| // Copyright 2012 the V8 project authors. All rights reserved. |
| |
| #include <stdlib.h> |
| |
| #include "v8.h" |
| |
| #include "execution.h" |
| #include "factory.h" |
| #include "macro-assembler.h" |
| #include "global-handles.h" |
| #include "cctest.h" |
| |
| using namespace v8::internal; |
| |
| static v8::Persistent<v8::Context> env; |
| |
| static void InitializeVM() { |
| if (env.IsEmpty()) env = v8::Context::New(); |
| v8::HandleScope scope; |
| env->Enter(); |
| } |
| |
| |
| static void CheckMap(Map* map, int type, int instance_size) { |
| CHECK(map->IsHeapObject()); |
| #ifdef DEBUG |
| CHECK(HEAP->Contains(map)); |
| #endif |
| CHECK_EQ(HEAP->meta_map(), map->map()); |
| CHECK_EQ(type, map->instance_type()); |
| CHECK_EQ(instance_size, map->instance_size()); |
| } |
| |
| |
| TEST(HeapMaps) { |
| InitializeVM(); |
| CheckMap(HEAP->meta_map(), MAP_TYPE, Map::kSize); |
| CheckMap(HEAP->heap_number_map(), HEAP_NUMBER_TYPE, HeapNumber::kSize); |
| CheckMap(HEAP->fixed_array_map(), FIXED_ARRAY_TYPE, kVariableSizeSentinel); |
| CheckMap(HEAP->string_map(), STRING_TYPE, kVariableSizeSentinel); |
| } |
| |
| |
| static void CheckOddball(Object* obj, const char* string) { |
| CHECK(obj->IsOddball()); |
| bool exc; |
| Object* print_string = *Execution::ToString(Handle<Object>(obj), &exc); |
| CHECK(String::cast(print_string)->IsEqualTo(CStrVector(string))); |
| } |
| |
| |
| static void CheckSmi(int value, const char* string) { |
| bool exc; |
| Object* print_string = |
| *Execution::ToString(Handle<Object>(Smi::FromInt(value)), &exc); |
| CHECK(String::cast(print_string)->IsEqualTo(CStrVector(string))); |
| } |
| |
| |
| static void CheckNumber(double value, const char* string) { |
| Object* obj = HEAP->NumberFromDouble(value)->ToObjectChecked(); |
| CHECK(obj->IsNumber()); |
| bool exc; |
| Object* print_string = *Execution::ToString(Handle<Object>(obj), &exc); |
| CHECK(String::cast(print_string)->IsEqualTo(CStrVector(string))); |
| } |
| |
| |
| static void CheckFindCodeObject() { |
| // Test FindCodeObject |
| #define __ assm. |
| |
| Assembler assm(Isolate::Current(), NULL, 0); |
| |
| __ nop(); // supported on all architectures |
| |
| CodeDesc desc; |
| assm.GetCode(&desc); |
| Object* code = HEAP->CreateCode( |
| desc, |
| Code::ComputeFlags(Code::STUB), |
| Handle<Object>(HEAP->undefined_value()))->ToObjectChecked(); |
| CHECK(code->IsCode()); |
| |
| HeapObject* obj = HeapObject::cast(code); |
| Address obj_addr = obj->address(); |
| |
| for (int i = 0; i < obj->Size(); i += kPointerSize) { |
| Object* found = HEAP->FindCodeObject(obj_addr + i); |
| CHECK_EQ(code, found); |
| } |
| |
| Object* copy = HEAP->CreateCode( |
| desc, |
| Code::ComputeFlags(Code::STUB), |
| Handle<Object>(HEAP->undefined_value()))->ToObjectChecked(); |
| CHECK(copy->IsCode()); |
| HeapObject* obj_copy = HeapObject::cast(copy); |
| Object* not_right = HEAP->FindCodeObject(obj_copy->address() + |
| obj_copy->Size() / 2); |
| CHECK(not_right != code); |
| } |
| |
| |
| TEST(HeapObjects) { |
| InitializeVM(); |
| |
| v8::HandleScope sc; |
| Object* value = HEAP->NumberFromDouble(1.000123)->ToObjectChecked(); |
| CHECK(value->IsHeapNumber()); |
| CHECK(value->IsNumber()); |
| CHECK_EQ(1.000123, value->Number()); |
| |
| value = HEAP->NumberFromDouble(1.0)->ToObjectChecked(); |
| CHECK(value->IsSmi()); |
| CHECK(value->IsNumber()); |
| CHECK_EQ(1.0, value->Number()); |
| |
| value = HEAP->NumberFromInt32(1024)->ToObjectChecked(); |
| CHECK(value->IsSmi()); |
| CHECK(value->IsNumber()); |
| CHECK_EQ(1024.0, value->Number()); |
| |
| value = HEAP->NumberFromInt32(Smi::kMinValue)->ToObjectChecked(); |
| CHECK(value->IsSmi()); |
| CHECK(value->IsNumber()); |
| CHECK_EQ(Smi::kMinValue, Smi::cast(value)->value()); |
| |
| value = HEAP->NumberFromInt32(Smi::kMaxValue)->ToObjectChecked(); |
| CHECK(value->IsSmi()); |
| CHECK(value->IsNumber()); |
| CHECK_EQ(Smi::kMaxValue, Smi::cast(value)->value()); |
| |
| #ifndef V8_TARGET_ARCH_X64 |
| // TODO(lrn): We need a NumberFromIntptr function in order to test this. |
| value = HEAP->NumberFromInt32(Smi::kMinValue - 1)->ToObjectChecked(); |
| CHECK(value->IsHeapNumber()); |
| CHECK(value->IsNumber()); |
| CHECK_EQ(static_cast<double>(Smi::kMinValue - 1), value->Number()); |
| #endif |
| |
| MaybeObject* maybe_value = |
| HEAP->NumberFromUint32(static_cast<uint32_t>(Smi::kMaxValue) + 1); |
| value = maybe_value->ToObjectChecked(); |
| CHECK(value->IsHeapNumber()); |
| CHECK(value->IsNumber()); |
| CHECK_EQ(static_cast<double>(static_cast<uint32_t>(Smi::kMaxValue) + 1), |
| value->Number()); |
| |
| // nan oddball checks |
| CHECK(HEAP->nan_value()->IsNumber()); |
| CHECK(isnan(HEAP->nan_value()->Number())); |
| |
| Handle<String> s = FACTORY->NewStringFromAscii(CStrVector("fisk hest ")); |
| CHECK(s->IsString()); |
| CHECK_EQ(10, s->length()); |
| |
| String* object_symbol = String::cast(HEAP->Object_symbol()); |
| CHECK( |
| Isolate::Current()->context()->global()->HasLocalProperty(object_symbol)); |
| |
| // Check ToString for oddballs |
| CheckOddball(HEAP->true_value(), "true"); |
| CheckOddball(HEAP->false_value(), "false"); |
| CheckOddball(HEAP->null_value(), "null"); |
| CheckOddball(HEAP->undefined_value(), "undefined"); |
| |
| // Check ToString for Smis |
| CheckSmi(0, "0"); |
| CheckSmi(42, "42"); |
| CheckSmi(-42, "-42"); |
| |
| // Check ToString for Numbers |
| CheckNumber(1.1, "1.1"); |
| |
| CheckFindCodeObject(); |
| } |
| |
| |
| TEST(Tagging) { |
| InitializeVM(); |
| int request = 24; |
| CHECK_EQ(request, static_cast<int>(OBJECT_POINTER_ALIGN(request))); |
| CHECK(Smi::FromInt(42)->IsSmi()); |
| CHECK(Failure::RetryAfterGC(NEW_SPACE)->IsFailure()); |
| CHECK_EQ(NEW_SPACE, |
| Failure::RetryAfterGC(NEW_SPACE)->allocation_space()); |
| CHECK_EQ(OLD_POINTER_SPACE, |
| Failure::RetryAfterGC(OLD_POINTER_SPACE)->allocation_space()); |
| CHECK(Failure::Exception()->IsFailure()); |
| CHECK(Smi::FromInt(Smi::kMinValue)->IsSmi()); |
| CHECK(Smi::FromInt(Smi::kMaxValue)->IsSmi()); |
| } |
| |
| |
| TEST(GarbageCollection) { |
| InitializeVM(); |
| |
| v8::HandleScope sc; |
| // Check GC. |
| HEAP->CollectGarbage(NEW_SPACE); |
| |
| Handle<String> name = FACTORY->LookupAsciiSymbol("theFunction"); |
| Handle<String> prop_name = FACTORY->LookupAsciiSymbol("theSlot"); |
| Handle<String> prop_namex = FACTORY->LookupAsciiSymbol("theSlotx"); |
| Handle<String> obj_name = FACTORY->LookupAsciiSymbol("theObject"); |
| |
| { |
| v8::HandleScope inner_scope; |
| // Allocate a function and keep it in global object's property. |
| Handle<JSFunction> function = |
| FACTORY->NewFunction(name, FACTORY->undefined_value()); |
| Handle<Map> initial_map = |
| FACTORY->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize); |
| function->set_initial_map(*initial_map); |
| Isolate::Current()->context()->global()->SetProperty( |
