| // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| // CPU specific code for ia32 independent of OS goes here. |
| |
| #ifdef __GNUC__ |
| #include "third_party/valgrind/valgrind.h" |
| #endif |
| |
| #include "v8.h" |
| |
| #if defined(V8_TARGET_ARCH_IA32) |
| |
| #include "cpu.h" |
| #include "macro-assembler.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| void CPU::Setup() { |
| CpuFeatures::Clear(); |
| CpuFeatures::Probe(true); |
| if (!CpuFeatures::IsSupported(SSE2) || Serializer::enabled()) { |
| V8::DisableCrankshaft(); |
| } |
| } |
| |
| |
| void CPU::FlushICache(void* start, size_t size) { |
| // No need to flush the instruction cache on Intel. On Intel instruction |
| // cache flushing is only necessary when multiple cores running the same |
| // code simultaneously. V8 (and JavaScript) is single threaded and when code |
| // is patched on an intel CPU the core performing the patching will have its |
| // own instruction cache updated automatically. |
| |
| // If flushing of the instruction cache becomes necessary Windows has the |
| // API function FlushInstructionCache. |
| |
| // By default, valgrind only checks the stack for writes that might need to |
| // invalidate already cached translated code. This leads to random |
| // instability when code patches or moves are sometimes unnoticed. One |
| // solution is to run valgrind with --smc-check=all, but this comes at a big |
| // performance cost. We can notify valgrind to invalidate its cache. |
| #ifdef VALGRIND_DISCARD_TRANSLATIONS |
| VALGRIND_DISCARD_TRANSLATIONS(start, size); |
| #endif |
| } |
| |
| |
| void CPU::DebugBreak() { |
| #ifdef _MSC_VER |
| // To avoid Visual Studio runtime support the following code can be used |
| // instead |
| // __asm { int 3 } |
| __debugbreak(); |
| #else |
| asm("int $3"); |
| #endif |
| } |
| |
| } } // namespace v8::internal |
| |
| #endif // V8_TARGET_ARCH_IA32 |