(pc_info); |
| } |
| |
| List<PCInfo> pc_info_; |
| }; |
| |
| |
| class GDBJITInterface: public AllStatic { |
| public: |
| enum CodeTag { |
| #define V(x) x, |
| CODE_TAGS_LIST(V) |
| #undef V |
| TAG_COUNT |
| }; |
| |
| static const char* Tag2String(CodeTag tag) { |
| switch (tag) { |
| #define V(x) case x: return #x; |
| CODE_TAGS_LIST(V) |
| #undef V |
| default: |
| return NULL; |
| } |
| } |
| |
| static void AddCode(const char* name, |
| Code* code, |
| CodeTag tag, |
| Script* script = NULL); |
| |
| static void AddCode(Handle<String> name, |
| Handle<Script> script, |
| Handle<Code> code); |
| |
| static void AddCode(CodeTag tag, String* name, Code* code); |
| |
| static void AddCode(CodeTag tag, const char* name, Code* code); |
| |
| static void AddCode(CodeTag tag, Code* code); |
| |
| static void RemoveCode(Code* code); |
| |
| static void RegisterDetailedLineInfo(Code* code, GDBJITLineInfo* line_info); |
| |
| private: |
| static Mutex* mutex_; |
| }; |
| |
| #define GDBJIT(action) GDBJITInterface::action |
| |
| } } // namespace v8::internal |
| #else |
| #define GDBJIT(action) ((void) 0) |
| #endif |
| |
| #endif |