| *name, *function, NONE, kNonStrictMode)->ToObjectChecked(); |
| // Allocate an object. Unrooted after leaving the scope. |
| Handle<JSObject> obj = FACTORY->NewJSObject(function); |
| obj->SetProperty( |
| *prop_name, Smi::FromInt(23), NONE, kNonStrictMode)->ToObjectChecked(); |
| obj->SetProperty( |
| *prop_namex, Smi::FromInt(24), NONE, kNonStrictMode)->ToObjectChecked(); |
| |
| CHECK_EQ(Smi::FromInt(23), obj->GetProperty(*prop_name)); |
| CHECK_EQ(Smi::FromInt(24), obj->GetProperty(*prop_namex)); |
| } |
| |
| HEAP->CollectGarbage(NEW_SPACE); |
| |
| // Function should be alive. |
| CHECK(Isolate::Current()->context()->global()->HasLocalProperty(*name)); |
| // Check function is retained. |
| Object* func_value = Isolate::Current()->context()->global()-> |
| GetProperty(*name)->ToObjectChecked(); |
| CHECK(func_value->IsJSFunction()); |
| Handle<JSFunction> function(JSFunction::cast(func_value)); |
| |
| { |
| HandleScope inner_scope; |
| // Allocate another object, make it reachable from global. |
| Handle<JSObject> obj = FACTORY->NewJSObject(function); |
| Isolate::Current()->context()->global()->SetProperty( |
| *obj_name, *obj, NONE, kNonStrictMode)->ToObjectChecked(); |
| obj->SetProperty( |
| *prop_name, Smi::FromInt(23), NONE, kNonStrictMode)->ToObjectChecked(); |
| } |
| |
| // After gc, it should survive. |
| HEAP->CollectGarbage(NEW_SPACE); |
| |
| CHECK(Isolate::Current()->context()->global()->HasLocalProperty(*obj_name)); |
| CHECK(Isolate::Current()->context()->global()-> |
| GetProperty(*obj_name)->ToObjectChecked()->IsJSObject()); |
| Object* obj = Isolate::Current()->context()->global()-> |
| GetProperty(*obj_name)->ToObjectChecked(); |
| JSObject* js_obj = JSObject::cast(obj); |
| CHECK_EQ(Smi::FromInt(23), js_obj->GetProperty(*prop_name)); |
| } |
| |
| |
| static void VerifyStringAllocation(const char* string) { |
| v8::HandleScope scope; |
| Handle<String> s = FACTORY->NewStringFromUtf8(CStrVector(string)); |
| CHECK_EQ(StrLength(string), s->length()); |
| for (int index = 0; index < s->length(); index++) { |
| CHECK_EQ(static_cast<uint16_t>(string[index]), s->Get(index)); |
| } |
| } |
| |
| |
| TEST(String) { |
| InitializeVM(); |
| |
| VerifyStringAllocation("a"); |
| VerifyStringAllocation("ab"); |
| VerifyStringAllocation("abc"); |
| VerifyStringAllocation("abcd"); |
| VerifyStringAllocation("fiskerdrengen er paa havet"); |
| } |
| |
| |
| TEST(LocalHandles) { |
| InitializeVM(); |
| |
| v8::HandleScope scope; |
| const char* name = "Kasper the spunky"; |
| Handle<String> string = FACTORY->NewStringFromAscii(CStrVector(name)); |
| CHECK_EQ(StrLength(name), string->length()); |
| } |
| |
| |
| TEST(GlobalHandles) { |
| InitializeVM(); |
| GlobalHandles* global_handles = Isolate::Current()->global_handles(); |
| |
| Handle<Object> h1; |
| Handle<Object> h2; |
| Handle<Object> h3; |
| Handle<Object> h4; |
| |
| { |
| HandleScope scope; |
| |
| Handle<Object> i = FACTORY->NewStringFromAscii(CStrVector("fisk")); |
| Handle<Object> u = FACTORY->NewNumber(1.12344); |
| |
| h1 = global_handles->Create(*i); |
| h2 = global_handles->Create(*u); |
| h3 = global_handles->Create(*i); |
| h4 = global_handles->Create(*u); |
| } |
| |
| // after gc, it should survive |
| HEAP->CollectGarbage(NEW_SPACE); |
| |
| CHECK((*h1)->IsString()); |
| CHECK((*h2)->IsHeapNumber()); |
| CHECK((*h3)->IsString()); |
| CHECK((*h4)->IsHeapNumber()); |
| |
| CHECK_EQ(*h3, *h1); |
| global_handles->Destroy(h1.location()); |
| global_handles->Destroy(h3.location()); |
| |
| CHECK_EQ(*h4, *h2); |
| global_handles->Destroy(h2.location()); |
| global_handles->Destroy(h4.location()); |
| } |
| |
| |
| static bool WeakPointerCleared = false; |
| |
| static void TestWeakGlobalHandleCallback(v8::Persistent<v8::Value> handle, |
| void* id) { |
| if (1234 == reinterpret_cast<intptr_t>(id)) WeakPointerCleared = true; |
| handle.Dispose(); |
| } |
| |
| |
| TEST(WeakGlobalHandlesScavenge) { |
| InitializeVM(); |
| GlobalHandles* global_handles = Isolate::Current()->global_handles(); |
| |
| WeakPointerCleared = false; |
| |
| Handle<Object> h1; |
| Handle<Object> h2; |
| |
| { |
| HandleScope scope; |
| |
| Handle<Object> i = FACTORY->NewStringFromAscii(CStrVector("fisk")); |
| Handle<Object> u = FACTORY->NewNumber(1.12344); |
| |
| h1 = global_handles->Create(*i); |
| h2 = global_handles->Create(*u); |
| } |
| |
| global_handles->MakeWeak(h2.location(), |
| reinterpret_cast<void*>(1234), |
| &TestWeakGlobalHandleCallback); |
| |
| // Scavenge treats weak pointers as normal roots. |
| HEAP->PerformScavenge(); |
| |
| CHECK((*h1)->IsString()); |
| CHECK((*h2)->IsHeapNumber()); |
| |
| CHECK(!WeakPointerCleared); |
| CHECK(!global_handles->IsNearDeath(h2.location())); |
| CHECK(!global_handles->IsNearDeath(h1.location())); |
| |
| global_handles->Destroy(h1.location()); |
| global_handles->Destroy(h2.location()); |
| } |
| |
| |
| TEST(WeakGlobalHandlesMark) { |
| InitializeVM(); |
| GlobalHandles* global_handles = Isolate::Current()->global_handles(); |
| |
| WeakPointerCleared = false; |
| |
| Handle<Object> h1; |
| Handle<Object> h2; |
| |
| { |
| HandleScope scope; |
| |
| Handle<Object> i = FACTORY->NewStringFromAscii(CStrVector("fisk")); |
| Handle<Object> u = FACTORY->NewNumber(1.12344); |
| |
| h1 = global_handles->Create(*i); |
| h2 = global_handles->Create(*u); |
| } |
| |
| HEAP->CollectGarbage(OLD_POINTER_SPACE); |
| HEAP->CollectGarbage(NEW_SPACE); |
| // Make sure the object is promoted. |
| |
| global_handles->MakeWeak(h2.location(), |
| reinterpret_cast<void*>(1234), |
| &TestWeakGlobalHandleCallback); |
| CHECK(!GlobalHandles::IsNearDeath(h1.location())); |
| CHECK(!GlobalHandles::IsNearDeath(h2.location())); |
| |
| HEAP->CollectGarbage(OLD_POINTER_SPACE); |
| |
| CHECK((*h1)->IsString()); |
| |
| CHECK(WeakPointerCleared); |
| CHECK(!GlobalHandles::IsNearDeath(h1.location())); |
| |
| global_handles->Destroy(h1.location()); |
| } |
| |
| TEST(DeleteWeakGlobalHandle) { |
| InitializeVM(); |
| GlobalHandles* global_handles = Isolate::Current()->global_handles(); |
| |
| WeakPointerCleared = false; |
| |
| Handle<Object> h; |
| |
| { |
| HandleScope scope; |
| |
| Handle<Object> i = FACTORY->NewStringFromAscii(CStrVector("fisk")); |
| h = global_handles->Create(*i); |
| } |
| |
| global_handles->MakeWeak(h.location(), |
| reinterpret_cast<void*>(1234), |
| &TestWeakGlobalHandleCallback); |
| |
| // Scanvenge does not recognize weak reference. |
| HEAP->PerformScavenge(); |
| |
| CHECK(!WeakPointerCleared); |
| |
| // Mark-compact treats weak reference properly. |
| HEAP->CollectGarbage(OLD_POINTER_SPACE); |
| |
| CHECK(WeakPointerCleared); |
| } |
| |
| static const char* not_so_random_string_table[] = { |
| "abstract", |
| "boolean", |
| "break", |
| "byte", |
| "case", |
| "catch", |
| "char", |
| "class", |
