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// Copyright 2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "d8.h"
#include "d8-debug.h"
#include "platform.h"
#include "debug-agent.h"
namespace v8 {
void HandleDebugEvent(DebugEvent event,
Handle<Object> exec_state,
Handle<Object> event_data,
Handle<Value> data) {
HandleScope scope;
// Check for handled event.
if (event != Break && event != Exception && event != AfterCompile) {
return;
}
TryCatch try_catch;
// Get the toJSONProtocol function on the event and get the JSON format.
Local<String> to_json_fun_name = String::New("toJSONProtocol");
Local<Function> to_json_fun =
Function::Cast(*event_data->Get(to_json_fun_name));
Local<Value> event_json = to_json_fun->Call(event_data, 0, NULL);
if (try_catch.HasCaught()) {
Shell::ReportException(&try_catch);
return;
}
// Print the event details.
Handle<Object> details =
Shell::DebugMessageDetails(Handle<String>::Cast(event_json));
if (try_catch.HasCaught()) {
Shell::ReportException(&try_catch);
return;
}
String::Utf8Value str(details->Get(String::New("text")));
if (str.length() == 0) {
// Empty string is used to signal not to process this event.
return;
}
printf("%s\n", *str);
// Get the debug command processor.
Local<String> fun_name = String::New("debugCommandProcessor");
Local<Function> fun = Function::Cast(*exec_state->Get(fun_name));
Local<Object> cmd_processor =
Object::Cast(*fun->Call(exec_state, 0, NULL));
if (try_catch.HasCaught()) {
Shell::ReportException(&try_catch);
return;
}
static const int kBufferSize = 256;
bool running = false;
while (!running) {
char command[kBufferSize];
printf("dbg> ");
char* str = fgets(command, kBufferSize, stdin);
if (str == NULL) break;
// Ignore empty commands.
if (strlen(command) == 0) continue;
TryCatch try_catch;
// Convert the debugger command to a JSON debugger request.
Handle<Value> request =
Shell::DebugCommandToJSONRequest(String::New(command));
if (try_catch.HasCaught()) {
Shell::ReportException(&try_catch);
continue;
}
// If undefined is returned the command was handled internally and there is
// no JSON to send.
if (request->IsUndefined()) {
continue;
}
Handle<String> fun_name;
Handle<Function> fun;
// All the functions used below take one argument.
static const int kArgc = 1;
Handle<Value> args[kArgc];
// Invoke the JavaScript to convert the debug command line to a JSON
// request, invoke the JSON request and convert the JSON respose to a text
// representation.
fun_name = String::New("processDebugRequest");
fun = Handle<Function>::Cast(cmd_processor->Get(fun_name));
args[0] = request;
Handle<Value> response_val = fun->Call(cmd_processor, kArgc, args);
if (try_catch.HasCaught()) {
Shell::ReportException(&try_catch);
continue;
}
Handle<String> response = Handle<String>::Cast(response_val);
// Convert the debugger response into text details and the running state.
Handle<Object> response_details = Shell::DebugMessageDetails(response);
if (try_catch.HasCaught()) {
Shell::ReportException(&try_catch);
continue;
}
String::Utf8Value text_str(response_details->Get(String::New("text")));
if (text_str.length() > 0) {
printf("%s\n", *text_str);
}
running =
response_details->Get(String::New("running"))->ToBoolean()->Value();
}
}
void RunRemoteDebugger(int port) {
RemoteDebugger debugger(port);
debugger.Run();
}
void RemoteDebugger::Run() {
bool ok;
// Make sure that socket support is initialized.
ok = i::Socket::Setup();
if (!ok) {
printf("Unable to initialize socket support %d\n", i::Socket::LastError());
return;
}
// Connect to the debugger agent.
conn_ = i::OS::CreateSocket();
static const int kPortStrSize = 6;
char port_str[kPortStrSize];
i::OS::SNPrintF(i::Vector<char>(port_str, kPortStrSize), "%d", port_);
ok = conn_->Connect("localhost", port_str);
if (!ok) {
printf("Unable to connect to debug agent %d\n", i::Socket::LastError());
return;
}
// Start the receiver thread.
ReceiverThread receiver(this);
receiver.Start();
// Start the keyboard thread.