| "const", |
| "continue", |
| "debugger", |
| "default", |
| "delete", |
| "do", |
| "double", |
| "else", |
| "enum", |
| "export", |
| "extends", |
| "false", |
| "final", |
| "finally", |
| "float", |
| "for", |
| "function", |
| "goto", |
| "if", |
| "implements", |
| "import", |
| "in", |
| "instanceof", |
| "int", |
| "interface", |
| "long", |
| "native", |
| "new", |
| "null", |
| "package", |
| "private", |
| "protected", |
| "public", |
| "return", |
| "short", |
| "static", |
| "super", |
| "switch", |
| "synchronized", |
| "this", |
| "throw", |
| "throws", |
| "transient", |
| "true", |
| "try", |
| "typeof", |
| "var", |
| "void", |
| "volatile", |
| "while", |
| "with", |
| 0 |
| }; |
| |
| |
| static void CheckSymbols(const char** strings) { |
| for (const char* string = *strings; *strings != 0; string = *strings++) { |
| Object* a; |
| MaybeObject* maybe_a = HEAP->LookupAsciiSymbol(string); |
| // LookupAsciiSymbol may return a failure if a GC is needed. |
| if (!maybe_a->ToObject(&a)) continue; |
| CHECK(a->IsSymbol()); |
| Object* b; |
| MaybeObject* maybe_b = HEAP->LookupAsciiSymbol(string); |
| if (!maybe_b->ToObject(&b)) continue; |
| CHECK_EQ(b, a); |
| CHECK(String::cast(b)->IsEqualTo(CStrVector(string))); |
| } |
| } |
| |
| |
| TEST(SymbolTable) { |
| InitializeVM(); |
| |
| CheckSymbols(not_so_random_string_table); |
| CheckSymbols(not_so_random_string_table); |
| } |
| |
| |
| TEST(FunctionAllocation) { |
| InitializeVM(); |
| |
| v8::HandleScope sc; |
| Handle<String> name = FACTORY->LookupAsciiSymbol("theFunction"); |
| Handle<JSFunction> function = |
| FACTORY->NewFunction(name, FACTORY->undefined_value()); |
| Handle<Map> initial_map = |
| FACTORY->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize); |
| function->set_initial_map(*initial_map); |
| |
| Handle<String> prop_name = FACTORY->LookupAsciiSymbol("theSlot"); |
| Handle<JSObject> obj = FACTORY->NewJSObject(function); |
| obj->SetProperty( |
| *prop_name, Smi::FromInt(23), NONE, kNonStrictMode)->ToObjectChecked(); |
| CHECK_EQ(Smi::FromInt(23), obj->GetProperty(*prop_name)); |
| // Check that we can add properties to function objects. |
| function->SetProperty( |
| *prop_name, Smi::FromInt(24), NONE, kNonStrictMode)->ToObjectChecked(); |
| CHECK_EQ(Smi::FromInt(24), function->GetProperty(*prop_name)); |
| } |
| |
| |
| TEST(ObjectProperties) { |
| InitializeVM(); |
| |
| v8::HandleScope sc; |
| String* object_symbol = String::cast(HEAP->Object_symbol()); |
| Object* raw_object = Isolate::Current()->context()->global()-> |
| GetProperty(object_symbol)->ToObjectChecked(); |
| JSFunction* object_function = JSFunction::cast(raw_object); |
| Handle<JSFunction> constructor(object_function); |
| Handle<JSObject> obj = FACTORY->NewJSObject(constructor); |
| Handle<String> first = FACTORY->LookupAsciiSymbol("first"); |
| Handle<String> second = FACTORY->LookupAsciiSymbol("second"); |
| |
| // check for empty |
| CHECK(!obj->HasLocalProperty(*first)); |
| |
| // add first |
| obj->SetProperty( |
| *first, Smi::FromInt(1), NONE, kNonStrictMode)->ToObjectChecked(); |
| CHECK(obj->HasLocalProperty(*first)); |
| |
| // delete first |
| CHECK(obj->DeleteProperty(*first, JSObject::NORMAL_DELETION)); |
| CHECK(!obj->HasLocalProperty(*first)); |
| |
| // add first and then second |
| obj->SetProperty( |
| *first, Smi::FromInt(1), NONE, kNonStrictMode)->ToObjectChecked(); |
| obj->SetProperty( |
| *second, Smi::FromInt(2), NONE, kNonStrictMode)->ToObjectChecked(); |
| CHECK(obj->HasLocalProperty(*first)); |
| CHECK(obj->HasLocalProperty(*second)); |
| |
| // delete first and then second |
| CHECK(obj->DeleteProperty(*first, JSObject::NORMAL_DELETION)); |
| CHECK(obj->HasLocalProperty(*second)); |
| CHECK(obj->DeleteProperty(*second, JSObject::NORMAL_DELETION)); |
| CHECK(!obj->HasLocalProperty(*first)); |
| CHECK(!obj->HasLocalProperty(*second)); |
| |
| // add first and then second |
| obj->SetProperty( |
| *first, Smi::FromInt(1), NONE, kNonStrictMode)->ToObjectChecked(); |
| obj->SetProperty( |
| *second, Smi::FromInt(2), NONE, kNonStrictMode)->ToObjectChecked(); |
| CHECK(obj->HasLocalProperty(*first)); |
| CHECK(obj->HasLocalProperty(*second)); |
| |
| // delete second and then first |
| CHECK(obj->DeleteProperty(*second, JSObject::NORMAL_DELETION)); |
| CHECK(obj->HasLocalProperty(*first)); |
| CHECK(obj->DeleteProperty(*first, JSObject::NORMAL_DELETION)); |
| CHECK(!obj->HasLocalProperty(*first)); |
| CHECK(!obj->HasLocalProperty(*second)); |
| |
| // check string and symbol match |
| const char* string1 = "fisk"; |
| Handle<String> s1 = FACTORY->NewStringFromAscii(CStrVector(string1)); |
| obj->SetProperty( |
| *s1, Smi::FromInt(1), NONE, kNonStrictMode)->ToObjectChecked(); |
| Handle<String> s1_symbol = FACTORY->LookupAsciiSymbol(string1); |
| CHECK(obj->HasLocalProperty(*s1_symbol)); |
| |
| // check symbol and string match |
| const char* string2 = "fugl"; |
| Handle<String> s2_symbol = FACTORY->LookupAsciiSymbol(string2); |
| obj->SetProperty( |
| *s2_symbol, Smi::FromInt(1), NONE, kNonStrictMode)->ToObjectChecked(); |
| Handle<String> s2 = FACTORY->NewStringFromAscii(CStrVector(string2)); |
| CHECK(obj->HasLocalProperty(*s2)); |
| } |
| |
| |
| TEST(JSObjectMaps) { |
| InitializeVM(); |
| |
| v8::HandleScope sc; |
| Handle<String> name = FACTORY->LookupAsciiSymbol("theFunction"); |
| Handle<JSFunction> function = |
| FACTORY->NewFunction(name, FACTORY->undefined_value()); |
| Handle<Map> initial_map = |
| FACTORY->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize); |
| function->set_initial_map(*initial_map); |
| |
| Handle<String> prop_name = FACTORY->LookupAsciiSymbol("theSlot"); |
| Handle<JSObject> obj = FACTORY->NewJSObject(function); |
| |
| // Set a propery |
| obj->SetProperty( |
| *prop_name, Smi::FromInt(23), NONE, kNonStrictMode)->ToObjectChecked(); |
| CHECK_EQ(Smi::FromInt(23), obj->GetProperty(*prop_name)); |
| |
| // Check the map has changed |
| CHECK(*initial_map != obj->map()); |
| } |
| |
| |
| TEST(JSArray) { |
| InitializeVM(); |
| |
| v8::HandleScope sc; |
| Handle<String> name = FACTORY->LookupAsciiSymbol("Array"); |
| Object* raw_object = Isolate::Current()->context()->global()-> |
| GetProperty(*name)->ToObjectChecked(); |
| Handle<JSFunction> function = Handle<JSFunction>( |
| JSFunction::cast(raw_object)); |
| |
| // Allocate the object. |
| Handle<JSObject> object = FACTORY->NewJSObject(function); |
| Handle<JSArray> array = Handle<JSArray>::cast(object); |
| // We just initialized the VM, no heap allocation failure yet. |
| array->Initialize(0)->ToObjectChecked(); |
| |
| // Set array length to 0. |
| array->SetElementsLength(Smi::FromInt(0))->ToObjectChecked(); |
| CHECK_EQ(Smi::FromInt(0), array->length()); |
| // Must be in fast mode. |
| CHECK(array->HasFastTypeElements()); |
| |
| // array[length] = name. |
| array->SetElement(0, *name, NONE, kNonStrictMode)->ToObjectChecked(); |
| CHECK_EQ(Smi::FromInt(1), array->length()); |
| CHECK_EQ(array->GetElement(0), *name); |
| |
| // Set array length with larger than smi value. |
| Handle<Object> length = |
| FACTORY->NewNumberFromUint(static_cast<uint32_t>(Smi::kMaxValue) + 1); |
| array->SetElementsLength(*length)->ToObjectChecked(); |
| |
| uint32_t int_length = 0; |
| CHECK(length->ToArrayIndex(&int_length)); |
| CHECK_EQ(*length, array->length()); |
| CHECK(array->HasDictionaryElements()); // Must be in slow mode. |
| |
| // array[length] = name. |
| array->SetElement(int_length, *name, NONE, kNonStrictMode)->ToObjectChecked(); |
| uint32_t new_int_length = 0; |
| CHECK(array->length()->ToArrayIndex(&new_int_length)); |
| CHECK_EQ(static_cast<double>(int_length), new_int_length - 1); |
| CHECK_EQ(array->GetElement(int_length), *name); |
| CHECK_EQ(array->GetElement(0), *name); |
| } |
| |
| |
| TEST(JSObjectCopy) { |
| InitializeVM(); |
| |
| v8::HandleScope sc; |
| String* object_symbol = String::cast(HEAP->Object_symbol()); |
| Object* raw_object = Isolate::Current()->context()->global()-> |
| GetProperty(object_symbol)->ToObjectChecked(); |
| JSFunction* object_function = JSFunction::cast(raw_object); |
| Handle<JSFunction> constructor(object_function); |
| Handle<JSObject> obj = FACTORY->NewJSObject(constructor); |
| Handle<String> first = FACTORY->LookupAsciiSymbol("first"); |
| Handle<String> second = FACTORY->LookupAsciiSymbol("second"); |
| |
| obj->SetProperty( |
| *first, Smi::FromInt(1), NONE, kNonStrictMode)->ToObjectChecked(); |
| obj->SetProperty( |
| *second, Smi::FromInt(2), NONE, kNonStrictMode)->ToObjectChecked(); |
| |
| obj->SetElement(0, *first, NONE, kNonStrictMode)->ToObjectChecked(); |
| obj->SetElement(1, *second, NONE, kNonStrictMode)->ToObjectChecked(); |
| |
| // Make the clone. |
| Handle<JSObject> clone = Copy(obj); |
| CHECK(!clone.is_identical_to(obj)); |
| |
| CHECK_EQ(obj->GetElement(0), clone->GetElement(0)); |
| CHECK_EQ(obj->GetElement(1), clone->GetElement(1)); |
| |
| CHECK_EQ(obj->GetProperty(*first), clone->GetProperty(*first)); |
| CHECK_EQ(obj->GetProperty(*second), clone->GetProperty(*second)); |
| |
| // Flip the values. |
| clone->SetProperty( |
| *first, Smi::FromInt(2), NONE, kNonStrictMode)->ToObjectChecked(); |
| clone->SetProperty( |
| *second, Smi::FromInt(1), NONE, kNonStrictMode)->ToObjectChecked(); |
| |
| clone->SetElement(0, *second, NONE, kNonStrictMode)->ToObjectChecked(); |
| clone->SetElement(1, *first, NONE, kNonStrictMode)->ToObjectChecked(); |
| |
| CHECK_EQ(obj->GetElement(1), clone->GetElement(0)); |
| CHECK_EQ(obj->GetElement(0), clone->GetElement(1)); |
| |
| CHECK_EQ(obj->GetProperty(*second), clone->GetProperty(*first)); |
| CHECK_EQ(obj->GetProperty(*first), clone->GetProperty(*second)); |
| } |
| |
| |
| TEST(StringAllocation) { |
| InitializeVM(); |
| |
| |
| const unsigned char chars[] = { 0xe5, 0xa4, 0xa7 }; |
| for (int length = 0; length < 100; length++) { |
| v8::HandleScope scope; |
| char* non_ascii = NewArray<char>(3 * length + 1); |
| char* ascii = NewArray<char>(length + 1); |
| non_ascii[3 * length] = 0; |
| ascii[length] = 0; |
| for (int i = 0; i < length; i++) { |
| ascii[i] = 'a'; |
| non_ascii[3 * i] = chars[0]; |
| non_ascii[3 * i + 1] = chars[1]; |
| non_ascii[3 * i + 2] = chars[2]; |
| } |
| Handle<String> non_ascii_sym = |
| FACTORY->LookupSymbol(Vector<const char>(non_ascii, 3 * length)); |
| CHECK_EQ(length, non_ascii_sym->length()); |
| Handle<String> ascii_sym = |
| FACTORY->LookupSymbol(Vector<const char>(ascii, length)); |
| CHECK_EQ(length, ascii_sym->length()); |
| Handle<String> non_ascii_str = |
| FACTORY->NewStringFromUtf8(Vector<const char>(non_ascii, 3 * length)); |
| non_ascii_str->Hash(); |
| CHECK_EQ(length, non_ascii_str->length()); |
| Handle<String> ascii_str = |
| FACTORY->NewStringFromUtf8(Vector<const char>(ascii, length)); |
| ascii_str->Hash(); |
| CHECK_EQ(length, ascii_str->length()); |
| DeleteArray(non_ascii); |
| DeleteArray(ascii); |
| } |
| } |
| |
| |
| static int ObjectsFoundInHeap(Handle<Object> objs[], int size) { |
| // Count the number of objects found in the heap. |
| int found_count = 0; |
| HeapIterator iterator; |
| for (HeapObject* obj = iterator.next(); obj != NULL; obj = iterator.next()) { |
| for (int i = 0; i < size; i++) { |
| if (*objs[i] == obj) { |
| found_count++; |
| } |
| } |
| } |
| return found_count; |
| } |
| |
| |
| TEST(Iteration) { |
| InitializeVM(); |
| v8::HandleScope scope; |
| |
| // Array of objects to scan haep for. |
| const int objs_count = 6; |
| Handle<Object> objs[objs_count]; |
| int next_objs_index = 0; |
| |
| // Allocate a JS array to OLD_POINTER_SPACE and NEW_SPACE |
| objs[next_objs_index++] = FACTORY->NewJSArray(10); |
| objs[next_objs_index++] = FACTORY->NewJSArray(10, FAST_ELEMENTS, TENURED); |
| |
| // Allocate a small string to OLD_DATA_SPACE and NEW_SPACE |
| objs[next_objs_index++] = |
| FACTORY->NewStringFromAscii(CStrVector("abcdefghij")); |
| objs[next_objs_index++] = |
| FACTORY->NewStringFromAscii(CStrVector("abcdefghij"), TENURED); |
| |
| // Allocate a large string (for large object space). |
| int large_size = Page::kMaxNonCodeHeapObjectSize + 1; |
| char* str = new char[large_size]; |
| for (int i = 0; i < large_size - 1; ++i) str[i] = 'a'; |
| str[large_size - 1] = '\0'; |
| objs[next_objs_index++] = |
| FACTORY->NewStringFromAscii(CStrVector(str), TENURED); |
| delete[] str; |
| |
| // Add a Map object to look for. |
| objs[next_objs_index++] = Handle<Map>(HeapObject::cast(*objs[0])->map()); |
| |
| CHECK_EQ(objs_count, next_objs_index); |
| CHECK_EQ(objs_count, ObjectsFoundInHeap(objs, objs_count)); |
| } |
| |
| |
| TEST(EmptyHandleEscapeFrom) { |
| InitializeVM(); |
| |
| v8::HandleScope scope; |
| Handle<JSObject> runaway; |
| |
| { |
| v8::HandleScope nested; |
| Handle<JSObject> empty; |
| runaway = empty.EscapeFrom(&nested); |
| } |
| |
| CHECK(runaway.is_null()); |
| } |
| |
| |
| static int LenFromSize(int size) { |
| return (size - FixedArray::kHeaderSize) / kPointerSize; |
| } |
| |
| |
| TEST(Regression39128) { |
| // Test case for crbug.com/39128. |
| InitializeVM(); |
| |
| // Increase the chance of 'bump-the-pointer' allocation in old space. |
| HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| |
| v8::HandleScope scope; |
| |
| // The plan: create JSObject which references objects in new space. |
| // Then clone this object (forcing it to go into old space) and check |
| // that region dirty marks are updated correctly. |
| |
| // Step 1: prepare a map for the object. We add 1 inobject property to it. |
| Handle<JSFunction> object_ctor( |
| Isolate::Current()->global_context()->object_function()); |
| CHECK(object_ctor->has_initial_map()); |