KeyboardThread keyboard(this);
keyboard.Start();
// Process events received from debugged VM and from the keyboard.
bool terminate = false;
while (!terminate) {
event_available_->Wait();
RemoteDebuggerEvent* event = GetEvent();
switch (event->type()) {
case RemoteDebuggerEvent::kMessage:
HandleMessageReceived(event->data());
break;
case RemoteDebuggerEvent::kKeyboard:
HandleKeyboardCommand(event->data());
break;
case RemoteDebuggerEvent::kDisconnect:
terminate = true;
break;
default:
UNREACHABLE();
}
delete event;
}
// Wait for the receiver thread to end.
receiver.Join();
}
void RemoteDebugger::MessageReceived(i::SmartPointer<char> message) {
RemoteDebuggerEvent* event =
new RemoteDebuggerEvent(RemoteDebuggerEvent::kMessage, message);
AddEvent(event);
}
void RemoteDebugger::KeyboardCommand(i::SmartPointer<char> command) {
RemoteDebuggerEvent* event =
new RemoteDebuggerEvent(RemoteDebuggerEvent::kKeyboard, command);
AddEvent(event);
}
void RemoteDebugger::ConnectionClosed() {
RemoteDebuggerEvent* event =
new RemoteDebuggerEvent(RemoteDebuggerEvent::kDisconnect,
i::SmartPointer<char>());
AddEvent(event);
}
void RemoteDebugger::AddEvent(RemoteDebuggerEvent* event) {
i::ScopedLock lock(event_access_);
if (head_ == NULL) {
ASSERT(tail_ == NULL);
head_ = event;
tail_ = event;
} else {
ASSERT(tail_ != NULL);
tail_->set_next(event);
tail_ = event;
}
event_available_->Signal();
}
RemoteDebuggerEvent* RemoteDebugger::GetEvent() {
i::ScopedLock lock(event_access_);
ASSERT(head_ != NULL);
RemoteDebuggerEvent* result = head_;
head_ = head_->next();
if (head_ == NULL) {
ASSERT(tail_ == result);
tail_ = NULL;
}
return result;
}
void RemoteDebugger::HandleMessageReceived(char* message) {
HandleScope scope;
// Print the event details.
TryCatch try_catch;
Handle<Object> details =
Shell::DebugMessageDetails(Handle<String>::Cast(String::New(message)));
if (try_catch.HasCaught()) {
Shell::ReportException(&try_catch);
return;
}
String::Utf8Value str(details->Get(String::New("text")));
if (str.length() == 0) {
// Empty string is used to signal not to process this event.
return;
}
if (*str != NULL) {
printf("%s\n", *str);
} else {
printf("???\n");
}
printf("dbg> ");
}
void RemoteDebugger::HandleKeyboardCommand(char* command) {
HandleScope scope;
// Convert the debugger command to a JSON debugger request.
TryCatch try_catch;
Handle<Value> request =
Shell::DebugCommandToJSONRequest(String::New(command));
if (try_catch.HasCaught()) {
Shell::ReportException(&try_catch);
return;
}
// If undefined is returned the command was handled internally and there is
// no JSON to send.
if (request->IsUndefined()) {
return;
}
// Send the JSON debugger request.
i::DebuggerAgentUtil::SendMessage(conn_, Handle<String>::Cast(request));
}
void ReceiverThread::Run() {
// Receive the connect message (with empty body).
i::SmartPointer<char> message =
i::DebuggerAgentUtil::ReceiveMessage(remote_debugger_->conn());
ASSERT(*message == NULL);
while (true) {
// Receive a message.
i::SmartPointer<char> message =
i::DebuggerAgentUtil::ReceiveMessage(remote_debugger_->conn());
if (*message == NULL) {
remote_debugger_->ConnectionClosed();
return;
}
// Pass the message to the main thread.
remote_debugger_->MessageReceived(message);
}
}
void KeyboardThread::Run() {
static const int kBufferSize = 256;
while (true) {
// read keyboard input.
char command[kBufferSize];
char* str = fgets(command, kBufferSize, stdin);
if (str == NULL) {
break;
}
// Pass the keyboard command to the main thread.
remote_debugger_->KeyboardCommand(
i::SmartPointer<char>(i::StrDup(command)));
}
}
} // namespace v8