| Handle<Map> object_map(object_ctor->initial_map()); |
| // Create a map with single inobject property. |
| Handle<Map> my_map = FACTORY->CopyMap(object_map, 1); |
| int n_properties = my_map->inobject_properties(); |
| CHECK_GT(n_properties, 0); |
| |
| int object_size = my_map->instance_size(); |
| |
| // Step 2: allocate a lot of objects so to almost fill new space: we need |
| // just enough room to allocate JSObject and thus fill the newspace. |
| |
| int allocation_amount = Min(FixedArray::kMaxSize, |
| HEAP->MaxObjectSizeInNewSpace()); |
| int allocation_len = LenFromSize(allocation_amount); |
| NewSpace* new_space = HEAP->new_space(); |
| Address* top_addr = new_space->allocation_top_address(); |
| Address* limit_addr = new_space->allocation_limit_address(); |
| while ((*limit_addr - *top_addr) > allocation_amount) { |
| CHECK(!HEAP->always_allocate()); |
| Object* array = HEAP->AllocateFixedArray(allocation_len)->ToObjectChecked(); |
| CHECK(!array->IsFailure()); |
| CHECK(new_space->Contains(array)); |
| } |
| |
| // Step 3: now allocate fixed array and JSObject to fill the whole new space. |
| int to_fill = static_cast<int>(*limit_addr - *top_addr - object_size); |
| int fixed_array_len = LenFromSize(to_fill); |
| CHECK(fixed_array_len < FixedArray::kMaxLength); |
| |
| CHECK(!HEAP->always_allocate()); |
| Object* array = HEAP->AllocateFixedArray(fixed_array_len)->ToObjectChecked(); |
| CHECK(!array->IsFailure()); |
| CHECK(new_space->Contains(array)); |
| |
| Object* object = HEAP->AllocateJSObjectFromMap(*my_map)->ToObjectChecked(); |
| CHECK(new_space->Contains(object)); |
| JSObject* jsobject = JSObject::cast(object); |
| CHECK_EQ(0, FixedArray::cast(jsobject->elements())->length()); |
| CHECK_EQ(0, jsobject->properties()->length()); |
| // Create a reference to object in new space in jsobject. |
| jsobject->FastPropertyAtPut(-1, array); |
| |
| CHECK_EQ(0, static_cast<int>(*limit_addr - *top_addr)); |
| |
| // Step 4: clone jsobject, but force always allocate first to create a clone |
| // in old pointer space. |
| Address old_pointer_space_top = HEAP->old_pointer_space()->top(); |
| AlwaysAllocateScope aa_scope; |
| Object* clone_obj = HEAP->CopyJSObject(jsobject)->ToObjectChecked(); |
| JSObject* clone = JSObject::cast(clone_obj); |
| if (clone->address() != old_pointer_space_top) { |
| // Alas, got allocated from free list, we cannot do checks. |
| return; |
| } |
| CHECK(HEAP->old_pointer_space()->Contains(clone->address())); |
| } |
| |
| |
| TEST(TestCodeFlushing) { |
| i::FLAG_allow_natives_syntax = true; |
| // If we do not flush code this test is invalid. |
| if (!FLAG_flush_code) return; |
| InitializeVM(); |
| v8::HandleScope scope; |
| const char* source = "function foo() {" |
| " var x = 42;" |
| " var y = 42;" |
| " var z = x + y;" |
| "};" |
| "foo()"; |
| Handle<String> foo_name = FACTORY->LookupAsciiSymbol("foo"); |
| |
| // This compile will add the code to the compilation cache. |
| { v8::HandleScope scope; |
| CompileRun(source); |
| } |
| |
| // Check function is compiled. |
| Object* func_value = Isolate::Current()->context()->global()-> |
| GetProperty(*foo_name)->ToObjectChecked(); |
| CHECK(func_value->IsJSFunction()); |
| Handle<JSFunction> function(JSFunction::cast(func_value)); |
| CHECK(function->shared()->is_compiled()); |
| |
| // TODO(1609) Currently incremental marker does not support code flushing. |
| HEAP->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask); |
| HEAP->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask); |
| |
| CHECK(function->shared()->is_compiled()); |
| |
| HEAP->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask); |
| HEAP->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask); |
| HEAP->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask); |
| HEAP->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask); |
| HEAP->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask); |
| HEAP->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask); |
| |
| // foo should no longer be in the compilation cache |
| CHECK(!function->shared()->is_compiled() || function->IsOptimized()); |
| CHECK(!function->is_compiled() || function->IsOptimized()); |
| // Call foo to get it recompiled. |
| CompileRun("foo()"); |
| CHECK(function->shared()->is_compiled()); |
| CHECK(function->is_compiled()); |
| } |
| |
| |
| // Count the number of global contexts in the weak list of global contexts. |
| static int CountGlobalContexts() { |
| int count = 0; |
| Object* object = HEAP->global_contexts_list(); |
| while (!object->IsUndefined()) { |
| count++; |
| object = Context::cast(object)->get(Context::NEXT_CONTEXT_LINK); |
| } |
| return count; |
| } |
| |
| |
| // Count the number of user functions in the weak list of optimized |
| // functions attached to a global context. |
| static int CountOptimizedUserFunctions(v8::Handle<v8::Context> context) { |
| int count = 0; |
| Handle<Context> icontext = v8::Utils::OpenHandle(*context); |
| Object* object = icontext->get(Context::OPTIMIZED_FUNCTIONS_LIST); |
| while (object->IsJSFunction() && !JSFunction::cast(object)->IsBuiltin()) { |
| count++; |
| object = JSFunction::cast(object)->next_function_link(); |
| } |
| return count; |
| } |
| |
| |
| TEST(TestInternalWeakLists) { |
| v8::V8::Initialize(); |
| |
| static const int kNumTestContexts = 10; |
| |
| v8::HandleScope scope; |
| v8::Persistent<v8::Context> ctx[kNumTestContexts]; |
| |
| CHECK_EQ(0, CountGlobalContexts()); |
| |
| // Create a number of global contests which gets linked together. |
| for (int i = 0; i < kNumTestContexts; i++) { |
| ctx[i] = v8::Context::New(); |
| |
| bool opt = (FLAG_always_opt && i::V8::UseCrankshaft()); |
| |
| CHECK_EQ(i + 1, CountGlobalContexts()); |
| |
| ctx[i]->Enter(); |
| |
| // Create a handle scope so no function objects get stuch in the outer |
| // handle scope |
| v8::HandleScope scope; |
| const char* source = "function f1() { };" |
| "function f2() { };" |
| "function f3() { };" |
| "function f4() { };" |
| "function f5() { };"; |
| CompileRun(source); |
| CHECK_EQ(0, CountOptimizedUserFunctions(ctx[i])); |
| CompileRun("f1()"); |
| CHECK_EQ(opt ? 1 : 0, CountOptimizedUserFunctions(ctx[i])); |
| CompileRun("f2()"); |
| CHECK_EQ(opt ? 2 : 0, CountOptimizedUserFunctions(ctx[i])); |
| CompileRun("f3()"); |
| CHECK_EQ(opt ? 3 : 0, CountOptimizedUserFunctions(ctx[i])); |
| CompileRun("f4()"); |
| CHECK_EQ(opt ? 4 : 0, CountOptimizedUserFunctions(ctx[i])); |
| CompileRun("f5()"); |
| CHECK_EQ(opt ? 5 : 0, CountOptimizedUserFunctions(ctx[i])); |
| |
| // Remove function f1, and |
| CompileRun("f1=null"); |
| |
| // Scavenge treats these references as strong. |
| for (int j = 0; j < 10; j++) { |
| HEAP->PerformScavenge(); |
| CHECK_EQ(opt ? 5 : 0, CountOptimizedUserFunctions(ctx[i])); |
| } |
| |
| // Mark compact handles the weak references. |
| HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| CHECK_EQ(opt ? 4 : 0, CountOptimizedUserFunctions(ctx[i])); |
| |
| // Get rid of f3 and f5 in the same way. |
| CompileRun("f3=null"); |
| for (int j = 0; j < 10; j++) { |
| HEAP->PerformScavenge(); |
| CHECK_EQ(opt ? 4 : 0, CountOptimizedUserFunctions(ctx[i])); |
| } |
| HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| CHECK_EQ(opt ? 3 : 0, CountOptimizedUserFunctions(ctx[i])); |
| CompileRun("f5=null"); |
| for (int j = 0; j < 10; j++) { |
| HEAP->PerformScavenge(); |
| CHECK_EQ(opt ? 3 : 0, CountOptimizedUserFunctions(ctx[i])); |
| } |
| HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| CHECK_EQ(opt ? 2 : 0, CountOptimizedUserFunctions(ctx[i])); |
| |
| ctx[i]->Exit(); |
| } |
| |
| // Force compilation cache cleanup. |
| HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| |
| // Dispose the global contexts one by one. |
| for (int i = 0; i < kNumTestContexts; i++) { |
| ctx[i].Dispose(); |
| ctx[i].Clear(); |
| |
| // Scavenge treats these references as strong. |
| for (int j = 0; j < 10; j++) { |
| HEAP->PerformScavenge(); |
| CHECK_EQ(kNumTestContexts - i, CountGlobalContexts()); |
| } |
| |
| // Mark compact handles the weak references. |
| HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| CHECK_EQ(kNumTestContexts - i - 1, CountGlobalContexts()); |
| } |
| |
| CHECK_EQ(0, CountGlobalContexts()); |
| } |
| |
| |
| // Count the number of global contexts in the weak list of global contexts |
| // causing a GC after the specified number of elements. |
| static int CountGlobalContextsWithGC(int n) { |
| int count = 0; |
| Handle<Object> object(HEAP->global_contexts_list()); |
| while (!object->IsUndefined()) { |
| count++; |
| if (count == n) HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| object = |
| Handle<Object>(Context::cast(*object)->get(Context::NEXT_CONTEXT_LINK)); |
| } |
| return count; |
| } |
| |
| |
| // Count the number of user functions in the weak list of optimized |
| // functions attached to a global context causing a GC after the |
| // specified number of elements. |
| static int CountOptimizedUserFunctionsWithGC(v8::Handle<v8::Context> context, |
| int n) { |
| int count = 0; |
| Handle<Context> icontext = v8::Utils::OpenHandle(*context); |
| Handle<Object> object(icontext->get(Context::OPTIMIZED_FUNCTIONS_LIST)); |
| while (object->IsJSFunction() && |
| !Handle<JSFunction>::cast(object)->IsBuiltin()) { |
| count++; |
| if (count == n) HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| object = Handle<Object>( |
| Object::cast(JSFunction::cast(*object)->next_function_link())); |
| } |
| return count; |
| } |
| |
| |
| TEST(TestInternalWeakListsTraverseWithGC) { |
| v8::V8::Initialize(); |
| |
| static const int kNumTestContexts = 10; |
| |
| v8::HandleScope scope; |
| v8::Persistent<v8::Context> ctx[kNumTestContexts]; |
| |
| CHECK_EQ(0, CountGlobalContexts()); |
| |
| // Create an number of contexts and check the length of the weak list both |
| // with and without GCs while iterating the list. |
| for (int i = 0; i < kNumTestContexts; i++) { |
| ctx[i] = v8::Context::New(); |
| CHECK_EQ(i + 1, CountGlobalContexts()); |
| CHECK_EQ(i + 1, CountGlobalContextsWithGC(i / 2 + 1)); |
| } |
| |
| bool opt = (FLAG_always_opt && i::V8::UseCrankshaft()); |
| |
| // Compile a number of functions the length of the weak list of optimized |
| // functions both with and without GCs while iterating the list. |
| ctx[0]->Enter(); |
| const char* source = "function f1() { };" |
| "function f2() { };" |
| "function f3() { };" |
| "function f4() { };" |
| "function f5() { };"; |
| CompileRun(source); |
| CHECK_EQ(0, CountOptimizedUserFunctions(ctx[0])); |
| CompileRun("f1()"); |
| CHECK_EQ(opt ? 1 : 0, CountOptimizedUserFunctions(ctx[0])); |
| CHECK_EQ(opt ? 1 : 0, CountOptimizedUserFunctionsWithGC(ctx[0], 1)); |
| CompileRun("f2()"); |
| CHECK_EQ(opt ? 2 : 0, CountOptimizedUserFunctions(ctx[0])); |
| CHECK_EQ(opt ? 2 : 0, CountOptimizedUserFunctionsWithGC(ctx[0], 1)); |
| CompileRun("f3()"); |
| CHECK_EQ(opt ? 3 : 0, CountOptimizedUserFunctions(ctx[0])); |
| CHECK_EQ(opt ? 3 : 0, CountOptimizedUserFunctionsWithGC(ctx[0], 1)); |
| CompileRun("f4()"); |
| CHECK_EQ(opt ? 4 : 0, CountOptimizedUserFunctions(ctx[0])); |
| CHECK_EQ(opt ? 4 : 0, CountOptimizedUserFunctionsWithGC(ctx[0], 2)); |
| CompileRun("f5()"); |
| CHECK_EQ(opt ? 5 : 0, CountOptimizedUserFunctions(ctx[0])); |
| CHECK_EQ(opt ? 5 : 0, CountOptimizedUserFunctionsWithGC(ctx[0], 4)); |
| |
| ctx[0]->Exit(); |
| } |
| |
| |
| TEST(TestSizeOfObjects) { |
| v8::V8::Initialize(); |
| |
| // Get initial heap size after several full GCs, which will stabilize |
| // the heap size and return with sweeping finished completely. |
| HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| CHECK(HEAP->old_pointer_space()->IsSweepingComplete()); |
| int initial_size = static_cast<int>(HEAP->SizeOfObjects()); |
| |
| { |
| // Allocate objects on several different old-space pages so that |
| // lazy sweeping kicks in for subsequent GC runs. |
| AlwaysAllocateScope always_allocate; |
| int filler_size = static_cast<int>(FixedArray::SizeFor(8192)); |
| for (int i = 1; i <= 100; i++) { |
| HEAP->AllocateFixedArray(8192, TENURED)->ToObjectChecked(); |
| CHECK_EQ(initial_size + i * filler_size, |
| static_cast<int>(HEAP->SizeOfObjects())); |
| } |
| } |
| |
| // The heap size should go back to initial size after a full GC, even |
| // though sweeping didn't finish yet. |
| HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| CHECK(!HEAP->old_pointer_space()->IsSweepingComplete()); |
| CHECK_EQ(initial_size, static_cast<int>(HEAP->SizeOfObjects())); |
| |
| // Advancing the sweeper step-wise should not change the heap size. |
| while (!HEAP->old_pointer_space()->IsSweepingComplete()) { |
| HEAP->old_pointer_space()->AdvanceSweeper(KB); |
| CHECK_EQ(initial_size, static_cast<int>(HEAP->SizeOfObjects())); |
| } |
| } |
| |
| |
| TEST(TestSizeOfObjectsVsHeapIteratorPrecision) { |
| InitializeVM(); |
| HEAP->EnsureHeapIsIterable(); |
| intptr_t size_of_objects_1 = HEAP->SizeOfObjects(); |
| HeapIterator iterator; |
| intptr_t size_of_objects_2 = 0; |
| for (HeapObject* obj = iterator.next(); |
| obj != NULL; |
| obj = iterator.next()) { |
| size_of_objects_2 += obj->Size(); |
| } |
| // Delta must be within 5% of the larger result. |
| // TODO(gc): Tighten this up by distinguishing between byte |
| // arrays that are real and those that merely mark free space |
| // on the heap. |
| if (size_of_objects_1 > size_of_objects_2) { |
| intptr_t delta = size_of_objects_1 - size_of_objects_2; |
| PrintF("Heap::SizeOfObjects: %" V8_PTR_PREFIX "d, " |
| "Iterator: %" V8_PTR_PREFIX "d, " |
| "delta: %" V8_PTR_PREFIX "d\n", |
| size_of_objects_1, size_of_objects_2, delta); |
| CHECK_GT(size_of_objects_1 / 20, delta); |
| } else { |
| intptr_t delta = size_of_objects_2 - size_of_objects_1; |
| PrintF("Heap::SizeOfObjects: %" V8_PTR_PREFIX "d, " |
| "Iterator: %" V8_PTR_PREFIX "d, " |
| "delta: %" V8_PTR_PREFIX "d\n", |
| size_of_objects_1, size_of_objects_2, delta); |
| CHECK_GT(size_of_objects_2 / 20, delta); |
| } |
| } |
| |
| |
| static void FillUpNewSpace(NewSpace* new_space) { |
| // Fill up new space to the point that it is completely full. Make sure |
| // that the scavenger does not undo the filling. |
| v8::HandleScope scope; |
| AlwaysAllocateScope always_allocate; |
| intptr_t available = new_space->EffectiveCapacity() - new_space->Size(); |
| intptr_t number_of_fillers = (available / FixedArray::SizeFor(1000)) - 10; |
| for (intptr_t i = 0; i < number_of_fillers; i++) { |
| CHECK(HEAP->InNewSpace(*FACTORY->NewFixedArray(1000, NOT_TENURED))); |
| } |
| } |
| |
| |
| TEST(GrowAndShrinkNewSpace) { |
| InitializeVM(); |
| NewSpace* new_space = HEAP->new_space(); |
| |
| // Explicitly growing should double the space capacity. |
| intptr_t old_capacity, new_capacity; |
| old_capacity = new_space->Capacity(); |
| new_space->Grow(); |
| new_capacity = new_space->Capacity(); |
| CHECK(2 * old_capacity == new_capacity); |
| |
| old_capacity = new_space->Capacity(); |
| FillUpNewSpace(new_space); |
| new_capacity = new_space->Capacity(); |
| CHECK(old_capacity == new_capacity); |
| |
| // Explicitly shrinking should not affect space capacity. |
| old_capacity = new_space->Capacity(); |
| new_space->Shrink(); |
| new_capacity = new_space->Capacity(); |
| CHECK(old_capacity == new_capacity); |
| |
| // Let the scavenger empty the new space. |
| HEAP->CollectGarbage(NEW_SPACE); |
| CHECK_LE(new_space->Size(), old_capacity); |
| |
| // Explicitly shrinking should halve the space capacity. |
| old_capacity = new_space->Capacity(); |
| new_space->Shrink(); |
| new_capacity = new_space->Capacity(); |
| CHECK(old_capacity == 2 * new_capacity); |
| |
| // Consecutive shrinking should not affect space capacity. |
| old_capacity = new_space->Capacity(); |
| new_space->Shrink(); |
| new_space->Shrink(); |
| new_space->Shrink(); |
| new_capacity = new_space->Capacity(); |
| CHECK(old_capacity == new_capacity); |
| } |
| |
| |
| TEST(CollectingAllAvailableGarbageShrinksNewSpace) { |
| InitializeVM(); |
| v8::HandleScope scope; |
| NewSpace* new_space = HEAP->new_space(); |
| intptr_t old_capacity, new_capacity; |
| old_capacity = new_space->Capacity(); |
| new_space->Grow(); |
| new_capacity = new_space->Capacity(); |
| CHECK(2 * old_capacity == new_capacity); |
| FillUpNewSpace(new_space); |
| HEAP->CollectAllAvailableGarbage(); |
| new_capacity = new_space->Capacity(); |
| CHECK(old_capacity == new_capacity); |
| } |
| |
| |
| static int NumberOfGlobalObjects() { |
| int count = 0; |
| HeapIterator iterator; |
| for (HeapObject* obj = iterator.next(); obj != NULL; obj = iterator.next()) { |
| if (obj->IsGlobalObject()) count++; |
| } |
| return count; |
| } |
| |
| |
| // Test that we don't embed maps from foreign contexts into |
| // optimized code. |
| TEST(LeakGlobalContextViaMap) { |
| i::FLAG_allow_natives_syntax = true; |
| v8::HandleScope outer_scope; |
| v8::Persistent<v8::Context> ctx1 = v8::Context::New(); |
| v8::Persistent<v8::Context> ctx2 = v8::Context::New(); |
| ctx1->Enter(); |
| |
| HEAP->CollectAllAvailableGarbage(); |
| CHECK_EQ(4, NumberOfGlobalObjects()); |
| |
| { |
| v8::HandleScope inner_scope; |
| CompileRun("var v = {x: 42}"); |
| v8::Local<v8::Value> v = ctx1->Global()->Get(v8_str("v")); |
| ctx2->Enter(); |
| ctx2->Global()->Set(v8_str("o"), v); |
| v8::Local<v8::Value> res = CompileRun( |
| "function f() { return o.x; }" |
| "for (var i = 0; i < 10; ++i) f();" |
| "%OptimizeFunctionOnNextCall(f);" |
| "f();"); |
| CHECK_EQ(42, res->Int32Value()); |
| ctx2->Global()->Set(v8_str("o"), v8::Int32::New(0)); |
| ctx2->Exit(); |
| ctx1->Exit(); |
| ctx1.Dispose(); |
| } |
| HEAP->CollectAllAvailableGarbage(); |
| CHECK_EQ(2, NumberOfGlobalObjects()); |
| ctx2.Dispose(); |
| HEAP->CollectAllAvailableGarbage(); |
| CHECK_EQ(0, NumberOfGlobalObjects()); |
| } |
| |
| |
| // Test that we don't embed functions from foreign contexts into |
| // optimized code. |
| TEST(LeakGlobalContextViaFunction) { |
| i::FLAG_allow_natives_syntax = true; |
| v8::HandleScope outer_scope; |
| v8::Persistent<v8::Context> ctx1 = v8::Context::New(); |
| v8::Persistent<v8::Context> ctx2 = v8::Context::New(); |
| ctx1->Enter(); |
| |
| HEAP->CollectAllAvailableGarbage(); |
| CHECK_EQ(4, NumberOfGlobalObjects()); |
| |
| { |
| v8::HandleScope inner_scope; |
| CompileRun("var v = function() { return 42; }"); |
| v8::Local<v8::Value> v = ctx1->Global()->Get(v8_str("v")); |
| ctx2->Enter(); |
| ctx2->Global()->Set(v8_str("o"), v); |
| v8::Local<v8::Value> res = CompileRun( |
| "function f(x) { return x(); }" |
| "for (var i = 0; i < 10; ++i) f(o);" |
| "%OptimizeFunctionOnNextCall(f);" |
| "f(o);"); |
| CHECK_EQ(42, res->Int32Value()); |
| ctx2->Global()->Set(v8_str("o"), v8::Int32::New(0)); |
| ctx2->Exit(); |
| ctx1->Exit(); |
| ctx1.Dispose(); |
| } |
| HEAP->CollectAllAvailableGarbage(); |
| CHECK_EQ(2, NumberOfGlobalObjects()); |
| ctx2.Dispose(); |
| HEAP->CollectAllAvailableGarbage(); |
| CHECK_EQ(0, NumberOfGlobalObjects()); |
| } |
| |
| |
| TEST(LeakGlobalContextViaMapKeyed) { |
| i::FLAG_allow_natives_syntax = true; |
| v8::HandleScope outer_scope; |
| v8::Persistent<v8::Context> ctx1 = v8::Context::New(); |
| v8::Persistent<v8::Context> ctx2 = v8::Context::New(); |
| ctx1->Enter(); |
| |
| HEAP->CollectAllAvailableGarbage(); |
| CHECK_EQ(4, NumberOfGlobalObjects()); |
| |
| { |
| v8::HandleScope inner_scope; |
| CompileRun("var v = [42, 43]"); |
| v8::Local<v8::Value> v = ctx1->Global()->Get(v8_str("v")); |
| ctx2->Enter(); |
| ctx2->Global()->Set(v8_str("o"), v); |
| v8::Local<v8::Value> res = CompileRun( |
| "function f() { return o[0]; }" |
| "for (var i = 0; i < 10; ++i) f();" |
| "%OptimizeFunctionOnNextCall(f);" |
| "f();"); |
| CHECK_EQ(42, res->Int32Value()); |
| ctx2->Global()->Set(v8_str("o"), v8::Int32::New(0)); |
| ctx2->Exit(); |
| ctx1->Exit(); |
| ctx1.Dispose(); |
| } |
| HEAP->CollectAllAvailableGarbage(); |
| CHECK_EQ(2, NumberOfGlobalObjects()); |
| ctx2.Dispose(); |
| HEAP->CollectAllAvailableGarbage(); |
| CHECK_EQ(0, NumberOfGlobalObjects()); |
| } |
| |
| |
| TEST(LeakGlobalContextViaMapProto) { |
| i::FLAG_allow_natives_syntax = true; |
| v8::HandleScope outer_scope; |
| v8::Persistent<v8::Context> ctx1 = v8::Context::New(); |
| v8::Persistent<v8::Context> ctx2 = v8::Context::New(); |
| ctx1->Enter(); |
| |
| HEAP->CollectAllAvailableGarbage(); |
| CHECK_EQ(4, NumberOfGlobalObjects()); |
| |
| { |
| v8::HandleScope inner_scope; |
| CompileRun("var v = { y: 42}"); |
| v8::Local<v8::Value> v = ctx1->Global()->Get(v8_str("v")); |
| ctx2->Enter(); |
| ctx2->Global()->Set(v8_str("o"), v); |
| v8::Local<v8::Value> res = CompileRun( |
| "function f() {" |
| " var p = {x: 42};" |
| " p.__proto__ = o;" |
| " return p.x;" |
| "}" |
| "for (var i = 0; i < 10; ++i) f();" |
| "%OptimizeFunctionOnNextCall(f);" |
| "f();"); |
| CHECK_EQ(42, res->Int32Value()); |
| ctx2->Global()->Set(v8_str("o"), v8::Int32::New(0)); |
| ctx2->Exit(); |
| ctx1->Exit(); |
| ctx1.Dispose(); |
| } |
| HEAP->CollectAllAvailableGarbage(); |
| CHECK_EQ(2, NumberOfGlobalObjects()); |
| ctx2.Dispose(); |
| HEAP->CollectAllAvailableGarbage(); |
| CHECK_EQ(0, NumberOfGlobalObjects()); |
| } |
| |
| |
| TEST(InstanceOfStubWriteBarrier) { |
| i::FLAG_allow_natives_syntax = true; |
| #ifdef DEBUG |
| i::FLAG_verify_heap = true; |
| #endif |
| InitializeVM(); |
| if (!i::V8::UseCrankshaft()) return; |
| v8::HandleScope outer_scope; |
| |
| { |
| v8::HandleScope scope; |
| CompileRun( |
| "function foo () { }" |
| "function mkbar () { return new (new Function(\"\")) (); }" |
| "function f (x) { return (x instanceof foo); }" |
| "function g () { f(mkbar()); }" |
| "f(new foo()); f(new foo());" |
| "%OptimizeFunctionOnNextCall(f);" |
| "f(new foo()); g();"); |
| } |
| |
| IncrementalMarking* marking = HEAP->incremental_marking(); |
| marking->Abort(); |
| marking->Start(); |
| |
| Handle<JSFunction> f = |
| v8::Utils::OpenHandle( |
| *v8::Handle<v8::Function>::Cast( |
| v8::Context::GetCurrent()->Global()->Get(v8_str("f")))); |
| |
| CHECK(f->IsOptimized()); |
| |
| while (!Marking::IsBlack(Marking::MarkBitFrom(f->code())) && |
| !marking->IsStopped()) { |
| // Discard any pending GC requests otherwise we will get GC when we enter |
| // code below. |
| marking->Step(MB, IncrementalMarking::NO_GC_VIA_STACK_GUARD); |
| } |
| |
| CHECK(marking->IsMarking()); |
| |
| { |
| v8::HandleScope scope; |
| v8::Handle<v8::Object> global = v8::Context::GetCurrent()->Global(); |
| v8::Handle<v8::Function> g = |
| v8::Handle<v8::Function>::Cast(global->Get(v8_str("g"))); |
| g->Call(global, 0, NULL); |
| } |
| |
| HEAP->incremental_marking()->set_should_hurry(true); |
| HEAP->CollectGarbage(OLD_POINTER_SPACE); |
| } |
| |
| |
| TEST(PrototypeTransitionClearing) { |
| InitializeVM(); |
| v8::HandleScope scope; |
| |
| CompileRun( |
| "var base = {};" |
| "var live = [];" |
| "for (var i = 0; i < 10; i++) {" |
| " var object = {};" |
| " var prototype = {};" |
| " object.__proto__ = prototype;" |
| " if (i >= 3) live.push(object, prototype);" |
| "}"); |
| |
| Handle<JSObject> baseObject = |
| v8::Utils::OpenHandle( |
| *v8::Handle<v8::Object>::Cast( |
| v8::Context::GetCurrent()->Global()->Get(v8_str("base")))); |
| |
| // Verify that only dead prototype transitions are cleared. |
| CHECK_EQ(10, baseObject->map()->NumberOfProtoTransitions()); |
| HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| CHECK_EQ(10 - 3, baseObject->map()->NumberOfProtoTransitions()); |
| |
| // Verify that prototype transitions array was compacted. |
| FixedArray* trans = baseObject->map()->prototype_transitions(); |
| for (int i = 0; i < 10 - 3; i++) { |
| int j = Map::kProtoTransitionHeaderSize + |
| i * Map::kProtoTransitionElementsPerEntry; |
| CHECK(trans->get(j + Map::kProtoTransitionMapOffset)->IsMap()); |
| CHECK(trans->get(j + Map::kProtoTransitionPrototypeOffset)->IsJSObject()); |
| } |
| |
| // Make sure next prototype is placed on an old-space evacuation candidate. |
| Handle<JSObject> prototype; |
| PagedSpace* space = HEAP->old_pointer_space(); |
| do { |
| prototype = FACTORY->NewJSArray(32 * KB, FAST_ELEMENTS, TENURED); |
| } while (space->FirstPage() == space->LastPage() || |
| !space->LastPage()->Contains(prototype->address())); |
| |
| // Add a prototype on an evacuation candidate and verify that transition |
| // clearing correctly records slots in prototype transition array. |
| i::FLAG_always_compact = true; |
| Handle<Map> map(baseObject->map()); |
| CHECK(!space->LastPage()->Contains(map->prototype_transitions()->address())); |
| CHECK(space->LastPage()->Contains(prototype->address())); |
| baseObject->SetPrototype(*prototype, false)->ToObjectChecked(); |
| CHECK(map->GetPrototypeTransition(*prototype)->IsMap()); |
| HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| CHECK(map->GetPrototypeTransition(*prototype)->IsMap()); |
| } |
| |
| |
| TEST(ResetSharedFunctionInfoCountersDuringIncrementalMarking) { |
| i::FLAG_allow_natives_syntax = true; |
| #ifdef DEBUG |
| i::FLAG_verify_heap = true; |
| #endif |
| InitializeVM(); |
| if (!i::V8::UseCrankshaft()) return; |
| v8::HandleScope outer_scope; |
| |
| { |
| v8::HandleScope scope; |
| CompileRun( |
| "function f () {" |
| " var s = 0;" |
| " for (var i = 0; i < 100; i++) s += i;" |
| " return s;" |
| "}" |
| "f(); f();" |
| "%OptimizeFunctionOnNextCall(f);" |
| "f();"); |
| } |
| Handle<JSFunction> f = |
| v8::Utils::OpenHandle( |
| *v8::Handle<v8::Function>::Cast( |
| v8::Context::GetCurrent()->Global()->Get(v8_str("f")))); |
| CHECK(f->IsOptimized()); |
| |
| IncrementalMarking* marking = HEAP->incremental_marking(); |
| marking->Abort(); |
| marking->Start(); |
| |
| // The following two calls will increment HEAP->global_ic_age(). |
| const int kLongIdlePauseInMs = 1000; |
| v8::V8::ContextDisposedNotification(); |
| v8::V8::IdleNotification(kLongIdlePauseInMs); |
| |
| while (!marking->IsStopped() && !marking->IsComplete()) { |
| marking->Step(1 * MB, IncrementalMarking::NO_GC_VIA_STACK_GUARD); |
| } |
| |
| CHECK_EQ(HEAP->global_ic_age(), f->shared()->ic_age()); |
| CHECK_EQ(0, f->shared()->opt_count()); |
| CHECK_EQ(0, f->shared()->code()->profiler_ticks()); |
| } |
| |
| |
| TEST(ResetSharedFunctionInfoCountersDuringMarkSweep) { |
| i::FLAG_allow_natives_syntax = true; |
| #ifdef DEBUG |
| i::FLAG_verify_heap = true; |
| #endif |
| InitializeVM(); |
| if (!i::V8::UseCrankshaft()) return; |
| v8::HandleScope outer_scope; |
| |
| { |
| v8::HandleScope scope; |
| CompileRun( |
| "function f () {" |
| " var s = 0;" |
| " for (var i = 0; i < 100; i++) s += i;" |
| " return s;" |
| "}" |
| "f(); f();" |
| "%OptimizeFunctionOnNextCall(f);" |
| "f();"); |
| } |
| Handle<JSFunction> f = |
| v8::Utils::OpenHandle( |
| *v8::Handle<v8::Function>::Cast( |
| v8::Context::GetCurrent()->Global()->Get(v8_str("f")))); |
| CHECK(f->IsOptimized()); |
| |
| HEAP->incremental_marking()->Abort(); |
| |
| // The following two calls will increment HEAP->global_ic_age(). |
| // Since incremental marking is off, IdleNotification will do full GC. |
| const int kLongIdlePauseInMs = 1000; |
| v8::V8::ContextDisposedNotification(); |
| v8::V8::IdleNotification(kLongIdlePauseInMs); |
| |
| CHECK_EQ(HEAP->global_ic_age(), f->shared()->ic_age()); |
| CHECK_EQ(0, f->shared()->opt_count()); |
| CHECK_EQ(0, f->shared()->code()->profiler_ticks()); |
| } |